| RubySorceress |
For the last couple of years I have happily been playing a sorcerer in different adventures. We're starting a new adventure soon and it's more or less made clear to me that it's time to give someone else the chance for a change. :-P
I've agreed to let my character choice depend on what the other group members want to play (since the last two times I was the first to shout 'sorcerer'), but right now I'm a bit at a loss for the best way to complement the group. So far we're having a ranged ranger, a hack and slash minded barbarian and a sorcerer (or possibly a wizard).
Though in theory every one should just play whatever he likes best, I do find that a balanced group adds a lot of pleasure to the game. So I guess in this case that means tanking and/or healing would be my job. Logical choices seem a paladin (sturdier) or a cleric (more efficient healing?). These roles are completely new to me, so any advice on which one to pick or suggestions for a better option are welcome...