Sarhashil
Kobold warpriest (feral champion) of Four Supreme Deities 1 (Pathfinder RPG Advanced Class Guide 60, Pathfinder RPG Bestiary 183, Ultimate Wilderness 97)
N Small humanoid (reptilian)
Init +4; Senses darkvision 60 ft.; Perception +4
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Defense
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AC 18, touch 15, flat-footed 14 (+3 armor, +4 Dex, +1 size)
hp 10 (1d8+2)
Fort +4, Ref +4, Will +4
Weaknesses light sensitivity
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Offense
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Speed 30 ft.
Melee bite +5 (1d4), 2 claws +6 (1d4-1)
Special Attacks blessings 3/day (Animal: animal fury), dragonmaw, sacred claws (1d6, +0, 1 rounds/day)
Warpriest (Feral Champion) Spells Prepared (CL 1st; concentration +3)
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Statistics
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Str 8, Dex 18, Con 14, Int 14, Wis 15, Cha 7
Base Atk +0; CMB -2; CMD 12
Feats Small But Deadly, Weapon Finesse, Weapon Focus (claw)
Traits dirty fighter, savage
Skills Craft (gemcutting) +4, Diplomacy +2, Knowledge (nature) +7, Knowledge (religion) +6, Perception +4, Profession (miner) +8, Stealth +12, Survival +6 (+7 to get along in the wild); Racial Modifiers +2 Perception, +2 Profession (miner)
Languages Common, Draconic, Dwarven, Undercommon
SQ crafty
Other Gear mwk studded leather, masterwork backpack[APG], goblin dog (combat-trained), riding saddle, saddlebags, 11 gp
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Special Abilities
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Blessings (3/day) (Su) Pool of power used to activate Blessing abilities.
Crafty Kobolds gain a +2 racial bonus on Craft (traps), Perception, and Profession (miner) checks. Craft (traps) and Stealth are always class skills for a kobold.
Darkvision (60 feet) You can see in the dark (black and white only).
Dragonmaw (Blue Dragon [Electricity], 1/day) Bite attack deals additional 1d6 electrical damage
Light Sensitivity (Ex) Dazzled as long as remain in bright light.
Sacred Claws (Su) As a swift action, grant weapon enhancement bonus or certain powers.
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Goblin dog (combat-trained) CR –
Goblin dog (Pathfinder RPG Bestiary 157)
N Medium animal
Init +2; Senses low-light vision, scent; Perception +1
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Defense
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AC 13, touch 12, flat-footed 11 (+2 Dex, +1 natural)
hp 9 (1d8+5)
Fort +4, Ref +4, Will +1
Immune disease
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Offense
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Speed 50 ft.
Melee bite +2 (1d6+3 plus allergic reaction)
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Statistics
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Str 15, Dex 14, Con 15, Int 2, Wis 12, Cha 8
Base Atk +0; CMB +2; CMD 14
Feats Toughness
Tricks Attack, Combat Riding, Come, Defend, Down, Guard, Heel
Skills Acrobatics +2 (+10 to jump), Stealth +6
SQ combat riding
Other Gear riding saddle, saddlebags
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Special Abilities
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Allergic Reaction (DC 12) (Ex) Non-goblins touching you must make a Fort save or take a -2 DEX and CHA penalty for 1 day.
Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Immunity to Disease You are immune to diseases.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.
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Alright Crunch should be correct. I'll begin work on the other stuff soonish. Probably later this evening. Gotta wait till things settle down in the house and such.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Guys, please lets try and pick up the pace. This is painfully slow and I don't wanna tap out for lack of player interest.
When we started this campaign the GM asked for 1/day posting with a 1/weekend posting as well. We all agreed to it and I've tried to post every single time someone else has posted to try and drag this along but at this point we need to either man up or something.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil looked at Ayame "Suppose that depend on Goblins and Dav. If helpful and promise to leave town alone, Sarhashil don't mind saving them from whatever has destroyed their village. Though, Sarhashil would have to come back if they attacked town again...or anyone associated with town." he said simply.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
I think half the duration of the sleep spell has gone by with the fight, but I should still have roughly two rounds to tie the three goblins together with the rope as well as be able to have someone interject if needed.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil grunts a bit and looks down at the worg practically cleaved in twain and back up at the Half Orc. He shrugs "Good swing." he said simply.
