Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
Excellent. Thanks Keith for running us through that. I received the adventure record and Rogdar has been recorded as playing the scenario. So it's all good.
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
Rogdar scratches his beard, deep in thought. After some contemplation he observes Esme curiously.
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
"Ya could try them priests upstairs. I've had me a few wounds healed by clerics in the past, p'raps they can bring ya back to life." Yes. OOC I am well aware this is a not a good idea. But... Int 7 and all. :)
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
Rogdar's eyes widen in surprise at the appearance of the undead woman. He looks as though he is about it say something through gritted teeth, but pauses and calms down at Paewyn's soft words.
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
After Paewyn tells the party about the notes...
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
"I ain't one fer beasts an' such, but can't disagree with ya there." Rogdar replies with a jovial shrug.
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
"Appreciate it lass!" Rogdar says as he takes the potion.
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
Don't worry too much about Rogdar, he's not going down for a while (Diehard is nice when you have an 18 con). Focus more on the enemy, keep him surrounded and try not to let him throw bombs (throwing a bomb while adjacent to a foe provokes AoO which makes it borderline suicidal if he's surrounded). @Luthor: Cheers for the heal.
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
Yeah... I gave mine to Avis a while ago. It's long gone.
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
Fort Save: 1d20 + 6 ⇒ (15) + 6 = 21
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
Rogdar rushes out from the side alcove, ending up directly in front of the bomb throwing man. The dwarf grins fiercely.
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
Just had a thought... Would it be possible for Rogdar to move out back into the main corridor and go toe-to-toe with the bomb-thrower? Rogdar only spent a standard action to strike down the zombie, meaning he can still move 20ft (more than enough to get adjacent with the hunchback guy) Note I did not have this option earlier since I could not know if Rogdar managed to kill the zombie or not. @Party: This is a valid tactic. He will HAVE to back off or provoke an AoO when he throws his next bomb. More space for us to move up and gank him next round. True, Rogdar will be target number 1, but he's a tough cookie.
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
WOW. Nice rolling Avis. The zombie is probably being grappled right now, but I won't assume anything in the dice rolls below.
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
It was a neat idea. Alas, being 1st level means we have very limited resources and options available.
Do you happen to have any throwable items, holy water for example? Against undead (and I'm pretty sure we're fighting undead) it would be helpful.
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
Ah, it seems our cleric has returned. Channel away Luthor, smite the zombies! (I'm assuming they're undead of course)
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
The map looks fine to me. A pity we seem to have lost a few players. As for the spell...
If it is allowed, a fort save should be allowed to negate:
Core Rules p.174 wrote:
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
Sorry guys. To be fair I did TRY diplomacy, but Rogdar sucks at it. Plus he's kind of a lunatic. Anyway, Rogdar has fallen back. I'll let you guys decide whether to charge up or pull Mr Marrows back down the corridor. I suspect the guy giving the orders will be providing support next round, possibly via spells, so we need to drop his goon as quickly as possible.
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
"Fight me ya coward!" Rogdar snarls at the man as he retreats.
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
I suspect that ends diplomacy.
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
Rogdar gives Az'Avis a curious look.
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
Rogdar gives the druid a toothy grin.
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
I'm in Sydney and have never been to Tassie, something I definitely need to do sometime. Shame about the lack of Pathfinder (and other games) though.
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
Once Paewyn points out the secret door, Rogdar stands next to it, ready to open the way.
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
I'll have Marchello go again
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
Disappointed by his previous effort, but noticing the effectiveness of Marchello's mace, Rogdar drops his waraxe and brings his warhammer to bear. He gives Delphinia an appreciative nod at the buff spell.
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
I'll do it.
I think those stats are right: +2 attack for str, +1 weapon focus; +1 damage due to trait, +3 dmg for using mace two handed.
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
Not concerned with the darkness, Rogdar bellows out a laugh at the opportunity of combat, hurling himself at the two skeletons.
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
I intend to weather the storm as Rogdar moves forward. The way I see it, the foes can make one more shot before melee.
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
He was shot at from outside his 60ft darkvision? Or was it from a trap? For now, I'll assume from down the corridor.
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
"Still don't trust this place. I'll cover the corridor 'ere." Rogdar mutters and enters the corridor.
Male Dwarf 1 Fighter /3 Monk HP 44/44 | AC20| T17 | FF16 | Fort+8 | Ref+5 | Will+6 (+5 vs spells) | CMD23 | Init+2 | Perc+11, Sense Motive +8
Provided Paewyn has managed to secure the rope, Rogdar makes his way across the ledge (he drops the end of the rope, but still keeps one hand on the trail as he walks... just in case).
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