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I'm beginner too


I'll join and I a new character.


I'll join up. I'm making a character


Interesting


+1


thanks for the info


I agree, mobile applications are gaining momentum


it was a really good pace)


I was thinking the same thing


It was interesting


1d202 to 30

Full Name

Miro Ammars

Race

| HP 33/33 | AC 24 (15 Tch, 21 FF) | CMB +1, CMD 14 | F +7, R +10, W +8 | Init +7 | Perc +11, SM +12

Classes/Levels

| Speed 20 ft | [ooc| Inspire 16/18[/ooc] | Spells: 1st 5/5, 2nd 4/4 | Active Conditions: Short Sword shrunk

Gender

Male CG Halfling Bard 6

Size

Small

Age

22

Special Abilities

Bardic Knowledge, Bardic Performance 18/day - Countersong, Distraction, Fascinate, Inspire Courage +2, Suggestion; Cantrips, Versatile Performance (Sing, Percussion), Well-Versed, Inspire Competence +2

Alignment

CG

Deity

Cayden Cailean

Languages

Common, Halfling, Elven

Occupation

Singer

Strength 8
Dexterity 16
Constitution 11
Intelligence 12
Wisdom 12
Charisma 19

About Miro Ammars

Miro Ammars
Male Halfling Bard 6
CG Small Humanoid
Init +7; Senses Perception +11
--------------------
Defense
--------------------
AC 24, touch 15, flat-footed 21 (+6 armor, +3 shield, +3 Dex, +1 deflection, +1 size)
hp 33 (6d8)
Fort +7, Ref +10, Will +8
--------------------
Offense
--------------------
Speed 20 ft.
Ranged Sling +6 (1d3/x2)
Melee Short Sword +6 (1d4 - 1/19-20 x2)
--------------------
Statistics
--------------------
Str 8, Dex 16, Con 11, Int 12, Wis 12, Cha 19
Base Atk +4; CMB +2 ; CMD 15

Spells:

Spells Known:
0 - Daze, Detect Magic, Flare, Light, Message, Resistance
1 - Cure Light Wounds, Grease, Hideous Laughter, Sleep
2 - Glitterdust, Heroism, Invisibility, Silence

Spells per day:
1 - 5 (4 + 1 bonus)
2 - 4 (3 + 1 bonus)


Special Abilities:

Bardic Knowledge
Bardic Performance 16/day - Countersong, Distraction, Fascinate, Inspire Courage +2, Inspire Competence +2, Suggestion
Cantrips
Versatile Performance (Sing) - Can use Perform (Sing) in place of Bluff and Sense Motive
Versatile Performance (Percussion) - Can use Perform (Percussion) in place of Handle Animal and Intimidate
Well-Versed - +4 bonus on saving
throws made against bardic performance, sonic, and
language-dependent effects
Loremaster - 1/day
Halfling - +4 stealth, +2 acrobatics & climb, +2 perception, +1 luck on all saves

Feats:

Weapon Finesse
Improved Initiative
Great Fortitude

Traits:

Friend in Every Town - +1 on Diplomacy and Knowledge (local)
Resilient - +1 Fortitude

Skills:

Trained:

Acrobatics +14 (6) (+13 in armor and shield)
Climb +6 (1) (+5 in armor and shield)
Diplomacy +17 (6)
Disguise +12 (2)
Perception +12 (6)
Perform (Singing) +16 (6)
Perform (Percussion) +13 (3)
Sense Motive +5 (+16) (1)
Stealth +16 (6) (+15 in armor and shield)
Knowledge (Arcana) +7 (1)
Knowledge (Local) +8 (1)
Knowledge (Geography) +7 (1)
Knowledge (Dungeoneering) +7 (1)
Knowledge (History) +7 (1)
Knowledge (Planes) +7 (1)
Knowledge (Religion) +7 (1)
Sleight of Hand (4) +10 (+9 in armor and shield)

Untrained:

Bluff +4 (+16)
Escape Artist +3
Handle Animal +4 (+13)
Intimidate +4 (+13)
Any Knowledge check besides Local +3


Languages:
Common, Halfling, Elven

Gear:
Sling, 20 Bullets, Short Sword, +1 Mithral Shirt, +1 Heavy Wooden Shield, Circlet of Persuasion, Backpack, Disguise Kit, Bedroll, Flint & Steel, 3 Empty Sacks, Waterskin, Explorer's Outfit, Hot Weather Outfit, Cold Weather Outfit, Scroll of Endure Elements (Cleric, 4 castings), 6 days Trail Rations, Wand of Cure Light Wounds (CL1, 21 charges), Wayfinder, +1 Cloak of Resistance, +1 Ring of Protection, 6,599 GP, 2 SP

Personality:
Miro is an affable fellow who tries to get along with everyone. He always has a song on his lips for any occasion, and tries to encourage his allies and help them perform their best. He tries to be optimistic, but is practical enough to know that some situations call for fight or flight.

Appearance:
Miro stands a little over 3 feet tall and is slender for a halfling. He has platinum blond hair and bright light green eyes.

16 XP
26 Prestige Points (1 PP spent on scroll of endure elements, 5 PP spent to switch to Sovereign Court faction)
32 Fame