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Uhm so basically the wall of force says "Breath weapons and spells cannot pass through a wall of force in either direction" does this mean that it will dispell magic created inside the resilient sphere? This is the only solution that came to mind, basically because if it traps, it's not something that might appears small and grow larger like and orb could do, but simply materialize at the given size so either it dispels magic effects inside or already existing magics are left untouched but it prevents them from going out or getting it.

@StreamOfTheSky I totally agree


Thanks guys for the extended answers! I guess I will just use them separatly and look for other spells to do a better trap/lockdown:)

@Tomos I've seen that discussed before, about the laughter but I'm still not sure if it works.


Hey guys, I have a question about a combination of two spells.

Do you think is possible to combine the effects of both resilient sphere and aqueous orb? I talked a bit about it with a friend of mine and he said that in his opinion, it's not possible, but personally I don't see anything that would make it like that. Before using it in an actual game I would like to be sure of it.

So basically I was thinking of a situation where the enemy get inside the aqueous orb (10ft diameter) and after that I trap him inside that with a 7ft diameter resilient sphere so that he can't break free and he will possibly keep taking the 2d6 non lethal damage till the end of the orb.

I don't know in the end, to make this work you need the enemy to fail couple saving throws, be small enough to fit in the sphere, not able to breath water just to take 2d6 points of non-lethal damage, but it looks pretty cool so I don't mind using it if it works I guess.

Thanks for the help!