Duergar Hammer

Romli's page

82 posts. Alias of kaervek78.


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CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

Earlier, right as Divo and Prax return...

Divo Merula wrote:
"This is Grau, a member of the city guard." Divo says to Romli as way of introduction, "He has some idea of what chaos has befallen the city, and can likely help us secure the home."

"Whatever... Now that you're finally here I can go and check on my sister. I wasn't going to leave the children unprotected." He leaves.

This is intended just for role-play purposes. (What kind of dwarf doesn't check on his only relative when the whole city is falling apart?) However, if anything is going to happen to Romli in the streets, we can play it out, of course. Anyway, Romli will come back immediately after he has visited his sister and confirmed that she is ok.


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

When Prax and Divo return, they are greeted with a blunt "Finally!" from an impatient looking dwarf, followed by a "What took you so long? And who is this?"


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none
GM KoolKobold wrote:
Added Yagrin's gear. Not sure if the wand of acid splash is listed as the correct price.

Thanks! The price is too high for a wand with a cantrip (zero level spell) - it's half of that (210 gold).

By the way, Google found me a very helpful Pathfinder Wand Cost Calculator.


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

Well, it's 1d4+1 force damage that always hit (except for the shield spell) which might be very helpful, depending what we encounter.


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

If the price in the loot list (345 gold) is correct, then yes, it's CL 1.

Magic Items - Wands wrote:
A wand is a thin baton that contains a single spell of 4th level or lower. A wand has 50 charges when created — each charge allows the use of the wand's spell one time. A wand that runs out of charges is just a stick. The price of a wand is equal to the level of the spell × the creator's caster level × 750 gp. If the wand has a material component cost, it is added to the base price and cost to create once for each charge (50 × material component cost). (...)(Source)

Emphasis mine.

Price for a wand with a level 1 spell at CL1 with 50 charges: SL x CL x 750 gold = 1 x 1 x 750 = 750 gold
Price for that wand with 1 charge: 750 gold / 50 = 15 gold
Price for that wand with 23 charges: 15 gold x 23 = 345 gold


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

I hope everyone of you is alive and well - and has electricity, heating, water and food.
Seems like there is a historic winter storm in the U.S... :-O

Regarding the current loot list, I would NOT sell:

* 3x Potion of Cure Light Wounds
* +1 dagger ---> for Prax or Amandine?
* 1 adamantine arrowhead
* oil of keen edge ---> for Prax?
* wand of magic missile (23 charges) ---> for Kyki or Trebelle
* 1 dose of silversheen

For these items I put No in the column Sold-Yes/No?. The rest can (and - in my opinion - should) be sold, unless another character needs anything from the list.
However, this item puzzles me:
a masterwork dagger with a strange blade shaped like a key bearing the inscription: "For an inspiration of a father"
Does anyone know anything about it?

@GM KoolKobold: Actually, we have nearly all of Yagrin's loot: Romli retrieved the wand that Yagrin could not activate and afterwards lost in the water. And Prax searched Yagrin and took all his items (except the leather armor).
So please add Yagrin's loot (without the leather armor) to the list. Thanks!


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none
Praxedis Duvanti wrote:
"Alright Romli, you get started on cleaning. I'm going to go through the place and gather up any stuff that might be useful."

The dwarf raises an eyebrow, but then he sighs and answers:

"Fine. This place is - A-CHOO! - way too dusty anyway!"
He starts taking out the broken pieces of furniture that are beyond repair an cannot be use to fix others. When he has to sneeze again, and again, and again, he calls out to the magic users:
"Do any of you have a, I don't know, cleaning spell or something like that?"

Prestidigitation wrote:
(...) It can color, clean, or soil items in a 1-foot cube each round. (...)

I think Trebelle is a good cleaner... ^_^

Prestidigitation wrote:
(...) It can chill, warm, or flavor 1 pound of nonliving material. (...)

And apparently, she's also a great cook! :-O


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

No rush, this is just a game - although I'm happy to be in it!

Get well first, then post.


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

When Zellara's spirit shows herself, Romli freezes on the spot for a few seconds.

