![]()
![]()
Male Human Fighter 1 | HP 13/13 | AC 25 (T 12, FF 24) | CMB +4 CMD 16 | F:+4 R:+2 W:+1 | Init +6 | Perc -1 | Speed 20ft | Active Conditions: None
![]() "Suffer the wrath of the society!" shouts Regis as he swings his battleaxe down on Pava. Attack with Battleaxe: 1d20 + 5 ⇒ (14) + 5 = 19
![]()
Male Human Fighter 1 | HP 13/13 | AC 25 (T 12, FF 24) | CMB +4 CMD 16 | F:+4 R:+2 W:+1 | Init +6 | Perc -1 | Speed 20ft | Active Conditions: None
![]() Regis stands at the ready, shield up to protect his fellow adventurers. "I'm not fond of either of these getting the ring. Contracts with devils often turn out for the worse though. I'd say we give the ring to it and handle this woman claiming to be of Irrica." ![]()
Male Human Fighter 1 | HP 13/13 | AC 25 (T 12, FF 24) | CMB +4 CMD 16 | F:+4 R:+2 W:+1 | Init +6 | Perc -1 | Speed 20ft | Active Conditions: None
![]() Regis takes another mighty swing with his Battleaxe. Attack with Enlarged Battleaxe: 1d20 + 5 ⇒ (20) + 5 = 25
Confirm Critical: 1d20 + 5 ⇒ (1) + 5 = 6
![]()
Male Human Fighter 1 | HP 13/13 | AC 25 (T 12, FF 24) | CMB +4 CMD 16 | F:+4 R:+2 W:+1 | Init +6 | Perc -1 | Speed 20ft | Active Conditions: None
![]() "Have at you then." says Regis as he moves forward, shield up to block any incoming threats from the draconic beast, and slashes down with his enlarged battle axe. Attack with Battle Axe: 1d20 + 5 ⇒ (5) + 5 = 10
![]()
Male Human Fighter 1 | HP 13/13 | AC 25 (T 12, FF 24) | CMB +4 CMD 16 | F:+4 R:+2 W:+1 | Init +6 | Perc -1 | Speed 20ft | Active Conditions: None
![]() Regis presses forward, his shield up and ready to take a blow. "Calm down creature, we mean you no harm but will defend ourselves if pressed." Not sure if I should use diplomacy or handle animal. Guess I'll roll both Diplomacy: 1d20 + 3 ⇒ (9) + 3 = 12
![]()
Male Human Fighter 1 | HP 13/13 | AC 25 (T 12, FF 24) | CMB +4 CMD 16 | F:+4 R:+2 W:+1 | Init +6 | Perc -1 | Speed 20ft | Active Conditions: None
![]() Regis gives a bow to Bearjaw as he exits the Butchery. *** At the library, most everything looks like gibberish to Regis (even though he can read everything just fine). He does a follow through on items the others have gone through. Aid Another(Perception): 1d20 - 1 ⇒ (6) - 1 = 5 ![]()
Male Human Fighter 1 | HP 13/13 | AC 25 (T 12, FF 24) | CMB +4 CMD 16 | F:+4 R:+2 W:+1 | Init +6 | Perc -1 | Speed 20ft | Active Conditions: None
![]() Regis swings with the flat of his axe. AoC
"We will free this man demon!" says Regis, flowing with confidence. NonLethal with Battleaxe: 1d20 + 7 - 4 ⇒ (15) + 7 - 4 = 18
![]()
Male Human Fighter 1 | HP 13/13 | AC 25 (T 12, FF 24) | CMB +4 CMD 16 | F:+4 R:+2 W:+1 | Init +6 | Perc -1 | Speed 20ft | Active Conditions: None
![]() Regis circles around the caravans, flanking Arvok from behind. "Try to fight it. We will all try to help you overcome this evil." he says from behind the man. ![]()
Male Human Fighter 1 | HP 13/13 | AC 25 (T 12, FF 24) | CMB +4 CMD 16 | F:+4 R:+2 W:+1 | Init +6 | Perc -1 | Speed 20ft | Active Conditions: None
![]() "Glad to know about the potions. Thanks for confirming Reginald. I almost lost it when you called that goblin a peabrain by the way." Looking at the pile of equipment, Regis eyes the arrows along with a few of the alchemical items. Regis would like 20 of the arrows along with a tinderwig and either an alchemist fire or a tanglefoot bag. ![]()
Male Human Fighter 1 | HP 13/13 | AC 25 (T 12, FF 24) | CMB +4 CMD 16 | F:+4 R:+2 W:+1 | Init +6 | Perc -1 | Speed 20ft | Active Conditions: None
![]() "Give up and we wouldn't have to do this little one." says Regis as he swings his axe down again. Attack with Battleaxe: 1d20 + 5 ⇒ (9) + 5 = 14
![]()
Male Human Fighter 1 | HP 13/13 | AC 25 (T 12, FF 24) | CMB +4 CMD 16 | F:+4 R:+2 W:+1 | Init +6 | Perc -1 | Speed 20ft | Active Conditions: None
![]() "Fine. If that is the way you want it, may the Gods have pity on your soul." says Regis, as he slashed down with his humongous axe. Attack with Battleaxe: 1d20 + 5 ⇒ (14) + 5 = 19
![]()
Male Human Fighter 1 | HP 13/13 | AC 25 (T 12, FF 24) | CMB +4 CMD 16 | F:+4 R:+2 W:+1 | Init +6 | Perc -1 | Speed 20ft | Active Conditions: None
![]() Feeling the chinks against his armor, Regis lets out a laugh
Diplomacy: 1d20 + 3 ⇒ (10) + 3 = 13 ![]()
Male Human Fighter 1 | HP 13/13 | AC 25 (T 12, FF 24) | CMB +4 CMD 16 | F:+4 R:+2 W:+1 | Init +6 | Perc -1 | Speed 20ft | Active Conditions: None
