CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
Well I am sorry to see this wrap up but totally understand! You all have been a delight to play with and a great intro back into PbP again. I really hope to see you all in games I play in the future! It has been an honor to get to know each of you all! Thank each of you for running stuff for Ron!
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
If your words are true, the society has resources to train you and make an adventure out of you... but it takes work and you must prove your dedication through the training. But if you make it out on the otherside, you won't need to pretend to be one of us ever again. Ron clearly hopes he is helping set someone on the right path and that this guy isn't just giving us lip service. When we get back to Norden, Thank you sir! I am happy to be of service. And I didn't expect to use that info either but hey, you told me to be ready for a pop quiz and I was. Ron smiles as he realizes he did a great job on his first mission with the society.
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
Thanks for the hero point. I am honestly not sure if I used one this adventure yet. I will need to check if that is just bad booking. Ron goes through a rapid change of feelings as he gets bite, healed, poisoned, and fights it off in a matter of seconds. Thinking on his feet as his training as taught him, he steps out of the nasty swarm and plants his feet for another powerful attack! powerattack: 1d20 + 9 ⇒ (19) + 9 = 28
Thank you for the aid. We are dropping this swarm! ◆ to step ◆◆ to power attack. ↺ AoO if one provokes
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
Ron looks at the "pathfinder" and says Stay there. We will take care of this. There will be consequences if you try to escape because you think we are distracted. Ron than charges up to the swarm with his long sword out. He then takes a swing at the mass using his very well practiced stance. powerattack: 1d20 + 9 ⇒ (16) + 9 = 25
◆ to stride ◆◆ to power attack. ↺ to raise shield if attacked first or take an AoO if one provokes first
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
Thinking back to the leaflet he was handed before coming here. Ahh the famous Durvin Kline. I was told I was going to have a quiz soon on some pathfinder stuff soon. Since you are so renound, I was wondering if you had any advice on how to remember the motto. It is "survey, describe, and unite" right? Ron is clearly trying to catch him in a lie here.
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
Ron pulls out his sword and shield as he follows behind Ghul. Thanks for the warning about that trap! Totally missed that. Well it sounds like our "friend" is to the north so it makes most sense to head that way anyway. Don't want them to sneak up on us.
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
The armor isn't the only protection! There is also this award winning smile! Ron flashes his smile again continuing the banter and feeling better about all of this, though Ghul still has an unusual way with words that Ron needs to pause and think about before he responds. perception dc 16: 1d20 + 6 ⇒ (16) + 6 = 22
I don't see any evidence that this is faked but you are right it is from a year ago. How odd. Ron then looks at the name and shakes his head. I guess drilling us with all the pathdinder facts does help from time to time! I think this is a fake name. Durvin Gest was the founder of our organization and Eando Kline is the leader and founder of the Vigilant Seal faction. Seems as if someone just made up a name that sounds pathfinder'y to me. I am not sure who has the papers but if it is Ron, he offers the papers over to the woman.
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
Ron gladly accepts the cream. The dessert isn't kind to skin as he had learned last adventure to this country. Thank you! And yes, I might seem unwise now but wait till Swords are swinging at us and we will see how unwise this metal is then! Ron attempts to banter with Ghul while still working trying to become more comfortable. Ron reads over the leaflet briefly and rolls his eyes. They spend years training us and once we finally are deemed suitable they still feel like we need to be tested. Despite Ron's complaints, he folds up the paper to be studied later. When we get to our site:More? Please don't tell me they didn't come here and made sure it was safe for us. I want to prove myself here.
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
Ron Hawthorn shows up with his childlike smile and enthusiasm. Hey friends! How nice that they put us all together for my first real mission. Also glad we already did something here to get me used to this heat! Ron wipes the sweat away as he is still in his full armor. Then he noticed the "monster" that is present but notices everyone else seems okay with it. He looks skeptical but tries to hide the uncomfortable feeling he is getting. Sooo Ghul is it? Are you doing okay? Clearly concerned that whatever Ghul has is contagious.
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
I have not played any quests in 2e yet. This is my first dip into 2e as a player as I GM a home game and am the forever GM. I am happy to have a format that allows me to be a player. I feel like I made an account on that website for 1e when I played lots of 1e pbp. I will check it out again.