Whoa! I didn't expect her to appear again - not when the room now looks like trash...

However, when the goblin sorcerer speaks up, he seems to unfreeze and repeats her actions, although without speaking. After she finished, the dwarf finally speaks his mind:
"I have the same emotions and questions as Kyki here. And don't call me a hero - I am just a simple dwarf who finally got his revenge against Gaedren. If things were normal, I would say let's split the treasure and go home, but we can't just leave them here on their own, can we?" He pointedly looks at the kids.

A bit later, when Romli thinks Zellara's focus is on someone else, he whispers to Kyki:
"I think the deck really is holding Zellara's spirit, and she is using something similar to a major image spell to talk with us."
He shrugs.
"I don't exactly know how I came to this conclusion, though, I just... did?"

Just an attempt to roleplay sudden knowledge (without studying!) due to level up. ;-)


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

@GM: Can we Take 10 on this Spellcraft check? I believe we are currently not in danger or distracted by something else.

Taking 10 and Taking 20 wrote:
Taking 10: When your character is not in immediate danger or distracted, you may choose to take 10. (Source)

If yes, Romli makes the check. Otherwise, here's the dice roll:

Spoiler:
Spellcraft t: 1d20 + 5 ⇒ (2) + 5 = 7 LOL.

I will post Romli's actions after the GM's decision.


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

Romli enters the house and stops almost immediately.
"Hey, where's the bread? I wasn't done eating, I merely took a break! And the drinks?"
He breathes in to continue, but sneezes because of the dust.
"A-CHOO! ... Why is it so dusty in here? And everything's broken - I think we need to clean here first before we can use this as a safe house for the kids."

When Amandine smugly states her opinion, Romli answers grumpily:
"Fine, whatever. How does this help us now? Can her cards clean this house and make the furniture whole again?"


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CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none
GM KoolKobold wrote:

To be honest I might not do the bonuses for the harrow point and instead just do readings, and depending on the reading's results each character will get bonuses on attacks and saving throws on certain battles.

Does that sound good?

So it's a kind of random positive thing? In that case, I'm on board! ^_^


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

I don't know anything about it... can you provide a link?


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

Romli pulls a few kids out of the direction of the human stampede. When the mob is gone, he turns to the rogue, nods respectfully and says quietly: "Good thinking, Prax. That was well played."
The monk then adresses the whole party: "Let's get the kids off the streets before these people come back or other people start asking questions. Follow me!"
He starts ushering the kids in the direction of Zellara's house.


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

"What the..."
Romli is briefly stunned by the Chaos in Korvosa. ;-)
"Wherever we go, we better move fast! We must get to safety, off the streets!"


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

Well, she is not wrong about the Korvosan Guard, but still...

Romli's eyes light up when Prax finally mentions the house.

"Right, the house! I doubt Zellara would have anything against us using it as a shelter for the kids. And if she - or whoever that was with us in there - is not there anymore, maybe Amandine can talk to her spirit? I don't know how this works, exactly..."

He trails off for a few seconds, then snaps out of it.

"There's even some of the bread left! I bet the kids are hungry. And after all of this, I could definitely do with a glass... no, a bottle of wine!"

"Whatever we are going to do, we have to get the kids to safety first. Afterwards, we can check out what the townsfolk is upset about. Maybe we will learn it on our way there, anyway."


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

Congratulations on surviving the last few months of 2025 and welcome back!

May 2026 be easy on all of us...


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none
Trebelle wrote:
Trebelle is now properly level 2 in her profile. a whopping 12HP, and 1 extra cantrip

...and a better (+1) Will save! ^_^

Happy New Year, everyone!


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

Thanks for the clarification!


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CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

Happy Holidays, everyone!

@GM KoolKobold: Romli multiclassed into cleric - right now, as we are in the middle of leaving the ship. So I assume that he must pray to his goddess for 1 hour before he gets any of his spells, right? What about his other cleric class features, e.g. domain powers or Blessing of the Faithful?
(I am completely fine with no cleric class features being available right now. I'd just like to have clarity.)


