Ramona Avandth

"Red Agnes"'s page

71 posts. Alias of Halgur.


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F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

I didn't get a chronicle.


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

I hate to only have 20 HP on Agnes and 18 on Barlespin but...

Agnes winces but nods and stands. "You're right. We should keep moving. We don't want to make it too easy for the dead to catch us."


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

Agnes pulls out a javelin and throws it, then reverts to holding Sir Karl's sword in two hands.

flat check DC11: 1d20 ⇒ 3
javelin vs purple: 1d20 + 6 ⇒ (3) + 6 = 9
damage, piercing: 1d6 + 4 ⇒ (1) + 4 = 5

◆ Draw javelin, ◆ strike, ◆ regrip bastard sword

Forgot to roll this earlier
blinded duration: 1d4 ⇒ 2
blinded duration: 1d4 ⇒ 2
It looks like her vision will clear up next turn.


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

I seem to have posted my turn with the incorrect alias. "Red Agnes" is the correct one not "Red" Agnes. For whatever reason I cannot actually access the profile for "Red" Agnes although I can still post as her somehow.


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

Looking more closely at the map it looks like Marius takes 1 splash damage also.


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

As the crows swoop in to attack, Agnes's eyes roll back in her head and her hair begins to blow in a nonexistent breeze. She speaks in a deep voice very unlike her normally quiet soprano. "We are ambushed from above! Prepare for battle!"

reflex save DC20: 1d20 + 6 ⇒ (13) + 6 = 19
Failure. Agnes takes 8 damage. Her rage gave 4 temp HP and is used up leaving her at 32/36 HP

Agnes lashes out at the attacking crows with Sir Karl's sword twice then finishes with a kick.

Sir Karl's sword vs black crows: 1d20 + 9 ⇒ (3) + 9 = 12
damage, slashing, spirit: 1d12 + 4 + 3 ⇒ (6) + 4 + 3 = 13

Sir Karl's sword vs black crows: 1d20 + 9 - 5 ⇒ (16) + 9 - 5 = 20
damage, slashing, spirit: 1d12 + 4 + 3 ⇒ (11) + 4 + 3 = 18

kick vs black crows: 1d20 + 8 - 8 ⇒ (17) + 8 - 8 = 17
damage, bludgeoning, spirit: 1d6 + 4 + 1 ⇒ (5) + 4 + 1 = 10

◆ Strike, ◆ strike, ◆ strike


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

Travel-In front with both hands on Sir Karl's bastard sword.
Camp-Set camp, untrained survival
Rest-First watch
Macros-Updated


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

survival, set up camp: 1d20 ⇒ 11

Agnes is untrained in survival. I don't remember where it was posted but I remember having to make a DC10 check to set up camp untrained.

Agnes is uncertain of precisely what setting up a camp involves but manages to complete the task satisfactorily.


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

"The river does sound like the better choice." Agnes decides not to mention that the river would be easier to follow if harm should befall the party's scouts.


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |
QM rainzax wrote:

Still need responses from italics(?) characters: Barlespin, Red, Squishy.

◆) Travel
Barlespin w/ ✋✋ amulet, lung, buckler, battle axe @ ???, in Front
Malendyl w/ ✋s empty @ Avoid Notice / Scout (+2), in Back
Marius w/ ✋ shield @ Sense Direction, in Back
Red w/ ✋✋ bastard sword @ ???, in Front
Squishy w/ ✋ sickle @ Evade Undead, in Front

◆) Camp
Barlespin @ Non-rolling Subsist
Malendyl @ Subsist
Marius @ Subsist
Red @ Set Camp
Squishy @ Some kind of Downtime???

Please read the Overland Rules in the Campaign Tab for more info

◆) Rest (Watch)
1st @ Red
2nd @ Malendyl
3rd @ Barlespin
4th @ Squishy
5th @ Marius

Sorry. I also thought my intent was clear. Agnes is in front with both hands on her bastard sword since she can drop one as a free action if needed. She was planning on doing search for exploration but Barlespin makes a good case for evade undead so she will do that instead.


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

Red Agnes is in front with Sir Karl's bastard sword in hand.