He turned about and looked at the goblins still asleep before talking over his shoulder. "We should tie them up, Goblins have been attacking on site of us. Shouldn't kill needlessly. Won't help to get information on possible bigger threat to town. Agreed?" he asked the group as he started getting the rope out of his pack.
He pulled the lazy monitor lizard from his pack and set him on the ground as he pulled out the 50 ft of rope and walked over to the goblins waiting to see if anyone spoke up in the time it took him to do so.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil grunts a bit as the worg gets a hold of his leg. He rears back and kicks into the worg's stomach with his other leg.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil lashes out with a swift kick at the mutt now that Raiyume is up and on her feet.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sadly that should take all my movement to 1/2 speed climb and then move behind the beast. Next round though, I'm ma kick it in the wolf testicles.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil climbs down and makes his way around the beast.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil nods at her. He'd be ready to take care of whomever didn't sleep.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil paused as he listened to her speak it back. He seemed to think hard "Best get all goblin...s" he said after some time.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Come on Survival:1d20 + 5 ⇒ (9) + 5 = 14
Sarhashil snorts "Wolves....most likely, maybe we keep other goblins alive and ask what happened. Struggle seems bad for them, may agree to behave if help them."
He turned his attention to Ayame. "You put goblin asleep before...maybe can do to group digging through hut. We tie up, Dav talk to goblins. Best chance to learn" he said before turning his head to Dav "Best chance to save goblins." he said nodding.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil nods to the request and with not a stealthy bone in his body just goes up the ladder and starts walking along checking buildings.
Perception:1d20 + 6 ⇒ (10) + 6 = 16
Would take twenty if I can, provided there aren't enemies about.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
I apologize...I think I'm getting defensive over a fictional character >.>....~facepalms~ I will try to be more light-hearted. I'm not sure what it is about this game that is doing this when I'm not this way in any other game.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Murderers? So far, you've tried talking to them many times, they continually prove them to be exactly what society as a whole has objectified them as? So far, no one in this group has attacked first, I mean using defensive spells and abilities sure or even pacifistic....but I mean murderers? I could agree to Mercenaries or Bounty Hunters to describe the group :P
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil stepped into the area and looked around. He saw more death than they were responsible. He worried someone else had shown up to do the job for them. He scratched his head a bit confused.
He looked over his shoulder at the others. "Village was attacked, makes goblins even more defensive. Talking will be harder. Should check for survivors. Goblins alone might offer surrender and could be swayed." he said nodding.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil looked at the pup and shook his head...this wasn't going well, the poor paladin was not gonna have many gobbos left to talk to when they wake up.
Kick it in the head:1d20 + 4 + 2 ⇒ (2) + 4 + 2 = 8
Damage if hit:1d6 + 6 ⇒ (2) + 6 = 8
I'm just gonna stand over here pretending this gobbo is an orc and kick and punch above his head looking like I'm shadow boxing more than fighting >.>
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil has accomplished round 2 by failing an uppercut...wel I assume failing an uppercut
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil....looked around and saw what the others were doing. It was reasonable given the attacks upon the group.
He sighed and swung wide around where the wolf was and attempted to pop the goblin in the jaw.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil snorts, he was displeased by such behavior. Attacking before even a word was uttered.
He adjusted his stance slightly, eyeing the goblin's slings. A hand raised in front of him ready to strike things out of the air. He snorted and began walking forwards calmly as if there were no rocks showering down upon the world.
