Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn already turned Invisible during THIS post. That is exactly what he plans to do next round: grab Fash and Morrow and D-Door to the other side of the wall.
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn glances briefly behind him to see if there was any pursuit before he turns his attention to the invisible barrier before them... I MIGHT be able to 'port to the other side...not sure how strong the barrier is...but that would leave me separated from Morrow, and there is somethingELSE there too... Sending a telepathic message to his gnome companion, he bides his time briefly: "Fash! Get up here! The wizard has blocked himself from us!" Delaying for now...
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn trails along behind Morrow, grimacing when he hears the voices up ahead. Thinking quickly he turns his invisibility ring to activate it, figuring while it wasn't proof against a powerful wizard like Vayne, any edge helped here...plus Morrow would be distracting him, he hoped... Standard: Activate Ring of Invisibility.
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
I think Fash is correct here as well.
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn nods shortly at hearing Fash's suggestion on finding where the wizard is lurking but, turning his gaze up towards the half dome of reflective, silvery metal encasing the northern balcony, he wondered if Vayne would even be so careless... Worth a shot... he thinks as he sprints towards the northern side of the chamber and then wills himself up towards the balcony... Move to map position, then activate Flee the Scene to reach the north balcony.
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn glances back at the barbarian to make sure he can handle the remaining skeleton, before turning his attention to the true threat... Assuming Sobok/Morrow can finish off the skeleton Reonnyn will target the Hobgoblin Lorzag: Eldritch Blast RT vs Lorzag: 1d20 + 14 + 1 + 1 ⇒ (8) + 14 + 1 + 1 = 24
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
"SONOFA..." Reonnyn curses vilely as he notices the reinforcements moving in. "Fash! We have company!! Get back here!" he quickly tells Fash and the others. Reonnyn will wait to see how Fash deals with them before taking an action.
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
"Vayne may not know how we already dealt with his armies...let's make sure he stays in the dark here," Reonnyn whispers to the others as he fires another bolt at the skeleton! Eldritch Blast RT vs Skeleton: 1d20 + 14 + 1 + 1 ⇒ (11) + 14 + 1 + 1 = 27;
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn whispers to Fash, "Point out that bastard to me when you find him," before he sends another eldritch bolt at the skeleton! Eldritch Blast RT vs Skeleton: 1d20 + 14 + 1 + 1 - 4 ⇒ (5) + 14 + 1 + 1 - 4 = 17
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn mentally warns the others "That Vayne bastard is using magic to show a false image of himself!" @GM West: OK I wasn't sure what happened with that dispel magic action, thanks. I already declared Reonnyn's action for Round 3 above. Sadly Reonnyn doesn't have Spellcraft as a trained skill.
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn takes advantage of the situation to send an eldritch blast at the demon, hoping to finish it off! Eldritch Blast RT vs Red: 1d20 + 14 + 1 + 1 - 4 ⇒ (12) + 14 + 1 + 1 - 4 = 24
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
@GM West: Reonnyn was trying to counterspell the spell Vayne activated from his wand...not sure how that works with a Dispel Magic wand though I saw something about a Targeted Dispel in the 3.5 ruleset. Anyway here is his Will save: Will save: 1d20 + 10 ⇒ (14) + 10 = 24
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
"Dinnertime? I thought as host you would at least provide us some drinks first!" Reonnyn quips here, even while he grimaces as he concentrates on bringing forth his own wand's powers here...Think I'm gonna need a little luck here... Activate Wand of Dispel Magic at Vayne (targeting the wand activation here) Targeted Dispel Check: 1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 16
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn knew full well that, while the demons were quite dangerous, Vayne was an even bigger threat so he decides to prepare for the 'General's attack... Draw his Wand of Dispel Magic and prepare to activate it on Vayne should he start casting a spell (UMD check cannot fail). PS: Unknown Initiative?? Not worried in the slightest...
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Initiative: 1d20 + 3 + 3 ⇒ (4) + 3 + 3 = 10
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
"Yes we seek the arch-wizard Vayne to deliver a message to him, only for his eyes...so we have little patience for dealing with his lackeys!" Reonnyn chimes in, staying close to the entrance of the chamber.
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn starts in surprise as the disembodied voice echoes from the chamber ahead. That does not sound like the one we seek...but then who is this one lurking here...? GM West: Does this voice sound like the one that the skull used back in THIS post?
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Fash Daergal wrote: Fash whispers back through his message spell, "Yes, let's not rush in where angels fear to tread. Check for magic auras please..." Reonnyn nods silently and weaves his way to the front of the party, detecting auras as requested. Once he has finished he then takes his place at the rear of the group again.
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn grimaces here, "Wonderful. I say we head through the doors leading north. Fash, do you have that trick handy to bypass the doors magicks?"
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn grimaces, "I don't trust that door. Seems a perfect place to drop a magical trap while Vayne's cronies clean up the mess. Let's press on here..."
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn nods silently as he moves to a position next to the warrior, his blade ready, as he concentrates on finding any magical auras on the steel door itself. Detect Magic. I don't like this...Vayne should be more paranoid than this. Where are the traps and alarms?
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Satisfied the statue posed no immediate threat here Reonnyn steps off the circle and stands underneath the statue watch his fellow gnome closely as Fash takes a peek...
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
"I don't like the looks of that Zagyg statue...did anyone remember to bring that hammer?" Reonnyn whispers to the others. While he knew anything could be lurking on the other side of that curtain, the statue presented a more pressing concern. Reonnyn also concentrated on the statue, gleaning what auras he could from it. Detect Magic.
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
"Good plan there, especially if that soldier decides to betray us Fash," Reonnyn nods, "I know Glorb is awaiting word from us, perhaps you can Send him a message."
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Once Reonnyn has regained some of his strength he addresses the others, "I think we need to press on here. Vayne can make our lives very...difficult if we don't find him. As for where that key may be found I suspect it might be hidden in that partially collapsed room.(G11) I could access it though, and take Fash with me, to check it out. The plan would be to D-Door into G11 and (hopefully) grab the magical source then port out.
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn is indeed trading his +1 Cloak for the +2 cloak. "Don't forget about the magic auras I detected earlier!" Reonnyn groans. Reonnyn is awaiting a STR boost at this point.
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
@Fash: I believe so...room F19A on the Dungeon map. Reonnyn sighs tiredly, "I agree with Fash here and we need to do it quickly! If those soldiers find us here then...anyway at the very least it will buy the city of Greyhawk, and us, more time! Also Gear, should Shyrath prove uncooperative then perhaps you can query your god for a divine answer." I am thinking maybe a Divination spell would work.
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn thinks in reply, "Damn you're right Fash! Maybe she had it written down somewhere..." FYI: Reonnyn is looking through Shyrath's ledgers for any pass phrases as well.
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn turns his head weakly to address Morrow, "If that army doesn't bypass us then our lives are forfeit, we cannot outrun them and I am certain that b**** would be expected to greet them!" He gestures to the ledgers, "Let me examine those ledgers, maybe there is information about the troop movements there...also there are some magical items as well in that chest..." I suggest if Gear has any Lesser Restore spells he cast one on Reonnyn and then he can take watch on the staircase in the temple from the roof of the pyramid.
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
I agree with Fash here, camping here is a good idea. Resting for the day until we get our STR back is the plan now.
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Fortitude save: 1d20 + 8 + 2 + 1 ⇒ (3) + 8 + 2 + 1 = 14 Add another +1 if Reonnyn managed to swap his cloak to +2.
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
@Morrow: OK that sounds good to me. I was under the impression Morrow could cast CLW so he could use the CLW wand. @Fash: Yeah Reonnyn had no intention of going any further this day, BUT the auras are all in the same immediate temple area (one in G11 and the other in G12). As long as we are resting we may as well make use of the time (since we have only been adventuring for an hour or so), and Gear still has most of his spells memorized too...
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn has 23 charges left on his LV wand. Did you mean swap Reonnyn's CLW wand for it? He would do that if he can keep the Wand of CMW. Reonnyn grumbles to the others here, "I think we need to investigate those auras further, as remember we are still looking for the Orb of Opposition. A long shot to be sure but I don't want to leave any stone unturned."
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
@Fash: Reonnyn will scan the entire area with Detect Magic.
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn looks over the ex-cleric's lair and whistles, "Nice digs there! This looks like a good place to hole up...well if we guard that stairwell that is..." When he sees the ledgers on the shelf his eyes light up further. "We should definitely look at those! Any plans the Old One detailed here will only help us defend the city better!" Reonnyn would claim both the Cloak and the Wand as his share of the loot here but he isn't going to arm wrestle for it lol.
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn is a bit disconcerted to see his ring having no effect here. I wonder if it is drained somehow...well time to worry about it later. He sends a quick telepathic reply back to Fash here, "All right." Once Sobok has picked up his weapon Reonnyn grasps Sobok's thigh here and hisses, "OK close your eyes here and watch your step! It's a long drop from there!" Reonnyn will Flee the Scene for Round 15 placing him and Sobok at the map position...assuming it is stable enough (and Sobok consents to the trip).
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Assuming Sobok is willing to play along here... Reonnyn takes stock of the situation here...while Sobok looked alert he could also tell by the wild look in the dragon shaman's eyes he was still hovering on death's door... Deciding quickly here he quickly slips his ring on, vanishing from sight! Then he quickly draws his healing again and hisses to the Bakluni, "Flee and hide like your life depends on it!" That will take care of Reonnyn's actions for Round 14. He plans on following Sobok invisibly here and once hidden away then he will proceed on healing up the dragon shaman using his healing wand. Rd. 15 heal: 1d8 + 1 ⇒ (7) + 1 = 8
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
GM West: Actually Reonnyn CAN use the wand while threatened, here is the relevant ability:
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn yelps in surprise and pain and turns to give the cleric of Boccob a venomous glare, "I don't know who has the smallest c***...Boccob or...The OLD ONE!!" he yells out as he disengages from one cleric and heads towards the other...Tumble: 1d20 + 13 + 1 ⇒ (2) + 13 + 1 = 16 That B***** needs to die...NOW! If Fash Fails his save:
Reonny moves out to where Sobok lays dying and seeing Shyrath badly wounded, lets fly another eldritch blast! Eldritch Blast RT: 1d20 + 14 + 1 ⇒ (17) + 14 + 1 = 32 damage: 4d6 + 2 ⇒ (5, 2, 4, 1) + 2 = 14 if Fash Succeeds on his save: Praying the whisper gnome can distract her JUST long enough...Reonnyn takes out a healing wand and taps Sobok here! Reonnyn will use a wand of Lesser Vigor here to keep Sobok alive (Fast healing 1hp/rd for 10 rds) He can take 10 and not fail the UMD check.
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn hurries along the side of the pyramid as quickly as he is able to do so, sending a telepathic message to his companions, "I will heal Sobok! Get that B*****!" Double Move. Reonnyn plans to go Invisible next round.
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn utters a vile curse when he sees Sobok fall, knowing a quick path to save the dragon shaman was not available. Scanning the area over the pyramid where the battle rages he THINKS he sees one of the demons... If he can see Yellow:
He sends another eldritch bolt at it, hoping to end its existence here! Eldritch Blast RT, Yellow: 1d20 + 14 + 1 ⇒ (4) + 14 + 1 = 19 damage: 4d6 + 2 ⇒ (1, 3, 1, 1) + 2 = 8 SR Check: 1d20 + 11 + 1 ⇒ (4) + 11 + 1 = 16 If he cannot see Yellow: Reonnyn Leaps off the side of the pyramid, tumbling down its side! Once on the ground he makes his way over to the battle scene! Jump: 1d20 + 14 + 1 ⇒ (14) + 14 + 1 = 29 Tumble: 1d20 + 13 + 1 ⇒ (13) + 13 + 1 = 27 I marked Reonnyn's path on the map.
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn hears the shrieking of the cleric and realizes she is becoming unhinged...or more accurately, MORE unhinged. Hoping to distract her further here he calls out in a shrill tone, "HAHAHAHAAA...you can't kil me...you can't even CATCH me!!" before sending another eldritch bolt into the cleric! If we survive this then Fash owes me a drink for this! Bluff check (to imitate Fash here): 1d20 + 9 + 6 ⇒ (5) + 9 + 6 = 20
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn sends an urgent telepathic message to the other warriors here, "Hurry, Sobok is going to get cut down!" He then sends a long range blast at the cleric, hoping to distract/enrage her further here...
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn wills himself to reappear at the top of the pyramid here and then sends a message telepathically to the others, "Maybe I can do something to that b***** to slow her down!" Standard: Invoke Flee the Scene ability to appear at the map position.
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn is a little bit surprised to see the demon pop up next to him but seeing as it doesn't have its bows realizes it would need to close in on him to attack. Leaping back out of the way he jumps down off the pyramid landing safely at the bottom, before sending another blast at it! Move: Jump off the pyramid.
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn sends another blast at the demon hoping to destroy it before it can fire again... Eldritch Blast RT, Yellow: 1d20 + 14 + 1 ⇒ (11) + 14 + 1 = 26
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn sees the scorching ray blast the demon at the far end of the courtyard and decides to join in the fun... "Sobok! we need to keep this demon occupied!" He whispers to the barbarian. Reonnyn will target a Blast on Yellow here (He will no longer be Invisible after the attack):
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn has little trouble watching Sobok move here and winces as he sees the arrow strike the Baklunish warrior. Now is my chance! he thinks as he calls upon his eldritch powers to vanish from sight...and then reappears clinging to the side of the pyramid, not far from the action! Invoke Flee the Scene ability to appear at the map position. I read the range on the invocation is 40' (25' +5'/2 levels). That should put him on the side of the pyramid. If there is a ledge or outcropping close by then that is where he will go. Climb check (to hang on): 1d20 + 9 + 1 ⇒ (8) + 9 + 1 = 18
Male halfling Swashbuckler 4/Warlock 7 Init: +3 | AC: 20 / FF: 17 / Touch 14 [+4 vs giants] | Fort: +9 / Ref: +11 / Will: +10 [+2 vs fear] | Speed: 30' | DR 2/cold iron | Attacks: +2 rapier +15/+10 to hit (1d4+3 damage); Eldritch Blast +14 to hit ranged touch (4d6+2 damage, range 250', x2)
Reonnyn watches Sobok and Gear closely here expecting the trap to be sprung any second now... Reonnyn will again Ready an action to blast any enemy he sees here:
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