Droogami

Regin's page

9 posts. Alias of Euan.


RSS


Male N Fire Pelt | HP: 10/10 | AC: 16 (15 Tch, 11 Fl) | CMB: +2, CMD: 18 | F: +4, R: +8, W: +1 | Init: +5 | Perc: +1, SM: +1 | Speed 50ft | Active conditions: None.

Regin pulls at the creature, clearly wanting to sink his teeth into so strange and unnatural a beast. Hearing his masters call though, he heels and follows Serolt.
____________________________________

Status:
Conditions: None
Tricks: Attack x2, Flank, Heel, Sneak, Track, Watch
melee Attack BAB +1, Dex +5 Damage Str +1
- - -


Male N Fire Pelt | HP: 10/10 | AC: 16 (15 Tch, 11 Fl) | CMB: +2, CMD: 18 | F: +4, R: +8, W: +1 | Init: +5 | Perc: +1, SM: +1 | Speed 50ft | Active conditions: None.

Regin, breathing heavily, but raspily, tries to hold on…

____________________________________

Status:
Conditions: Bleeding out
Tricks: Attack x2, Flank, Heel, Sneak, Track, Watch
melee Attack BAB +1, Dex +5 Damage Str +1
- - -

Stabilize: 1d20 + 1 ⇒ (11) + 1 = 12 vs DC 18


Male N Fire Pelt | HP: 10/10 | AC: 16 (15 Tch, 11 Fl) | CMB: +2, CMD: 18 | F: +4, R: +8, W: +1 | Init: +5 | Perc: +1, SM: +1 | Speed 50ft | Active conditions: None.

Regin, breathing heavily, but raspily, tries to hold on…

____________________________________

Status:
Conditions: Bleeding out
Tricks: Attack x2, Flank, Heel, Sneak, Track, Watch
melee Attack BAB +1, Dex +5 Damage Str +1
- - -

Stabilize: 1d20 + 1 ⇒ (10) + 1 = 11 vs DC 17


Male N Fire Pelt | HP: 10/10 | AC: 16 (15 Tch, 11 Fl) | CMB: +2, CMD: 18 | F: +4, R: +8, W: +1 | Init: +5 | Perc: +1, SM: +1 | Speed 50ft | Active conditions: None.

Regin charges the great bear which drops him oh so neatly like a sack of cabbage. He does his best to resist the death that is closing in around him.

____________________________________

Status:
Conditions: Bleeding out
Tricks: Attack x2, Flank, Heel, Sneak, Track, Watch
melee Attack BAB +1, Dex +5 Damage Str +1
- - -

Stabilize: 1d20 + 1 ⇒ (5) + 1 = 6 vs DC 16

Why can't I roll above a '6'? What the hell dice roller!?


Male N Fire Pelt | HP: 10/10 | AC: 16 (15 Tch, 11 Fl) | CMB: +2, CMD: 18 | F: +4, R: +8, W: +1 | Init: +5 | Perc: +1, SM: +1 | Speed 50ft | Active conditions: None.

Regin’s nose quivers in the air as the bizarre creature bursts forth. He awaits instructions, though he’s eager to see what his master wants. Once given instruction though, he leaps into action - launching himself at the feathery bear without hesitation.
____________________________________

Status:
Conditions: None
Tricks: Attack x2, Flank, Heel, Sneak, Track, Watch
melee Attack BAB +1, Dex +5 Damage Str +1
- - -

If the owl bear has reach, my movement provokes an attack of opportunity.

Regin bite: 1d20 + 6 ⇒ (4) + 6 = 10 damage: 1d4 + 1 ⇒ (3) + 1 = 4, plus free trip CMB Trip: 1d20 + 2 ⇒ (4) + 2 = 6


Male N Fire Pelt | HP: 10/10 | AC: 16 (15 Tch, 11 Fl) | CMB: +2, CMD: 18 | F: +4, R: +8, W: +1 | Init: +5 | Perc: +1, SM: +1 | Speed 50ft | Active conditions: None.

Regin does indeed try to bite his bloody adversary. He does his best to try and trip the beast and prevent its withdrawal. He looks to Serolt, Attack?

____________________________________

Status:
Conditions: None
Tricks: Attack x2, Flank, Heel, Sneak, Track, Watch
melee Attack BAB +1, Dex +5 Damage Str +1
- - -

Regin bite: 1d20 + 6 ⇒ (13) + 6 = 19 damage: 1d4 + 1 ⇒ (1) + 1 = 2, plus free trip CMB Trip: 1d20 + 2 ⇒ (12) + 2 = 14


Male N Fire Pelt | HP: 10/10 | AC: 16 (15 Tch, 11 Fl) | CMB: +2, CMD: 18 | F: +4, R: +8, W: +1 | Init: +5 | Perc: +1, SM: +1 | Speed 50ft | Active conditions: None.

Regin, badly bloodied, growls back at the wolf as his chest heaves with labor as he fights through the pain. Seeing what looks like an opening, he pounces!
____________________________________

Status:
Conditions: None
Tricks: Attack x2, Flank, Heel, Sneak, Track, Watch
melee Attack BAB +1, Dex +5 Damage Str +1
- - -

No actual movement. I just like the imagery. Regin would not know to 5’ step toward flank unfortunately - he would go all the way and lose his full attack so Serolt is not commanding it. Regin stands his ground and strikes back at the wolf as best he can.
Regin bite: 1d20 + 6 ⇒ (6) + 6 = 12 damage: 1d4 + 1 ⇒ (3) + 1 = 4, plus free trip CMB Trip: 1d20 + 2 ⇒ (17) + 2 = 19
Regin claw: 1d20 + 6 ⇒ (7) + 6 = 13 damage: 1d2 + 1 ⇒ (2) + 1 = 3
Regin claw: 1d20 + 6 ⇒ (15) + 6 = 21 damage: 1d2 + 1 ⇒ (2) + 1 = 3


Male N Fire Pelt | HP: 10/10 | AC: 16 (15 Tch, 11 Fl) | CMB: +2, CMD: 18 | F: +4, R: +8, W: +1 | Init: +5 | Perc: +1, SM: +1 | Speed 50ft | Active conditions: None.

Regin snarls and charges ahead fearlessly, taking a quick bite out of the wolf, or tries to!
____________________________________

Status:
Conditions: None
Tricks: Attack x2, Flank, Heel, Sneak, Track, Watch
melee Attack BAB +1, Dex +5 Damage Str +1
- - -

Though it’s laughable that Regin could trip the four legged wolf, he tries anyway…
Regin bite: 1d20 + 6 ⇒ (8) + 6 = 14 damage: 1d4 + 1 ⇒ (1) + 1 = 2, plus free trip CMB Trip: 1d20 + 2 ⇒ (11) + 2 = 13


Male N Fire Pelt | HP: 10/10 | AC: 16 (15 Tch, 11 Fl) | CMB: +2, CMD: 18 | F: +4, R: +8, W: +1 | Init: +5 | Perc: +1, SM: +1 | Speed 50ft | Active conditions: None.

Here's Regin's profile (link). I don't plan to post as Regin in game, unless you really, really want me to.

It's much easier to post Regin's actions with my own, on my initiative. But if you insist, I'll post under this alias.

I don't suggest you give Regin his own initiative roll though. He's just going to delay until he gets commands from me almost all the time, and it's more for you to track if you do separate inits.

Let me know.