Riding Dog

Raz the Noble's page

412 posts. Alias of eddiephlash.


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Female Gnome Combat Paladin, Tier 6, Deck Handler

Raz was my 1002 character. I played them through two separate multi-table specials and skipped out on Adventure 3 of this scenario. Ended with 11 xp at tier 6 and 9 hero points. Certainly not the most powerful character in the game, and one in retrospect whose powers would have been a lot more effective in a live game, I still had a blast playing them with their unique mechanics.

Thanks all, and hope our paths cross once again.


Female Gnome Combat Paladin, Tier 6, Deck Handler

Start turn. Hour is Thoth. Move to Ruined Temple. Explore: Quickdraw Shield.
Fort/Diplo 10: 1d10 + 4 ⇒ (5) + 4 = 9 Banished

End turn. Ready to close with Lord in Iron and double bless with Lady of graves.

Raz wrote:

Hand: Mass Cure, Dwarven Earthbreaker +1, Blessing of the Lady of Graves, Spellsword +2, Frost Lance +2, Blessing of the Lord in Iron,

Displayed: Life Lantern, Infernal Contract,
Deck: 9 Discard: 11 Buried: 0
Hero Points: 8
Shirt reroll: Used
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Melee: Strength +2
Dexterity d8 ☐ +1 ☐ +2
Constitution d6 ☐ +1 ☐ +2
Intelligence d4 ☐ +1
Wisdom d6 ☑ +1 ☐ +2
Divine: Wisdom +1
Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Diplomacy: Charisma +2

Role: Fair Trader
Favored Card: Ally
Hand Size: 4 ☑ 5☑ 6
Proficiencies:
Armors, Weapons, Divine
Powers:
You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
When a distant character encounters a monster ( ☑ or a weapon or an armor ) , you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


Female Gnome Combat Paladin, Tier 6, Deck Handler

Slight retcon to suffer a scourge from my Guecubu encounter.
Scourge: 1d10 ⇒ 7: Curse of Fevered Dreams

That does change things with my hand reset.
Hand size: 1d4 + 1 ⇒ (4) + 1 = 5 Alright

New hand:

Raz wrote:

Hand: Mountain Dog, Blessing of Shizuru, Mass Cure, Dwarven Earthbreaker +1, Mountain Pattern Armor,

Displayed: Life Lantern,
Deck: 13 Discard: 7 Buried: 0
Hero Points: 8
Shirt reroll: Used
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

===========

After her turn, Seoni can use Game of Afterlife to remove my curse.Start turn. Hour is Wadjet. Explore: Blessing of the Elements,
Str 6: 1d8 + 4 ⇒ (7) + 4 = 11 Acquired. Transmog into: Blessing of the Lady of Graves

Discard Mountain dog to explore: Ubashki Swarm. Reveal Earthbreaker.
Combat 8 (10): 1d8 + 6 + 2d6 + 1 ⇒ (3) + 6 + (1, 6) + 1 = 17: Success
Combat 8 (10): 1d8 + 6 + 2d6 + 1 ⇒ (8) + 6 + (5, 5) + 1 = 25: Success, defeated.

Discard Shizuru to explore: Infernal Contract. Reveal Armor. Discard top of deck: Impervious Fortress Plate.
Diplo 17: 1d10 + 4 + 1d4 + 1d6 + 2 ⇒ (10) + 4 + (4) + (2) + 2 = 22 Defeated. Displayed.

Attempt to close. Take 1 fire damage, discarding armor.

End turn. Reset hand, drawing 3.

Raz wrote:

Hand: Mass Cure, Dwarven Earthbreaker +1, Blessing of the Lady of Graves, Spellsword +2, Frost Lance +2, Blessing of the Lord in Iron,

Displayed: Life Lantern, Infernal Contract,
Deck: 9 Discard: 11 Buried: 0
Hero Points: 8
Shirt reroll: Used
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Melee: Strength +2
Dexterity d8 ☐ +1 ☐ +2
Constitution d6 ☐ +1 ☐ +2
Intelligence d4 ☐ +1
Wisdom d6 ☑ +1 ☐ +2
Divine: Wisdom +1
Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Diplomacy: Charisma +2

Role: Fair Trader
Favored Card: Ally
Hand Size: 4 ☑ 5☑ 6
Proficiencies:
Armors, Weapons, Divine
Powers:
You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
When a distant character encounters a monster ( ☑ or a weapon or an armor ) , you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


Female Gnome Combat Paladin, Tier 6, Deck Handler

Start turn. Hour is Abadar. Explore Guecubu. Reveal Pillaging Mace. Discard top of deck:
Combat 15: 1d8 + 6 + 1d8 + 1 + 1d6 + 2 ⇒ (2) + 6 + (4) + 1 + (6) + 2 = 21 Defeated. Mace examines next card: Canopic Wrap. Draw it.

Discard Retriever to explore again: Mumia. Use Diplo.
Int/Diplo 8: 1d10 + 4 ⇒ (6) + 4 = 10 Acquired. Transmog into: Evocation Staff.

Display Life Lantern and End turn. Reset hand, recharging Canopic Wrap, discarding Evocation Staff and drawing 4.

Raz wrote:

Hand: Pillaging Mace, Defiant Nodachi +3, Ebon Thorn, Camel, Hatchetbird, Mighty Steed,

Displayed: Life Lantern,
Deck: 12 Discard: 7 Buried: 0
Hero Points: 8
Shirt reroll: Used
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Melee: Strength +2
Dexterity d8 ☐ +1 ☐ +2
Constitution d6 ☐ +1 ☐ +2
Intelligence d4 ☐ +1
Wisdom d6 ☑ +1 ☐ +2
Divine: Wisdom +1
Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Diplomacy: Charisma +2

Role: Fair Trader
Favored Card: Ally
Hand Size: 4 ☑ 5☑ 6
Proficiencies:
Armors, Weapons, Divine
Powers:
You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
When a distant character encounters a monster ( ☑ or a weapon or an armor ) , you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


Female Gnome Combat Paladin, Tier 6, Deck Handler

Encounter Canopic Soul from Volcanic Vents. Discard Defiant Nodachi +3 for BYA Mental damage, then draw it. Reveal and discard flaming longsword and discard top of deck: Blessing of the Inheritor.
Combat 24: 1d8 + 6 + 1d8 + 3 + 2d6 + 1d6 + 2 ⇒ (4) + 6 + (1) + 3 + (5, 4) + (6) + 2 = 31 Defeated!