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

Romli is now level 2.

Take 10 Perception: 10 + 8 = 18

"Do you hear the cries of the townsfolk, too? We should get moving. Where to?"
Romli looks at Amandine for guidance.


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

Regarding the party leaving the ship: Where do we go? Back to Zellara's?


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none
Amadine Steleanu wrote:
"Clearly, Zellara's spirit lingered in order to avenge her death. If she wanted to harm us, she would have done so already. Really, have your people no stories of benign ghosts?"

"Stories, maybe. Experience? None - so far... How did she get the notes to us? How did she get the food and wine to her home? Whoa, did I eat GHOST BREAD?"

The dwarf pauses and looks worried for a moment.
Maybe it was poisoned? No, I don't think so. Zellara needed us, so there's no reason to do that.
He visibly relaxes and shrugs.
"Well, it tasted great. No side effects yet."

Amadine Steleanu wrote:
"We should definitely bring her head to the temple of Pharasma for a proper burial, though."

"Good idea." Romli puts Zellara's head back into the hatbox and closes it.

Amadine Steleanu wrote:

"Hmm... an oil of keen edge, a wand of magic missile with twenty-three charges, and a vial of silversheen. Not bad."

She picks up a brooch to look at it more closely. "Some sort of coat-of-arms. Divo, have you seen this crest before?"

"Let's get this stuff out of here. I'm sure Gaedren won't need it anymore."

As Divo, looking slightly disturbed, starts frantically packing things, Romli assists and shoulders a many containers as he can. He addresses the shaman again.
"Amandine, we can look through it later. Let's go."

Divo rolled Knowledge (nobility) earlier, but it seems he copied a Perception check and forgot to change the text in the dice expression. Anyway, he beat the DC.


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none
GM KoolKobold wrote:
Considering two have stated to be busy, and with the holidays coming, I won’t mind putting this on hold until everyone’s done with their holiday plans.

If any player (or GM) needs a break, we can definitely pause for the holidays.

If not, I'm happy to continue. As Divo said: Slow progress is still progress.


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

Gonna start with something, so why not get the most disgusting thing out of the way first...

Romli follows the rancid smell. He grabs the hatbox, puts it on the ground and opens it. When he realizes whose dead head he is looking at he shouts out:
"Wha... ZELLARA?! How is that possible?"

Heal: 1d20 + 3 ⇒ (4) + 3 = 7 He has no idea.

The dwarf looks at Amandine, hoping she has an answer to this madness.


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

Romli dresses himself again, grabs his backpack, stows his weapons and takes his sansetsukon with both hands. He starts to follow Amadine into the room, while calling out to her: "Is everything alright in there?" Then the monk scrutinizes everything in the room - looking for anything that might either be a threat or valueable.

Perception: 1d20 + 7 ⇒ (17) + 7 = 24


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

Sense Motive: 1d20 + 3 ⇒ (2) + 3 = 5


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

Romli resurfaces, holding the wand, and climbs out of the water. He seems to be shaken, his voice trembling when he finally speaks:

"There are... there are bones and skulls of human children down there, the remains of the alligator’s meals!"


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

GM:
Are these bones and skulls of human children? :-O
Heal: 1d20 + 3 ⇒ (5) + 3 = 8


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

Take 10 Perception: 10 + 7 = 17

"Wait a minute. I see that it's not that deep here - I believe I can retrieve the wand. As magic items are usually worth quite a lot, we should at least try."

The dwarf takes off his backpack and most of his clothes. He then lays down his weapons, too, and dives into the water, trying to grab the wand and quickly resurface afterwards.

Take 10 Swim: 10 + 7 = 17


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

No stress, GM KoolKobold. I hope your exams went well!

I updated the loot list by adding Gaedren's things. I have one question, though:
Shouldn't the keyring hold several brass keys?

Looting Gaedren wrote:
Beyond the +1 dagger, you find +1 padded armor, a masterwork hand crossbow with 9 bolts, and a keyring with several brass rings, and a single iron key.


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

"How deep is the water here? I could try to find it - if those sharks let me..."


