Playing in a game at Uni, which will serve as an introductory game for a load of new players.
Setting is zombie survival, still in canonical time Golarion.
Gonna be playing a human paladin (OathOfVengeance/WarriorOfTheHolyLight/HolyGuide).
Stats will be through NPC heroic stat array, WBL as heroic NPC value.
Level is 3.
The point of this is, I'm frankly torn between gear selections.
My plan is to cover as many bases as possible and attempt to keep the newbies alive and kicking.
As for gear, DM has said low fantasy (hence trading out spell casting) so I'm trying to avoid going nuts on magical swag.
General area will be assumed to be urban (I mean, zombie survival. Urban. Gonna happen.)
Current items of note I've looked over are:
Meditation Crystals (Channel into them for extra LoH uses for the next day).
Lucerne Hammer (Yay for breaking/entering for looting)
Crowbar/Shovel/TravelersAnyTool
Obligatory Rope/Pole/Pitons/GrapplingHook.
Any ideas for alchemical/mechanical goodies I can utilize?
Edit: No traits unless obtained via feat(BonusTraits).
No flaws into feats either.
Keeping it simple for the newbies for now.