Harsk

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sounds like a great idea to me. The game should be fun to play and allowing some 'reasonable' enhancements in the name of fun is a good thing.


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Perhaps you could do an investigation type run. Local city has fallen ill (have to discover contaminated water source). Part of the local plant life is dying. Town has been poisoned, monk has to go out and collect the ingredients for the cure.


Yes. Are you still gaming and looking for bodies to destroy....I mean have an adventure with?


I too am interested in the answer to this question. Does anybody have any info?

If your allies are in the area are they also affected? C'mon, I know some of you old timers :D have the answer to this...


Is it possible to 'train' a bag of devouring to be a sidekick, or a familiar. Does the bag have the intelligence to learn to trust you to feed it, and not see you as just the next tasty treat?