Catfolk

Rivalle Du'tarte's page

31 posts. Alias of Vrog Skyreaver.


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Mithra Dancer 3

Looks like that's the case ya.


Mithra Dancer 3

I'm still here old bean, but I fear our group has been waylain by the giving of thanks.


Mithra Dancer 3

"Nary a problem here chap. Do keep your wits about you though; surely such a place holds tricky devils."


Mithra Dancer 3

I know I call him a swashbuckler, but Rivalle is an unarmed fighter. He just dressed like a swashbuckler and carries an empty sheath.

"I say, where are my manners. I assume there is some sort of Prisoner visit fee that we must pay to see him?"


Mithra Dancer 3

"We've had a spot of bother and we need to speak to one of your inmates. Shouldn't take long to clear things up."


Mithra Dancer 3

Convening with the group, Rivalle will say "I say, who is up to a daring bit of smash and grab?"


Mithra Dancer 3

"I do say, that is quite a foofaw you've found yourself in chap. Well, not to fret, not to fret, we shall soon set things right. Where can we find these Scaliwags that have taken your papa?"


Mithra Dancer 3

"What sort of assistance do you require old bean?" asks the Mithra.


Mithra Dancer 3

"Why do your people say the word kupo at the end of each of your sentences? It seems a bit odd to me."


Mithra Dancer 3

That's not punny!


Mithra Dancer 3

Rivalle, though badly injured, will move and pick up Noh, before staggering to the Wagon and returning her where she was originally found.

"Probably the best spot for her, if anything." he says, slightly swaying on his feet.


Mithra Dancer 3

"My name is Rivalle Du'Tarte, and it was nothing exceptional. I merely did what any reasonable person would do."


Mithra Dancer 3

Don't feel too bad Noh. I'm not all that far from joining you in the nice, comfy dirt.


Mithra Dancer 3

Round 1:

Now that the bait was taken care of, Rivalle turned to the grand theft wagon in process and attempt to jump onto the thing:

Acrobatics: 1d20 + 10 ⇒ (4) + 10 = 14

Round 2:

Rivalle will attempt to knock the bandit driving off of the wagon.

Bull Rush Combat Maneuver: 1d20 + 6 ⇒ (20) + 6 = 26

If that succeeds, he will then try to grab the reins to stop the wagon.


Mithra Dancer 3

Round one:

Rivalle will turn to the tied up person, try to free them from their bonds, and say "When I get you free, find a place to hide."

Round two:

I'm seriously wounded from the hit and potential crit attacks, so I will either keep freeing the person, or if I am able to get them freed in the first round, I will take a total defense in the second round.


Mithra Dancer 3

Forgot that I'm fatigued, so my init should be one lower.


Mithra Dancer 3

Initiative: 1d20 + 5 ⇒ (14) + 5 = 19


Mithra Dancer 3

Gonna wait for someone else to jump in, but Rivalle would probably slap the lead horse on the ass to get the wagon moving.


Mithra Dancer 3

Before the driver can react, Rivalle is moving, sprinting forward, scooping up what is probably the weirdest suicide attempt in dnd, and then rolls out of the way of the wagon.


Mithra Dancer 3

401 xp earned.


Mithra Dancer 3

"My good sir, if you can walk away from the fracas and your opponent can not, is that not the soul of winning?"


Mithra Dancer 3

"I say old chaps, is anyone in need of the Chirgeon? That was a right unfriendly explosion."

Rivalle will walk about helping people to their feet and checking them for injuries.


Mithra Dancer 3

Rivalle will engage the floating ball of fire.

Round 3:

Attack Roll: 1d20 + 5 ⇒ (19) + 5 = 24
Damage Roll: 1d6 - 1 ⇒ (6) - 1 = 5

Round 4:

Attack Roll: 1d20 + 5 ⇒ (4) + 5 = 9
Damage Roll: 1d6 - 1 ⇒ (2) - 1 = 1


Mithra Dancer 3

Round 1:

Rivalle moves into combat with the Goblins.

Round 2:

Rivalle will attack one of the Goblins.

Attack Roll: 1d20 + 5 ⇒ (13) + 5 = 18
Damage Roll: 1d6 - 1 ⇒ (3) - 1 = 2


Mithra Dancer 3

"Here now, here now, what's all this kerfluffle? A hooligan sneak-thief about our midst? Outrageous!"

says the Mithra as he comes to investigate the commotion. Noticing the creatures preparing to attack, Rivalle says "You there. Time to start earning your ride, and I expect no Tomfoolery! help us deal with these chaps coming to fracas with us!"


Mithra Dancer 3

"I say old chap, bad spot of luck there. perhaps we should get one of these bruisers to give it a lift so we can replace the wheel? I daresay, these woods do not look to be the sort of place where a gentleman would like to spend his evening hours."


Mithra Dancer 3

Sorry about that. Fixed now.


Mithra Dancer 3

Round 1: Rivalle double moves towards the fireball.
Round 2: Rivalle engages it in hand to flame combat:

Attack Roll: 1d20 + 5 ⇒ (9) + 5 = 14
Damage Roll: 1d6 + 1 ⇒ (4) + 1 = 5


Mithra Dancer 3

"I dare say, chaps, that it looks like that fire is moving to assail us." he then adds in a shout "Into the fray!" as he moves towards the creature.

Initiative: 1d20 + 5 ⇒ (6) + 5 = 11


Mithra Dancer 3

The proud Mithra strode along the left-hand side of the lead wagon, eyes scouring the terrain for attack.

Although he wore neither weapon nor armor, he dressed in a manner consistant with classical duelists: Loosely worn white silk shirt, black leather pants, highly polished black boots, a swordbelt with an empty scabbard, and neat, narrow-brimmed traveler's hat with a Chocobo feather sticking upright from the band.


Mithra Dancer 3

I think I would like to be from the world of the best FF games (IMO), final fantasy 2 (4 in japan).

Organized Play Character


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