Iramine

Ryada's page

223 posts. Alias of BloodWolven.


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Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

"No worries I will inspire then with my singing!" She offers as she dodges the hammers and parries back against the dwarves.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

Round 11
As the sticky stuff hits her, luckily it just slips right off without affecting her. I nearly forgot the +2 bonus vs. evil!
Fort DC 17 or entangled: 1d20 + 13 + 2 ⇒ (11) + 13 + 2 = 26
Fort DC 17 or entangled: 1d20 + 13 + 2 ⇒ (12) + 13 + 2 = 27
Fort DC 17 or entangled: 1d20 + 13 + 2 ⇒ (3) + 13 + 2 = 18

She takes a 5 foot step to get to a better place for a sneak attack. Ryada takes her two weapons and slices the black dwarf in front of her and Ed.

+1 Silver short sword, E: 1d20 + 12 + 1 + 2 + 2 - 2 ⇒ (5) + 12 + 1 + 2 + 2 - 2 = 20
damage: 1d6 + 7 + 1d6 + 1d6 + 1 + 2 ⇒ (1) + 7 + (3) + (6) + 1 + 2 = 20 first d6 is sacred, second d6 is acid Resist 10 TO IT, third d6 is sneak, studied target, inspired.
+1 Cold iron rapier, A: 1d20 + 13 + 2 + 1 + 2 - 2 ⇒ (15) + 13 + 2 + 1 + 2 - 2 = 31
damage: 1d8 + 8 + 1d6 + 1d6 + 1 + 2 ⇒ (6) + 8 + (3) + (1) + 1 + 2 = 21 first d6 is sacred, second d6 is electricity IMMUNE TO IT, third d6 is sneak, studied target, inspired most likely.

Round 12

She continues to focus on the black dwarf between her and Ed taking a five foot step to get in a better spot. She is able to drop the dwarf so Ed can bite something else. Her rapier piercing the demon's flesh and her short sword cutting swaths out of its flesh.

+1 Silver short sword, E: 1d20 + 12 + 1 + 2 + 2 - 2 ⇒ (20) + 12 + 1 + 2 + 2 - 2 = 35
damage: 1d6 + 7 + 1d6 + 1d6 + 1 + 2 ⇒ (5) + 7 + (2) + (6) + 1 + 2 = 23 first d6 is sacred, second d6 is acid Resist 10 TO IT, third d6 is sneak, studied target, inspired.
+1 Cold iron rapier, A: 1d20 + 13 + 2 + 1 + 2 - 2 ⇒ (4) + 13 + 2 + 1 + 2 - 2 = 20
damage: 1d8 + 8 + 1d6 + 1d6 + 1 + 2 ⇒ (5) + 8 + (5) + (2) + 1 + 2 = 23 first d6 is sacred, second d6 is electricity IMMUNE TO IT, third d6 is sneak, studied target, inspired most likely.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

Round 9
She screams as the lightning bolts slam by her as she narrowly misses the arcs of energy. Ryada takes her two weapons and slices apart the dwarf in front of her. Then takes a 5 foot step to get to a better place for a sneak attack.

Fort DC 17 or entangled: 1d20 + 13 ⇒ (17) + 13 = 30
Fort DC 17 or entangled: 1d20 + 13 ⇒ (4) + 13 = 17
Will DC 17: 1d20 + 11 ⇒ (1) + 11 = 12 She believes the demon is real and is glad it is far from her!
Reflex DC 17 for half: 1d20 + 16 ⇒ (9) + 16 = 25
Reflex DC 17 for half: 1d20 + 16 ⇒ (5) + 16 = 21

+1 Silver short sword, E: 1d20 + 12 + 1 + 2 + 2 - 2 ⇒ (16) + 12 + 1 + 2 + 2 - 2 = 31
damage: 1d6 + 7 + 1d6 + 1d6 + 1d6 + 1 + 2 ⇒ (1) + 7 + (6) + (3) + (3) + 1 + 2 = 23 first d6 is sacred, second d6 is acid, third d6 is sneak, studied target, inspired.
+1 Cold iron rapier, A: 1d20 + 13 + 2 + 1 + 2 - 2 ⇒ (12) + 13 + 2 + 1 + 2 - 2 = 28
damage: 1d8 + 8 + 1d6 + 1d6 + 1d6 + 1 + 2 ⇒ (5) + 8 + (5) + (2) + (2) + 1 + 2 = 25 first d6 is sacred, second d6 is electricity, third d6 is sneak, studied target, inspired most likely.

