Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 "Flare is still weakened." Riven reminded Janus with a glare as he pass on a favor from a cleric. "If you tend to her when you are able we'd be very appreciative."
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 "Is he able to talk?" Riven whispers to Cynthia after the man seems a bit to out of it even after the healing.
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 Not having any kind of healing magic or skills Riven would stay at Flare's side while the others tended to the cleric.
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 Riven helps support Flare as they follow the man. "Can your priest help with magical injuries, she was hurt during the fight."
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 Riven would move to aid Flare, leaving the others to deal with the body of the vampires. She first checks for magic that could be effecting her before looking at the more physical effects. casting detect magicHeal: 1d20 + 1 ⇒ (20) + 1 = 21
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 Riven strikes the vampire throwing itself at Flare. To hit: 1d20 + 5 ⇒ (17) + 5 = 22
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 Sorry thought I posted, must have messed it up. After the first attack Riven decides to save her magic for now and fall back to her spear with a simple attack. To hit: 1d20 + 5 ⇒ (3) + 5 = 8
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 Riven summons the same fire she used on the pirates to fight the undead. Arc: 2d6 + 2 ⇒ (6, 6) + 2 = 14 DC 14 for half damage, hits both if they are in a line
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 Listening to Thalions word Riven would help him pry the windows free to allow what little light this place had inside.
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 Riven draws her weapon following Flare's lead. "Anything that could survive this is going to be trouble." Riven casts detect magic as they move up making sure they didn't have any horrid surprises she could prevent.
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 Riven tried to help with some of the basic first aid but after just getting in the way she steps aside and lets the others do it. Aid Another: 1d20 + 1 ⇒ (6) + 1 = 7
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 While the others helped take care of the citizens Riven keeps watch for suspicist activity and any out of place magic. perception: 1d20 + 10 ⇒ (3) + 10 = 13 Using detect magic
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 Riven shrugs."Using him as bait is fine by me but he's right about them being professionals, do you think they'd even use their own people to attack?"
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 Riven tries to offer her aid with Thalion as well, after all the better the locals liked them the easier it was to move around. "I'm not a faith healer but I can offer labor if people need it." Aid Diplo: 1d20 + 2 ⇒ (3) + 2 = 5
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 If they decide to go to the tavern and get settled in Riven would try to gather any information she could that the party needed. Diplo (Gather Info): 1d20 + 2 ⇒ (14) + 2 = 16
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 "If we can help the injured we should at least try before we continue with Luscius's mission."
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 "The why would be nice but we can only guess with what we have now, best to go and try and gather more information at the very least." When they arrive at the docks Riven falls back to let the others talk.
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 "How likely are they to still be there? If we expect an ambush we'll need to prepare for that and any information on them will help."
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 Riven stabs at the captain again. To Hit: 1d20 + 8 ⇒ (13) + 8 = 21
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 Riven moves to attack the Captain to help defend Flare. To Hit: 1d20 + 8 ⇒ (2) + 8 = 10
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 If she can still hit two or more targets she'll keep using her arcana if not she will hold her action. Arc: 2d6 + 2 ⇒ (2, 5) + 2 = 9
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 Since the sailors didn't seem interested in avoiding the fire Riven would use it once more on the three men. Flame Arc: 2d6 + 2 ⇒ (3, 3) + 2 = 8 DC 14 Reflex for half damage.
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 Riven positions herself on the stairs in line with three of the enemies on the other ship then sends a swift line of yellow magic towards them that ignites shortly after reaching 30 feet. Flame Arc: 2d6 + 2 ⇒ (3, 3) + 2 = 8 DC 14 Reflex for half damage.
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 Janus Alistair Eden wrote:
No one really got a say so if we voted another way it would be an easy recon since it was so recent, I'd prefer you back whats best IC not just what my character says
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 If we get a small crew it and get to them as they arrive it will make it much easier to do a stealth run and sneak the princess off the ship and is cheaper
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 "Involving any third party is also risky if they decide they want the bounty more than our paycheck."
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 Riven looked between each person in the group not really wanting to ask knowing she'll be out voted. "So what do we do with him?"
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 She is referring to him not telling the group about the marriage, even if he assumed they knew
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 "There is always going to be ways to find us but if it's discovered we have a ship under our employee suddenly we have a huge target telling everyone where we are. I'm not saying normal ships are invisible, I'm saying we will be harder to find if we use variety." Unless we sell our new items I don't think we could really afford a crew anyway
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 Headband is strong so might go with it but I do like some of the floating stones as well "Having a ship painted with our mark would make us a large target and remove any chance of moving around unknown, it's best to scrap it and travel light I think."
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 Riven doesn't really have anything to do in town either but I still need her 5k magic item haven't really found anything yet
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 Riven casts detect magic on the armor like Flare asks. Unless something strange comes up. "Nothing outside the ordinary that I can see." Could I take a 4k item and remove my negative level?
Female Human 41/41 HP Level 5 Arcanist
Stats: AC/Touch/Flat/CMD 19/15/15/16 Fort/Ref/Wil 3/4/4 Init +5 Skills:
Know(Arcana): +12, Know(Engineering): +12. Know(Local): +12, Percp: +10, Spellcraft: +12, UMD: +10 "Supplies and information. Who are his followers? How big is his force that's here already? What's to stop him from just gaining more followers?"
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