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Say, I'm playing an Arcanist. With this Arcanist I take a Bloodrager dip, and then take Bloodline Development to advance my Bloodline.
But I also took the Primalist archetype.

Bloodline Development wrote:
If the arcanist already has a bloodline (or gains one later), taking this exploit instead allows her arcanist levels to stack with the levels of the class that granted her access to the bloodline when determining the powers and abilities of her bloodline.

Where does that leave me? Could I replace a bloodline ability with rage powers?

Primalist wrote:
At 4th level and every 4 levels thereafter, a primalist can choose to take either his bloodline power or two barbarian rage powers.

Alternatively, what about a Crossblooded Sorcerer? Or a Razmiran Priest Sorcerer?

Would the Crossblooded Sorcerer be able to switch bloodline powers around? Would a Razmiran Priest not gain their ninth level ability that replaces the appropiate power?
Would they gain their ninth level bloodline power instead while keeping the changes that the one level of Razmiran they got does give them?

Essentially, how does Bloodline Development interact with archetypes that modify your bloodline?


This question occurred to me upon hitting level 11 with my Arcanist Occultist...

Obviously, most Summoned Creatures would vanish far too soon, but there are exceptions: Namely a level 20 Occultist Arcanist's capstone or an Antipaladin's Fiendish Boon. Both allow Summoned Creatures to last potentially permanently, and you have plenty of creatures known to mingle with mortals, such as the Succubus.
What do you think would result from this?


Creating an Arcanist for a new campaign, I stumbled upon some exploits in the pfsrd called "Outer Rift Explots", for example "Damnation Susurrus Outer Rift Exploit".

Spoiler:
Note If you use an Outer Rift exploit and in doing so reduce your arcane reservoir to 0, you immediately gain the stain of one manifestation from the accursed, demonic, hellbound, or possessed corruption. The GM chooses which corruption, manifestation, and stain you receive; this stain persists for 24 hours. Reducing your arcane reservoir to 0 in this way multiple times within a 24-hour period results in a new stain for each such instance, and each time you do so you reset the timer for all stains gained in this manner to 24 hours. At the GM’s option, multiple instances of abusing exploits in this manner could result in a permanent corruption, but otherwise these corruptions are temporary and do not progress. You can never gain a gift from a corruption in this way.

Unless otherwise noted, the saving throw DC for an arcanist’s exploit equals 10 + 1/2 the arcanist’s class level + the arcanist’s Charisma modifier.

Effect The arcanist can spend 1 point from his arcane reservoir as a standard action to manifest a choir of insidious whispers, which echo in the mind of a single target within 30 feet, urging the target to harm itself. A creature that fails a Will save to resist this effect becomes overwhelmed by the voices and succumbs to their suggestions. On its turn, it drops any objects it holds and harms itself, inflicting 1d6 points of damage. At 3rd level, and again at every 3 levels thereafter, the arcanist can target an additional creature with this exploit, to a maximum of 7 targets at 18th level.

Damnation susurrus is a mind-affecting effect.

Checking Archives of Nethys, these don't seem to appear. Can someone tell me if they're legal for first-party play?