Round 10
Will DC 17: 1d20 + 11 + 2 ⇒ (19) + 11 + 2 = 32

She moves a 5 foot step to get into a flanking position and skewers the dwarf with her rapier as she slashes with her short sword. She looks at the dwarves casting and sneers. She then tells the group, "I thought Joe was wrong but now I see through the illusion. Fight forward! Rachel please engage with the dwarves so they stop casting spells. Niversal focus on the outer dwarves too!"

+1 Silver short sword, E: 1d20 + 12 + 1 + 2 + 2 - 2 ⇒ (12) + 12 + 1 + 2 + 2 - 2 = 27
damage: 1d6 + 7 + 1d6 + 1d6 + 1d6 + 1 + 2 ⇒ (5) + 7 + (5) + (1) + (1) + 1 + 2 = 22 first d6 is sacred, second d6 is acid, third d6 is sneak, studied target, inspired.
+1 Cold iron rapier, A: 1d20 + 13 + 2 + 1 + 2 - 2 ⇒ (8) + 13 + 2 + 1 + 2 - 2 = 24
damage: 1d8 + 8 + 1d6 + 1d6 + 1d6 + 1 + 2 ⇒ (5) + 8 + (1) + (5) + (1) + 1 + 2 = 23 first d6 is sacred, second d6 is electricity, third d6 is sneak, studied target, inspired most likely.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

Round 8

Ryada moves around out of AoO range for the dretches and gets into a flanking position with Ed. She swiftly analyzes the foe, and then she tries to pierce one the mostly green dwarf with her cold iron rapier.

+1 Cold iron rapier, with flanking: 1d20 + 13 + 2 + 2 + 3 ⇒ (15) + 13 + 2 + 2 + 3 = 35damage: 1d8 + 8 + 1d6 + 1d6 + 2 + 2 ⇒ (8) + 8 + (3) + (2) + 2 + 2 = 25 first d6 is sacred, second d6 is electricity, studied target, inspired most likely.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

Round 7

Ryada follows after Ed, though seeing a trap sprung she gets into a flanking position and pierces at the dretch with her cold iron rapier.

+1 Cold iron rapier, with flanking: 1d20 + 13 + 2 + 2 + 2 ⇒ (10) + 13 + 2 + 2 + 2 = 29 damage: 1d8 + 8 + 1d6 + 1d6 + 2 + 2 ⇒ (4) + 8 + (2) + (6) + 2 + 2 = 24 first d6 is sacred, second d6 is electricity, studied target, inspired most likely.

Studied Target:
If a slayer deals sneak attack damage to a target, he can study that target as an immediate action, allowing him to apply his studied target bonuses against that target (including to the normal weapon damage roll).


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

Round 6

She double moves forward following Ed.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

Round 5

strength check to open the door, DC 10, to assist: 1d20 + 2 ⇒ (20) + 2 = 22
strength check to open the door: 1d20 + 2 ⇒ (14) + 2 = 16

She does her best to move the door further open and this time the door is moved open all the way as she grunts with the effort. She is still armed with both weapons and is pushing with her back. Though she does not seem concerned.

"There is another room and another room on the far wall where the dretches went." She states after getting the door open.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

Round 3

Ryada moves around the door and blocks it from being closed sword in hand, as she moved she drew her second weapon, a cold iron rapier.

Round 4

strength check to open the door, DC 20: 1d20 + 2 ⇒ (13) + 2 = 15
strength check to open the door: 1d20 + 2 ⇒ (17) + 2 = 19

She does her best to move the door further open but fails to budge it more than a few inches.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

Round 3

She quickly asks the group, "Should I go after the fleeing host or help Joe?" Seeing Ed go to Joe she moves to the other door.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

I will take a +1 on str!