AYA Mental damage: 1d4 ⇒ 2 Discard Jolting Portent and Defiant Nodachi +3, drawing the nodachi

Raz wrote:

Hand: Pillaging Mace, Defiant Nodachi +3, Life Lantern, Retriever,

Displayed:
Deck: 15 Discard: 5 Buried: 0
Hero Points: 8
Shirt reroll: Used
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Melee: Strength +2
Dexterity d8 ☐ +1 ☐ +2
Constitution d6 ☐ +1 ☐ +2
Intelligence d4 ☐ +1
Wisdom d6 ☑ +1 ☐ +2
Divine: Wisdom +1
Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Diplomacy: Charisma +2

Role: Fair Trader
Favored Card: Ally
Hand Size: 4 ☑ 5☑ 6
Proficiencies:
Armors, Weapons, Divine
Powers:
You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
When a distant character encounters a monster ( ☑ or a weapon or an armor ) , you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


Female Gnome Combat Paladin, Tier 6, Deck Handler

Start turn. Hour is: Blessing of the Ancients. Explore: Speak with Dead.
Divine 4: 1d6 + 2 ⇒ (4) + 2 = 6 Acquired. Transmog into: Jolting Portent. [i]

Discard Pegasus to explore: Lightning Storm. Displayed.

Discard Warhorse to explore: Key of the Second Vault.
Divine 12: 1d6 + 2 ⇒ (6) + 2 = 8 [i]Banished

Recharge Cartouche to move to Volcanic Vents.
End turn. Reset hand, drawing 2.

Raz wrote:

Hand: Flaming Longsword +3, Pillaging Mace, Defiant Nodachi +3, Jolting Portent, Life Lantern, Retriever,

Displayed:
Deck: 16 Discard: 2 Buried: 0
Hero Points: 8
Shirt reroll: Used
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Melee: Strength +2
Dexterity d8 ☐ +1 ☐ +2
Constitution d6 ☐ +1 ☐ +2
Intelligence d4 ☐ +1
Wisdom d6 ☑ +1 ☐ +2
Divine: Wisdom +1
Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Diplomacy: Charisma +2

Role: Fair Trader
Favored Card: Ally
Hand Size: 4 ☑ 5☑ 6
Proficiencies:
Armors, Weapons, Divine
Powers:
You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
When a distant character encounters a monster ( ☑ or a weapon or an armor ) , you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


Female Gnome Combat Paladin, Tier 6, Deck Handler

Raz will pass on the trader offerings. Still taking loots Life Lantern and Cartouche of Protection, setting aside Ring of Stony Flesh and Belt of Charging. Start at Guardian Vault to avoit it's awful power for at least one round.

Reminder that my unlocked power lets me charge in to try to acquire weapons or armors for you the same way that I can already take combats. Happy to do this for nearly any tier 5-6 weapon/armor.

Raz wrote:

Hand: Flaming Longsword +3, Pillaging Mace, Cartouche of Protection, Warhorse, Pegasus, Defiant Nodachi +3,

Displayed:
Deck: 17 Discard: 0 Buried: 0
Hero Points: 8
Shirt reroll: Used
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Melee: Strength +2
Dexterity d8 ☐ +1 ☐ +2
Constitution d6 ☐ +1 ☐ +2
Intelligence d4 ☐ +1
Wisdom d6 ☑ +1 ☐ +2
Divine: Wisdom +1
Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Diplomacy: Charisma +2

Role: Fair Trader
Favored Card: Ally
Hand Size: 4 ☑ 5☑ 6
Proficiencies:
Armors, Weapons, Divine
Powers:
You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
When a distant character encounters a monster ( ☑ or a weapon or an armor ) , you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


Female Gnome Combat Paladin, Tier 6, Deck Handler

10th xp at tier 6. Bank hero point, spent one during the scenario, so back to 9.

Bonus Power Feat for 4-7: When a distant character encounters a monster ( ☑ or a weapon or an armor ) , you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.

No change in loot (still taking Life Lantern and Cartouche of Protection)

Trader: Trove + Sunburst.

Pass on Upgrades.

Bring on the epilogue!


Female Gnome Combat Paladin, Tier 6, Deck Handler

Seoni's turn.
Fire damage: 1d4 ⇒ 4 Recharge Scarab

Start turn. Hour is Bastet. Give Galvanic Kopis +2 to Zelhara. Explore: Stavros Nightcrescent.

Before you act, each character other than Nyctessa rolls 1d4+1 and removes that number of cards by burying them from his discard pile and/ or discarding them from his hand or deck.
Bury: 1d4 + 1 ⇒ (1) + 1 = 2: Mighty Steed and Dwarven Earthbreaker +1

Undead difficulty increase: 1d12 ⇒ 1 Perfect
I'll take the first. Mindscape. Discard top of deck for paladin power: Griffon, recharged.
Cha 6 + 1 = 7: 1d10 + 2 + 1d4 + 1d6 + 2 ⇒ (2) + 2 + (3) + (6) + 2 = 15 Auto-success
I'll also take the second. Reveal and discard Frost Lance, discarding pillaging mace to do so. Discard Shizuru to double bless, discarding Ebon to do so. Canonade. Discard top of deck for paladin power: Cartouche of Protection.
Combat 16+1=17: 3d8 + 6 + 1d8 + 2 + 2d8 + 1d6 + 1d6 + 2 ⇒ (7, 3, 2) + 6 + (4) + 2 + (2, 6) + (4) + (2) + 2 = 40 Also auto-success

Nowhere to run and escape to. No further scenario conditions to satisfy. VICTORY declared!


Female Gnome Combat Paladin, Tier 6, Deck Handler

Stavros power: 1d4 + 1 ⇒ (2) + 1 = 3 Bury Defiant Nodachi +3, Dwarven Earthbreaker +1, Mountain Dog from discards

Ezren's encounter, discard Warhorse to charge! Discard Flaming Longsword. Then, receive Galvanic Kopis.

Start turn. Hour is Ancient. Skip explore and visit the mansion, making use of Ezren's Osiris.
Heal: 2d4 + 1 ⇒ (1, 4) + 1 = 6 -> Raz is healed for 6: (Blessing of the Lord in Iron, Hatchetbird, Mass Cure, Griffon, Warhorse, Blessing of Shizuru). Deck shuffled.

Raz takes a much needed, and long overdue, break. She nods to her friends, mounts her beast, shoulders a lance, and readys for one final charge!

End turn. Reset hand, drawing 1.

Raz wrote:

Hand: Frost Lance +2, Pillaging Mace, Ebon Thorn, Scarab of Ptah, Galvanic Kopis +2, Blessing of Shizuru,

Displayed: Life Lantern,
Deck: 13 Discard: 4 Buried: 3
Hero Points: 8
Shirt reroll: Used
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Melee: Strength +2
Dexterity d8 ☐ +1 ☐ +2
Constitution d6 ☐ +1 ☐ +2
Intelligence d4 ☐ +1
Wisdom d6 ☑ +1 ☐ +2
Divine: Wisdom +1
Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Diplomacy: Charisma +2

Role: Fair Trader
Favored Card: Ally
Hand Size: 4 ☑ 5☑ 6
Proficiencies:
Armors, Weapons, Divine
Powers:
You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


Female Gnome Combat Paladin, Tier 6, Deck Handler

Zelhara's turn. Ossumental encounter. Discard top of deck for paladin power: Spellsword +2.
Dex 13: 1d8 + 1d6 + 2 ⇒ (8) + (5) + 2 = 15 Success!

