Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Focusing on the Harem Sympathizer facing off with Vinni, Saoirse unleashes another devastating barrage of verbal magic while maintaining her enhanced song. vs Yellow
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Continuing her song, Saoirse winds more magic into her voice, locking eyes and directly focusing on the shaken spellcaster, the Harem Leader, her words pummeling the target with devastating effect. Biting words(Ranged touch)/Bless/Prayer/Inspired/Sickened: 1d20 + 6 + 1 + 1 + 2 - 2 ⇒ (18) + 6 + 1 + 1 + 2 - 2 = 26
Party Buffs:
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
No I'll maintain. I think I forgot that. So bonuses all remain and the bastards hopefully burn.
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Won't hurt the wisp any but will hopefully occupy everyone else, and likely negate the spellcaster if they catch fire, giving the people who can hit the Wisp a chance to focus on it.
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Taking stock of the situation, still badly outnumbered with many of her companions in difficult tactical positions, Saoirse takes a risk, drawing upon the deep magic resonant within her words as she unleashes a devastating tirade, condemning all those opposing them with fiery rhetoric, granted the power to cause actual harm by her strength of conviction. Cast Blistering Invective
(intimidate DC = 10 + the target’s Hit Dice + the target’s Wisdom modifier.) Ironicall the Wisp would be immune to the fire damage, but not the demoralizing effect but it probably beats the intimidation roll. (Spell Resistance can negate the fire damage caused by this spell, but does not protect the creature from the demoralizing effect.) For this purpose I'm not considering those solely guarding the eggs (no offensive action as yet) as enemies. Anyone acting after me (Rillka this round, everyone else next round) loses the benefit of Inspire courage until I start singing again.
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Did you also forget to add the following buffs?
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Remember that after Rillka everyone's actions benefit from the following Party Buffs:
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Quickly assessing the situation, Saoirse takes a step back, vacating space for Albert to fall back if needed. Taking a deep breath, she begins to sing, the cavern ringing with a powerfully uplifting battle anthem that manages to banish most of the dark, oppressive feeling pervading the area, all the while loading her crossbow. 5ft step, load crossbow (move action), begin Bardic Performance(standard action) Party Buffs: Bless: +1 morale bonus on attack rolls and on saving throws against fear effects.
Veronica Ferra wrote:
And the Inspiration bonus will only affect Saoirse and Rillka this round
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
@Vinni I see you have a few cloud/fog type spells (and will likely gain more). A good opener before getting into a big group combat is Ashen Path (specifically for the secondary effect) which will really up the tactical impact of visibility reduction spells and make your sneak/ranged attackers very happy
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Yep still here!
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
If we're really lucky it'll be vs Blind AC –2 penalty to Armor Class, loses its Dexterity bonus to AC (if any)
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Hang in there everybody. I'll start singing to counter the sickening effect next round
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Focusing on a spot in the air amidst the attacking enemies, Saoirse begins a clear trilling, escalating scale as her hands trace an arcane gesture, culminating in a peircing crescendo, accompanied by an explosion of scintillating golden particles that covers everyone and everything in the area. Cast Glitterdust (5 rounds). 10-ft.-radius spread . Makes Wisp remain Visible. All affected DC 18 Will save of be blind (can roll will save to negate blindness each round) Should hit Wisp, Harem Sympathizer Purple, one of the Sentinels, Possibly Harem Sympathizer Blue (according to 10ft radius burst)
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Recognizing the danger of the Wisp pretending to be a god, Saoirse prepares herself, quickly retrieving and downing a potion, her very presence seeming to become amplified in the moment. Drink Potion of Eagle's splendor. +4 Charisma
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
"We need to go now! Move as quickly and quietly as you can, they'll lead us to the eggs." Saoirse says to her companions, before dashing off in pursuit.
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Nodding in response and staying low, Saoirse also keeps her voice low as she responds in Draconic. Draconic:
"Here to help. We come to fight the wisps, free your tribe from control. We can fight their magic." She describes the part members that the lizardfolk might recognize, retelling their trip back to the remains of the village and their meeting with the tribe's new chief.
