Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly Second Darkness I haven't actually heard of, before just a moment ago. Curse of the Crimson Throne is quite a popular one. I'm fine with either.
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
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77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly You died in every book of Kingmaker? This brings up the question of what is next in the AP choices?
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly From what I've seen, a good chunk of the ones are on areas like Roll 20. I've had several groups apparently say they've mentioned us in threads on other forums or to their friends when they ask "what's Skull & Shackles like?" From the sounds of it, we either have fans, admirers, or we've become inspirations. And yeah, that nobody died is a HUGE deal. I know people who talk about almost or total tpk, in this one.
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly Honestly, people talk about this pbp, and I didn't understand why until I joined. I must say, I'm looking forward to see what adventures we get into next, as a group of players.
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
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77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly Me either. And I have to admit, I'd not change a moment of it (except that I would have been around so as not need to be DM npc-ed). But honestly, you all even best my tabletop local group, and they were know for epic feats. I don't see the legends ending.
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
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77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly "I'd say that each of us made an invaluable contribution. And I can't imagine having done it with a finer group." He smirks at the skinny comment. "I may be skinny, but I pack a big punch. And I'm a mob doctor. Of course I'm not as good at putting back together."
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
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77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly He smiles at the woman, tapping his chin. "Exploiting a weakness? Yes. Changing shape? Yes. Merciless? Not that I've seen. I am a doctor, not an assassin." Looking to his group, he clasps Kal's shoulder. "We'll take our share, but nobody deserves to be the Hurricane King more. I mean, being able to turn into that thing and a hurricane pretty much seals that. If Bjorkus was in the position, we'd have to rename it the Harem King."
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly He smirks, looking over the potions and handing several to Bjorkus. "I can be, from time to time. It seems to have worked to my advantage. I'd be very interested to hear what else has been said about me."
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
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77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly "Take it easy, alright?" His voice has the edge of concern. "Dont need you saving the Shackles only to end up losing you to blood loss." Looking to his comrades and then to their newly appropriated crew, he gives them a stern look. "Scrounge up some curative potions, on the double."
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly What a time to get done with testing. Zirul supports his injured comrades, sealing Bjorkus's wounds slightly. 5 hp healed for the big guy. "Now is the writing of history, my comrades. We are now the greatest."
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
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77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly Zirul coughs bits of blood, knowing that his wounds could take him down, but he also knows Besmara will allow him to see this course of action to the end. His vision blurs for just a moment, as he prays to the fickle mistress of the seas. "If ever I believed in you, Banshee Queen...now would be the time to show I came here for a reason!" the alchemist thinks/prays. His vision cleared, he looks to Bjorkus and then to the oversized ape. "Ready to kill us a monkey, big guy?" Zirul prepares to time his movement with Bjorkus so that he can get flanking & the nice strength damage on the monkey Bite: 1d20 + 18 + 1 + 1 + 2 + 3 ⇒ (7) + 18 + 1 + 1 + 2 + 3 = 32
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly Two of the ones, yeah. We're waiting on bone marrow related results to come back. The doctor said specifically it wasn't stress and that I was to eat as many calories as possible, because I cannot afford any more weight loss. I've lost 30+ lbs since October of last year. The only positive result was extremely low B12. He decided after the HIV and cancer came back negative...well, he wanted to get CT scans.
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly I did want to let you all know that, thankfully one test came back negative. So, on the downside, the doctor doesn't know what's wrong, but on the plus side, they know I don't have HIV or cancer. :)
