Icebreaker |
I'm curious if Paizo is planning on offering the maps for the hardcover in a PDF format like the current issues of Dungeon Mag?
Where there is a players version of the maps with the secretdoors ect removed?
I'm not asking for a timeline I'm just curious if it is your intention to at somepoint.
The reason i'm asking is I play DnD exclusivly online and use copies of the maps as online battlemaps.
Obviously the DM's version requires alot of image editing to remove the traps room numbers ect,where as the current batch of Maps in the pdf format for each issue of drungeon are perfect to use with minimal Photoshop work on my part.
Any information would be greatly appreciated.
Steev42 |
Hear hear!
I've asked this myself shortly after I received the book, and never got a response. I too would like to hear just a quick yea/nay from those in the know as to whether this is even on their list.
(Hell, send me the .pdf files, and I'll put the thing together for them.)
Chef's Slaad |
In another thread James said he was looking into a pdf with all the statblocks. (no promisees, though) Allas player maps are not in the stars. We'll have to make those ourselves I suppose. And post them om the SCAP resources page :-)
DM Jeff |
I joined the Yahoo group and will try to get some of my stuff up there over the weekend. To make a long story short, I'm taking a number of the maps, "Paint Shop Pro"-ing out all the secret doors and numbers, scaling them to 1-square = 1-inch and printing out color battlemats for miniatures.
No, I don't *think* I'm clinically insane.
Wait till you see both levels of the Lucky Monkey. :-)
-DM Jeff
Icebreaker |
I joined the Yahoo group and will try to get some of my stuff up there over the weekend. To make a long story short, I'm taking a number of the maps, "Paint Shop Pro"-ing out all the secret doors and numbers, scaling them to 1-square = 1-inch and printing out color battlemats for miniatures.
No, I don't *think* I'm clinically insane.
Wait till you see both levels of the Lucky Monkey. :-)
-DM Jeff
I've started doing cleaning up the first few maps manually as well.
I'm not sure what resolution your using but i scanned these in at 300dpi the free 72dpi ones just got to blocky when blown up.so far i've got these ones finished ..let me know how they compare i'd love to pool our resources ..there are alot of maps to do if they're not going to be made available.
http://www3.sympatico.ca/icebreaker/jzadirune.JPG
http://www3.sympatico.ca/icebreaker/malachitefortress.jpg
koramado |
DM Jeff wrote:I've started doing cleaning up the first few maps manually as well. ...let me know how they compare i'd love to pool our resources ..there are alot of maps to do if they're not going to be made available....I'm taking a number of the maps, "Paint Shop Pro"-ing out all the secret doors and numbers, scaling them to 1-square = 1-inch and printing out color battlemats for miniatures.
-DM Jeff
I'd be happy to help out with this as well. Do you need the extra hands? Maybe divide up the chapters and go from there?
Icebreaker |
I'd be happy to help out with this as well. Do you need the extra hands? Maybe divide up the chapters and go from there?
I'm all for that!I'm currently working on Drakthar's Way I've finished the bathhouse and map1.
I've uploaded all the ones i've done so far to
http://www3.sympatico.ca/icebreaker/
The Yahoo SCresource group is overloaded atm so i'm just gonna post a link to this address on there for now,since i think i don't have an upload cap on that site(we'll find out anyways).
It looks like DM Jeff is working on Flood season
Perhaps you could start on Zenith Trajectory?
All I'd ask is you use 300dpi for scans if possible that way they'd all be the same resolution.
koramado |
I scanned them in at 300 dpi. When they blow up to become floor plans, yes, they can get a *little* grainey, but overall when sitting at a table it's never noticed.
-DM Jeff
After scanning the image, I use a Blur effect (Gaussian Blur - set no higher than necessary) to remove the grain and blend the image. Then, if needed, use a Sharpen effect to bring back some of the edges. It'll look a whole lot better on screen and printed.
koramado |
Icebreaker, I've had my hands tied up with building and managing the scap resources site for the past week and a half. Now that it is finishing up and needing less attention, I can get back to helping submit files to share. That was the point all along now wasn't it?
I'm still planning on doing Zenith Trajectory, unless you or someone else already has. I haven't seen the files posted to the group yet, though. Let me know.
Koramado
Icebreaker |
Icebreaker, I've had my hands tied up with building and managing the scap resources site for the past week and a half. Now that it is finishing up and needing less attention, I can get back to helping submit files to share. That was the point all along now wasn't it?
I'm still planning on doing Zenith Trajectory, unless you or someone else already has. I haven't seen the files posted to the group yet, though. Let me know.
Koramado
No doubt the sites awesome btw..sure work on Zenith when ever you get time i think i'll start on demonskar next
Robert Nichols |
If anyone would be interested in the maps i have made, i have the following:
All three levels of Bhal-Hamatugn
Crazy Jared's Hut
The Cusp of Sunrise
Jzadirune
The Kopru Ruins
The Malachite Fortress
Pit of the Seven Jaws
The Riot Scene
The Lucky Monkey - basement, 1st level, and upper story
Vaprak's Voice
The Umber Hulk attack
Any takers?
Bobby
The Cat.Dragon
koramado |
Done! Now we just have to wait for the admin there to approve the uploads.
I don't see anything waiting for approval. Are you sure that your uploads were successful? I know I approved your Chapter 6 Statblocks submission, Robert, but I haven't seen the maps.
Let me know if you are having trouble.
Regards,
Koramado