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

Agnes nervously rubs the hilt of Sir Karl's sword in her hand. "Vellumis is the closest settlement. Do you think they managed to hold out against the hordes?"


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

survival, set camp: 1d20 ⇒ 16

Agnes does what she can to set up the camp for the evening.


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

Red is using stealth. I didn't realize that the soup gave us +2 stealth vs Undead. That would make her earlier 16 into an 18. Not sure if that would make a difference.

stealth r2: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11

stealth r3: 1d20 + 6 + 2 ⇒ (2) + 6 + 2 = 10
Hero point reroll
stealth r3: 1d20 + 6 + 2 ⇒ (14) + 6 + 2 = 22

Agnes continues to be the rear guard. Unfortunately in her haste to get everyone across the bridge she proves to be less stealthy than she would like.


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

Agnes grips Sir Karl's sword tightly, keeping herself between the zombie bear and the rest of the survivors. She motions for them to go on ahead while she plays rear guard.

stealth: 1d20 + 6 ⇒ (10) + 6 = 16


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

Earlier...

QM rainzax wrote:
Rokvel finishes tranfering the rune and hands the sword back to Red "Whaddya think, lassie?"

Agnes takes the weapon and gives it a few practice swings. She nods approvingly. "This is excellent. Thanks Rokvel."


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

"Well don't look at me. I have no clue." Agnes gives an exaggerated shrug.


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

"Father Constan clearly thought that whatever is in there is important enough to keep. You need to open it and decide if it still needs to be secret."


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

While Rokvel works on Sir Karl's sword, Agnes thoroughly searches the area.

perception to search:
Perception, search: 1d20 + 6 ⇒ (4) + 6 = 10


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |
"Red Agnes" wrote:
Agnes shrugs. "First watch, I guess? Rokvel? Do you think you have enough materials here to swap that rune from Dame Talia's shortsword to Sir Karl's sword?"

Agnes takes first watch.

As for the food I can't seem to find a post stating how much we have.


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

Agnes shrugs. "First watch, I guess? Rokvel? Do you think you have enough materials here to swap that rune from Dame Talia's shortsword to Sir Karl's sword?"


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

Agnes draws Sir Karl's sword and slashes at the remaining zombie.

Sir Karl's sword: 1d20 + 8 ⇒ (13) + 8 = 21
damage, slashing, spirit: 1d8 + 4 + 3 ⇒ (4) + 4 + 3 = 11

After landing a solid blow she slashes again with Dame Talia's shortsword.

Dame Talia's shortsword: 1d20 + 9 - 4 ⇒ (6) + 9 - 4 = 11
damage, slashing, spirit: 1d6 + 4 + 1 ⇒ (5) + 4 + 1 = 10

◆ Draw weapon, ◆ strike, ◆ strike


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

initiative, perception: 1d20 + 6 ⇒ (10) + 6 = 16

Agnes moves forward and slashes at a zombie before falling back to her original spot in the vanguard.

shortsword vs yellow or green if yellow is dead: 1d20 + 9 ⇒ (7) + 9 = 16
damage, slashing, spirit: 1d6 + 4 + 1 ⇒ (6) + 4 + 1 = 11

◆ stride, ◆ strike, ◆ stride

If yellow is already dead it looks like Agnes has enough movement to make it to green in a single stride


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

I thought I responded but looking back I guess I didn't after all. Yeah, I'm totally open to continuing past the end of outpost.


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

perception to search:
perception, search: 1d20 + 6 ⇒ (14) + 6 = 20

Agnes leans over to Rokvel and whispers, "Do you think your tools will be intact after all these years?"


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

perception to search:
search: 1d20 + 6 ⇒ (20) + 6 = 26

Agnes sadly pokes around the ruins of her former home. She frowns as she spots a familiar section of floor that seems relatively undamaged. Prying up a loose floorboard she uncovers a pair of boots that seem untouched by the years. Tears come to her eyes as she puts the boots on.

"They still fit. Mother gave these to me when Heinrich started courting me. She wanted to make sure I always had protection if he should get fresh."