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
Gasp Ron is finally getting back to home base and see he has his first Society sanctioned job? He is very excited... he was beginning to think his paperwork got lost in the bureaucracy.
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
I am good with whatever the group does. I enjoy playing with you all and it is nice to play with the same characters because it doesn't feel like I am starting over on getting Ron's personality across every session but I also understand if people don't want to get xp to be weird with not being in increments of 4. Your GM style worked well for me! The characters seemed to have a lot of personality and it really came out plus you laid out a bunch of hooks for us to roleplay with if we wanted. I think the way you ran combat was nice and smooth so no complaints on that end.
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
After stumbling back from a powerful blow from the hulking zombie, Ron charges back in to the fray hoping it can't take advantage of the movement. Nice job on those bags of bones! Just one left it seems. Once in position, Ron takes his powerful stance and makes a strike! powerattack: 1d20 + 9 ⇒ (5) + 9 = 14
◆ to stride ◆◆ to power attack and will use ↺ to raise shield if attacked first or take an AoO if one provokes first
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
With the group catching on to the start of an ambush Ron springs into action. He moves to wear he hears Ignatius casting magic and the sound of the enemies. Once an enemy becomes within site, Ron's tactical mind kicks in and he starts to swing out around the skeleton so he could flank it with Ignatius, but can't quite make it around. This movement would provoke from the skeleton if it has AoOs Once he finds his target, Ron takes aim and swings once, hoping to cut back on their numbers. to hit: 1d20 + 9 ⇒ (8) + 9 = 17
◆◆ to stride ◆to strike and will use ↺ to raise shield if attacked first or take an AoO if one provokes first
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
I don't think I live a violent life. Ron begins to speak while deep in thought. I mean I have always had some strength to me and that made me some money by standing around looking like I was being protective but I never really got into a real fight till just recently. I don't have a strong understanding of the world we live in but I love to see it. Given my back ground as a guard, I found the best way to see the world is by getting paid to do it by protecting those that do understand the world. Along the way I get to learn a thing or to. It isn't the violence that drew me here but the wonder. Ron looks up at Andri. I hope that answered your question? When the fight sparks up Ron is hesitant to get involved but when the tension seems to build and his allies start to join in Ron throws his two cents in. I have never done much farming. I helped out once just because they needed an extra hand and I put a lot of hard work that day in. And when it was all said and done I was given some of the best veggies I have had in my life. I don't know much about farming but hard work really seemed to do the trick. athletics: 1d20 + 7 ⇒ (13) + 7 = 20
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
I am ready for the road. Don't worry, I will protect your caravan with my life. But I doubt we will see much trouble with such a heavily guarded wagon. In my experience having a group of guards is a detirant for most threats. Ron turns to Zendel, Anything I should know about these undead things?
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
Now now Ignatius, no need to get violent here. While I don't understand a word that comes out his mouth or a thing that he does doesn't mean we should kill him. He helped me out a great deal on our last adventure. Ron thinks back to the healing Maruta gave him but also realizes that Ignatius wasn't present. He can close up wounds faster than I have ever seen anyone do.
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
I remember getting told something about that whole Last wall falling story. It sounds like a mess and even messier if they are coming here and killing folks. I am willing to help if my comrads are able to as well.
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
Ron is enjoying this tour around the inner sea. He has never left Absolm before and now he has a group of like minded individuals (well as like minded as one can get with Maruta) to see the world with. Through the travels he has heard much of Ustalav from the natives of that country he travels with... and the stories have made him hesitant to visit but alas here we are. Huh... guarding a group on the road? I am very familiar with being a guard. I don't know if it is bad or not but I kinda hope there is more excitement here than my last guard job. I am not sure I can go back to such a boring life after all I have seen and done in the last few months. I assume we have been traveling for at least a few months to hit all these new locations. After hearing the job; perception dc 17: 1d20 + 6 ⇒ (1) + 6 = 7 Well seems like a straight forward protect the caravan kinda job. Done it hundreds of times; but normally to be a deterrent rather than to fight. Any idea what is getting bold enough to attack like this?
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
I am good with keeping going. I liked the combat in that adventure because it got Ron to stretch his legs a bit in that front. The roleplay with eachotehr is harder in a dungeon crawl like that. I think that bounty was a cool story but would play better at a real table. Thank you for playing with us Matei. We will miss the doctor but we all understand that real life health is most important.
