| Robert Nichols |
One of my players came to me afte rthe last game and said that he is familiar with the ambush with the temple to Wee Jas -- he recently joined our group and prior to that he only had the Dungeon for his DnD fix. :)
So anyhow, he told me that he was afraid he might give something away in the leadup top that ambush.
So I have started to think about what I can do to redesign Secrets of the Soul Pillars. Here is what I see the important information to be:
The church of Wee Jas is involved with the bad guys
They are threatened is some way by the PCs
Discover some information about the soul cages
Make it to the ruins of whatever the spellweaver lair is called (I don't have my books or notes in front of me)
I know i have missed a number. What do you think is important? How would you present it in a different way?
I look forward to hearing/reading your responses.
Bobby
The Cat.Dragon