Harsk

Romund's page

118 posts. Alias of Merck.


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Completed my character's backstory.


Scarletrose wrote:

@Romund

I may be wrong but I believe Honored Fist of the Society is a feat for pathfinder society. As such it would be a sort of campaign trait for pathfinder society. Savage tides already provides you with its own campaign traits.

The PFS do not have campaign traits, only adventure paths do. Honored Fist of the Society is listed as a combat trait. But if you prefer I can changed it.


This is Merck's character, a monk focused on support. Crunch is mostly done, working on the backstory.


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Found a new picture for Romund, I thinks it looks more in line with the half orc kid idea that I had going for him. By the way they added more half orc pics to the site's roster, there is some nice ones.


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Hey guys.
Sorry for being slow in posting this last week. I have a holiday trip coming and my boss had me jumping through rings of fire while playing bagpipes to make up for the time I will be away.

Incidentally I will be travelling from the 25th of august to sept 12th. On the first week I will be camping and will have no internet access. I will probably find some on the second part of my trip when I arrive at NYC.

Things seem to be almost wrapping up here and I am sorry if I end up not being around for the grand finale. Feel free to DMNPC Romund as needed.


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Yea, I will give it a try.
Wizard of some sort by the looks. Looking around. I dont see any amulets....

K. Local: 1d20 + 6 ⇒ (20) + 6 = 26

Guess I do know something afterall lol.


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Sure the half orc mumbles
Search: 1d20 + 8 ⇒ (19) + 8 = 27


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Not sure where to look and doing so in all directions Romund looks scared. Damn undead, there is no end to them! But that is Kassan, he is supposed to be THE good guy.
Hmmm...sir....eerrr... Could you heal us? Our priest kind of fled. And what is on the oher side of that door?

By the way your village sucks.


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Romund watches both sarcophagus greedily. He feels Kassan, being dead an all, would not mind being relieved of some goods but it was not worth to enrage the village over it.

He checks both sarcophagus and the new door for traps.
Perc: 1d20 + 8 ⇒ (9) + 8 = 17Asar
Perc: 1d20 + 8 ⇒ (4) + 8 = 12Kassan
Perc: 1d20 + 8 ⇒ (5) + 8 = 13Door

After finishing his inspection Romund helps Grum take the itens from Asar. While the ranger moves to talk to the girl the yong half orc picks up the lantern and light it at the everflame. Better get this done quick, the sooner we leave this cursed place the better!


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Ok. The half orc agrees while moving to the next skeleton.
Atk: 1d20 + 6 ⇒ (16) + 6 = 22
Dmg: 1d12 + 6 ⇒ (12) + 6 = 18


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

The good natured humour between the brothers seems to calm Romund's panic giving him hope. He focus on the nearest target hacking it with his great axe.
Damm dead never rest in this place.
Atk: 1d20 + 6 ⇒ (14) + 6 = 20
Atk: 1d12 + 6 ⇒ (10) + 6 = 16
Get back dead, fool!


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Romunds joins the half orc in his attack.
Atk: 1d20 + 6 ⇒ (2) + 6 = 8
Dmg: 1d12 + 6 ⇒ (11) + 6 = 17


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Good one Grob. smiling. You got me worried there for a second old man. That bastard sure could... Oh Crap!

Init: 1d20 + 8 ⇒ (6) + 8 = 14


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Increasingly worried Romund frantically tries to hack at the abomination but is unable to pierce its defenses.
By Gorum I can't hit him! Get away Grob!

Srry, was posting from my phone earlier.


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Atk: 1d20 + 6 ⇒ (4) + 6 = 10
Dmg: 1d12 + 6 ⇒ (2) + 6 = 8
S. Atk: 1d6 ⇒ 3


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Diiiieee!

Atk: 1d20 + 6 + 2 ⇒ (7) + 6 + 2 = 15
Dmg: 1d12 + 6 ⇒ (11) + 6 = 17
Sneak Atk: 1d6 ⇒ 4


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Moving into flanking position with the brothers Romund keeps hacking at the undead. But his fear gets in the way of his aim. Focus, focus Romund!

Atk: 1d20 + 6 + 2 ⇒ (5) + 6 + 2 = 13
Dmg: 1d12 + 6 ⇒ (10) + 6 = 16
Sneak A.: 1d6 ⇒ 3


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Not sure I want to go first lol

With a deep breath Romund moves forward while swinging his axe at the living dead.
Atk: 1d20 + 6 ⇒ (17) + 6 = 23
Dmg: 1d12 + 6 ⇒ (11) + 6 = 17
Sneak Atk Dmg: 1d6 ⇒ 5


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Crap!
Upon seeing the skeleton warrior Romund almost drops his axe and runs away in fear, almost. Gathering all his courage he squeezes the handle of his weapon with such strength that his finger'a joints snap.
No, not good. Not good at all!

1d20 + 8 ⇒ (8) + 8 = 16


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Well... Nothing against you guys but I kind of wish I was somewhere else. the younger half orc says while smiling of his own silly joke.

Just to make it clear, if we dont need to disarm the trap to cross the bridge I wont even try it.


