Goblin

Reepazo #123480-1005's page

30 posts. Alias of Baerlie.


RSS


Deck Handler

Reepazo hears Scribbleface shouting from the Junk Beach. She turns around to see what's happening.

Trying to temp close
Wisdom DC6: 1d8 + 2 ⇒ (8) + 2 = 10

Woods are temp closed


Deck Handler

While Poog and Scribbleface are having fun at the Junk Beach, Reepazo continues to search the woods for useful things. She stumbles across a longsword hidden between roots.

explore Woods Card #2, Longsword
Melee DC6: 1d8 + 1 ⇒ (3) + 1 = 4 fail

discarding Frilled Lizard to search again
Woods Card #3

Suddenly a bugbear reaches out at her from behind. Immediately she changes to her bug form to strike back.

displaying Burning Snot to shift shape, revealing horsechopper +1 for the check
Combat DC10: 1d12 + 1 + 1d10 + 1 ⇒ (8) + 1 + (10) + 1 = 20 success

The bugbear is defeated and Reepazo changes back into her goblin form.
recharging burning snot

done, resetting hand

Reepazo wrote:

Hand: Alchemist's Fire, Blessing of the Gobs 2, Horsechopper +1, Cure, Potion of Hiding (acquired),

Displayed:
Deck: 4 Discard: 8 Buried: 0
Notes: bug form NOT active
Mythic Charges: 0 Sideboard cards:

Skills and Powers:
SKILLS

STRENGTH d8 []+1 []+2 []+3
DEXTERITY d8 []+1[]+2
Melee: Dexterity +1
CONSTITUTION d6 []+1 []+2
INTELLIGENCE d6 []+1 []+2
WISDOM d8 [X]+1 []+2 []+3 []+4
Divine: Wisdom +2
CHARISMA d6 []+1 []+2
Survival: Charisma +3

Hand Size 4 [X]5
Proficient with: Light Armors, Weapons
Powers:
When you encounter a card, you may display a boon that has the Divine trait ([] and you may recharge a card displayed by this power to evade your encounter). While displayed, your Constitution and Dexterity dice are d12, and you may play only boons that have the Goblin, Melee, Poison, or Vermin ([] or Divine) trait; add the Vermin trait to your checks. At the end of any encounter you may recharge all cards displayed by this power.
When you attempt a check that invokes the Poison, Swarm, or Vermin trait, add 1d6 ([] and before the roll, you may draw a card).
<Power 2>
<Power 3>
<Power 4>
<Power 5>


Deck Handler

Walking in the woods Reepazo decides to look for some water. She's thirsty. She finds a little pond and takes a sip. Suddenly she disappears so Reepazo decides to fill a bottle.

Int DC4: 1d6 ⇒ 4 success

Reepazo wrote:

Hand: Alchemist's Fire, Frilled Lizard, Horsechopper +1, Burning Snot, Potion of Hiding (acquired),

Displayed:
Deck: 5 Discard: 7 Buried: 0
Notes: bug form not active.
Mythic Charges: 0 Sideboard cards:

Skills and Powers:
SKILLS

STRENGTH d8 []+1 []+2 []+3
DEXTERITY d8 []+1[]+2
Melee: Dexterity +1
CONSTITUTION d6 []+1 []+2
INTELLIGENCE d6 []+1 []+2
WISDOM d8 [X]+1 []+2 []+3 []+4
Divine: Wisdom +2
CHARISMA d6 []+1 []+2
Survival: Charisma +3

Hand Size 4 [X]5
Proficient with: Light Armors, Weapons
Powers:
When you encounter a card, you may display a boon that has the Divine trait ([] and you may recharge a card displayed by this power to evade your encounter). While displayed, your Constitution and Dexterity dice are d12, and you may play only boons that have the Goblin, Melee, Poison, or Vermin ([] or Divine) trait; add the Vermin trait to your checks. At the end of any encounter you may recharge all cards displayed by this power.
When you attempt a check that invokes the Poison, Swarm, or Vermin trait, add 1d6 ([] and before the roll, you may draw a card).
<Power 2>
<Power 3>
<Power 4>
<Power 5>


