Fey Animal

Rover Yi's page

47 posts. Organized Play character for DoubleGold.


Full Name

Rover Yi

Race

Dromada

Classes/Levels

Augmented Ambusher Soldier 1: Spd:35, Init:8, EAC:15, KAC:17, SP:9/9, HP:9/9, RP:5/5, Fort:4, Ref:4, Will:3, Perc:5, Darkvision&lowlight

Gender

M

Size

M

Age

20

Special Abilities

Death-Touched

Alignment

N

Deity

Pharasma

Location

Castrovel: The Wild

Languages

Common, Castrovelian

Strength 13
Dexterity 18
Constitution 14
Intelligence 10
Wisdom 12
Charisma 8

About Rover Yi

4 Boxes checked on Stellar

Pass the Torch Boon added, +2 Con
Racials
Ability Modifiers +2 Dex, +2 Wis, -2 Cha
Hit Points 2
Size and Type
Dromadas are Medium magical beasts.
Alert the Herd
Once per day at the beginning of a combat in which it isn’t surprised, a dromada can emit a deep moan that alerts its herd to nearby danger, granting allies within 50 feet who can hear it a +4 morale bonus to their initiative checks for that combat.
Bolt
When a dromada takes the run full action, they can move up to five times their speed, change direction once during the movement, and cross difficult terrain (though such terrain requires extra movement as normal).
Dromada Senses
Dromadas have darkvision with a range of 60 feet and low-light vision.
Savory
A dromada hit by a creature’s bite attack takes a –2 penalty to AC against further bite attacks from the same creature. This effect lasts 1 week and applies only once per creature.
Swift
Dromadas have a land speed of 40 feet.
Theme
Thanks to your experiences with the undead and the growing power of the grave within your form, you have an instinctive understanding and recognition of negative energy and undead. You can use Perception, rather than Mysticism, to recall knowledge about undead and negative energy effects when you first observe them. Perception is a class skill for you, though if it is a class skill from the class you take at 1st level, you instead gain a +1 bonus to Perception checks. In addition, you gain an ability adjustment of +1 to Constitution at character creation.
Class
Ambusher
Feats
Level 1: Lung Puncture
Ambusher Feat: Improved Init
Equipment
0. 1176 Credits
1. Radiation Clothing: 10 Credits
2. 3 R2E Rations: 3 Credits
3. Hacking and Engineering Kit: 40 Credits
4. Industrial Backpack: 25 Credits
5. Reaction Cannon Light: 250 Credits: 1d10 P, 90 feet, 6 rounds, penetrating
6. 2 Canteens: 2 Credits
7. Lighter: 1 Credit
8. Sleeping Bag: 10 Credits
9. Hidden Soldier Armor: 465 Credits: 3 EAC, 5 KAC, Dex 2, penalty 1, speed -5. Upgrade 1.
10. Tactical Baton: 90 Credits: Analog, Operative
11. 20 Heavy Rounds: 90 Credits (5 used)
12. GulchGun: 90 Credits
13. 25 Shattergun Shells: 55 credits
Skills
The Soldier's class skills are Acrobatics (Dex), Athletics (Str), Engineering (Int), Intimidate (Cha), Medicine (Int), Piloting (Dex), Profession (Cha, Int, or Wis), Survival (Wis).
Skill Points at each Level: 4 + Int modifier.
1. Acrobatics: 1 Point, 4 Dex, 3 Trained, -1 ACP: 7 Total
2. Medicine: 1 Point, 0 Int, 3 Trained: 4 Total
3. Perception: 1 Point, 1 Wis, 3 Trained: 5 Total
4. Stealth: 1 Point, 4 Dex: 5 Total
Attacks
1. Tactical Baton: 5 to hit. 1d4+1 blunt dmg
2. Reaction cannon: 5 to hit. 1d10 Piercing.

XP: 2