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

As Praxedis' player works for the Oregon Department of Human Services they might still have their hands full with SNAP. And they might have seen that we had combat very much under control, so it wasn't necessary to step in...

The player's last post was 5 days ago, so it's not like they disappeared completely from the boards.
I'd say let's give them a few days to clarify if they want - and are able to - continue or not.

If they cannot, we need another skill focused character with the ability to disarm traps and open locks, e.g. uRogue or Investigator.
From the submissions, only Veniir's Leo Wulff (elf investigator [empiricist archetype]) would fit the bill, as far as I can see.


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

Romli stands up.

"The cards are not here. Shall we try the door over there?"

The dwarf points to the west.


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

Romli is momentarily stunned by Divo's actions, struggling to find his words.
"Wha...? Why? Why would you do that?! That way the bastard got off way too easy for everything he has done!"
The dwarf kneels down besides the dead man.

This scumbag doesn’t need nothing anymore...

Romli will definitely loot Divo Gaedren. :-P
The monk starts searching the body for Zellara’s deck of cards, any other incriminating evidence, and everything of value. He puts everything in his backpack.

"I see no reason to leave anything here that could be sold for some gold. At least we get a little compensation for what he has done to us."


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CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

Yay for Hero Points! :-D

Link to the Hero Points rules


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

"Not so fast!" Romli hustles to get around the water to cut off Gaedrens escape route.

double move, now normal AC


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

"That will teach you to keep your teeth to yourself! Dumb gator..."
Romli shakes his head, then turns his eyes to Gaedren.
"You, on the other hand... you won't be so lucky to quickly stop feeling anything. I will take my time..."


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

"Nice spell, Amadine!" Romli 5-foot-steps west and takes advantage of the stunned and blinded Gator - he quickly swings his Sansetsukon at it twice...
full-attack action: flurry of blows

Sansetsukon: 1d20 + 4 ⇒ (8) + 4 = 12
Bludgeoning: 1d10 + 4 ⇒ (5) + 4 = 9

Sansetsukon: 1d20 + 4 ⇒ (10) + 4 = 14
Bludgeoning: 1d10 + 4 ⇒ (8) + 4 = 12

Conditions wrote:

Stunned: A stunned creature drops everything held, can’t take actions, takes a –2 penalty to AC, and loses its Dexterity bonus to AC (if any).

Blinded: The creature cannot see. It takes a –2 penalty to Armor Class, loses its Dexterity bonus to AC (if any), and takes a –4 penalty on most Strength- and Dexterity-based skill checks and on opposed Perception skill checks. (...)

As all penalties to AC stack, that's a total of -4 to AC for Gobblegut, and it loses any Dex bonus to AC. I hope that brings its AC down low enough so that both of Romli's attacks hit...


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

I'm here!


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none
GM KoolKobold wrote:
Please forgive me, I’m still new to PbP DMing.

Don't worry, there's nothing to forgive. Being a DM in this format has its own challenges. There are a lot of moving parts, but combat is slow... and one can only try to keep everything relevant in mind.

Everyone makes mistakes! E.g. in my latest post in gameplay I forgot to actually include the -2 penalty for fighting defensively in the attack roll. (Fortunately, it did not matter.)

Here's a proposal to save everyone at this table time and energy:

1) You continue to DM without asking for forgiveness for every mistake that's bound to happen and simply correct anything that needs to be corrected.
2) We will point out anything that we believe is a mistake.
3) No one will get mad because of that.
Deal?
:-)


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

@GM KoolKobold:
Uh... sorry to be that guy again, but Romli has currently AC 20 T 19 FF 14 (because he is fighting defensively) as I wrote in his last post in Gameplay HERE. That should mean that Gobblegut's bite has missed him.

I did not adjust the status in his profile as his AC will go up and down from round to round, depending on which spells/feats/class features are active in that round (even more in the near future after he has learned to swift action enlarge himself multiple times for just 1 round).

However, if you want me to, I can do it from now on. Please let me know.