Ezren's turn. Same thing. Discard top of deck for paladin power: Dwarven Earthbreaker +1.
Dex 13: 1d8 + 1d6 + 2 ⇒ (4) + (1) + 2 = 7 Fail.
Elec power: 1d4 ⇒ 4: Recharge Scarab

Start turn. Hour is Anubis. Move to Crypt. Cast Mass Cure on Ezren and myself.
Ezren Heals: 1d4 + 1 ⇒ (3) + 1 = 4
Raz Heals: 1d4 + 1 ⇒ (2) + 1 = 3 (Ebon Thorn, Blessing of the Inheritor, Retriever). Deck shuffled.

Discard Mighty Steed to move to Forgery of Ra and explore Shattertouch Shotel +2.
Melee 12: 1d8 + 6 ⇒ (5) + 6 = 11 Banished

End turn, reset hand, drawing 3.

Raz wrote:

Hand: Frost Lance +2, Flaming Longsword +3, Pillaging Mace, Ebon Thorn, Warhorse, Scarab of Ptah,

Displayed: Life Lantern,
Deck: 6 Discard: 11 Buried: 0
Hero Points: 8
Shirt reroll: Used
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Melee: Strength +2
Dexterity d8 ☐ +1 ☐ +2
Constitution d6 ☐ +1 ☐ +2
Intelligence d4 ☐ +1
Wisdom d6 ☑ +1 ☐ +2
Divine: Wisdom +1
Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Diplomacy: Charisma +2

Role: Fair Trader
Favored Card: Ally
Hand Size: 4 ☑ 5☑ 6
Proficiencies:
Armors, Weapons, Divine
Powers:
You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


Female Gnome Combat Paladin, Tier 6, Deck Handler

My SoPluTo table just finished the capstone, so now Raz finally gets to make use of the reward to visit Sunburst Market in addition to any other trader. I'll probably hit up Shardizhad with Aric.


Female Gnome Combat Paladin, Tier 6, Deck Handler

Nialah bya.
Con 8: 1d6 ⇒ 6Fail
Acid Damage: 1d6 ⇒ 2 Ring of ER reduces

Start turn. Hour is Maat. Give Ring of Energy Resistance to Zelhara. Move to Hall of Winged Chaos. Explore: Scarab of Ptah. Discard top of deck for paladin power: Camel - recharged.
Con/Diplo 12: 1d10 + 4 + 1d6 + 2 ⇒ (4) + 4 + (4) + 2 = 14 Acquired!

Discard Mountain dog to explore: Giant Slug.
Survival 6: 1d4 + 1d8 ⇒ (4) + (8) = 12 Acquired! Transmog into: Sand Elemental

Discard Sand Elemental to explore: Collapsing Sphinx. Discard top of deck for paladin power: Pegasus - recharged. Ask for
Dex 12: 1d8 + 1d6 + 2 ⇒ (3) + (2) + 2 = 7 Hero Point!
Dex 12: 1d8 + 1d6 + 2 ⇒ (6) + (3) + 2 = 11 Seoni's Symbol of Fortune will make this so it doesn't stick around.

End turn. Reset hand, drawing 1.

Raz wrote:

Hand: Frost Lance +2, Flaming Longsword +3, Pillaging Mace, Mighty Steed, Scarab of Ptah, Mass Cure,

Displayed: Life Lantern,
Deck: 7 Discard: 11 Buried: 0
Hero Points: 8
Shirt reroll: Used
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Melee: Strength +2
Dexterity d8 ☐ +1 ☐ +2
Constitution d6 ☐ +1 ☐ +2
Intelligence d4 ☐ +1
Wisdom d6 ☑ +1 ☐ +2
Divine: Wisdom +1
Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Diplomacy: Charisma +2

Role: Fair Trader
Favored Card: Ally
Hand Size: 4 ☑ 5☑ 6
Proficiencies:
Armors, Weapons, Divine
Powers:
You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


Female Gnome Combat Paladin, Tier 6, Deck Handler

Start turn. Hour is Osiris. Explore: Reed Snake Armor. Use Diplo.
Fort/Diplo 10: 1d10 + 4 + 1d4 ⇒ (5) + 4 + (4) = 13 Acquired!
Transmog into: Skyplate Armor

Discard Blessing of Inheritor to explore: Blessing of Ptah. Discard top of deck for paladin power: Warhorse - recharged.
Divine 11: 1d6 + 2 + 1d4 + 1d6 + 2 ⇒ (2) + 2 + (2) + (2) + 2 = 10 Banished

Recharge Cartouche to move to Forgery of Ra. Recharge Skyplate to move back to Crypt. End turn. Reset hand, drawing 2.

Raz wrote:

Hand: Frost Lance +2, Flaming Longsword +3, Ring of Energy Resistance, Pillaging Mace, Mighty Steed, Mountain Dog,

Displayed: Life Lantern,
Deck: 8 Discard: 9 Buried: 0
Hero Points: 8
Shirt reroll: Used
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Melee: Strength +2
Dexterity d8 ☐ +1 ☐ +2
Constitution d6 ☐ +1 ☐ +2
Intelligence d4 ☐ +1
Wisdom d6 ☑ +1 ☐ +2
Divine: Wisdom +1
Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Diplomacy: Charisma +2

Role: Fair Trader
Favored Card: Ally
Hand Size: 4 ☑ 5☑ 6
Proficiencies:
Armors, Weapons, Divine
Powers:
You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


Female Gnome Combat Paladin, Tier 6, Deck Handler

Start turn. Hour is Thoth. Explore Crypt: Ring of the Godless. Use Diplomacy.
Wis/Diplo 5: 1d10 + 4 ⇒ (3) + 4 = 7 Acquired! Transmog into: Ring of Energy Resistance - that would have been nice a turn ago!

Discard Lord in Iron to explore: Skyplate Armor. Diplomacy
Fort/Diplo 12: 1d10 + 4 ⇒ (6) + 4 = 10 Banished

Discard Inheritor to explore: Ammut
BYA Fire damage: 1d4 ⇒ 4 Reduced by Ring
For combat, reveal and discard Defiant Nodachi. Discard top of deck: Ebon Thorn for paladin power.
Combat 24: 1d8 + 6 + 1d10 + 3 + 1d10 + 1d6 + 2 ⇒ (8) + 6 + (6) + 3 + (3) + (3) + 2 = 31 Defeated!

Display Life Lantern. End turn, reset hand, drawing 2.

