Rooch's page

Organized Play Member. 5 posts. No reviews. No lists. No wishlists. 2 Organized Play characters.


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Keep buying stuff. Can't wait for book of the dead.


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Paizo basically can't say anything against the unionization efforts publicly otherwise they get into "unfair labor practices" territory and they can't even comment on the unions campaign. I'd never work for a Union and if my work ever became unionized I'd find new employment. Every single union that I've seen takes dues from members to pay people who don't work and negotiate for themselves not for me. It turns most places into a seniority based environment based on cronyism and not about competency.

Every place I've ever seen unions had the unions being a bunch of bullies to everyone else in the workplace. The best thing you can do for your pay check and career is avoid being part of a union and if someone doesn't pay you enough go immediately to find a new job where they do. The only place a union might make sense is a trade union where you're actually getting training, but for office workers... You're just being taken for dues. Just another tax to pay every 2 weeks.


I support Paizo and the products they're putting out. I've put over 800$ into Paizo for PF2e. I don't know that the union is going to help along that path and since this is backed by the Communication Workers of America I'm skeptical how "organic" this is. I'd hate to see a quality ruleset and company bogged down by a big time national union taking their shot at the game space.


I play an alchemist in an age of ashes campaign and I've DMed a plaguestone campaign with many NPCs focused around alchemical items. I think that if you spend too much time on reddit that it skews your perspective towards a bunch of theory crafting. Alchemists have great roleplaying opportunity, great crafting options, and great versatility. They won't ever be the best at anything you set out to do but my god if you need to do something in a pinch you've got an elixir for that. Wanna see in the dark better? We got a potion, put down the torch. Wanna be more resistant to disease? We got a potion. Sheild's busted up? Let me repair that. -2AC on a standard attack with shocking alchemical attack? Bombs away with bottled lightning, Yep we got that.

Alchemists fill a variety of needs from healing, damage, buffs, and debuffing.

I can't speak to mutagenist but i think Chiurgeons need some attention though with a minor clarification. I believe that if the crafting skill use for medicine feats were clarified to make every medicine feat available via crafting training/level then I think that would be the best way to proceed. I will homerule that it is as intended for an alchemist chiurgeon because I think it makes viable to be a chiurgeon healer for the party. I think there are some people running mutagenist tank successfully, but my knowledge is limited on that.

Overall I think the power level of the alchemist is above average, and the versatility is outstanding, but having a frost vial, a fire vial, and a quick alchemy action to make anything else you need for a fight doesn't play out well in the math.


I thought that I get a PDF copy of the rulebook when I ordered the module from Fantasy Grounds. Did I read that wrong? What do I get from Paizo then since it's linked?

Thank you,
Rooch