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

Round 2

She studies the critter, moves into flanking, and cuts the creature down with a slice from her silver blade. She does her best to see where the rest of them ran off to.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

"Yes indeed," she replies to Joe in a whisper adding, "they wait behind the pillars. Do we form a line or go to them?"

perception: 1d20 + 12 ⇒ (15) + 12 = 27

She pulls out her rapier to have it and her silver short sword ready.

attack and options:

+1 Silver short sword, E: 1d20 + 12 ⇒ (7) + 12 = 19 damage: 1d6 + 7 + 1d6 + 1d6 ⇒ (4) + 7 + (4) + (5) = 20
+1 Cold iron rapier, A: 1d20 + 13 ⇒ (5) + 13 = 18 damage: 1d8 + 8 + 1d6 + 1d6 ⇒ (5) + 8 + (4) + (3) = 20

Lesser Weapon Augment Crystals: Acid and Electricity

Two-Weapon Fighting-2/-2

MC Cold iron mace
Ranged dagger (thrown) +12 (1d4+1/19-20)

Special Attacks
distraction, studied target (+1 attack, +1 damage, and +1 skills),
sneak attack +1d6,


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

Joe:
"Good idea, though we enter and come out at the same place. Or at least we should. It lets us traverse to another plane not to the ether."

perception: 1d20 + 12 ⇒ (7) + 12 = 19
heal: 1d20 + 1 ⇒ (19) + 1 = 20

She lets the soldiers do what they have trained for, protection. Protection of each other and citizens. Maybe even protecting royalty and nobility, though she is no royal they have ever protected before.

She moves out with an immense speed and looking over the battlefield. Now on the other side of the courtyard she waves the soldiers to advance.

She speaks into her ring, "The 10 bodies in the courtyard have claw and bite marks upon them. Though no sign of enemies that would have inflicted such things are nearby or in sight."

She pulls out a wand and casts shield upon herself. Then she casts another spell before putting her ear to the door.

perception: 1d20 + 12 ⇒ (20) + 12 = 32
K Arcane: 1d20 + 5 ⇒ (16) + 5 = 21

She then whispers to the ring, allowing you all to hear as if she was talking to the Night Hawks that are within a mile, "Creatures lie in the next room, Night Hawks forward. Tell the soldiers to keep the defensive position they have now. Joe I need your strength to open this door. I can barely budge it. The magic upon the door is preservation and defensive magic. Don't attack it."

STR DC 18 to open the door 3 inches. There are two doors, each of them are 40 feet high, and 20 feet wide. A solid oak door reinforced with gold bracings. Magical runes glow upon its face.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

She stands ready with her squad of 10 soldiers. At the mention of dispelling magic she has no answer. Though if the rogues did not work so effectively she may have aided them. But she just remains next to them.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

She takes one of the dire bats. Her squad takes five more dire bats, as a team member can ride one as the bat holds onto another.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

The next two days I put my tutoring on pause. I focus on the team of soldiers that I will be leading. I do my physical training with them to see where they are and their limit of stamina. I soon learn that even though these are professional soldiers they come no where near the power or capabilities of an adventurer. I explain to them about my abilities as a bard and a slayer so that they can be more familiar with them. I talk to the medic of their squad and equip her with a belt of healing and some extra potions of healing that she can use as needed.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

"I doubt Lord Wolfe or his people are going to work along side us. I won't have a problem with my ex brother and he likely will be even better at it. If we go with Lord Wolfe's plan most of us and his subordinates will be leading a squad of soldiers to disable his replications." She states calmly and collected.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

"So are we going up to some of the king's rooms or what?" She asks in confusion.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

"So it sounds like we are going to need a great portion of Avalon's soldiers. How many do we have at hand? I mean we can take most of the castle guards with us. There should be at least a regiment or two in the castle or nearby. Will that be enough?" She asks looking to Joe, Arelius, and Lord Wolfe.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

She offers her data next, "I am sorry we haven't met before I have been busy with my family, training, and state business. I am Ryada Silverleaf, or Lady Ryada, betrothed to Joe. I am a sacred elf, Bard, and Slayer. I support the group by inspiring through song. I can study targets and learn their weaknesses. I support the group with melee, ranged, spells, and morale inspiration."