Raz wrote:

Hand: Frost Lance +2, Flaming Longsword +3, Blessing of the Inheritor, Ring of Energy Resistance, Cartouche of Protection, Pillaging Mace,

Displayed: Life Lantern,
Deck: 8 Discard: 8 Buried: 0
Hero Points: 8
Shirt reroll: Used
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Melee: Strength +2
Dexterity d8 ☐ +1 ☐ +2
Constitution d6 ☐ +1 ☐ +2
Intelligence d4 ☐ +1
Wisdom d6 ☑ +1 ☐ +2
Divine: Wisdom +1
Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Diplomacy: Charisma +2

Role: Fair Trader
Favored Card: Ally
Hand Size: 4 ☑ 5☑ 6
Proficiencies:
Armors, Weapons, Divine
Powers:
You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


Female Gnome Combat Paladin, Tier 6, Deck Handler

Start turn. Hour is Elements. Explore: Elemental Arachnid. 4 damage of 4 different types. Discard: Mountain Pattern Armor, Retriever, Hatchetbird, Blessing of Shizuru. For combat, reveal lance and reveal griffon to power it.
Combat 17: 1d8 + 6 + 1d8 + 2 + 1d8 + 2 ⇒ (8) + 6 + (4) + 2 + (6) + 2 = 28 Defeated!

Discard Griffon to explore again: Shocking Scimitar +2. Use Diplomacy.
Diplo 11: 1d10 + 4 ⇒ (2) + 4 = 6 Banished

End turn. Reset hand, drawing 5.

Raz wrote:

Hand: Frost Lance +2, Blessing of the Lord in Iron, Flaming Longsword +3, Blessing of the Inheritor, Life Lantern, Defiant Nodachi +3,

Displayed:
Deck: 11 Discard: 5 Buried: 0
Hero Points: 8
Shirt reroll: Used
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Melee: Strength +2
Dexterity d8 ☐ +1 ☐ +2
Constitution d6 ☐ +1 ☐ +2
Intelligence d4 ☐ +1
Wisdom d6 ☑ +1 ☐ +2
Divine: Wisdom +1
Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Diplomacy: Charisma +2

Role: Fair Trader
Favored Card: Ally
Hand Size: 4 ☑ 5☑ 6
Proficiencies:
Armors, Weapons, Divine
Powers:
You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


Female Gnome Combat Paladin, Tier 6, Deck Handler

Pick up a Camel at the market, trading my Impervious Fortress Plate. Swap Ring of Stony Flesh and Belt of Charging for loots: Life Lantern and Cartouche of Protection. Start at Crypt.

Raz wrote:

Hand: Mountain Pattern Armor, Frost Lance +2, Retriever, Hatchetbird, Blessing of Shizuru, Griffon,

Displayed:
Deck: 16 Discard: 0 Buried: 0
Hero Points: 8
Shirt reroll: Used
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Melee: Strength +2
Dexterity d8 ☐ +1 ☐ +2
Constitution d6 ☐ +1 ☐ +2
Intelligence d4 ☐ +1
Wisdom d6 ☑ +1 ☐ +2
Divine: Wisdom +1
Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Diplomacy: Charisma +2

Role: Fair Trader
Favored Card: Ally
Hand Size: 4 ☑ 5☑ 6
Proficiencies:
Armors, Weapons, Divine
Powers:
You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


Female Gnome Combat Paladin, Tier 6, Deck Handler

No further upgrades really needed. Will give my upgrade choice to the table, and choose Blessing for upgrade if nobody has any strong needs.

Bank hero point, bringing total to 9.


Female Gnome Combat Paladin, Tier 6, Deck Handler

Start turn. Hour is Lady of Graves. Move to Mausoleum. Explore BotLoG. Discard top of deck for paladin power (Defiant Nodachi +3).
Divine 10: 1d6 + 1 + 1d6 + 2 ⇒ (2) + 1 + (6) + 2 = 11 Acquired!

Discard Warhorse to explore: Sensuret the Tribe-Eater. Reveal and discard Pillaging Mace. Discard top of deck for paladin power (Mountain Dog, recharged)
Combat 25: 1d8 + 6 + 1d8 + 1 + 1d4 + 1d6 + 2 ⇒ (8) + 6 + (7) + 1 + (4) + (3) + 2 = 31 Defeated!

Mace examines next card: Aunty. Boon = Drawn. Attempt to close. Summon Voices of the Spire. Cast Boneshatter. Discard top of deck for pally power (spellsword).
Combat 8 + ## = 20: 1d6 + 1 + 2d12 + 1d6 + 2 ⇒ (3) + 1 + (6, 11) + (3) + 2 = 26 Defeated!
Suffer Curse of Vulnerability. Mausoleum closed. Recharge my discarded divine cards: 2 blessings.

End turn. Discard Griffon to move myself (and Ezren or Aric, if they wish) to Eternal Arena. Send Boneshatter to discards. Reset hand. Draw 2.

Raz wrote:

Hand: Life Lantern, Frost Lance +2, Blessing of the Lady of Graves, Aunty, Mass Cure, Cartouche of Protection,

Displayed: Curse of Vulnerability,
Deck: 9 Discard: 11 Buried: 2
Hero Points: 8
Shirt reroll: Used
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Melee: Strength +2
Dexterity d8 ☐ +1 ☐ +2
Constitution d6 ☐ +1 ☐ +2
Intelligence d4 ☐ +1
Wisdom d6 ☑ +1 ☐ +2
Divine: Wisdom +1
Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Diplomacy: Charisma +2

Role: Fair Trader
Favored Card: Ally
Hand Size: 4 ☑ 5☑ 6
Proficiencies:
Armors, Weapons, Divine
Powers:
You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


Female Gnome Combat Paladin, Tier 6, Deck Handler

Villain encounter. First divine check. Paladin top card: Camel - recharged.
Divine 6: 1d6 + 2 + 1d6 + 2 ⇒ (2) + 2 + (6) + 2 = 12: Success.

Combat check. Reveal and discard the earthbreaker. Arcane Cannonade. Maftet Hunter. Paladin top card: Flaming Longsword +3 - discarded.
Combat 28: 1d8 + 6 + 2d6 + 1 + 1d6 + 1d6 + 2d6 + 1d6 + 2 ⇒ (7) + 6 + (5, 1) + 1 + (3) + (5) + (4, 5) + (1) + 2 = 40 Success!

Villain defeated, Ruined Temple closes. When closed: banish a displayed curse. Ezren and Aric can fight for who gets a curse removed. Open locations remain, so villain escapes

End turn. Reset hand, drawing 3.

Raz wrote:

Hand: Griffon, Pillaging Mace, Boneshatter, Life Lantern, Warhorse, Frost Lance +2,

Displayed:
Deck: 11 Discard: 7 Buried: 2
Hero Points: 8
Shirt reroll: Used
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Melee: Strength +2
Dexterity d8 ☐ +1 ☐ +2
Constitution d6 ☐ +1 ☐ +2
Intelligence d4 ☐ +1
Wisdom d6 ☑ +1 ☐ +2
Divine: Wisdom +1
Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Diplomacy: Charisma +2

Role: Fair Trader
Favored Card: Ally
Hand Size: 4 ☑ 5☑ 6
Proficiencies:
Armors, Weapons, Divine
Powers:
You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


Female Gnome Combat Paladin, Tier 6, Deck Handler

For my BYA con, take Blessing of the Lady of Graves from Seoni. Also discard top of deck paladin style: Mighty Steed, recharged.
Con 13: 1d6 + 2d6 + 1d6 + 2 ⇒ (6) + (5, 1) + (4) + 2 = 18 Heck yea!

So at least I can play cards. Still waiting on verification that a blessing is out there.


Female Gnome Combat Paladin, Tier 6, Deck Handler

Updated hand:

Raz wrote:

Hand: Griffon, Pillaging Mace, Guard Captain Marden Gilpher, Blessing of Maat, Retriever, Dwarven Earthbreaker +1,

Displayed:
Deck: 15 Discard: 3 Buried: 1
Hero Points: 8
Shirt reroll: Available
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Take Acid damage from Mavaro's turn, Recharge Guard Captain to reduce it to 0

Start turn. Hour is Wadjet. Move to Ruined Temple. Explore Boneshatter. Drop top of deck for paladin power: Blessing of the Lord in Iron
Divine 13: 1d6 + 2 + 1d6 + 2 ⇒ (2) + 2 + (3) + 2 = 9 Shirt reroll that 2
Divine 13: 1d6 + 2 + 3 + 2 ⇒ (4) + 2 + 3 + 2 = 11 Discard/bury Maat to add 3 and acquire it!

Discard Retriever to explore: Devourer Assassin. Villain! Guard checks! Then Before you act, all characters must attempt a Constitution or Fortitude 13 check. Characters who fail bury all allies and may not play cards during this encounter.


Female Gnome Combat Paladin, Tier 6, Deck Handler

Start turn. Hour is Elements. Explore: Blessing of the Elements.
Cha 6: 1d10 + 2 ⇒ (10) + 2 = 12 Acquried! Transmog into a tier 4+. Rando blessing please!

Discard the random blessing (or Griffon if not an explore blessing) to explore: Symbol of Pain
Divine 9: 1d6 + 2 ⇒ (4) + 2 = 6 Banished

Discard Pegasus to explore: Blessing of Maat
Divine 6: 1d6 + 2 ⇒ (5) + 2 = 7 Acquired! Will keep this since Maat is op for its level.

Discard Hatchetbird to move to Scorched Obelisk and encounter Geniekin. Reveal Pillaging mace. Bird adds d6. Reveal Guard Captain and recharge Blessing of the Inheritor for another d8.
Combat 8+##=20: 1d8 + 6 + 1d8 + 1 + 1d6 + 1d8 ⇒ (8) + 6 + (7) + 1 + (1) + (6) = 29 Defeated, but overkill (even with Maat)
Elec damage: 1d4 ⇒ 4 Bury Mountain Pattern to reduce to 0
Mace examines next card: Tabe's Last Jest. No free boon today.

End turn, reset hand, drawing 2, but waiting to drop updated hand to see what my rando blessing is.


Female Gnome Combat Paladin, Tier 6, Deck Handler

Grab a Camel from Sunburst Market, setting aside Impervious Fortress Plate. Take loots: Life Lantern and Cartouche of Protection, swapping out items: Belt of Charging and Ring of Stony Flesh. Start at Mausoleum, unless we're grouping up somewhere.

Raz wrote:

Hand: Hatchetbird, Griffon, Pillaging Mace, Pegasus, Mountain Pattern Armor, Blessing of the Inheritor,

Displayed:
Deck: 16 Discard: 0 Buried: 0
Hero Points: 8
Shirt reroll: Available
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Melee: Strength +2
Dexterity d8 ☐ +1 ☐ +2
Constitution d6 ☐ +1 ☐ +2
Intelligence d4 ☐ +1
Wisdom d6 ☑ +1 ☐ +2
Divine: Wisdom +1
Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Diplomacy: Charisma +2

Role: Fair Trader
Favored Card: Ally
Hand Size: 4 ☑ 5☑ 6
Proficiencies:
Armors, Weapons, Divine
Powers:
You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


Female Gnome Combat Paladin, Tier 6, Deck Handler

Mentioned in discord, but Raz chooses Ally.

8th xp at tier 6. Bank hero point, bringing total to 8.

I'm interested in Varanthe, since I have lots of allies and blessings, but would be happy with any of the 3, and think we could trade off if wanted.

I believe since the scenario reward grants us all a card to add to the pool, we also get a bonus upgrade. That said, I will pass. I'm about at capacity.

Traders: Sunburst Market for a Camel.


Female Gnome Combat Paladin, Tier 6, Deck Handler

Off turn check to avoid burying allies. Discard top of deck: Defiant Nodachi +3 for paladin power. Seoni blesses.
Con 13: 2d6 + 1 + 1d6 + 2 ⇒ (3, 1) + 1 + (6) + 2 = 13 Success!

Happy and available to charge in to take any combats.

Combat roll:
Discard Retriever to charge. Reveal and discard Dwarven Earthbreaker +1. Recharge Shizuru to double bless.
Combat: 3d8 + 6 + 2d6 + 1 + 1d6 + 2 ⇒ (5, 7, 2) + 6 + (1, 6) + 1 + (5) + 2 = 35


Female Gnome Combat Paladin, Tier 6, Deck Handler

Start turn. Hour is Nethys. Explore: Ossumental Swarm. Reveal and discard Pillaging Mace, bludgeoning adding an extra d8. Discard top of deck for Paladin boost: Blessing of the Lord in Iron.
Combat 20 (30): 1d8 + 6 + 1d8 + 1 + 1d4 + 1d8 + 1d6 + 2 ⇒ (6) + 6 + (7) + 1 + (3) + (6) + (2) + 2 = 33 Success, draw random blessing: Blessing of the Elements, and examine top card from my location: Mortevia Strassel.

Discard BotElements to explore: Bonestorm. Reveal and discard Flaming Longsword.
Combat 17 (21): 1d8 + 6 + 1d8 + 3 + 2d6 ⇒ (3) + 6 + (4) + 3 + (3, 5) = 24 Success!

Recharge Spellsword to recharge Mass Cure from discards. Recharge Cartouche to move to Crypt. End turn, reset hand, drawing 4.