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

Uh-oh... That animal looks like a big threat. I'll better protect Amadine until the others are inside!

Romli gets into a defensive stance, moves next to the alligator and swings his sansetsukon at it, trying hard to not sacrifice defense for offense.
"I'll hold off this alligator until you're all inside!"

Sansetsukon, fighting defensively: 1d20 + 4 ⇒ (3) + 4 = 7
Bludgeoning: 1d10 + 4 ⇒ (10) + 4 = 14

Actions: swift action to get into the crane stance, move action to move, standard action to attack the alligator while fighting defensively
Fighting defensively with Crane Style: –2 penalty on attack rolls, +3 dodge bonus (and +1 shield bonus with Sansetsukon) to AC

Current AC: 20 T 19 FF 14 (+4 dodge vs. AoO), no mage armor


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none
GM KoolKobold wrote:

Yagrin grits his teeth and aims his wand at Kyki.

Yagrin Use Magic Device: 1d20 + 8 ⇒ (4) + 8 = 12

There was a slight sputter, but a glob of acid shoots out towards the goblin!

I thought to use a wand one must make a UMD check with a DC of 20? (Link to the UMD skill, see table)

Also, there are actual rules for handling a miss with a thrown splash weapon. The game designers really thought of (nearly) everything! ;-)

Throw Splash Weapon wrote:
If you miss the target (whether aiming at a creature or a grid intersection), roll 1d8. This determines the misdirection of the throw, with 1 falling short (off-target in a straight line toward the thrower), and 2 through 8 rotating around the target creature or grid intersection in a clockwise direction. Then, count a number of squares in the indicated direction equal to the range increment of the throw. After you determine where the weapon landed, it deals splash damage to all creatures in that square and in all adjacent squares. (Source)

@GM: I'm just trying to be helpful (save you time looking up rules). I do not intend to be a smart-ass - hopefully, I don't come across as such...


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

@GM KoolKobold: Romli seems to be missing from the Initiative list - is he frozen in fear/time/ice? ;-)

"Gaedren." Romli says icily, his grip tightening on his sansetsukon. "Oh yes, my sister will scream... with glee, when I tell you what happened to you tonight. Now you will pay for all your crimes!"

Knowledge (Nature) untrained: 1d20 + 1 ⇒ (2) + 1 = 3 to identify the alligator


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

"Let me try first - I don't have any armor or shield hindering me..."

Romli casts guidance on himself, holds his sansetsukom with one hand and attempts to get through the door.

Escape Artist: 1d20 + 2 ⇒ (20) + 2 = 22

@GM: Are we already acting in rounds? If yes, Romli will use a swift action to get into the crane stance after going through.


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

Right after Romli arrives behind Divo the dwarf starts looking for traps on and near the door...

Perception: 1d20 + 7 ⇒ (12) + 7 = 19


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

Right after Divo arrives on the other side, Romli nimbly walks across the bridge, not hindered by any armor or shield.

Knowledge: Nature untrained: 1d20 + 1 ⇒ (1) + 1 = 2 LOL.

If I understand the map and the descriptions correctly, we started on slide 1, went into the building, up the stairs and moved over on the ship. There, we went down to the hull. Now, on slide 2, we are going back to a lower part of the building via another wooden bridge that is creaking but stable if only one at a time uses it.
I placed Divo's and Romli's tokens accordingly.


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

I hope that everyone who has to rely on SNAP and other social services gets unharmed through this awful time of having that safety net taken away... :-(

Best wishes from Europe.


CotCT map Male LN Dwarf uMonk 1/Cleric 1 | HP 17/17 | AC 16[20] T 16 FF 13[17] [mage armor] (+4 dodge vs. AoO) | CMB +4, CMD 20 (+4 dodge vs. AoO) | F +5, R +4, W +5 (+3 vs. Poison/Spells/SLAs) | Ini +2 | Perc +8 (darkv. 60'), SM +7 | Speed 20ft | Ki: 0/1 | Hero Points: 3 | current conditions: none

Romli shakes his head. "Of course not you, Trebelle! I was implying that we should throw in Gaedren."