HP: 8
AC: 10; Touch 10; Flat-footed 10
Saves: Fort 0; Ref 0; Will 4
BAB: +0
CMB: -2
CMD: 8
Speed:30ft.
Traits
Possessed - 1/day use knowledge check untrained.
Diabolical Dabbler - +1 HP to any infernal creature summoned for the duration of the summoning spell
Abilities
Summon Eidolon - summoning ritual of 1 minute. HP is not changed unless it was slain and returns with 1/2 max. HP. Eidolon cannot naturaly heal. May be banished with Banishment or dismissal, also if the SUmmonder is unconcious, asleep, or killed.
Life Link - Summoner may sacrifice HP as an immediate action should the Eidolon take enough damage to banish it. This is a 1 for 1 trade and may prevent banishment.
Summon Monster - has Summon Monster I as a spell like ability that may be cast 7 times per day. Cannot use this ability while Eidolon exists.
Feats
Spell Focus (Conjuration) - +1 DC to all conjuration spells
Augemtn Summoning - All creatures summoned by a summoning spell gain +2 Str. and Con for the duration of their summon
Equipment
Gear
GP:0
Skill [*Denotes Class Skills]
Acrobatics:
Appraise:
Bluff:
Climb:
Craft:
Diplomacy:
Disable Device: -
Disguise:
Escape Artist:
Fly:
Handle Animal:
Heal:
Intimidate:
*Knowledge (Arcana): 1
*Linguistics: 1
Perception: 1
Perform:
Profession:
Ride:
Sense Motive:
Sleight of Hand:
*Spellcraft: 1
Stealth:
Survival:
Swim:
*Use Magic Device: 1
Spells
0 - Guidance, Light, Read Magic, Resistance
1st[2] - Mage Armor, Rejuvenate Eidolon [Lesser]