Deck Handler

Reepazo thinks for a moment if she can somehow stealthily evade the longshanks, but decides to stab him instead.

passing the check, doing the combat check instead; discarding the dogslicer to add 2d6

Combat DC13: 1d8 + 1 + 2d6 ⇒ (1) + 1 + (6, 5) = 13 puh


Deck Handler

discarding Blessing of Hadregash during Poog's turn, shuffling 1d6 ⇒ 2 Horsechopper +1 back into deck

using Blessing of Hadregash from Poog, sacrificing Giant Slug to boost the blessing to 2d8
Reepazo moves to the Woods where she spots a strange creature with multiple legs behind one of the bushes. She wonders how it can breathe when suddenly the creature lashes out at her.

Combat DC13: 1d8 + 1 + 2d8 ⇒ (2) + 1 + (6, 2) = 11 recharging croc armor for 2 points of damage

turn finished, resetting hand

Reepazo wrote:

Hand: Alchemist's Fire, Frilled Lizard, Horsechopper +1, Burning Snot, Dogslicer,

Displayed:
Deck: 5 Discard: 6 Buried: 0
Notes: bug form not active.
Mythic Charges: 0 Sideboard cards:

Skills and Powers:
SKILLS

STRENGTH d8 []+1 []+2 []+3
DEXTERITY d8 []+1[]+2
Melee: Dexterity +1
CONSTITUTION d6 []+1 []+2
INTELLIGENCE d6 []+1 []+2
WISDOM d8 [X]+1 []+2 []+3 []+4
Divine: Wisdom +2
CHARISMA d6 []+1 []+2
Survival: Charisma +3

Hand Size 4 [X]5
Proficient with: Light Armors, Weapons
Powers:
When you encounter a card, you may display a boon that has the Divine trait ([] and you may recharge a card displayed by this power to evade your encounter). While displayed, your Constitution and Dexterity dice are d12, and you may play only boons that have the Goblin, Melee, Poison, or Vermin ([] or Divine) trait; add the Vermin trait to your checks. At the end of any encounter you may recharge all cards displayed by this power.
When you attempt a check that invokes the Poison, Swarm, or Vermin trait, add 1d6 ([] and before the roll, you may draw a card).
<Power 2>
<Power 3>
<Power 4>
<Power 5>


Deck Handler

Boon: 1d20 ⇒ 12

deck upgrade preferences:
armor B
spell 1
weapon 1
weapon b


Deck Handler

Reepazo watches Poog and Scribbleface flee in terror. Reepazo also wants to run away, but looking at her horseslicer in her hand she tries to be brave and kill the beast. The horse runs towards her and kicks her before she can do anything.

Damage: 1d4 ⇒ 3 not so good
discarding giant slug, immolate, cure (sorry!!!! I need the blessing and the horsechopper for the check!!!)

revealing horse chopper+1, using botgobs as Blessing of Calistria
Kill Stomp DC14: 1d8 + 1 + 1d10 + 1 + 1d8 ⇒ (6) + 1 + (4) + 1 + (4) = 16 success

Reepazo sinks the blade deeply into the horse's stomach from below. Warm blood covers the bug lady's face and she screams and laughs. Stomp drops to the ground and Reepazo jumps to the side before the big beast falls on her head.

"Stomp is dead, stomp is dead. I killed it. You did not. Stupid noisy, stomping beast." she sings and kicks the dead animal's body. She wipes the blood from her blade and her face. "Wait! Poog! Scrib!"

attempting to close the location with Scribbleface' blessing of Hadregash, unfortunately I can't switch to bug mode
Dex DC7: 1d8 + 1d8 ⇒ (4) + (3) = 7 success

turn finished, updating hand in the deckhandler on my cell phone, but can't post it here since gdrive is blocked on the company network


Deck Handler

Reepazo hands a dogslicer to Poog when he passes. "Run, coward!" she shouts. only joking, no offense!!

She looks at the rest of her weapons and drops some of them. "Don't need this stuff, too heavy." she says and drops the mattock, almost hitting her foot.

