Duchess of Wintercrux Svetochka Elvanna

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Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber. **** Pathfinder Society GM. Starfinder Society GM. 6 posts. No reviews. No lists. No wishlists. 41 Organized Play characters.


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Sovereign Court

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vestris wrote:

Just wanted to add that neither of my groups had a cleric so far, adventures on lvl 1 and 4 have been fairly easy.

For Healing we had an alchemist and a paladin on level 1, a wildshape druid and a divine sorcerer on 4 the sorcerer was competent enough on his own to heal the group, natural healing helped in between fights to take on a couple of encounters every day.

On my own encounter testing optimized clerics made most fights/adventures almost trivial in the damage department, they had some healing spells prepared which seemed almost unnecessary especially with a second healer (paladin or druid) on board.

Curious about this - in our level 1 group we were all (3 fighters and a bard) at about half hp after the first doomsday dawn fight, and one character used a hero point to not die in fight two. Then we rested overnight, got back to half hp (adding about 3 each, as I recall) and promptly went to fight three, where another fighter had to use hero point and we went and rested. We put out lots of damage, but the monsters did this as well, and the non-cleric healing we had was totally insufficient (sooth doing d6+4, as I recall, and the level * con overnight).

My current position is that every party needs a cleric, perhaps an alternative healer as well (for when the cleric is beaten up) and I sense a problem in society play, where the table composition is "random."

Sovereign Court

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Italics or bold for keywords would be helpful; I believe that the CS/S/F/CF format works well; and our adventuring day was less than 3 rounds in Doomsday playtest part 1, for the most part.

Sovereign Court 3/5 5/5 *

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I have not been able to locate a chronicle either. But there should be one somewhere. I do have the sheet for skitter shot, which I am running today. That makes me think there is one for Goblins as well.

Sovereign Court 3/5 5/5 *

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As a gm who has few stars, I certainly don't expect to get a huge bonus out of prior stars. But I would suggest that a system which reflects some bonus for prior service would be appreciated. My preference would probably be for option 3 - get a small benefit, but a positive benefit, but everyone at x runes/sigils has the same service time.

Sovereign Court 3/5 5/5 *

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Donated. Like Athos710, looking forward to the event, but sorry about the reason for the event.

Sovereign Court 3/5 5/5 *

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I'd just like to chime in about tiers. I suggest a level 1-2 group, then start the 4 level ranges - many above have commented about level 1 and level 5 being in the same group, and that being problematic, but even level 1 and 4 doesn't solve many of the issues. Therefore, a 1-2, 3-6, 7-10, and 11-14 (I believe that pathfinder, and its predecessors, pretty much tops out at level 13 or 14, degenerating into a series of save or suck checks and then death above that point). I do like the 1 xp per scenario and 3 (or 6 if going slow) for a level.

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