Languages Aklo, Azlanti, Draconic, Goblin, Necril, Shadowtongue, Thassilonian, Tien, Undercommon, Varisian, Wayang
Gear Belt of Mighty Constitution +4, Headband of Intelligence +2 (Diplomacy), Cloak of Resistance +3, Wrist Sheaths, Symbol of Unholy Command, Circlet of Persuasion, Fate's Shears, Unfettered Shirt, Rod of Lesser Maximize, Rod of Lesser Elemental (Cold), Onyx gem (2000gp)
Special Abilities Shadow Speaker (4/day, +3), Power over Undead (Su) (9/day; DC 20 Will), Bolster (Sp).
Shadow Speaker: Four times per day as a free action, but no more than once per turn, a wayang with this racial trait can heed these uncanny whispers to gain a +3 insight bonus on an ability check, attack roll, caster level check, concentration check, saving throw, or skill check. The wayang must choose to use this ability before making the appropriate die roll.
Power over Undead (Su): You receive Command Undead or Turn Undead as a bonus feat. You can channel energy a number of times per day equal to 3 + your Intelligence modifier, but only to use the selected feat. You can take other feats to add to this ability, such as Extra Channel and Improved Channel, but not feats that alter this ability, such as Elemental Channel and Alignment Channel. The DC to save against these feats is equal to 10 + 1/2 your wizard level + your Charisma modifier. At 20th level, undead cannot add their channel resistance to the save against this ability
Command Undead: As a standard action, you can use one of your uses of channel negative energy to enslave undeads within 30 feet. Undead receive a Will save to negate the effect. The DC for this Will save is equal to 10 + 1/2 your cleric level + your Charisma modifier. Undead that fail their saves fall under your control, obeying your commands to the best of their ability, as if under the effects of control undead. Intelligent undead receive a new saving throw each day to resist your command. You can control any number of undead, so long as their total Hit Dice do not exceed your cleric level. If you use channel energy in this way, it has no other effect (it does not heal or harm nearby creatures). If an undead creature is under the control of another creature, you must make an opposed Charisma check whenever your orders conflict.
Bolster (Sp): As a standard action, you can touch an undead creature and infuse it with negative energy. It gains a +1 profane bonus on all attack rolls and saving throws, as well as 1 temporary hit point per Hit Die and a +2 bonus to its turn resistance. The bonus on attack rolls and saving throws increases by +1 for every 5 wizard levels you possess. These bonuses last for a number of rounds equal to 1/2 your wizard level (minimum 1 round). The bonuses and temporary hit points are immediately dispelled if the creature is within the area of a consecrate spell. You can use this ability a number of times per day equal to 3 + your Intelligence modifier.
Wand of Magic Missile 30/50
Wands of Repair Undead 15/50 - 50/50
Wand of Mage Armor 2/50
Wand of Heightened Awareness 3/50
Wand of Infernal Healing 22/50
Wand of Identify 47/50
Scroll of Heroism x1
Scroll of Haste x1
Scroll of Unwelcome Hollow x2
Scroll of Desecrate x2
Spells Prepared after a long rest for his current game: