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Renen's page
Organized Play Member. 205 posts (206 including aliases). No reviews. No lists. No wishlists. 1 Organized Play character.
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I remember seeing an archetype for some class that allowed you to pick a monster ability to gain as your own. I think it was an alchemist... but I cant remember. And its actually gaining a SLA or an EX ability I think.
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5 people marked this as FAQ candidate.
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So, how many Deliquescent Gloves DO you get for the 8000 gold?
Do you get a pair (one for each hand) or just one?
I remember someone mentioning a 3rd party feat before that allowed a two hander to be used as a black blade. Can someone help me find it?
I know there are some spells that allow you to move to another plane, and use it for fast travel (something about going really fast on plane of shadow).
Are there any similar ways to travel, moving to a different plane, then going in the direction you want, then coming back to the material plane, and find that you moved 10 miles on the material, for every mile traveled in the other plane?
Say I get a temporary feat from Paragon Surge. Would I be able to use the floating feat to get "craft magic item" and... craft a magic item? Or does the limited time that I have it for messes me up?
You automatically learn them right? (Someone I know is insisting otherwise)
I was wondering if anyone could recommend me some premade dungeons I could run for some of my friends? Doesnt have to be anything too grand, but preferably level 6+.
Just as a 1 shot dungeon, though i guess if it is from some setting, that would work too, if it doenst need story line.
I cast limp lash, then cast Icy Prison. Does last stay on?
Any tips on hot to take on high HD undead that arent subject to spells like Undeath to Death?
By RAW, do evil spells make you evil? Like If I come across someone who is hurt (being lawful goood oracle), and use Infernal healing to heal them. Do I turn evil? (By RAW)
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2 people marked this as FAQ candidate.
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Are there ways to get them? (Or be able to do more immediate actions? Though technically they are the same thing)
Temporal Celerity (Su): Whenever you roll for initiative, you can roll twice and take either result. At 7th level, you can always act in the surprise round, but if you fail to notice the ambush, you act last, regardless of your initiative result (you act in the normal order in following rounds). At 11th level, you can roll for initiative three times and take any one of the results.
If (for example) i am walking around a corner, and me and some other guy walk into each outer. There is no "ambush". Do I still get a surprise round? (This effectively allowing me to always have surprise round).
Do you think thats how it works?
Anyone can give any advice on the spells I can use to counter the undead?
What useful cleric spells are there, that can give serious pause to undead?
Consecrate and Undeath Ward look good for example. Any other tricks out there?
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8 people marked this as FAQ candidate.
1 person marked this as a favorite.
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Lets use this skill for example:
Misfortune (Ex): At 1st level, as an immediate action, you can force a creature within 30 feet to reroll any one d20 roll that it has just made before the results of the roll are revealed. The creature must take the result of the reroll, even if it’s worse than the original roll. Once a creature has suffered from your misfortune, it cannot be the target of this revelation again for 1 day.
The GM says I cant force reroll after the roll is shown.
I say I cant reroll after GM says "roll hit" or "roll missed"
They think I have to reroll before I know what the roll is. That... doesnt make sense... Y'know?
Can someone clarify this, so I can point it out to the GM?
Can you charge while in it?
Just wondering if anyone knows why Paragon surge is not on any spell list? (It's listed as being on quite a few, but looking at the lists on the online PRD's its not there)
If you are somehow large at lvl 1, what mounts can you select as a beast rider cavalier?
I was wondering if someone knows of a list (by level) of cleric spells that can be used at the beginning of the day to buff.
Sadly I dont think they get mage armor, but there must be some day long buffs...
Is there a way to gain an arcane discovery through feats, similarly to how one can gain a sorcerer bloodline powers?
Just outta curiosity, is it PFS legal? I thought I read someone saying it is, but that was an old-ish thread.
Playing a very strange Pathfinder game online now, it being like an MMORPG rather that an RPG of one single party.
I was hoping to introduce leadership into the game somehow, possibly using the followers as castle defenders when one group attacks another's castle. But we all know how broken it is. I was hoping that perhaps someone knows of a changed version of Leadership we can use instead.
Or perhaps just general suggestions of how to handle it (without just saying no).
If im show with a poison arrow that doesnt pass my DR, does it still poison me. I think it should, but just interested if maybe DR does something
Who sends oracle his planar ally's?
Because it seems that if im an oracle w/o deity, I can just appeal to the forces that I serve (say fire) to send me aid. And the forces would send me just about anything.
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1 person marked this as FAQ candidate.
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Can someone tell me what it actually does?
Can you have a giant riding geco, and then make it large with a giant template?