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Do I need to disable device on the bridge or can we cross it and just avoid the newer flagstone?
Just in case...

D.Device: 1d20 + 8 ⇒ (7) + 8 = 15


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Hmm, statues didnt worked that well for us last time and I think there is a trap in the bridge on that pointing flagstone.

...crap!


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

That was actually a good ideia but we were past that point. This things were searching for blood. Romund says while kicking one of the dead bats. Then he follows Grum to the next room.
Percpt: 1d20 + 8 ⇒ (10) + 8 = 18


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Going to post a probable action. If things turn different from what I expected I will retcon it tomorrow.

As the bats attack Romund tries to thin down their numbers during their pass.
1d20 + 6 ⇒ (12) + 6 = 18
1d12 + 6 ⇒ (12) + 6 = 18


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

You half-human! :P

Init: 1d20 + 8 ⇒ (1) + 8 = 9


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Will: 1d20 + 1 ⇒ (20) + 1 = 21
Woot!


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Oh detect magic where art thou?

Romund refills his waterskin at the fountain.
So... Lets move forward?


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Well... Its water. Romund shrugs.


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Romund examines the fountain.
Hmm, wonder if we can drink from this?
Prcpt: 1d20 + 8 ⇒ (20) + 8 = 28


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Romund follows the half orc brothers onward.


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Better save then sorry.
Making a face, Romund chops the corpses's heads off with his axe.


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Nope, not on our village. Romund scratches his head.
K. Local: 1d20 + 6 ⇒ (14) + 6 = 20
So this folks were hired adventurers to come here...
By whom? And to do what?

He then continue to search the bags and the bodies for more clues.
Can I take 20 on this, if I can I will do so. Otherwise...
Percpt: 1d20 + 8 ⇒ (5) + 8 = 13
We should do something with the corpses so they dont come back... you know... like the others. Maybe we can burn them or cut their heads off. The kid looks dismayed.

Damned, wish Xavier was still with us. Hope he manage back to the village alright.


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Romund draws his axe and follows in silence.
By the looks of it the only thing we are going to find this way is more of the walking dead... again. Maybe Kassan has some good loot on him... hmm...


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Romund shrugs his shoulders looking dismayed at both paths.


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

lol

Romund follows the brothers down the path.
Prcpt: 1d20 + 8 ⇒ (10) + 8 = 18


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Romund press on his attack.
Atk: 1d20 + 6 ⇒ (13) + 6 = 19
Dmg: 1d12 + 6 ⇒ (7) + 6 = 13


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Seeing the massive damage Grob did to his attacker Romund joins forces with Grum aiming for his target and trying to thin their enemy's numbers even more.
AAHH!
1d20 + 6 ⇒ (18) + 6 = 24
1d12 + 6 ⇒ (3) + 6 = 9


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Init: 1d20 + 8 ⇒ (10) + 8 = 18


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Ok, Romund is updated to 2nd lvl.
On a side note the site today is terrible, took me ages each time I had to load anything!

Romund nods.


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Romund appears embaressed as he picks up the axe and admire it. He mumbles to himself almost wispering.
Damned city folk, they had presents made for each one of us! he says smiling.


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

The younger half orc checks the door for traps and locks.
Percpt: 1d20 + 8 ⇒ (10) + 8 = 18


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Romund gets back to the floor carefully. He nods to the two older half orcs, pleased by the compliment. He looks around the room unsure of what to do now.
Perctp: 1d20 + 8 ⇒ (12) + 8 = 20
Thanks... Foward then?


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

With the help of his comrades securing the thing the young half orc finally manages to insert the key in the lock.
Cmb: 1d20 + 4 ⇒ (16) + 4 = 20

Wow, since we started this adventure we lost 50% of our party. :(


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Yea, it was fun mate. Thanks for the good times. Hope everything turns out alright, good luck.


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

While bouncing on the statue's back Romund complains.
Why dont we just chop this thing into firewood? Damn easier to do it!


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Do I need two successful rolls too to use the key? In any case:
Romund struggles to to fit the key in its socket.
CMB: 1d20 + 4 ⇒ (19) + 4 = 23
CMB: 1d20 + 4 ⇒ (6) + 4 = 10


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

While trying his best not to lose his grib Romund gives another shot at the key.
CMB: 1d20 + 4 ⇒ (8) + 4 = 12


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Romund bounces in the floor and jumps back into the thing's rear in a cat like movement, stabbing the key like a dagger.
Damn you!
CMB: 1d20 + 4 ⇒ (19) + 4 = 23


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Quick on his feet Romund waits for Grobradon to distract the statue and jumps at it's back trying to insert the key.

CMB: 1d20 + 4 + 1 ⇒ (2) + 4 + 1 = 7

Damn you dice-roller!
/shakes fist


Monk lvl 1 [ HP 12/12 | AC 16 T 15 FF 10 | CMD 16 | F +5 R +4 W +5 | Init +2 Per +7 (+9) ]

Romund stops in his tracks, his face turning a little pale as he looks at the statue.
CRAP!
He picks up the key and starts to go around the thing to flank it.

Move action pick up key, move action start moving around statue.

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