The rear bay door of the armored undercarriage folds down to reveal two Robot Zombie Nazis aiming Rocket Launchers.
They adjust their aim towards Silver.
RL 1: 1d20 + 7 ⇒ (9) + 7 = 16 Damage DC 25 (No Dodge needed on miss as you are flying)
RL 2: 1d20 + 7 ⇒ (9) + 7 = 16
The zeppelin lurches unexpectedly sending the aim of the two Robot Zombies off. The rockets fly past you Silver, impacting nearby rooftops.
The two rear cannons of the zeppelin (2/6) swivel rearward and fire at Maximum Silver.
Turret 1: 1d20 + 5 ⇒ (15) + 5 = 20 Damage DC 25 (again, no Dodge needed if they miss since you are flying)
Turret 1: 1d20 + 5 ⇒ (13) + 5 = 18 Damage DC 25
Both land solid hits, engulfing your immediate surroundings in flame and shrapnel.