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

She nods to Niversal, adding, "That would be fine. First we need to know where to look."

Back in Camelot she waves goodbye to Niversal and Joe as she skips off to tutoring.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

"Back to Camelot then?" She asks Joe directly but open for the group to respond. Then she quickly quips, "Back to our studies king! Only gone for hours to the world and days have passed for us!"


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

She happily stays on Joe's arm, meeting nobles, networking, and socializing. She enjoys all the compliments and is happy to make the statement that she is here for good, of course tactfully.

diplomacy: 1d20 + 9 ⇒ (15) + 9 = 24


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

"Thank you Joe. I feel better. It was just such a shock to see him... and then as an undead." She states weakly.

With all the words relayed she states, "I am glad he has been able to find a new home... apparently there is nothing I could have done. We thought he had died, either way there is nothing for is to do... Jellena would you be able to check on his soul?"

---

She gasps at the realization but does not seem weaker for it. A determination can be seen on her face.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

She can barely speak and then spits out the words, "... it's... it's my... brother..."

Joe:
You believe her. At least she believes it.

She nods affirmative to Jellena's words and passes out.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

She stood to the side of the room for the whole exchange. She looks very pale.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

Joe:
She would spend an hour or so.with you. Tucking you in and laying beside you until you fell asleep.

The following nights she would bring a book to read, enjoying time with you and putting you to sleep.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

Joe:
Joe "Joseph" Waskalis wrote:
"Thankful I got a sneak preview earlier."

She would blush deeper.

Joe "Joseph" Waskalis wrote:
"Just imagine, between our status as Chosen of the Goddess, our own different exalted natures, drink's from Delman's Cup of Immortality and The Holy Grail, we might have decades or centuries at our physical prime. To find and try every method to make each other feel REAL GOOD!"

"Delman's cup of immortality should be enough to keep us young and in power as long as we choose. Though I am not a Chosen One of the Goddess like the rest of you. I came from.this world." She states and does her best to refrain.

Joe "Joseph" Waskalis wrote:

"I supposes we can still hold hands, hug and kiss: all good things."

"My dear, this talk of sex before marriage leads into the topic of sex after marriage. Before, we were very careful to not get you pregnant. When we are married, do you still wish to keep up that practice, or become lax, and let The Goddess decide when we will have a baby?" Joe reaches down to hold Ryada's hand. "Do you think you'll be ready to be a mother when it happens?"

She simply says yes to the first statement. Then she happily states, "Yes, I think letting the Goddess decide when we bring life to this world would be best, then we can fully enjoy one another."

Joe "Joseph" Waskalis wrote:
"It's nice to have that connection with someone so close."

"It is and you will have to tell me about some of your Earth things you spoke of."


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

Joe:
She blushes and smiles at the compliment. Then she eagerly gives affection back to Joe, through embracing him back and kisses. Pulling back from Joe she explains, "You don't care about courting etiquette and I was free of obligations before. Though now... our situation has changed. You want me to be queen and I see there is responsibility there that I want. It is no longer that your actions only affect you but your country, our country. Once we are married and my father approves of you, which he should, then we can have as much sex as we want."

She pauses before answering your other questions, "I only have servants right now. I don't belong to a noble or royal family, also I am not queen yet, so no ladies in waiting. Oh you don't want to hear about etiquette and my tutors. Soon you will be in my place as well. I have continued working on honing my blade skills and learning about the history of the kingdom. Did you know that none of the previous kings have died! Most have been whisked away by a dragon or angel. Never to be seen or heard again. Though there is rumor they were installed into the magic of Avalon. Whatever that means."

"Riding sounds fun!" She happily blurts out, obviously happy to have more time set for the two of you.


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Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

Joe:
The second night you would find her in your bed chambers. In a luxrous and modest dress she greets you, "Joe how have you been? We should talk about intimacy, sex, and us. I want you but since you are a king and you have publicly said I will be your queen and not a consort, well that complicates things. I have already learned so much from your tutors." You can see she is nervous and is wringing her hands with a handkerchief between them.