Move action to use Martial Flexibility to gain Deflect Arrows for 1 minute. I could not move my icon but I left an S in the spot that Sarhashil would walk to....literally trying to provoke all them little gobbos.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil holds up a reasonable distance from the camp. "Goblins likely not talk, they feel safe in numbers. Give you chance if like, but not sure all of us help much."
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Now see, that's reserved for honorable people.
Sarhashil has a nasty side when it comes to something so dishonorable as killing someone in their sleep or when they are helpless.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Yep yep, and unless someone is gonna do something with the unconscious one I am gonna put him off in a bush with and put the bodies of his friends beside him as a slight warning not to try this again so he stands a chance...as a way of trying to befriend the paladin.
Edit: If I catch anyone murdering the unarmed, unconscious goblin I will stop them and will beat the shit out of them.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil tilts his head as he hears Dav's words. He was unsure of this soul and darkening bit but he shook his head. He understood the desire to bury the dead.
"We can bring in for proof, then bury if wish?" he offered.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil stood up and put a hand on Dav's arm "You did good job, can tell. Not understand any of it cause gobbo speech not Sarhashil's language but still...sounded good. Gobbo's are strange, hard to talk to." he said before he looked at the goblin and tried to figure out what to do with the body.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil wheels about as he hears Dav's words.
Sense Motive:1d20 + 0 ⇒ (20) + 0 = 20
He was prepared though, in case the goblin attempted to run.
Charging Power Attack, if Gobbo tries to run:1d20 + 6 ⇒ (5) + 6 = 11
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil yawns a bit and begins to lightly poke at the unconscious goblin. He shakes his head as it doesn't respond " Overdid it..." he said before he stood back up and went over to the little monitor lizard. He began picking up little bugs and such and feeding the lizard absent mindedly as he waited.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil looks at the warty one and then back at Ayame and then at Dav. He pulls out a bit of rope. "We tie up and put in net, then in backpack?" he asked unsure if they were bringing him in alive.
He starts pulling out his silk rope, a fishing net, and adjusts his backpack to fit the gobbo in case.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
I shall roll Knowledge Local in case I'm allowed untrained.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil stands there but gets aggravated at the hissing. He may not know Goblin, but he knows hissing connotations.
He quickly bops the goblin on the head. "Rude...behave" he says aggressively.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Been scouring a bit to see if Dav's player has posted anywhere in a while. I haven't seen a post from him in about two weeks.
Check in everyone so we know if we need to recruit or adjust to keep the game going?
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil picked up the gobbo he knocked unconscious began removing all the weapons and his armor before dropping him at Dav's feet. "This one can still apologize." he said before going to find the sleeping one to do the same with.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil tilts his head a bit and then laughs before walking over to the goblin who threw his dagger at him.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Dav...please please don't chew out other players OOCly. I get what you are trying to do as a character. It's a wonderful idea, but in Pathfinder it is the most aggravatingly difficult type of character to pull off.
A redeemer must always get the drop on the enemy, because the enemy will attack first and foremost regardless of what action Ayame would have pulled. Which would've caused Sarhashil to attack the one that attacked her which would likely ruin your chance your negotiations...unless they are cowed by the sheer neck breaking kick.
The point I'm trying to make is, and this will be frustrating...90% of the time, you aren't gonna be able to do what you are wanting in your character style unless you get that Initiative bonus up big time. Because bad guys will give good guys a reason to kill em.
When we all made these characters, we made them to have fun. We didn't sit down at a table and have a discussion on what kind of merry band we will be so there are bound to be behavioral conflicts on how to deal with issues.
I have an honor system to protect a certain character...honestly anyone he considers weak in the party. They get attacked, he's gonna put his foot down and stop em. I'm not gonna change how I play the character, it's cultural, it's familial, it's ingrained.
Please take deep breathes and do your best to play your character despite the issues you run across. ^_^
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Provided the blow connected and it does in fact down the gobbo...
Sarhashil slammed his foot back down to the ground and turned towards the other still standing. "I accept apology from other one if he offers it to Miss Ayame...." he said very sternly.