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7 people marked this as FAQ candidate.
1 person marked this as a favorite.
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Does momentary glimpse (Oracke time domain) REALLY require standard action? Because spending a standard action to get a +2 AC/to hit for one round... is so bad
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3 people marked this as FAQ candidate.
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I have heard this thing about readying action cheese, and wanted to know what you think.
You ready an action to hit and 5ft step away as soon as enemy starts attack.
So enemy closes in, starts attacking, you interrupt, hit them and step away. You are now out of their reach, and they cannot move up again.
Is this real or not? I know its cheesy, but still... is it raw legal
Is there anything in RAW stating leopards cannot attack mounted people?
Perhaps they might require a jump check? What does RAW say on the matter? If nothing, then I take it they CAN?
Got this time oracle, hoping to get some feedback http://www.myth-weavers.com/sheetview.php?sheetid=658248
I might be playing solo for a time (wierd campaign where I dont meet other people for a bit)
Could use advice on how to be stronger at lvl 1, and possibly any tips in general.
Can you reroll a reroll? Like say, a time oracle rerolling her reroll with both fortune and misfortune revelations?
I think it'd work, because it doesnt say anything about rerolling the reroll. But if things like this feat DO say it: http://www.d20pfsrd.com/feats/arg-feats/defiant-luck-human
Then I assume that you ARE allowed, unless otherwise stated (like the feat).
Thoughts?
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1 person marked this as FAQ candidate.
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Does poison get reproduced?
Can a druid become an air elemental and hustle for extended periods of time while flying? Or not?
Do divine spells require you to have the components? (like the infamous bat guano)
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7 people marked this as FAQ candidate.
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DO I get +2 to all attacks if I pounce and full attack? Or only to the 1st hit?
A cleric in a game of mine has an interesting build. I dont wanna rain on his parade, but I was slightly suspicious of how good it is, even though i haven't heard of something like that b 4 (maybe its just me?)
He is playing a variant channeling cleric and has Rulership: channel harm daze (DC 17).
He has the Selective channel and improved channel feats.
He can now daze everyone in an area around him, w/o hurting his allies, with a DC 17, at level 1. 7 Times per day.
Thoughts?
1) Can Aasimar qualify for the heritage feat using Scion of Humanity?
2) Can Aasimar qualify for other human only feats?
3) Assuming half-elven heritage feat, would you qualify for Paragon Surge?
I was hoping someone can explain to my GM, how exactly I will be able to have eidolon out using the spell, while having no limit on my summon monster SLA's.
the GM just needs a 2nd opinion.
My situation: I am alone, at negative hp of -15 which is 1 less than my con.
What are my options? I think I can either do the whole full rest thing, which is just lying there unconsciously.But isnt there some rule on ragaining consciousness? Because id want to cast infernal healing on myself to heal. Also, how often can the attempt to wake up be made? What modifier? Etc. Please help me out.
As per this: http://www.d20pfsrd.com/alignment-description/movement
Looking at "Evasion and Pursuit" section, it talks about CON checks to "outlast" someone in a chase. Me and my friends are having an argument.
I am running from some pirates. They have horses, and I got the mount spell to summon horses. I push my horse, and if it dies summon another.
My argument: If I move 2x faster than them, I outrun them. No need to see who can last longer. This is because a previous paragraph says "When the speeds of the two concerned characters are equal"
Their argument: Their argument, is that the CON check is in a different paragraph. And my speed is irrelevant. They would catch me if they roll higher. They use the example of tortoise and the hare.
Please settle this for us.
Playing a game, that is a giant sandbox with some PvP in it.
Ask some other players (OOC) if by meeting up with them we can team up, and I wont get killed on sight (you know, PvP).
Long story short, I get killed in a "rocks fall you die" way, by being totally outmatched. They get me to negative hp. cCoup de grace me, and then... flay me.
At any rate, I am role playing a "god among mortals". Would it be possible to spend 2 hero points to miraculously "reform" again. Technically cheat death doesnt give a time frame in which I have to use it, and its hardly fair to keep my hero points, if I cant use them later on. Because if you cant use them to cheat any death (long as u have them) then EVERY BBEG would just kill you, then burn you, then feed you to something, because heroes have that pesky ability to survive things.
I am just starting in PFS and I was wondering if anyone knows if Trench fighter is a legal archetype in PFS.
It doesnt seem to be mentioned anywhere in what I found to be the "ban list" but i wanna make sure.
When does the summoned monster act? My DM argues it appears and acts on the next time my turn comes around. I think it appears right away, and gets to attack the same turn, because its cast as a standard action.
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