Raz wrote:

Hand: Dwarven Earthbreaker +1, Life Lantern, Retriever, Blessing of Shizuru, Warhorse, Pegasus,

Displayed:
Deck: 8 Discard: 7 Buried: 2
Hero Points: 7
Shirt reroll: Available
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Melee: Strength +2
Dexterity d8 ☐ +1 ☐ +2
Constitution d6 ☐ +1 ☐ +2
Intelligence d4 ☐ +1
Wisdom d6 ☑ +1 ☐ +2
Divine: Wisdom +1
Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Diplomacy: Charisma +2

Role: Fair Trader
Favored Card: Ally
Hand Size: 4 ☑ 5☑ 6
Proficiencies:
Armors, Weapons, Divine
Powers:
You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


Female Gnome Combat Paladin, Tier 6, Deck Handler

Start turn. Hour is Horus. Move to Chisisek's Tomb. Explore: Ossumental Swarm. Reveal Nodachi. Discard top of deck for paladin power: Pegasus, mount recharged.
Combat 20: 1d8 + 6 + 1d10 + 3 + 1d6 + 1d6 + 2 ⇒ (8) + 6 + (9) + 3 + (1) + (1) + 2 = 30 Defeated!

Discard Mountain Dog to explore: Coffer Corpse. Reveal Nodachi twice.
Combat 8: 1d8 + 6 + 1d10 + 3 ⇒ (7) + 6 + (2) + 3 = 18: Success
Combat 10: 1d8 + 6 + 1d10 + 3 ⇒ (1) + 6 + (10) + 3 = 20: Success

Discard Griffon to explore: Mummified Sphinx. Recharge hand, then reset hand, then bury 1: Frost Lance.

Raz wrote:

Hand: Dwarven Earthbreaker +1, Pillaging Mace, Mountain Pattern Armor, Flaming Longsword +3, Life Lantern,

Displayed:
Deck: 11 Discard: 4 Buried: 2
Hero Points: 7
Shirt reroll: Available
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Forcombat, reveal Flaming longsword, fire adds d8. Griff adds 2.

Combat 17: 2 + 1d8 + 6 + 1d8 + 3 + 1d8 ⇒ 2 + (6) + 6 + (8) + 3 + (3) = 28 Defeated!

End turn. Reset hand, recharging Mountain armor and drawing 2.

Raz wrote:

Hand: Dwarven Earthbreaker +1, Pillaging Mace, Flaming Longsword +3, Life Lantern, Spellsword +2, Cartouche of Protection,

Displayed:
Deck: 10 Discard: 4 Buried: 2
Hero Points: 7
Shirt reroll: Available
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Melee: Strength +2
Dexterity d8 ☐ +1 ☐ +2
Constitution d6 ☐ +1 ☐ +2
Intelligence d4 ☐ +1
Wisdom d6 ☑ +1 ☐ +2
Divine: Wisdom +1
Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Diplomacy: Charisma +2

Role: Fair Trader
Favored Card: Ally
Hand Size: 4 ☑ 5☑ 6
Proficiencies:
Armors, Weapons, Divine
Powers:
You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


Female Gnome Combat Paladin, Tier 6, Deck Handler

Start turn. Hour is Pharasma. Explore: Living Sandstorms. Before you act, discard a card from the blessings deck (Ancients), then shuffle the villain Sandstorm from the box into the blessings deck. Recharge Shizuru to double bless my punch. Reveal Ebon Thorn for +2.
Combat 18: 3d8 + 6 + 2 ⇒ (7, 4, 8) + 6 + 2 = 27 Defeated.

Discard Camel to explore: Earth Ossumental. BYA. Discard top of deck for pally power (Mass Cure).
Dex 13: 1d8 + 1d6 + 2 ⇒ (5) + (2) + 2 = 9 Dang
Acid Damage: 1d4 ⇒ 4 Bury Ebon Thorn
[ooc] For combat, punch it, and discard top of deck (Warhorse - recharged). Request Seoni's Lady of the Graves to double bless.

Combat 19 + 3 + # = 27: 3d8 + 6 + 1d6 + 2 ⇒ (6, 6, 2) + 6 + (4) + 2 = 26 Shirt reroll that 2
Combat 19 + 3 + # = 27: 6 + 6 + 1d8 + 6 + 4 + 2 ⇒ 6 + 6 + (4) + 6 + 4 + 2 = 28 Success!

That's enough nonsense for now. End turn. Reset hand, drawing 3.

Raz wrote:

Hand: Blessing of the Inheritor, Mighty Steed, Mountain Dog, Griffon, Hatchetbird, Defiant Nodachi +3,

Displayed:
Deck: 13 Discard: 2 Buried: 1
Hero Points: 7
Shirt reroll: Available
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Melee: Strength +2
Dexterity d8 ☐ +1 ☐ +2
Constitution d6 ☐ +1 ☐ +2
Intelligence d4 ☐ +1
Wisdom d6 ☑ +1 ☐ +2
Divine: Wisdom +1
Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Diplomacy: Charisma +2

Role: Fair Trader
Favored Card: Ally
Hand Size: 4 ☑ 5☑ 6
Proficiencies:
Armors, Weapons, Divine
Powers:
You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


Female Gnome Combat Paladin, Tier 6, Deck Handler

Start at Crypt. Trade out Belt of Charging and Ring of Stony Flesh for loots: Life Lantern. Cartouche of Protection. Trade out Impervious Fortress Plate for Camel at Sunburst Market. Start at Crypt.

"

Raz wrote:

Hand: Camel, Ebon Thorn, Blessing of the Inheritor, Mighty Steed, Mountain Dog, Blessing of Shizuru,

Displayed:
Deck: 16 Discard: 0 Buried: 0
Hero Points: 7
Shirt reroll: Available
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Melee: Strength +2
Dexterity d8 ☐ +1 ☐ +2
Constitution d6 ☐ +1 ☐ +2
Intelligence d4 ☐ +1
Wisdom d6 ☑ +1 ☐ +2
Divine: Wisdom +1
Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Diplomacy: Charisma +2

Role: Fair Trader
Favored Card: Ally
Hand Size: 4 ☑ 5☑ 6
Proficiencies:
Armors, Weapons, Divine
Powers:
You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


Female Gnome Combat Paladin, Tier 6, Deck Handler

7th xp at tier 6. Spent one hp on reroll, with the one gained, brings total to 7.

I am interested in Cartouche of Protection, but would be ok with others taking it instead. Raz wants to not be local if we can help it.

Upgrades:
Weapon 6: 1d1000 ⇒ 914: Defiant Nodachi +3 (UC)
Blessing 6: 1d1000 ⇒ 260: Oathkeeper (UC)
Armor 6: 1d1000 ⇒ 71: Skyplate (UC)


Female Gnome Combat Paladin, Tier 6, Deck Handler

Start turn. Hour is Isis. Move to Ruined Temple. Explore: Blessing of the Ancients. Auto Acquire with my d6+2.

Discard Retriever to explore: Ring of the Grasping Grave. Retriever + 2x Create Mindscape.
Divine 12: 1d6 + 2 + 1d6 + 2d6 ⇒ (5) + 2 + (4) + (2, 3) = 16 Acquired!