:p there, I helped the negotiations as well as Sarhashil would in this situation. Also, not built as a grappler.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
They literally put a knife in the chest of someone he's sworn to protect. I mean, his honor demands he protect her from further harm...which in pathfinder means attack.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil moves past Ayume protectively and comes up on the goblin with the green scarf. He tilts his head with a rather angry look on his face before he swings his large left leg around to crack against the goblin's head.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Perception:1d20 + 6 ⇒ (2) + 6 = 8
Sarhashil looked down at Ayame and tilted his head. She seemed...alarmed. He looked around but noticed nothing at the moment. He nodded at her "Can walk faster" he simply said and proceeded to lengthen his stride.
Even if it's a freebie, I like to occasionally roll to see if he's paying attention at all. Sometimes he forgets to.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil looked at the Half orc and then back at the Gnome. He had not heard the goblin mention eating...perhaps he had not been paying full attention. He tilted his head as he tried to comprehend the idea that eating someone could be considered the highest compliment.
He decided to give this particular social etiquette a try. The paladin seemed most receptive of other cultures, surely he would not complain. He stood up and walked over somewhat slowly and simply walked up to Davlamin and his forked tongue flicked over his cheek. He thought for a moment.
Profession Cook:1d20 + 4 ⇒ (5) + 4 = 9
He made a sour face. "I would use strong flavors to compliment your meat, maybe potatoes to help soak up the strong taste. Best as stew I think. Maybe use peppers too, you seem good as spicy dish...curry?" he said finally.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil waves goodbye to Stinkycat before he turns and looks over at the others. "You want pet goblin? That one that left seems good. Chief doesn't spoil goblin tribe, goblin tribe spoil themselves. Only good ones like that leave tribes." he said as his only real point of argument.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
I may or may not have just pulled a me at a party. OH I'm here to visit you...screw you, I see you have a pet. I'm ma chill over here with it all party.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil smiled and thought for a minute before pulling out a bit of the spider leg and snapping some off to try and feed it. He grinned and took a small bite before handing it to the skunk. "You is good mud rodent. Yes yes." he said as he reached out to pet the muddy creature.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil blinks a bit as the muddy "stinkycat" has appeared. He tilts his head and stares at it for a bit trying to figure it out.
He starts making odd noises with his mouth and tries to coax the cat closer so he can pet it.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil looked positively alarmed when it jumped and yelled at him. "I no attack mud man....I make sure he solid." he said after a bit. It's true, they were just fussing with lights after all.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil blinks and squats when the talking mud appears. He stands there watching the interaction for a bit before he finally breaks down and attempts to poke the mud goblin.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil looks genuinely confused and distressed. What's a Licktoad? Why did the lights stop talking and now there is something under the bridge that Monty didn't alert him too....just what the hell happened to the Goblins...and does he still need to punch something?
He looks at the Monk nearby....He looked like he could be Punched. If the others could see the poor Nagaji's mind going full tilt, they'd understand the dilemma he was in. He seems to go cross eyed and goes a bit in a stupor.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil stands there confused. He clenched his fists again as they sound the alarm but immediately unclenches again as they try to talk some more. He visibly shrinks a bit as he lets his shoulders slump and bends his knees to semi crouch as he waits for wether he should attack or not.
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Brawler (WC1) HP 12/12 | AC 16/T11/FL15 | Fort 4/ Ref 3/Will 0 | Perc +6, Init +1 | Monty HP 15/15 | AC 15/T14/FL12 | Fort 4/Ref 6/ Will 1 | Perc +1, Int +3
Sarhashil looked down at his body and noticed the leeches trying to get through his scales. He picked them off lazily and put them in the bag that he was carrying the spider legs in. He looked confused at first as something licked him in the bag before he shook his head and pulled Monty out.
He had forgotten about him, he put the little guy on his shoulders for now and fed him a leech. "It's deep...was hoping I could carry smalls across" he sad somberly before he looked at the two ladies and the Monk...waiting apparently for them to start across a log at a time before he would attempt.