After handing the dogslicer to Poog, I'd do my normal things like above, after that I'd discard the mattock so I can draw two cards.

Reepazo wrote:

Hand: Giant Slug, Immolate, Horsechopper +1, Blessing of the Gobs 2, Potion of Fortitude (acquired),

Displayed:
Deck: 9 Discard: 3 Buried: 0
Notes: bug form not active.
Mythic Charges: 0 Sideboard cards:

Skills and Powers:
SKILLS

STRENGTH d8 []+1 []+2 []+3
DEXTERITY d8 []+1[]+2
Melee: Dexterity +1
CONSTITUTION d6 []+1 []+2
INTELLIGENCE d6 []+1 []+2
WISDOM d8 [X]+1 []+2 []+3 []+4
Divine: Wisdom +2
CHARISMA d6 []+1 []+2
Survival: Charisma +3

Hand Size 4 []5
Proficient with: Light Armors, Weapons
Powers:
When you encounter a card, you may display a boon that has the Divine trait ([] and you may recharge a card displayed by this power to evade your encounter). While displayed, your Constitution and Dexterity dice are d12, and you may play only boons that have the Goblin, Melee, Poison, or Vermin ([] or Divine) trait; add the Vermin trait to your checks. At the end of any encounter you may recharge all cards displayed by this power.
When you attempt a check that invokes the Poison, Swarm, or Vermin trait, add 1d6 ([] and before the roll, you may draw a card).
<Power 2>
<Power 3>
<Power 4>
<Power 5>

Turn finished, drew a cure!!

Ah, forgot about that: put Stomp before the Mercenary


Deck Handler

Damage: 1d4 ⇒ 3
recharging Half-Plate to reduce damage by 3

The monster kicks Reepazo at her head and she falls to the ground. From the floor she suddenly spots a chest hidden in the mud.
displaying Burning Snot to get a Dex d12
Melee DC8: 1d12 + 1 ⇒ (9) + 1 = 10 success

Items: 1d4 ⇒ 3 cool

Item #1: Mattock
Item #2: Spyglass
Item #3: Potion of Fortitude

discarding the Spyglass to check the remaining cards: Stomp & Mercenary, pausing turn for tactics


Deck Handler

Reepazo smiles when Poog and Scribbleface join her. "Look what I found." she says while presenting her new armor. Suddenly a creature with long legs approaches and shouts strange words at them.

Horse Pen #1: Mercenary, revealing Horsechopper
Combat DC11: 1d8 + 1 + 1d10 + 1 ⇒ (8) + 1 + (6) + 1 = 16 success

turn finished


Deck Handler

Horse Pen #2
Reepazo, now alone at the stinky cage, continues to kick around stuff when she suddenly feels that her foot kicks something hard. She curses and rubs her ankle. "What is that, lying there in the mud?" she asks herself when she spots something not-so-shiny-any-more.

Con/Fort DC4: 1d6 ⇒ 5 success

"Stupid stuff, much too big for bug lady. Why does a beast need this? Why is this hidden here?" Reepazo mumbles and kicks the armor once more.

using frilled lizard to search again

Reepazo kicks aside the armor and wakes a snake which was sleeping under it.

Horse Pen #3: Snake, revealing Horsechopper+1
Con/Fort DC6: 1d6 ⇒ 6 cool
Combat DC8: 1d8 + 1 + 1d10 + 1 ⇒ (4) + 1 + (5) + 1 = 11 success

finishing turn, resetting hand

Reepazo wrote:

Hand: Burning Snot, Immolate, Horsechopper +1, Dogslicer, Half-Plate (acquired),

Displayed:
Deck: 10 Discard: 1 Buried: 0
Notes: bug form not active.
Mythic Charges: 0 Sideboard cards:

Skills and Powers:
SKILLS

STRENGTH d8 []+1 []+2 []+3
DEXTERITY d8 []+1[]+2
Melee: Dexterity +1
CONSTITUTION d6 []+1 []+2
INTELLIGENCE d6 []+1 []+2
WISDOM d8 [X]+1 []+2 []+3 []+4
Divine: Wisdom +2
CHARISMA d6 []+1 []+2
Survival: Charisma +3

Hand Size 4 []5
Proficient with: Light Armors, Weapons
Powers:
When you encounter a card, you may display a boon that has the Divine trait ([] and you may recharge a card displayed by this power to evade your encounter). While displayed, your Constitution and Dexterity dice are d12, and you may play only boons that have the Goblin, Melee, Poison, or Vermin ([] or Divine) trait; add the Vermin trait to your checks. At the end of any encounter you may recharge all cards displayed by this power.
When you attempt a check that invokes the Poison, Swarm, or Vermin trait, add 1d6 ([] and before the roll, you may draw a card).
<Power 2>
<Power 3>
<Power 4>
<Power 5>


Deck Handler

during Scribbleface's turn: nothing on my discard pile, so I will evade the Goblin Raider


Deck Handler
Reepazo wrote:

Hand: Immolate, Horsechopper +1, Dogslicer, Frilled Lizard,

Displayed:
Deck: 11 Discard: 0 Buried: 0
Notes: bug form not active.
Mythic Charges: 0 Sideboard cards:

Skills and Powers:
SKILLS

STRENGTH d8 []+1 []+2 []+3
DEXTERITY d8 []+1[]+2
Melee: Dexterity +1
CONSTITUTION d6 []+1 []+2
INTELLIGENCE d6 []+1 []+2
WISDOM d8 [X]+1 []+2 []+3 []+4
Divine: Wisdom +2
CHARISMA d6 []+1 []+2
Survival: Charisma +3

Hand Size 4 []5
Proficient with: Light Armors, Weapons
Powers:
When you encounter a card, you may display a boon that has the Divine trait ([] and you may recharge a card displayed by this power to evade your encounter). While displayed, your Constitution and Dexterity dice are d12, and you may play only boons that have the Goblin, Melee, Poison, or Vermin ([] or Divine) trait; add the Vermin trait to your checks. At the end of any encounter you may recharge all cards displayed by this power.
When you attempt a check that invokes the Poison, Swarm, or Vermin trait, add 1d6 ([] and before the roll, you may draw a card).
<Power 2>
<Power 3>
<Power 4>
<Power 5>

Reepazo starts to sniff and kicks around the horse's dung. "Stupid beasts put dirt everywhere." she says and spits on the floor when she suddenly spots something interesting under rotten grass. She's somehow unable to retrieve the knife from udner the grass' roots. "Ah, I have better knife. Good for killing longleg beast." the buglady mumbles and continues.

Horse Pen #1: Starknife
Dex DC6: 1d8 ⇒ 1 fail

finished turn, reset hand

Reepazo wrote:

Hand: Burning Snot, Immolate, Horsechopper +1, Dogslicer, Frilled Lizard,

Displayed:
Deck: 10 Discard: 0 Buried: 0
Notes: bug form not active.
Mythic Charges: 0 Sideboard cards:

Skills and Powers:
SKILLS

STRENGTH d8 []+1 []+2 []+3
DEXTERITY d8 []+1[]+2
Melee: Dexterity +1
CONSTITUTION d6 []+1 []+2
INTELLIGENCE d6 []+1 []+2
WISDOM d8 [X]+1 []+2 []+3 []+4
Divine: Wisdom +2
CHARISMA d6 []+1 []+2
Survival: Charisma +3

Hand Size 4 []5
Proficient with: Light Armors, Weapons
Powers:
When you encounter a card, you may display a boon that has the Divine trait ([] and you may recharge a card displayed by this power to evade your encounter). While displayed, your Constitution and Dexterity dice are d12, and you may play only boons that have the Goblin, Melee, Poison, or Vermin ([] or Divine) trait; add the Vermin trait to your checks. At the end of any encounter you may recharge all cards displayed by this power.
When you attempt a check that invokes the Poison, Swarm, or Vermin trait, add 1d6 ([] and before the roll, you may draw a card).
<Power 2>
<Power 3>
<Power 4>
<Power 5>


Deck Handler

Yes, sorry! I'll take hand size 5.


Deck Handler

Reepazo would start at the Horse Pen


Deck Handler

Boon: 1d20 ⇒ 16

Power Feat: Dex +1

Upgrades: Item B, Blessing 1, Blessing B


Deck Handler
Reepazo wrote:

Hand: Burning Snot, Turtle, Fire Blade, Blessing of the Gobs 3,

Displayed:
Deck: 5 Discard: 4 Buried: 2
Notes: bug form not active.
Mythic Charges: 0 Sideboard cards:

Skills and Powers:
SKILLS

STRENGTH d8 []+1 []+2 []+3
DEXTERITY d8 []+1[]+2
Melee: Dexterity +1
CONSTITUTION d6 []+1 []+2
INTELLIGENCE d6 []+1 []+2
WISDOM d8 [X]+1 []+2 []+3 []+4
Divine: Wisdom +2
CHARISMA d6 []+1 []+2
Survival: Charisma +3

Hand Size 4 []5
Proficient with: Light Armors, Weapons
Powers:
When you encounter a card, you may display a boon that has the Divine trait ([] and you may recharge a card displayed by this power to evade your encounter). While displayed, your Constitution and Dexterity dice are d12, and you may play only boons that have the Goblin, Melee, Poison, or Vermin ([] or Divine) trait; add the Vermin trait to your checks. At the end of any encounter you may recharge all cards displayed by this power.
When you attempt a check that invokes the Poison, Swarm, or Vermin trait, add 1d6 ([] and before the roll, you may draw a card).
<Power 2>
<Power 3>
<Power 4>
<Power 5>

finished my turn


Deck Handler

summoning bandit henchman, using Immolate to make a divine check instead of combat, adding 2d4
Divine DC10: 1d8 + 2 + 2d4 ⇒ (4) + 2 + (2, 4) = 12 success

now using BotSpellbound and Adam's blessing to close the location
Dex DC6: 3d8 ⇒ (1, 5, 7) = 13 success

trying to recharge Immolate
Divine DC7: 1d8 + 2 ⇒ (6) + 2 = 8


Deck Handler

moving to Warrens, top card of blessing discard pile: botGods

Reepazo follows a small animal which hides in a hole in the ground. Suddenly a Longshanks comes along, but he does not seem to be hostile.
Dexterity DC8: 1d8 ⇒ 1 fail

She talks to him a bit but after a while he leaves her alone. Suddenly, she finds herself covered with poison ivy which dropped from above.
using botGobs to copy top card of discard pile (botGods)
Dex DC5: 1d8 + 1d8 ⇒ (8) + (5) = 13 success


Deck Handler

woods #1, pit trap, attempting wisdom check, using botGobs as Blessing of Desna which should be the first card on the blessing discard pile
Wisdom DC7: 1d8 + 1 + 1d8 ⇒ (1) + 1 + (1) = 3 oh my g...

Combat Damage: 1d4 ⇒ 1

Reepazo rushes through the bushes and suddenly drops into a hole which is filled with thorny sticks and rocks.

recharging crocodile armor

Reepazo wrote:

Hand: BoSpellbound (From Poog), Immolate, Fire Blade, Blessing of the Gobs 1,

Displayed:
Deck: 8 Discard: 1 Buried: 2
Notes: bug form not active.
Mythic Charges: 0 Sideboard cards:

Skills and Powers:
SKILLS

STRENGTH d8 []+1 []+2 []+3
DEXTERITY d8 []+1[]+2
Melee: Dexterity +1
CONSTITUTION d6 []+1 []+2
INTELLIGENCE d6 []+1 []+2
WISDOM d8 [X]+1 []+2 []+3 []+4
Divine: Wisdom +2
CHARISMA d6 []+1 []+2
Survival: Charisma +3

Hand Size 4 []5
Proficient with: Light Armors, Weapons
Powers:
When you encounter a card, you may display a boon that has the Divine trait ([] and you may recharge a card displayed by this power to evade your encounter). While displayed, your Constitution and Dexterity dice are d12, and you may play only boons that have the Goblin, Melee, Poison, or Vermin ([] or Divine) trait; add the Vermin trait to your checks. At the end of any encounter you may recharge all cards displayed by this power.
When you attempt a check that invokes the Poison, Swarm, or Vermin trait, add 1d6 ([] and before the roll, you may draw a card).
<Power 2>
<Power 3>
<Power 4>
<Power 5>


Deck Handler

Reepazo watches Poog running away from snapping trees and laughs. "You run, I'm thi bravest goblin in this woods!" the bug lady shouts before she stubles across something shiny.

"Poog, come back! Look what I found!"

Str DC8: 1d8 ⇒ 7

"Ah, it's too heavy, let's move on." Reepazo says and follows Poog.

Reepazo wrote:

Hand: Frilled Lizard, Cure, Dogslicer, Giant Slug,

Displayed:
Deck: 10 Discard: 0 Buried: 0
Notes:
Mythic Charges: 0 Sideboard cards:

Skills and Powers:
SKILLS

STRENGTH d8 []+1 []+2 []+3
STR Mythic Bonus: +0
DEXTERITY d8 []+1[]+2
Melee: Dexterity +1
CONSTITUTION d6 []+1 []+2
CON Mythic Bonus: +0
INTELLIGENCE d6 []+1 []+2
WISDOM d8 [X]+1 []+2 []+3 []+4
Divine: Wisdom +2
CHARISMA d6 []+1 []+2
Survival: Charisma +3

Hand Size 4 []5
Proficient with: Light Armors, Weapons
Powers:
When you encounter a card, you may display a boon that has the Divine trait ([] and you may recharge a card displayed by this power to evade your encounter). While displayed, your Constitution and Dexterity dice are d12, and you may play only boons that have the Goblin, Melee, Poison, or Vermin ([] or Divine) trait; add the Vermin trait to your checks. At the end of any encounter you may recharge all cards displayed by this power.
When you attempt a check that invokes the Poison, Swarm, or Vermin trait, add 1d6 ([] and before the roll, you may draw a card).
<Power 2>
<Power 3>
<Power 4>
<Power 5>

Mythic Path: No Path Card


Deck Handler
Reepazo wrote:

Hand: Frilled Lizard, Cure, Dogslicer, Giant Slug,

Displayed:
Deck: 10 Discard: 0 Buried: 0
Notes:
Mythic Charges: 0 Sideboard cards:

Skills and Powers:
SKILLS

STRENGTH d8 []+1 []+2 []+3
STR Mythic Bonus: +0
DEXTERITY d8 []+1[]+2
Melee: Dexterity +1
CONSTITUTION d6 []+1 []+2
CON Mythic Bonus: +0
INTELLIGENCE d6 []+1 []+2
WISDOM d8 [X]+1 []+2 []+3 []+4
Divine: Wisdom +2
CHARISMA d6 []+1 []+2
Survival: Charisma +3

Hand Size 4 []5
Proficient with: Light Armors, Weapons
Powers:
When you encounter a card, you may display a boon that has the Divine trait ([] and you may recharge a card displayed by this power to evade your encounter). While displayed, your Constitution and Dexterity dice are d12, and you may play only boons that have the Goblin, Melee, Poison, or Vermin ([] or Divine) trait; add the Vermin trait to your checks. At the end of any encounter you may recharge all cards displayed by this power.
When you attempt a check that invokes the Poison, Swarm, or Vermin trait, add 1d6 ([] and before the roll, you may draw a card).
<Power 2>
<Power 3>
<Power 4>
<Power 5>

Mythic Path: No Path Card

Location: Woods is fine


Deck Handler

Preferences:
Ally 1 (upgrading Reformarium Servant with Giant Slug)
Weapon B (upgrading Torch with Sling Staff)


Deck Handler

Reepazo: 1d20 ⇒ 20 nice, Grand Lodge Reward, pleas :)

Choosing Wisdom +1 as skill feat.

Choosing Weapon and Ally for the barriers.


Deck Handler

location deck shuffled, new top card is # 1d20 ⇒ 8

Reepazo catches another firefly and puts it in a glass jar.
automatically acquiring blessing of the gobs and since the top card of the blessings pile is another gobs blessing, I can't do anything else...