Reaching into the boot she draws a dagger which she then throws into a beam nearby. She draws another dagger from her boot and the first one fades, leaving no trace other than a mark in the wooden beam.

"The town hall will be fine."

Boots of the Secret Blade


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

Agnes is from Yua's Hope


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

Change the above shortsword attack to target red. 23 to hit 9 slashing damage


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

Agnes sobs in anguish. "Mama, no. I did my best. I'm no warrior. Please believe me."

She cocks her head as if listening to something. "Barlespin?" Sensing that the tripkee is still being attacked, she rushes to his aid.

sudden charge, bastard sword vs black: 1d20 + 8 ⇒ (8) + 8 = 16
damage, slashing, spirit: 1d8 + 4 + 3 ⇒ (4) + 4 + 3 = 11

shortsword vs black: 1d20 + 9 - 4 ⇒ (18) + 9 - 4 = 23
damage, slashing, spirit: 1d6 + 4 + 1 ⇒ (4) + 4 + 1 = 9

◆◆ sudden charge, ◆ strike


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

Angnes sobs. "Mama?"

Fighting past her tears she turns her attention to the undead in front of her. She draws Sir Karl's sword and slashes. She follows up with a slice from Dame Talia's shortsword.

fort save DC18: 1d20 + 8 - 1 ⇒ (14) + 8 - 1 = 21

Bastard sword vs white: 1d20 + 8 - 1 ⇒ (11) + 8 - 1 = 18
damage, slashing, spirit: 1d8 + 4 + 3 ⇒ (3) + 4 + 3 = 10

Shortsword vs white: 1d20 + 9 - 4 - 1 ⇒ (14) + 9 - 4 - 1 = 18
damage, slashing, spirit: 1d6 + 4 + 1 ⇒ (6) + 4 + 1 = 11

◆ interact-draw weapon, ◆ strike, ◆ strike

Agnes got 4 temp HP at the start of the fight when she raged. She should now be at -5 HP or 31/36 HP


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

Agnes goes pale at the familiar voice. I...I...I recognize that voice." She moves to engage the closest zombie.

shortsword: 1d20 + 9 - 2 ⇒ (11) + 9 - 2 = 18
damage, slashing, spirit: 1d6 + 4 + 1 ⇒ (3) + 4 + 1 = 8

shortsword: 1d20 + 9 - 2 - 4 ⇒ (8) + 9 - 2 - 4 = 11
damage, slashing, spirit: 1d6 + 4 + 1 ⇒ (6) + 4 + 1 = 11

◇ quick-tempered, ◆ stride, ◆ strike, ◆ strike


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

So I assume that Agnes recognizes some of the voices of the haunt since she critically failed her save. Who is it that she hears? Possibilities include but are not limited to Papa, Mama, Marta (sister), Heinrich (Fiancee), Sir Karl, Mrs. Orzist, Willem (Mrs. Orzist's young son), little Gerta (Mrs. Orzist's young daughter), Mrs. Beimler, Bruno Altdorf. There were many others as yet unnamed at Agnes's engagement party.

Mama, Bruno, Heinrich and Marta were all zombiefied and later destroyed by Agnes. The rest were killed in the initial attack but not encountered as undead by Agnes.

Also, Agnes is trained in undead lore but not religion. Could undead lore be used to disable the haunt?


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

perception, initiative: 1d20 + 6 ⇒ (11) + 6 = 17


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

search:
perception, search: 1d20 + 6 ⇒ (6) + 6 = 12

Agnes is from Yua's Hope. Her family owned and ran a roadside tavern, The Bearded Goose.

Agnes pulls out her crowbar and attempts to open the chest.

force open DC25: 1d20 + 8 ⇒ (19) + 8 = 27

"The Open Pot is across the street. We should check it out while we're close.


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

"They seem contained for now. Let's go to the Mordesha House Lodge over there. Those Pathfinders are known graverobbers. If there's anywhere in town besides the cathedral with anything useful against undead it's there." She points to the old Pathfinder Society lodge next door.

search:
perception, search: 1d20 + 6 ⇒ (16) + 6 = 22


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

perception to search:
search: 1d20 + 6 ⇒ (19) + 6 = 25


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

"Hope’s Breath Inn is right across the street. Let's go there. The less time we spend out in the open the better."