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
Awe these are baby slimes compared to the other room, but they can still take a decent amount of abuse! Ron says as he is slightly poked by one of the tenticle like appendages. Ron then takes his power stance and makes what he hopes is the last strike against this ooze. power attack (inspire courage): 1d20 + 9 + 1 ⇒ (13) + 9 + 1 = 23
if the ooze dies:
Ron is happy to see the ooze stop moving and he bolts over to the other ooze to help Zendel.
◆◆ to power attack,◆ to stride, and will use ↺ to raise shield if attacked first or take an AoO if one provokes first if the slime is still alive: Ron, off balance from his previous attack attempts one last clumsy swing. to hit (inspire courage): 1d20 + 9 + 1 - 10 ⇒ (13) + 9 + 1 - 10 = 13
◆◆ to power attack,◆ to strike, and will use ↺ to raise shield if attacked first or take an AoO if one provokes first
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
Sorry for the slow posting. I was waiting on the whole thing with the elixir thing to resolve. When the door opens Ron sees the slimes. More of these things! This might be a bit rough if they are anything like the last one. Ron then moves up to the reddish looking ooze. He then takes the stance to get the most power behind a swing and goes for! power attack: 1d20 + 9 ⇒ (18) + 9 = 27
Ughhh I think I can only crit against monsters that can't be crit haha ◆ to stride ◆◆ to power attack and will use ↺ to raise shield if attacked first or take an AoO if one provokes first
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
Ron finishes cleaning himself off as he says Sorry I didn't help you out Maruta. I needed to intercept the ooze before it got to anyone else. Ron does look a bit guilty for not lifting his ally out. Well the slime seems to be taken care of. I hope there aren't a lot like that. Ron looks over his burned skin and slimy armor.
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
reflex dc 19: 1d20 + 6 ⇒ (11) + 6 = 17 Ron gets covered in the ooze slime as he was unable to get out of the way. This stuff burns! What is it made of? Ron stands his ground as he takes his stance again to allow the most power possible into his swing. power attack: 1d20 + 9 ⇒ (12) + 9 = 21
Ron then tries to clean some the burning ooze off of him as it feels like it is holding him down. ◆◆ to power attack ◆to clean off ooze of himself. Will use my reaction to raise shield if attacked first or use my AoO if provoked first.
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
The hit from the ooze burns Ron much more than expected. In fact this is the hardest Ron has been hit outside of the academy. But just as quick as the burning comes it is washed away by the strange pseudopod from Maruta. Thank you for what ever that was! Ron then takes his trained stance and puts all he has into a swing against the ooze. power attack: 1d20 + 9 ⇒ (17) + 9 = 26
Ron then lifts his shield just in case the ooze decides to try and attack again! ◆◆ to power attack ◆to raise shield and will use ↺ to take an AoO if one provokes EDIT
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
Sorry rough day at work Is that the ooze thingy you told me about? Any ideas now that you see one on what I need to do to it? Ron says as he pulls out his long sword. He then moves at the ooze and tries to get it a good slash from his weapon. to hit: 1d20 + 9 ⇒ (4) + 9 = 13
◆ to interact action to draw sword, ◆ to stride, ◆ strike. Will use my reaction to raise shield if attacked first or use my AoO if provoked first.
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
Is there a mechanic for Ron to try and aid in grab an edge reaction? if so:
reflex aid Vanvathar: 1d20 + 6 ⇒ (14) + 6 = 20 reflex aid Matei: 1d20 + 6 ⇒ (7) + 6 = 13 EDIT
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
Nope sorry, misunderstood. I was assuming it was difficult terrain not a trap After Zendel give Ron the warning he pauses.Thank you! I almost stumbled right into that. He looks around but doesn't see any way across besides going over the hole. He looks over his companions to see who is likely the strongest of the bunch. He thinks Marie has the most muscle on him so he pulls out the rope in the bag and hands one end to Marie. He ties the other around himself. Try to stop me from falling to hard if this doesn't go well, okay athletics dc 15: 1d20 + 7 ⇒ (9) + 7 = 16 Ron backs up and manages to leap across the troubled area. How can I help the rest of you across?