Empty location, attempt to close, bury BotAncients. Banish a Curse!

[ooc] End turn. Reset hand, drawing 0.

Raz wrote:

Hand: Pillaging Mace, Dwarven Earthbreaker +1, Griffon, Mighty Steed, Hatchetbird, Ring of the Grasping Grave,

Displayed: Curse of the Mummy,
Deck: 6 Discard: 9 Buried: 4
Hero Points: 6
Shirt reroll: used
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Melee: Strength +2
Dexterity d8 ☐ +1 ☐ +2
Constitution d6 ☐ +1 ☐ +2
Intelligence d4 ☐ +1
Wisdom d6 ☑ +1 ☐ +2
Divine: Wisdom +1
Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Diplomacy: Charisma +2

Role: Fair Trader
Favored Card: Ally
Hand Size: 4 ☑ 5☑ 6
Proficiencies:
Armors, Weapons, Divine
Powers:
You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


Female Gnome Combat Paladin, Tier 6, Deck Handler

Off turn, cast mass cure and heal 4: -> (Frost Lance +2, Blessing of Shizuru, Retriever, Warhorse). Deck shuffled.

Mass Cure discards during recovery phase. Recharge Spellsword to recharge it on Nyctessa's turn.

Start my turn. Hour is Elemental. Stay at Forgery and use Ezren's Magical mansion.
Heal: 1d4 + 1 ⇒ (1) + 1 = 2: -> Raz is healed for 2: (Life Lantern, Hatchetbird). Deck shuffled.

Stay here and end turn. Reset hand, drawing 2.

Raz wrote:

Hand: Pillaging Mace, Dwarven Earthbreaker +1, Griffon, Mighty Steed, Hatchetbird, Retriever,

Displayed: Curse of the Mummy,
Deck: 6 Discard: 8 Buried: 3
Hero Points: 6
Shirt reroll: used
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Melee: Strength +2
Dexterity d8 ☐ +1 ☐ +2
Constitution d6 ☐ +1 ☐ +2
Intelligence d4 ☐ +1
Wisdom d6 ☑ +1 ☐ +2
Divine: Wisdom +1
Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Diplomacy: Charisma +2

Role: Fair Trader
Favored Card: Ally
Hand Size: 4 ☑ 5☑ 6
Proficiencies:
Armors, Weapons, Divine
Powers:
You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


Female Gnome Combat Paladin, Tier 6, Deck Handler

Off turn, discard Blessing of Inheritor. Start turn. Explore: Collapsing Sphinx. Paladin power, top card Griffon - recharges.
Wis 12: 1d6 + 1 + 1d6 + 2 ⇒ (3) + 1 + (6) + 2 = 12 Success!

Discard Pegasus to explore: Ammut.
BYA Fire damage: 1d4 ⇒ 1 Curse of volunurability makes this irreducible, but then banishes. Discard Life Lantern, Ebon Thorn, Hatchetbird. Curse of mummy buries Ebon Thorn.
For combat, reveal and discard Sistrum. Paladin power top card: Mighty Steed - recharges.
Combat 24: 1d8 + 6 + 1d10 + 2 + 1d6 + 1d6 + 2 ⇒ (2) + 6 + (9) + 2 + (4) + (3) + 2 = 28 Defeated!

End turn. Reset hand, drawing 6.

Raz wrote:

Hand: Pillaging Mace, Dwarven Earthbreaker +1, Mass Cure, Spellsword +2, Griffon, Mighty Steed,

Displayed: Curse of the Mummy,
Deck: 0 Discard: 14 Buried: 3
Hero Points: 6
Shirt reroll: used
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Melee: Strength +2
Dexterity d8 ☐ +1 ☐ +2
Constitution d6 ☐ +1 ☐ +2
Intelligence d4 ☐ +1
Wisdom d6 ☑ +1 ☐ +2
Divine: Wisdom +1
Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Diplomacy: Charisma +2

Role: Fair Trader
Favored Card: Ally
Hand Size: 4 ☑ 5☑ 6
Proficiencies:
Armors, Weapons, Divine
Powers:
You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


Female Gnome Combat Paladin, Tier 6, Deck Handler

Start turn. Hour is Thoth. Explore: Curse of the Netheshuun. Paladin power: Blessing of the Lord in Iron discarded from deck.
Divine 16: 1d6 + 2 + 1d6 + 2 ⇒ (2) + 2 + (2) + 2 = 8 Hero Point (I have loads)
Divine 16: 1d6 + 2 + 1d6 + 2 ⇒ (6) + 2 + (3) + 2 = 13 Ooo, Shirt reroll the second one
Divine 16: 6 + 2 + 1d6 + 2 ⇒ 6 + 2 + (1) + 2 = 11 Drat, I tried.
Cold/Elect damage: 1d6 ⇒ 6 There's my 6, bury Mountain Pattern Armor
Scourge: 1d10 ⇒ 3: Curse of Vulnerability

Discard Mountain Dog to explore:
Shuffled location: 1d9 ⇒ 6: Thundercloud of Set
Reveal and discard Frost Lance, discard it and reveal Mighty Steed for charge power.
Combat 21: 1d8 + 6 + 1d8 + 2 + 2d8 + 1d8 + 2 ⇒ (3) + 6 + (2) + 2 + (5, 4) + (1) + 2 = 25 Defeated! No Bludgeoning, Dexterity, or Ranged, so recharge hand.

Attempt to close, location closes automatically. Examine Sandstorm. Unclear how or whether this weather affects those at open locations.
My new location: 1d7 ⇒ 2: Forgery of Ra
Examine top card: Collapsing Sphinx - Trigger. Recharge 0 cards in hand, then reset hand, drawing 6.

Raz wrote:

Hand: Life Lantern, Spellsword +2, Mass Cure, Blessing of Shizuru, Blessing of the Inheritor, Ebon Thorn,

Displayed: Curse of the Mummy, Curse of Vulnerability,
Deck: 7 Discard: 8 Buried: 2
Hero Points: 6
Shirt reroll: used
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Then take mental damage

Unreducible mental blast: 1d4 ⇒ 2: Blessing of Shizuru and Mass Cure (can't use with no locals).

Recharge Spellsword to recharge mass cure. End turn. Reset hand, drawing 3.