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |
Malendyl Sarmaris wrote:
"Phew, good work, everyone. Sorry I couldn't be of more help, but it looks like you guys had it. You feeling okay, Squishy and Agnes?"

Agnes is at 25/36

Agnes winces in pain. "He just knocked the wind out of me. I'll be okay. We should get to cover. We're too exposed out here."

Malendyl Sarmaris wrote:
Agnes, you didn't need to stow the shortsword. Both trip and grapple need one free hand, and the shortsword is a one-handed weapon.

Agnes had no free hand at the time. She had drawn a club in order to deal bludgeoning damage. Although I did forget that I took monk dedication and didn't actually need a club to deal bludgeoning damage.


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

Agnes sheathes Dame Talia's shortsword, hooks her foot behind the undead creature then shoves in an attempt to knock it to the ground. She follows up by attempting to get it into a headlock.

athletics, trip vs black: 1d20 + 8 ⇒ (19) + 8 = 27

athletics, grapple: 1d20 + 8 - 5 ⇒ (13) + 8 - 5 = 16

◆ Interact-sheathe weapon, ◆ trip, ◆ grapple

trip
grapple


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

6 damage eats up Agnes's 4 temp hp from rage leaving her at 34/36 HP


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

fortitude DC18: 1d20 + 8 ⇒ (1) + 8 = 9
HP reroll
fortitude DC18: 1d20 + 8 ⇒ (5) + 8 = 13

"Bash it?" Agnes frowns at Dame Talia's shortsword and growls. She draws a club then moves forward and strikes.

club vs black, OG: 1d20 + 8 - 1 ⇒ (16) + 8 - 1 = 23
damage, bludgeoning, spirit: 1d6 + 4 + 3 ⇒ (3) + 4 + 3 = 10

◇ quick-tempered, ◆ interact-draw weapon, ◆ stride, ◆ strike

spirit instinct
quick tempered


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

initiative: 1d20 + 6 + 2 ⇒ (12) + 6 + 2 = 20


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

Agnes will search instead.

search: 1d20 + 6 ⇒ (4) + 6 = 10


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

Agnes takes the lead, Dame Talia's shortsword in hand, her head constantly turning, searching out threats as the group heads towards the church. "Hurry up. We don't want to be out in the open for too long."

Scout exploration activity. Agnes has used 2 hero points thus far.


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

Agnes is far too concerned with keeping an eye out for threats to worry about any shenanigans on Marius' part.


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

A1 is fine

Dame Talia's shortsword in hand, Agnes's head is practically on a swivel as she scours the area for undead threats. "I don't care where we head first as long as we get there quickly. We're too exposed out here."


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F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

I see a map of Yua's Hope now.


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |
QM rainzax wrote:

Tracking Level Ups:

□) Barlespin (Just need Character Bar - still says Level 1)
□) Malendyl (Equipment: "Rations" should be set to "0" - ran out 6 years ago)
□) Marius (Shorting yourself a skill increase?)
□) Red (Equipment: "Rations" should be set to "0" - ran out 6 years ago)
□) Squishy (Equipment: "Rations" should be set to "0" - ran out 6 years ago)

Let's clean this up before embarking!

Sorry I thought I fixed that during level up. Removed rations and added the graverobber's stash.


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

"Good job squishy. Sorry, I had to take a breather there for a second. That door's no joke."


F Human | Barbarian 2 | ◆◇↺ | HP 2/36| AC 19 | F +8 R +6 W +6 | Perception +6 | Hero 2+0/3 | speed 25 Active Conditions: Blinded |

Later at the Sealed Door...

"Let me try, Barlespin." Agnes pulls out her newly found crowbar and attempts to pry open the door.

athletics, force open with crowbar DC16: 1d20 + 8 ⇒ (1) + 8 = 9
HP reroll
athletics, force open with crowbar DC16: 1d20 + 8 ⇒ (11) + 8 = 19

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