Kreighton Shaine, Maste rof Spells

Ruinor Starflame's page

278 posts. Organized Play character for AGamer70.


Full Name

Ruinor Starflame

Race

Elf Wizard (Fire Elementalist) 3 | HP 20/20 | AC 13 T 12 FF 10 | F +3 R +5 W +4 | CMB +1 CMD 14 | Speed 30' Init +9 Perc +5

Classes/Levels

Spells:
Fire Jet 7/7 | (Lvl1:)Sleep/Color Spray/Burning Hands/Shield | (Lvl2): Create Pit, Web, Resist Energy

Alignment

CG

Strength 10
Dexterity 16
Constitution 12
Intelligence 18
Wisdom 10
Charisma 10

About Ruinor Starflame

Ruinor Starflame
Male Elf Wizard (Fire Elementalist) 3
CG M
Init +5; Senses Low light vision 60’; Perception +5

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Defense
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AC 13, touch 13, flat-footed 10
hp 20 (1d6+4x2+1x3+1x3)
Fort +2, Ref +4, Will +3
Resist Fire/5, immune to sleep, +2 on ST vs. enchantment
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Offense
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Speed 30 ft.
Ranged Light Crossbow +4 (1d8/19x2)
Melee Quarterstaff +1 (1d6/x2)
Melee Cold Iron Dagger +1 (1d4/19x2)
Melee Silver Dagger +1 (1d3/19x2)
Spell-Like Abilities Fire Jet 20'(7/day, 1d6+1 dam, DC(R)15)
Spells 4+1/3+1/2+1 (DC 14 + lvl + 2(evocation))
Lvl 0: Detect Magic, Read Magic, Acid Splash, Daze, Spark
Lvl 1: Sleep, Color Spray, Shield, Burning Hands
Lvl 2: Create Pit, Web, Resist Energy

Spells Known::

Lvl 1: Sleep, Color Spray, Burning Hands, Shield, Protection from Evil, Grease, Magic Missle, Flare Burst
Lvl 2: Create Pit, Web, Resist Energy

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Statistics
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Str 10, Dex 16, Con 12, Int 18, Wis 10, Cha 10
Base Atk: +1; CMB +1; CMD 14
Feats: Spell Focus: Evocation, Spell Focus Greater: Evocation, Improved Initiative
Traits: Arcane Graduate (+2 concentration), Reactionary (+2 initiative)
Skills: Know:Arcane +10, Know:Dungeoneering +8, Know:History +8, Linguistics +8, Perception +5, Spellcraft +10, Know:Planes +8, Know: Nature +8, Know:Local +8, Know:Engineering +8, Know:Religion +8, Appraise +8)
Languages: Common, Elvish, Sylvan, Draconic, Celestial, Goblin, Abyssal

Other Gear: Wizard's Kit (backpack, bedroll, belt pouch, a flint and steel, an inkpen, iron pot, mess kit, soap, a spell component pouch, 10 torches, 5 trail rations, waterskin), Explorer’s Outfit, 2 Alchemists Fire, chalk, 50' string, spellbook, 2 potions of CLW, Wand of CLW (50), Pearl of power (1st lvl), Wand of summon monster I(8), +1 Cloak of Resistance, Adventurer's sash, small metal mirror

1616 GP, 0 SP, 8 CP
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Special Abilities
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Arcane Focus (+2 concentration w/ defensive casting)
Arcane Bond

Dice Rolls:

[dice=Ranged Attack]1d20+4[/dice]
[dice=Damage]1d8[/dice]

[dice=Perception]1d20+4[/dice]
[dice=Knowledge(Arcana)]1d20+9[/dice]
[dice=Knowledge(Planes)]1d20+8[/dice]
[dice=Knowledge(Local)]1d20+8[/dice]
[dice=Knowledge(Dungeoneering)]1d20+8[/dice]

[dice=Fire Jet Damage]1d6+1[/dice] [ooc]Reflex save (DC15) for half. Failed save = catch fire for 1d6 damage following round. Avoid with full-round action Reflex save.[ooc]

Sessions:

PFS# 106385-4
XP: 6
Fame: 12
PP: 10

Master of the Fallen Fortress (#4E): 1XP/2PP/479gp
The Confirmation (#5-08): 1XP/2PP/430gp Swapped heavy xbow for light xbow (+15gp), bought 2 potions of CLW(-100gp)
The Wounded Wisp (#6-10): 1XP/2PP/430gp
The Darkest Vengeance (#1-47): 1XP/2PP/515gp
Siege of the Diamond City (Special): 1XP/2PP/500gp Bought: Wand of summon monster I from 4E (-135), Pearl of power from 5-08 (-1000), Wand of CLW (-2PP)
The Hao Jin Cataclysm (#10-00): 1XP/2PP/500gp

Advancement:

1st:
2nd:
3rd: Feat:, Skills (Know:Arcane, Perception, Spellcraft, Know:Engineering, Know:Religion, Appraise), Spells (Create Pit, Web)