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly I'm gonna have to be npc-ed, since the trip today for more testing has left me exhausted. Hours of driving have left me zapped. But yay for nearing the end! I'll post some more tomorrow. Alchemist's honor
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly Bite: 1d20 + 18 + 1 + 1 + 3 ⇒ (2) + 18 + 1 + 1 + 3 = 25
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly Zirul gasps, feeling the blood spread outwards from his body, shock attempting to take over his form as he is so deeply wounded. Feeling the healing coming from summoned creature. The gasp leads to an uncharacteristic grin, as the threads of the jacket he wears glow momentarily, vitality surging back through the doctor's veins. knew that CSW potion would do wonders. Swift action to activate the cl 12 csw stored in sipping jacket 3d8 + 12 ⇒ (2, 8, 7) + 12 = 29 Zirul looks to where Kal is pointing. If he can determine, he'll try to close distance and attack Perception: 1d20 + 18 ⇒ (9) + 18 = 27 Since he likely didn't see, he'll wait for the fog to clear & make another SH use to bring to 105/141 hp
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly Zirul grimaces as two strikes find purchase against him. His internal fortitude seals the wounds slightly, as he returns with a series of his own vicious strikes. "Just don't let this oversized zoo monkey grab you and you'll stay fine. No resistances or immunities. Time to euthanize it!" 1d20 + 18 + 1 + 1 + 2 + 3 ⇒ (3) + 18 + 1 + 1 + 2 + 3 = 28
1d20 + 18 + 1 + 1 + 2 + 3 ⇒ (1) + 18 + 1 + 1 + 2 + 3 = 26
1d20 + 18 + 1 + 1 + 2 + 3 ⇒ (9) + 18 + 1 + 1 + 2 + 3 = 34
1d20 + 18 + 1 + 1 + 2 + 3 ⇒ (7) + 18 + 1 + 1 + 2 + 3 = 32
First attack is 7 bleed, the others will be 2 strength damage each. Can't believe I forgot to mention the strength damage on the last sneak attack
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly I had hit the sack soon after my post about explosions. To BA 72 Arcane: 1d20 + 22 ⇒ (18) + 22 = 40 Zirul growls loudly, moving swiftly to the enemy. "Nah, bull man. We're his executioners!" Zirul grins as his teeth bare wide to take a chunk out of the enemy du jour. Flanking Bite: 1d20 + 18 + 2 + 1 + 1 + 3 ⇒ (3) + 18 + 2 + 1 + 1 + 3 = 28
For the knowledge, resistances/immunities, special abilities, weaknesses
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly If I saw right, then our whole group have communal prot energy (fire) up. If so, Zirul is using Detonate extract. If not, Zirul is striking against G4. Sleepy time for Zirul. Hopefully no more testing... Protection Up:
Zirul grins and begins to laugh, a deep-seated sound that has not come from him before. At least not that his companions have heard. "Besmara favors our crew, ladies and gents. Those who stand against us meet a most deadly end. May you now feel the fires of our vengeance!" With that short speech, he quaffs an extract, a fiery wave of energy extending out from his body, almost like a fire storm. Boom!: 10d8 ⇒ (8, 4, 4, 1, 2, 7, 7, 1, 6, 3) = 43 This deals the damage to all creatures and unattended objects within 15 feet (half with a successful Reflex save); from 15 to 30 feet, half damage (half of that with a successful Reflex save). Zirul takes half that. Thankfully for our group, resistance & immunity does apply, even for Zirul! Protection Down: Zirul smirks and strikes out angrily at the nearby guard. "You will not stop us!" Bite: 1d20 + 20 + 18 + 1 + 1 ⇒ (14) + 20 + 18 + 1 + 1 = 54
Claw: 1d20 + 18 + 1 + 1 ⇒ (17) + 18 + 1 + 1 = 37
Claw: 1d20 + 18 + 1 + 1 ⇒ (18) + 18 + 1 + 1 = 38
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly Zirul drinks down one of his few remaining extracts and prepares for the upcoming strikes. True Strike extract
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly Sorry, guys. I've had one dang long day full of tests and am just exhausted. Been pretty well asleep for all but a couple of moments. I'm sorry. I'm gonna post though. :)
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly Zirul growls low. "I hate those bombs. Hate them, hate them. If everyone is still protected, I'll give 'em a taste of elemental explosion."
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly Bite: 1d20 + 9 + 4 + 2 ⇒ (20) + 9 + 4 + 2 = 35
Claw: 1d20 + 9 + 4 + 2 ⇒ (9) + 9 + 4 + 2 = 24
Claw: 1d20 + 9 + 4 + 2 ⇒ (10) + 9 + 4 + 2 = 25
2 Strength damage for each hit Zirul growls out low, seeing vitals exposed and strikes with a fury. Confirm: 1d20 + 9 + 4 + 2 ⇒ (5) + 9 + 4 + 2 = 20
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly Zirul groans as the bomb smashes down, praying nothing too important leaves him. His vitality zapped out by the heavy hits and and the bombs, he then feels two of his offensive spells leave him. He grins widely, knowing his mutagen gives him strength. He shrugs off the last of the bombs and takes a step forward, preparing for the flank. Instead of striking for the first mate, the doctor strikes for the bomber, hoping to leave a horrible series of marks. 1d20 + 18 + 1 + 4 ⇒ (16) + 18 + 1 + 4 = 39
1d20 + 18 + 1 + 4 ⇒ (14) + 18 + 1 + 4 = 37
1d20 + 18 + 1 + 4 ⇒ (5) + 18 + 1 + 4 = 28
