About Miro AmmarsMiro Ammars
Spells:
Spells Known: 0 - Daze, Detect Magic, Flare, Light, Message, Resistance 1 - Cure Light Wounds, Grease, Hideous Laughter, Sleep 2 - Glitterdust, Heroism, Invisibility, Silence Spells per day:
Special Abilities:
Bardic Knowledge Bardic Performance 16/day - Countersong, Distraction, Fascinate, Inspire Courage +2, Inspire Competence +2, Suggestion Cantrips Versatile Performance (Sing) - Can use Perform (Sing) in place of Bluff and Sense Motive Versatile Performance (Percussion) - Can use Perform (Percussion) in place of Handle Animal and Intimidate Well-Versed - +4 bonus on saving throws made against bardic performance, sonic, and language-dependent effects Loremaster - 1/day Halfling - +4 stealth, +2 acrobatics & climb, +2 perception, +1 luck on all saves Feats:
Weapon Finesse Improved Initiative Great Fortitude Traits:
Friend in Every Town - +1 on Diplomacy and Knowledge (local) Resilient - +1 Fortitude Skills:
Trained: Acrobatics +14 (6) (+13 in armor and shield)
Untrained: Bluff +4 (+16)
Languages:
Common, Halfling, Elven Gear:
Sling, 20 Bullets, Short Sword, +1 Mithral Shirt, +1 Heavy Wooden Shield, Circlet of Persuasion, Backpack, Disguise Kit, Bedroll, Flint & Steel, 3 Empty Sacks, Waterskin, Explorer's Outfit, Hot Weather Outfit, Cold Weather Outfit, Scroll of Endure Elements (Cleric, 4 castings), 6 days Trail Rations, Wand of Cure Light Wounds (CL1, 21 charges), Wayfinder, +1 Cloak of Resistance, +1 Ring of Protection, 6,599 GP, 2 SP Personality:
Miro is an affable fellow who tries to get along with everyone. He always has a song on his lips for any occasion, and tries to encourage his allies and help them perform their best. He tries to be optimistic, but is practical enough to know that some situations call for fight or flight. Appearance:
Miro stands a little over 3 feet tall and is slender for a halfling. He has platinum blond hair and bright light green eyes. 16 XP
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