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avr wrote: Once you get to spell perfection any bonuses like spell penetration or piercing spell are doubled. This should make SR a minor issue at that point. Piercing Spell is actually not affected by Spell Perfection, because it reduces the targets SR by 5, whereas Spell Perfection requires that the relevant feat "apply a set numerical bonus to any aspect of this spell." The target's SR is an aspect of the target, not the spell. There is a similar issue with Ambuscading Spell, which reduces the targets saves rather than increasing the DC. Mechanically they are the same, but the way it is framed makes Spell Perfection inapplicable.
dragonhunterq wrote:
Read the feat, citizen. Ignorance of the law is no excuse. Weapon Focus wrote:
You can take WF for any weapon. This includes natural weapons, which, as the name indicates, are weapons. You can take WF grapple. You cannot take trip, or bull rush, or dirty trick, or any other maneuver. You can also take WF ray. You cannot take it for ranged touch attacks that are not rays. You can also take it for unarmed strikes. You cannot take it for anything else not listed in the quote above.
Error on page 34. Quote: The axiomites work in unison. On the first round of combat, one of the axiomites casts haste on all four of them, while another blasts the PCs with lightning bolt. The third casts true strike on the fourth, while the fourth outsider closes with the PCs in melee combat. True Strike is a personal spell, it can't be cast on others. |