![]() Regis swings his battleaxe down on the Goblin closest to him. "Feel the weight of your actions coming down on you!" Attack with Battleaxe: 1d20 + 5 ⇒ (20) + 5 = 25
He then lumbers forth, positioning himself near the two goblins by Dana. ![]()
Male Human Fighter 1 | HP 13/13 | AC 25 (T 12, FF 24) | CMB +4 CMD 16 | F:+4 R:+2 W:+1 | Init +6 | Perc -1 | Speed 20ft | Active Conditions: None
![]() Regis holds his ground, gesturing for his allies to position themselves. "I'll hold here until one of you launches the attack. All this armor wasn't meant for sneaking about. I'll have your backs though. No worries about that." ![]()
Male Human Fighter 1 | HP 13/13 | AC 25 (T 12, FF 24) | CMB +4 CMD 16 | F:+4 R:+2 W:+1 | Init +6 | Perc -1 | Speed 20ft | Active Conditions: None
![]() Having had an excellent chat with Gallion, Regis joins his comrades in their preparations to set out exploring the wilds. Survival: 1d20 + 3 ⇒ (10) + 3 = 13 ![]()
Male Human Fighter 1 | HP 13/13 | AC 25 (T 12, FF 24) | CMB +4 CMD 16 | F:+4 R:+2 W:+1 | Init +6 | Perc -1 | Speed 20ft | Active Conditions: None
![]() Did we also get an xp? Regis isn't buying anything in town. He would want to interrogate the bandits before turning them over to the authorities, specifically trying to find out if they were there for some reason more than just squatting. Regis approaches Gallion and says "Hello Sir Gallion, what brings you in the company of Caravan Master Jarkan? ![]()
Male Human Fighter 1 | HP 13/13 | AC 25 (T 12, FF 24) | CMB +4 CMD 16 | F:+4 R:+2 W:+1 | Init +6 | Perc -1 | Speed 20ft | Active Conditions: None
![]() Regis examines the room in disgust. "Bloody little creatures goblins are. Glad they left the place without burning it down. I'll leave the questioning to the rest of you." Regis says as he walks out of the room, heading for the Salon and Sitting room for further inspection of what can be salvaged. ![]()
Male Human Fighter 1 | HP 13/13 | AC 25 (T 12, FF 24) | CMB +4 CMD 16 | F:+4 R:+2 W:+1 | Init +6 | Perc -1 | Speed 20ft | Active Conditions: None
![]() Regis takes another swing at the Dazed bandit, attempting to knock him out. Nonlethal Attack with Battleaxe: 1d20 + 5 - 4 ⇒ (4) + 5 - 4 = 51d8 + 3 ⇒ (6) + 3 = 9 If the bandit is down, Regis will also move towards the leader. ![]()
Male Human Fighter 1 | HP 13/13 | AC 25 (T 12, FF 24) | CMB +4 CMD 16 | F:+4 R:+2 W:+1 | Init +6 | Perc -1 | Speed 20ft | Active Conditions: None
![]() "I'll try Orst but axes weren't made to swing this way!" cries Regis as he twist the haft of the battleaxe in his hand. He swings down hard at the bandit in front of him. Nonlethal Attack with Battleaxe: 1d20 + 5 - 4 ⇒ (14) + 5 - 4 = 151d8 + 3 ⇒ (2) + 3 = 5 ![]()
Male Human Fighter 1 | HP 13/13 | AC 25 (T 12, FF 24) | CMB +4 CMD 16 | F:+4 R:+2 W:+1 | Init +6 | Perc -1 | Speed 20ft | Active Conditions: None
![]() Thanks for clarifying Pendrak. Just to confirm, we should be moving our characters on your map as well? Regis readies his torch and rushes to Dana's side as the haunt disappears. With the devil gone, Regis eyes the Bandits rounding the corner. He drops his torch to the ground and draws his battle axe from its straps. Regis races towards the bandit and swings down with the axe. Attack with Battleaxe: 1d20 + 5 ⇒ (4) + 5 = 91d8 + 3 ⇒ (8) + 3 = 11 ![]()
Male Human Fighter 1 | HP 13/13 | AC 25 (T 12, FF 24) | CMB +4 CMD 16 | F:+4 R:+2 W:+1 | Init +6 | Perc -1 | Speed 20ft | Active Conditions: None
![]() Regis rushes to Dana's side, torch in hand, swinging the flames wildly towards the haunt. "Back you fiend!" he yells, preparing to block any retaliation. Attack with Torch: 1d20 + 1 ⇒ (19) + 1 = 201d4 + 3 ⇒ (1) + 3 = 4 Regis would have lit a torch in his main hand upon entering the dimly lit house. Tried to post that yesterday but maintenance stopped me. ![]()
Male Human Fighter 1 | HP 13/13 | AC 25 (T 12, FF 24) | CMB +4 CMD 16 | F:+4 R:+2 W:+1 | Init +6 | Perc -1 | Speed 20ft | Active Conditions: None
![]() "Excellent thinking Orst! I'll take the West, you take the East." Regis begins making his way to the western rooms door, scoffing at the portraits. "Would be nobles, always thinking they are better than everyone else. They forget we all start from the some place in life." He scans the door before opening it. Perception: 1d20 - 1 ⇒ (1) - 1 = 0 ![]()
Male Human Fighter 1 | HP 13/13 | AC 25 (T 12, FF 24) | CMB +4 CMD 16 | F:+4 R:+2 W:+1 | Init +6 | Perc -1 | Speed 20ft | Active Conditions: None
![]() Regis readies his shield and slowly approaches the doors, looking for any recent signs of some one passing through.
|