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
Ron pulls out a torch and afixes if to his shield sconce. I knew this would come in handy. he lifts his shield to protect himself as he takes a deep breath of the fresh air before moving in. Ron is leading the way into the room to protect the investigator while he works.
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
survival dc 15: 1d20 + 1 ⇒ (16) + 1 = 17 It seems odd there are no gulls on Gull Island, no? Ron pulls out his sword and shield. Let's go explore this place!
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
Ohh that is what those things were? At the time we had no clue. Okay so one of those but oozey, got it. I think I am ready to visit this house and clean it out! Lets do this. Ron seems skeptical of the cover story that this wizard came across time but can't handle a few problems like this but isn't going to call him out, as long as his gold is good.
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
What do we know of ooze? Can I kill them with my weapons? Is there a weapon that will be more effective against them? Ron thinks for a moment and what is an ooze mephit?
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
Ron doesn't seem to notice anything odd about the clothing, but when pointed out Ron reads the sign. Hey guys, we are a crew and that guy needs help. Would you be interested in asking more, Zendel?
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
Before we head out Wait, you can just create these doors when you want? Can you choose where they go? How often can you do it? I should probably check in with the Society to make sure they haven't missed me. It has been some time. Ron pauses to think for a moment and then continues ehhh they kept me waiting, I am sure it won't hurt to learn some new places his some experienced people as yourselves. It will make me a better agent, right? Ron then happily goes through the door with everyone else. Present Ron travels through the market but not in much of a shopping mood. He knows what he wants and despite his recent work, he is still short on cash. So while we wonder the market his keeps a close eye on his companions and their good to be sure no one is taking advantage of our curiosity. That being said he is happy to partake in the food Zendel offers. When asked about the new shirt, It doesn't seems to offer much protection, but I think the black and silver buttons will surely allow you to look great for those times that we are in social situations.
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
Sorry, it was a busy weekend for me but we seemed to be very busy on here! I will catch up early tomorrow when I settle into work. I apologize if I am holding us up in gameplay. I will also update the excel sheet tomorrow.
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
strange. I could move my character and I did last turn but I thought I moved it to be adjacent to the enemy (one square north of it) moving 25 ft straight from the spot I started the battle. If I wasn't adjacent, I would not of been able to attack last round. I am sorry for any mix up there. As the rocks move by him Ron takes a quick swing at the swarm of rocks. AoO (inspire courage: 1d20 + 9 + 1 ⇒ (4) + 9 + 1 = 14
Ron then moves back up to the rocks, I can't believe I went for the long sword again when clearly my flail would be the better weapon against rocks! Ron drops his sword and pulls out his flail and tries to strike the swarm once more. to hit (inspire courage): 1d20 + 9 + 1 ⇒ (17) + 9 + 1 = 27
◆ stride. ◆ interact action to draw flail. ◆ strike. Will use my reaction to take another AoO if it moves again. Will not raise my shield because it doesn't seem armor class is particularly helpful in this fight.
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
What are those things? Ron shouts as he draws his long sword out of habit. Ignatius, I am going to swing around behind it to try and trap it between us. He then runs across the battle field and swings once at the creatures. strike: 1d20 + 9 ⇒ (7) + 9 = 16
◆ to draw my long sword. ◆ to stride. ◆ to strike. Use my reaction to raise shield if attacked making my ac 20 till my next turn.
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
Ron looks perplexed at Maruta's speaking again. I can not make heads or tails of what this creature is saying... is he our ally? But he does pick up enough to know he was wrong to try and speak without the GTC.
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
I can make no excuse or apology since I wasn't there for the attack on your castle, but Ron looks over at the logs. I think I might be able to fix it. Let me give it a try... athletics: 1d20 + 7 ⇒ (19) + 7 = 26
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
Sorry my posting slowed down at the end of this week. I got some dental surgery done yesterday and had today and yesterday off of work which I assumed would make posting easier... but I have done little besides sleep.
CG Male Human (Versatile Heritage) Fighter 1| HP 22/22 | AC 18 | F +8 R +6 W +4 | Perc +6 | Stealth +1 | speed 25| Hero 0/3 | Active Conditions: ---
Ron is unfamiliar with the fey creatures around him and doesn't want to offend any one on accident so he stays quite while he listens to his allies, hoping they can make these "brownies" happy. Sign in to create or edit a product review. |