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Saoirse watches the lizardfolk, trying to garner some hint as to their intentions, though their body language is harder to read than that of many other humanoids. Sense Motive: 1d20 + 9 ⇒ (3) + 9 = 12 "Let me approach them first. All of us walking over is likely to draw too much attention, especially from those of us not used to moving quietly. Also, they might be trying to wave us off." She says before creeping over toward the lizardfolk to see if they have some more detailed message. Stealth: 1d20 + 8 ⇒ (15) + 8 = 23
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Sir Andreas Eisfalke Von Ulm wrote:
Counterpoint The newer people just get the image of a 6'8, broad-shouldered, and muscular man picking up a small 2'10" female halfling and threatening her with violence.
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
The smirk she was suppressing shifts to a frown as Sir Andreas reacts to Rillka's quiet ribbing with both physical confrontation and a threat of violence. 'Perhaps that snake Grigori actually had a point. Or perhaps it’s this gods forsaken place grating on everyone’s nerves.’ She experiences an involuntary shudder as she considers the sensation of unseen eyes watching the drama with glee. Time would tell, but either way they needed to focus on the current threat and helo the lizardfolk, many of whom probably didn’t even realize they were being enslaved. Taking a deep breath, she makes to continue their advance to the likely stronghold of the enemy.
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
"Magical effects leave auras behind for a while; the stronger the effect, the longer they last. It's not the same as eeeing them but at least we might be able to track their presence." Saoirse informs the less magically inclined. Which, now that I look at it, is pretty much Andreas. heh Loremaster: Take 10 on Knowledge Arcana for 15. (Arcana, Spellcraft, or Casting stat bonus for casters DC 15)
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
"Aye. If there were two others, they know we're here and have likely gone to protect their prize." Saoirse agrees.
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Saoirse lets her song fade, unfortunately making the sickening feeling of the place stronger without her bolstering music. "Well, that's one!"
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Saoirse continues to sing, the magic woven into her lyrics bolstering her companions through the fight as she loads her crossbow. I'm singing so the Inspiration will offset some of the penalties.(+2 morale bonus on saving throws against charm and fear effects and a +2 competence bonus on attack and weapon damage rolls.)
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Finally back home! Will get caught up and posting.
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Saoirse begins singing as her eyes comb the area for the now invisible wisp, the sound of her voice filling her companions with courage to beat back the lingering dread. Inspire Courage (+2 morale bonus on saving throws against charm and fear effects and a +2 competence bonus on attack and weapon damage rolls.
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
On the first day of a road trip from New York to Kansas, will post when I can. Likely at weird random times. Not me if needed. Plan would be to counter some of our penalties with Inspire courage, then hit with glitter dust when the opportunity arises.
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
As the Will-'o-Wisp materializes with a surprise attack, Saoirse quickly downs the potion in her hand, dropping the vial and drawing her sword, her presence suddenly seeming...more. Standard Action: Drink potion of Eagle's Splendor. +4 Charisma; Move action: Draw rapier; Swift action: Arcane Strike: +2 magic damage to sword for 1 round
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Resist energy won't stack with my natural Electricity Resistance (just replace it) so you can skip me if you need to. (I'm less likely to be in the thick of melee with them anyway)
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Saoirse retrieves a potion from her belt, holding it ready in one hand as they warily advance.
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Since this is definitely the most important thing we'll need to be prepped for today, I'll use my 1/day take 20 on Knowledge Dungeoneering. Knowledge Dungeoneering (Abberations: Wisps) = 25
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Sir Andreas Eisfalke Von Ulm wrote: I will gladly take the potion however I will only benefit from a +1 deflection as I already have a +1 deflection bonus to my ac. If someone else can take the full benefits from the potion, I gladly will give it to them. Looks like Rillka has the lowest AC and HP and is likely to end up being a target since she can hurt the wisps.
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
The trek across the island is as arduous as it is torturous; the very ground and plant life punishing them just for being present. When this was all over, a very long, luxurious bath lay in her future. For all the unpleasantness of this island, though, it pales in comparison to the creeping dread and feeling of being watched, that she barely manages to shake off. "Definitely both" she replies, barely suppressing a shudder. "I doubt sneaking will accomplish much at this point...Can't you feel it? Something knows we're here."
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
"Rillka's right, we should get moving before we're spotted. Vinni can you see if you can pick up signs of several lizardfolk heading in the same direction? It's unlikely we'd catch up to them before they made it to the tower and the wisps....they're probably being ruled by them already, but it's likely safer than wandering this place randomly or blindly making a beeline to the tower." Saoirse says, getting ready to move forward across hostile terrain.
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
No poison protection here either.