Reepazo wrote:

Hand: Cure, Blessing of the Gobs (acquired), Blessing of the Gobs 2, Burning Snot,

Displayed:
Deck: 10 Discard: 0 Buried: 1
Notes:
Mythic Charges: 0 Sideboard cards:

Skills and Powers:
SKILLS

STRENGTH d8 []+1 []+2 []+3
STR Mythic Bonus: +0
DEXTERITY d8 []+1[]+2
Melee: Dexterity +1
CONSTITUTION d6 []+1 []+2
CON Mythic Bonus: +0
INTELLIGENCE d6 []+1 []+2
WISDOM d8 []+1 []+2 []+3 []+4
Divine: Wisdom +2
CHARISMA d6 []+1 []+2
Survival: Charisma +3

Hand Size 4 []5
Proficient with: Light Armors, Weapons
Powers:
When you encounter a card, you may display a boon that has the Divine trait ([] and you may recharge a card displayed by this power to evade your encounter). While displayed, your Constitution and Dexterity dice are d12, and you may play only boons that have the Goblin, Melee, Poison, or Vermin ([] or Divine) trait; add the Vermin trait to your checks. At the end of any encounter you may recharge all cards displayed by this power.
When you attempt a check that invokes the Poison, Swarm, or Vermin trait, add 1d6 ([] and before the roll, you may draw a card).
<Power 2>
<Power 3>
<Power 4>
<Power 5>

Mythic Path: No Path Card


Deck Handler

Reepazo watches Poog throwing things into the bonfire and attempts to do the same when she suddenly sees something glowing in the grass. Reepazo has a closer look and spots a firefly, it's easy for her to catch it.
automatically acquire the blessing (camp card 1)

using Poog's blessing of gobs to explore again
When Reepazo turns around to watch the bonfire again she suddenly steps on the foot of a boy. The boy shouts and Reepazo tries to calm him down.
no ally to discard in my hand, using blessing of the gods that I just acquired and swap it for Blessing of Lamashtu (top blessing), using it to get two additional dice
Combat DC11: 1d8 + 1 + 2d8 ⇒ (8) + 1 + (2, 1) = 12 success

that leaves me with the four original cards in my hand, if I'm not mistaken


Deck Handler

Forgot about it, it's done now.


Deck Handler
Reepazo wrote:

Hand: Cure, Blessing of the Gobs 1, Blessing of the Gobs 2, Burning Snot,

Displayed:
Deck: 10 Discard: 0 Buried: 0
Notes:
Mythic Charges: 0 Sideboard cards:

Skills and Powers:
SKILLS

STRENGTH d8 []+1 []+2 []+3
STR Mythic Bonus: +0
DEXTERITY d8 []+1[]+2
Melee: Dexterity +1
CONSTITUTION d6 []+1 []+2
CON Mythic Bonus: +0
INTELLIGENCE d6 []+1 []+2
WISDOM d8 []+1 []+2 []+3 []+4
Divine: Wisdom +2
CHARISMA d6 []+1 []+2
Survival: Charisma +3

Hand Size 4 []5
Proficient with: Light Armors, Weapons
Powers:
When you encounter a card, you may display a boon that has the Divine trait ([] and you may recharge a card displayed by this power to evade your encounter). While displayed, your Constitution and Dexterity dice are d12, and you may play only boons that have the Goblin, Melee, Poison, or Vermin ([] or Divine) trait; add the Vermin trait to your checks. At the end of any encounter you may recharge all cards displayed by this power.
When you attempt a check that invokes the Poison, Swarm, or Vermin trait, add 1d6 ([] and before the roll, you may draw a card).
<Power 2>
<Power 3>
<Power 4>
<Power 5>

Mythic Path: No Path Card


Deck Handler

I'm voting for Hangouts!

I'm going to set up the Deck Handler tonight. Sorry for the delay, my brother was taken to hospital on Friday and I spent the whole weekend with my family.


1 person marked this as a favorite.
Deck Handler

Decided to play Reepazo, female Goblin Bugzapper using the Goblins Burn! deck.