Unless something big happens it becomes a wash rinse repeat process for me. I run in the morning with the group, then finish my exercises. Then I bathe and groom with my attache of maids. Put on one of the many dresses to help me get used to how they move. Then onto tutoring, my crash course of rulership and learning of Avalon and Camelot. Gaining a bonus feat of Noble Scion Breakfast is part of an etiquette class. Lunch she would try to have privately with Joe, if he is busy she would invite her other friends, the Night Hawks, to get to know each of them better. Then back to classes. Dinner would likely be in the grand hall to meet nobles and to socialize.

Joe:
You get to pick what our royal family will be known for. Pick one of the following:
Scion of the Arts: You gain a +1 bonus on all Perform checks, and Perform is always a class skill for you. If you have the bardic performance ability, you can use that ability for an additional 3 rounds per day.

Scion of Lore: You gain a +1 bonus on all Knowledge skills in which you have at least 1 rank.

Scion of Magic: You gain one of the following languages as a bonus language: Abyssal, Aklo, Celestial, Draconic, Infernal, or Sylvan. Once per day, as a free action, you can gain a +2 bonus on any Spellcraft check you make. You must spend the free action to gain this bonus before you make the check.

Scion of Peace: Whenever you take 10 on a Wisdom-based skill, treat the result as if you had rolled a 13 instead of a 10.

Scion of War: You use your Charisma modifier to adjust Initiative checks instead of Dex.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

She helps filling baskets with coins.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

"Thank you my leige. I will do my best to learn of Avalon's song, likely one of hope. My hand and mind will work for you tirelessly. I will learn the history of Avalon to help you." She states with humility and a bit of reverence.

k local: 1d20 + 5 ⇒ (1) + 5 = 6


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

Likely the first one to be standing let alone at Joe's side, his betrothed walks to his right to the throne room. She touches his arm to calm him down some, holding onto it. She whispers...

Perception DC 12:
"Calm down, we are here for you."


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

Ryada blushes at the announcement and happily follows with her hand in his. Upon the kiss she blushes again before thinking about solutions.

"Should I contact my family and see if they can bring a loan. It might not be much but they should be able to help!" She offers.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

I don't think I got a device? Anyone remember?


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

Joe:
She gets caught up in his emotions as her's were riding high too. After asking the question she answers, "You can tell them the happy news you are courting me again whenever you want!"


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

"Serill most of us know this feeling from watching, as Artemis, Niversal, Frank, and yourself have made major changes." She says blushing a bit and averting her eyes from the other likely large extension he would likely have.

Joe:

She smiles sweetly at your words and lets you continue without interruption.

She obviously was not ready for such a proclamation. She moves in her seat fidgeting a bit. "I will say yes but will hold you to that courting...You are always so earnest." She leaves it at that knowing full well that he will soon have her in his arms once more where she belongs. Caught up in emotions that have never stopped stirring in her.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

"I feel stronger overall, though still myself! Thanks for asking!" She beams positivity towards Joe.

"Uh... Serill how are you feeling?" She states knowing that a full transformation that he likely went through would likely be strenuous to say the least.

Joe:
As you are researching the jailer you find Ryada coming up to you as you look for another reference book.

She smirks looking at you and states, "Joe... I can tell you still want me and your feelings are pretty obvious. Why won't you change to be an elf?!"


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

She pushes back from the table as Serill begins to change, her sword half drawn. At the words of Jellena she sheathes it again.

She would in stride pull the orb from her pocket and wish as well, "May all that is holy and righteous be mine, may this wish benefit me and not hinder another, may I remain an elf and myself gaining the holy template that I may be stronger and more capable to fight evil in the coming days."

The orb would crumble in her hand. The green, white, yellow, and golden colors emerge from the remnants of the orb. They swirl around her and leave behind Ryada with radiant glowing silver tattoos upon her arms, forehead, and body. Though she remains still herself physcially and mentally.

She smiles at those around her.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

Sense motive: 1d20 + 8 ⇒ (12) + 8 = 20

She nods at Joe's first words about her race. Then as he confirms her thoughts she says, "You know king's of Camelot have been elves before. Yes, the holy template sounds like it will help me in all the ways I have had weaknesses before!"