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly That lamia took him down to 93/141 hp. I'm gonna have to be NPC-ed for part of today. Another battery of tests :( Zirul smirks. "I'm sorry, but the Doctor has some bad news to deliver to the Captain. And you folks happen to be in our way. That means...you die!" Although now no longer protected with a stony skin, his body flushes with more like as he sips down an extract. Greater False Life 2d10 + 12 ⇒ (6, 6) + 12 = 24 If I get up to full from retro-healing, that'll put me up to a max health of 165
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly Ooh! Can't wait to kill dah b%*~&! 141/141 hp. Zirul grunts out as the first two strikes of the blades take him by surprise, his cockiness taking a hit. Then it's back to business, as his body is a series of whirls, twirls, and leaps, staying just out of the reach of the monster's blades. "I usually prefer not to hurt women. Good thing you're no woman! Let's break her, folks!" And with that, he strikes out in a quick series of motions, blessed now by the fliers from the heavens. He prays, yet again, that the Queen of the Seas will make her presence to him, as time is of the essence now and becoming a smaller and smaller commodity. Bite: 1d20 + 18 + 1 + 1 ⇒ (16) + 18 + 1 + 1 = 36
Haste: 1d20 + 18 + 1 + 1 ⇒ (20) + 18 + 1 + 1 = 40
Claw: 1d20 + 18 + 1 + 1 ⇒ (13) + 18 + 1 + 1 = 33
Claw: 1d20 + 18 + 1 + 1 ⇒ (12) + 18 + 1 + 1 = 32
Confirm: 1d20 + 18 + 1 + 1 ⇒ (5) + 18 + 1 + 1 = 25
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
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77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly Took me awhile to get it calculated right. I hate days I have to give lots of blood. Header should now be properly updated. Zirul growls low. "Hold on, big guy! The cavalry's comin!" He several steps, knowing that he can handle taking on the woman, as his wounds seal a bit more. Spontaneous 110/141 hp Bite: 1d20 + 18 + 1 ⇒ (15) + 18 + 1 = 34
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly Zirul growls low, feeling the majority of his stony protection fall away. A howl rumbles deep from within his throat, as he knows the enemy will soon fall! Bite: 1d20 + 18 + 1 - 2 ⇒ (20) + 18 + 1 - 2 = 37
Claw: 1d20 + 18 + 1 - 2 ⇒ (4) + 18 + 1 - 2 = 21
Claw: 1d20 + 18 + 1 - 2 ⇒ (9) + 18 + 1 - 2 = 26
Confirm: 1d20 + 18 + 1 - 2 ⇒ (16) + 18 + 1 - 2 = 33
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly Well, here's hoping they don't hold on long. Zirul groans, feeling his body beginning to bruise in many places. Knowing he is nowhere near flexible or strong enough to get free, the doctor strikes out at the monstrous dwarf, tooth and claw his tools. Bite: 1d20 + 18 - 2 ⇒ (6) + 18 - 2 = 22
Claw: 1d20 + 18 - 2 ⇒ (10) + 18 - 2 = 26
Claw: 1d20 + 18 - 2 ⇒ (18) + 18 - 2 = 34
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly Reflex: 1d20 + 23 ⇒ (14) + 23 = 37 Zirul grins, leaping well above the cone of ice coming towards him, and the muscled arms of the dwarves. "I'm afraid that just won't do." His claws strike out in quick success at the shorter, gruff individual. Bite: 1d20 + 18 ⇒ (10) + 18 = 28
Claw: 1d20 + 18 ⇒ (15) + 18 = 33
Bite: 1d20 + 18 ⇒ (8) + 18 = 26
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly Might want to cast the acid version, if we want to be prepared for the big boom plan. Kal
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly Success! Sharkies gonna be handbags and boots. And when did these nasties start rolling 3 d20s at once?
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly Zirul takes a step to get to S2, striking out blindly with jaws and claws, hoping to connect with something or at least make it hurt. Jaw: 1d20 + 18 + 1 + 1 ⇒ (17) + 18 + 1 + 1 = 37
Haste: 1d20 + 18 + 1 + 1 ⇒ (9) + 18 + 1 + 1 = 29
Claw: 1d20 + 18 + 1 + 1 ⇒ (3) + 18 + 1 + 1 = 23
Claw: 1d20 + 18 + 1 + 1 ⇒ (19) + 18 + 1 + 1 = 39
Hoping to roll good against the concealment. Low 1st two then high for concealment! 1d100 ⇒ 22
Blindness: 1d20 + 7 ⇒ (11) + 7 = 18
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly 82/158 hp after Spontaneous Healing. Also, not sure if there weapons have reach or not. I'm assuming so. That means they still take Defensive Shock damage on the one attack that hit. Zirul growls low, attempting to roll and weave out of the way, not able to see but still trying to keep himself alive and out of harm's way. Knowing that he must focus more on staying alive than swinging wildly, he takes a formerly unused stance.Fighting defensively, so my AC bumps to 30 for this turn, and I take -4 to attack until my next turn. Defensive Shock: 6d6 ⇒ (3, 5, 4, 1, 3, 6) = 22 Save: 1d20 + 7 ⇒ (7) + 7 = 14 Seriously?! The dice hate me tonight!
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly Opal! NOOOOOOOO! O.O Someone lead blind Zirul over and he'll make her feel better!
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly Skinny has proven he is packing a lot of size. Just give him his bottle of chemicals. :)
Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly Drinking Defensive Shock, using Spontaneous Healing to get health to 101/158 hp, and rolling that save then. Save: 1d20 + 7 ⇒ (9) + 7 = 16
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