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Since it doesn't seem to have made it into the new core rule book. I really like the list of Treasures per level. That takes a lot of guess work off the GM. However, is it possible to create a GM guide or equipment guide book that also allows GM's to role a percentage dice for random loot for their players? This was one of my favorite parts during D&D 3.5 campaigns. Rolling a percentage dice for items either basic, mundane, worthless, or wondrous items for specific levels. I would really like to see something like that in these books.