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

She kneels as well with everyone else. Then near the end of the other questions and even after Ed she would ask in a humble meek voice, "What template would be best for me to take and yet remain an elf?"

She listens and tries to understand the words her Goddess speaks and asks questions when she does not. Eventually she would agree, "Fey Touched might be something close to elf but still it would change me."
Once holy is described to her, her face brightens, "Yes becoming stronger, being able to resist evil's influence, that sounds like a very good choice."

She would next look to Joe and the others and ask, "What do you think? Will taking the holy template change me too much? Should I take it?"

Holy Template


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

She pouts a bit... letting the tension build, then she glares at Joe, "I will let it slip this time. I just didn't like what was said as if you were demeaning me. Its alright Joe. You go hunt, I can dress the dear easily on my own." She pats his shoulder to show him she was fine.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

Her laughing quickly faded at Joe's words, though she was helpless to the tickling and would then continue to laugh in protest.

Sense Motive DC 10:
You can tell she took some offense to Joe's words.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

Sense Motive: 1d20 + 8 ⇒ (4) + 8 = 12

She makes a slight laugh at Artemis' joke, at the same time she offers her hand to Joe. He pulls her to the ground and she fights him off letting go of the bow. "You were just trying to get me within your reach, weren't you?!" As he continues to tickle her she begins to laugh in response to the tickles.

As Joe finally begins to let up on the tickling and she catches her breath once more, she punches Joe in the shoulder. Getting up with her bow in hand she offers, "I am sure the Mistress would provide anything for any of our hunts. Am I right Jellena?"

Then after the others head off to hunt their wolf she goes to work on the deer she dropped.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

She keeps the bow in place with the string drawn tight. She smirks and states, "Both as she lets the arrow fly." Joe ducks down then she releases the arrow.

You all hear a shrill cry then something collapsing.

She slowly walks in that direction.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

She nods at each of your statements but in the end says, "I will hunt..." She points the bow and arrow at Joe then continues, "... a heart."

Perception DC 25:
You see a male deer about 50 feet behind Joe.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14
Joe "Joseph" Waskalis wrote:

Joe gave the harp of serenity to Ryada.

"Here, Ryada. I think you can utilize this better than I could", the young king smiled at the bard.
[Diplomacy]1d20 + 17

Her attitude changes and she is grateful and happy with the gift, "Thank you Joe!" She gives him a hug and a peck on the cheek. Then she goes and haves a seat to begin to learn the wonders of the harp.

Sorry my post was not uploaded, though it was saved on my device at least.

Research for the 5 days:

Day 1, Taking a 20, 8 hours: K Geography.
1d100 ⇒ 30


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

Joe:
She is obviously not putting up a charade or masking how she is feeling. A bit timid and unsure, she replies, "No... no offense. I am fine. No news about my family yet. Oh maybe I can find out here." Her face turns more optimistic and exclaims, "Duh Ryada! Thanks I am going to look into it now!"

She then goes to find out about her family...


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

She would wait and stand off from the group. She seems a bit self conscious.

As Joe tells her Niversal and Ed the happenings with the fort and the trolls she nods in understanding.

When Joe pulls her away from the group she holds her wrist in front of herself.

Joe:
"If it is nothing serious then be out with it." her eyes look up staying calm as her words are a bit sharp to the point.


Vital:
HP: 43/63 | AC: 28_ T: 17_ FF: 21 | Perception +12, Initiative: +7 | Fort: +13 _ Ref: +16 _ Will: +11 (+2 vs. ench) | CMB: +5, CMD: 23, Speed: 40
Skills:
Acrobatics +14_Appraise +7_Bluff +14_Climb +5_Dip +9_EscArt +11_K (Nat) +13_K all +5, Perform (Sing) +14_ Ride +10_SM +14_Stealth +15_Survival +6_Swim +5_UsMag+14

She gives Niversal directions to a temple with a bell in a tall tower. She is waiting for you with what seems to be new gear.

As you approach she greets Ed with a smile and a pet. Then asks, "Shall we go?" With a likely nod or agreement she starts walking beside Niversal, pointing out, "We will head over to the Temple of Death, then teleport to the rest of the group. How have you been, what spells did you learn?"

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