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Knowledge Nature: Take 10+5=15
Once everyone is safely on shore, and Rillka has recovered, Saoirse looks around the island, taking in the hostile terrain. "The old wive's tales about this place were true, this island feels cursed down to the ground. Seee those green herbs dotted with a few small pale flowers? Those are stinging nettles. A valuable medicinal herb, if handled properly, but if it contacts the skin, it causes pain and an inflamed rash. Be careful!"
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
As she makes it onto the shore, Saoirse hears the splash of Veronica diving back in, and turns to see Rillka flailing. Cursing herself for not being more aware, she quickly begins a rhythmic chant of encouragement, invigorating the wild priestess in her rescue effort. Inspire competence +4 swim for Veronica
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Saoirse takes note of the surroundings as they travel, at least, what was visible beyond the dense fog, apprevciatingnthat it was a bit warmer than normal. Taking a moment to secure her gear and tie her hair back, Saorse slips into the water easily swimming toward the island. Swim: 1d20 + 3 - 2 ⇒ (17) + 3 - 2 = 18
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
"It sounds like we'll need a reliable way across to the island." Saoirse says after relaying the information. Loremaster 1/day: Take 20 Knowledge local (anyone in town with a boat?) =28
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
The bard continues to translate, relaying both Andreas' vow and the request for any pertinent details.
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
"$#!+. If they're headed there, it's likely the Wisp is leading them to join with the others of its kind. They'll likely enslave the tribe for generations." Saoirse says, both in Common and Lizardfolk, explaining the likely outcome if left without intervention. As Vinni questions the likelihood of friendly sentiment, or at least dissent within the tribe, she relays the Chief’s earlier words. ”The slain King convinced many that the Wisp was the spirit of an honored ancestor to win them over. There are those that saw the lie in this but chose to follow their King. Those are the one’s most likely to be convinced to return. The opposition will come form those that embraced the Wisp’s cruelty and choose that as a way of life, though ironically they are more likely to be won over by a show of force.” she points out. ”It seems that the King’s harem may be leading them now in following the Wisp as they took the clutch of eggs in hopes of raising the future King.”
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Saoirse continues to translate.
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Lol. " No really, happy to see the sword, butbut that's not really why we came."
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
"nga bcas kyis khyod kyis byams brtse gi thog las phebs bsu zhu mi lu bka' drin che zer zhu ni in/ khyod legs shom sbe 'abd sa mthongm da legs shom in/ mi rigs 'di lu 'go khrid 'di bzum sgring sgring yodp mthongm da lu dga' yi/" Saoirse says with a warm smile. Draconic:
"We thank you for your gracious welcome. It is good to find you doing well. Glad to see the tribe has such strong leadership." Turning to Andreas, she translates, gesturing to the sword as she explains that it has been held here for him. As Rillka inquires about the Will o' the Wisp parading as a god, she turns back to the Lizardfolk Chief. "'go khridp nga gis dri ba bkod pa cin 'go khridp rnyingm tshu gyo sgyu 'abd ni'i don lu lha sbe rang gis rang gsal ston 'abd mi wisip lu ga ci byung yi ga ?" Draconic: "Chief, if I may ask, what happened to the wisp, the entity that presented itself as a god to manipulate the old leaders?"
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
We understand. Sorry to her that life is being so hectic. I hope things settle down for you soon. Don't forget to breathe.
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Chuckling to herself as Rillka describes her previous encounter with the Lizardfolk, Saoirse perks up as she hears the lizardfolk younglings encouraging them to follow, moving her horse forward to meet them. "Bkra shis bde legs/ khyod kyis nga bcas khyod ra'i gtso 'dzin lu blta bar 'bag 'gyow in na?" She asks with a little smile, reaching into a bag on her saddle and producing a pair of plump field mice that she offers to the pair. Diplomacy: 1d20 + 11 ⇒ (20) + 11 = 31 Lizardfolk(Dzongkha): "Hello little ones! Are you taking us to see your Chief?"
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Good point. Are we heading to the Lizardfolk area mounted?
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Good thing y'all brought someone who speaks Draconic this time (Languages
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Are we waiting for something in particular? Andreas, ready to set us off?
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
"If the Wisp is posing as their god, a fight may not be optional. Religious fervor...or fear of an overlord can make for a relentless opponent." Saoirse adds as she joins the others, her armor and clothing freshly cleaned, eager and ready to set out.
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