Raz wrote:

Hand: Life Lantern, Blessing of the Inheritor, Ebon Thorn, Pegasus, Hatchetbird, Sistrum of Bastet,

Displayed: Curse of the Mummy, Curse of Vulnerability,
Deck: 6 Discard: 9 Buried: 2
Hero Points: 6
Shirt reroll: used
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Melee: Strength +2
Dexterity d8 ☐ +1 ☐ +2
Constitution d6 ☐ +1 ☐ +2
Intelligence d4 ☐ +1
Wisdom d6 ☑ +1 ☐ +2
Divine: Wisdom +1
Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Diplomacy: Charisma +2

Role: Fair Trader
Favored Card: Ally
Hand Size: 4 ☑ 5☑ 6
Proficiencies:
Armors, Weapons, Divine
Powers:
You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


Female Gnome Combat Paladin, Tier 6, Deck Handler

Off turn, recharge Sistrum for Ezren. Then Ossumental.
Acid Damage: 1d4 ⇒ 2: Reload Ring to reduce to 0

Paladin power, top card: Griffon - recharged.
Dex 13: 1d8 + 1d6 + 2 ⇒ (3) + (1) + 2 = 6 Failed
Acid Damage: 1d4 ⇒ 2: Discard flaming sword and tripartite spear. Curse of the mummy buries flaming sword

Start turn. Hour is Maat. Move to Hall of Winged Chaos. Explore: Mummy Lord. BYA summon rando undead: Ghoul (3rd from randoms). Reveal Frost Lance.
Combat 11: 1d8 + 6 + 1d8 + 2 ⇒ (4) + 6 + (3) + 2 = 15 Defeated

Back to Mummy Lord. Immune to Cold, so can only reveal lance. Paladin power top of deck: Ring of Stony Flesh - discarded. Ask for Urgathoa from Nyctessa.
Combat 23: 3d8 + 6 + 1d8 + 2 + 1d6 + 2 ⇒ (5, 3, 2) + 6 + (7) + 2 + (2) + 2 = 29 Defeated

Discard Warhorse to explore: Sand Elemental. Use Diplo.
Con/Diplo 9: 1d10 + 3 ⇒ (3) + 3 = 6 Banished

End turn. Reset hand, drawing 5.

Raz wrote:

Hand: Frost Lance +2, Mountain Dog, Mighty Steed, Pillaging Mace, Dwarven Earthbreaker +1, Mountain Pattern Armor,

Displayed: Curse of the Mummy,
Deck: 11 Discard: 5 Buried: 1
Hero Points: 7
Shirt reroll: not used
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Melee: Strength +2
Dexterity d8 ☐ +1 ☐ +2
Constitution d6 ☐ +1 ☐ +2
Intelligence d4 ☐ +1
Wisdom d6 ☑ +1 ☐ +2
Divine: Wisdom +1
Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Diplomacy: Charisma +2

Role: Fair Trader
Favored Card: Ally
Hand Size: 4 ☑ 5☑ 6
Proficiencies:
Armors, Weapons, Divine
Powers:
You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


Female Gnome Combat Paladin, Tier 6, Deck Handler

Retcon to encounter a Shendakut instead of the Brass Golem. Here's my hand at that time:

Raz wrote:

Hand: Camel, Flaming Longsword +3, Tripartite Spear +2, Hatchetbird, Frost Lance +2,

Displayed:
Deck: 17 Discard: 1 Buried: 0
Hero Points: 7
Shirt reroll: not used
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Melee: Strength +2
Dexterity d8 ☐ +1 ☐ +2
Constitution d6 ☐ +1 ☐ +2
Intelligence d4 ☐ +1
Wisdom d6 ☑ +1 ☐ +2
Divine: Wisdom +1
Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Diplomacy: Charisma +2

Role: Fair Trader
Favored Card: Ally
Hand Size: 4 ☑ 5☑ 6
Proficiencies:
Armors, Weapons, Divine
Powers:
You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
□ You may recharge a Mount card to give a card to another character (□ and they may give you a card). This power may not be used during an encounter.
When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []

Shendakut. For diplo check, discard top card for paladin power: Pegasus - recharged. Ask for Zelhara's Lady of the Graves to double bless.
BYA Diplo 20: 3d10 + 4 + 1d6 + 2 ⇒ (7, 2, 7) + 4 + (1) + 2 = 23 Success!

The attempt was not overkilled by 6, so suffer a scourge
Scourge: 1d10 ⇒ 10: Curse of the Mummy

Since Shendakut was not a closing henchman, I'll continue. Discard Camel to explore: Caravan Raider. Reveal Frost Lance, reveal hatchetbird for charge, recharge it for its combat power.
Combat 9+#=15: 1d8 + 6 + 1d8 + 2 + 1d8 + 2 + 1d6 ⇒ (4) + 6 + (5) + 2 + (4) + 2 + (3) = 26 Defeated!

End turn, reset hand drawing 3.

Raz wrote:

Hand: Flaming Longsword +3, Tripartite Spear +2, Frost Lance +2, Sistrum of Bastet, Warhorse, Ring of Stony Flesh,

Displayed: Curse of the Mummy,
Deck: 15 Discard: 2 Buried: 0
Hero Points: 7
Shirt reroll: not used
NOTES:
Available Support: Use any/all.
Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Melee: Strength +2
Dexterity d8 ☐ +1 ☐ +2
Constitution d6 ☐ +1 ☐ +2
Intelligence d4 ☐ +1
Wisdom d6 ☑ +1 ☐ +2
Divine: Wisdom +1
Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Diplomacy: Charisma +2

Role: Fair Trader
Favored Card: Ally
Hand Size: 4 ☑ 5☑ 6
Proficiencies:
Armors, Weapons, Divine
Powers:
You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
□ You may recharge a Mount card to give a card to another character (□ and they may give you a card). This power may not be used during an encounter.
When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []

TL;DR of the retcon.

  • Location is still open with cards 4 and 5 remaining.
  • No damage dealt to any characters.
  • Seoni's Coordinated Blast not used.
  • Zelhara's Blessing of the Lady of Graves used.


  • Female Gnome Combat Paladin, Tier 6, Deck Handler

    Start turn. Hour is Elements. Explore: Wyvern Poison. Auto fail with my d4 Int.

    Discard Retriever to explore: Brass Golem.
    BYA Fire/Acid target (RMSEA): 1d5 ⇒ 3: Seoni!
    Fire/Acid Damage Amount: 1d4 ⇒ 1

    Seoni takes 1 fire/acid damage. Reveal and discard Frost Lance. Recharge Hatchetbird.
    Combat 24: 1d8 + 6 + 1d8 + 2 + 2d8 + 1d6 ⇒ (1) + 6 + (2) + 2 + (6, 4) + (3) = 24 Success!

    AYA Fire/Acid Damage: 1d4 ⇒ 1 We all take this damage
    I discard Flaming Longsword for damage. Attempt to close, summon Acid Pool. Discard top of deck for paladin power: Pegasus - recharged. Ask for Seoni's Coordinated Blast.
    Wis 9 + # = 15: 1d6 + 1 + 1d6 + 2 + 1d12 + 6 ⇒ (5) + 1 + (4) + 2 + (9) + 6 = 27 Success!

    Hall of the Crocodile Kings closed. WPC, Draw: Sistrum of Bastet. End turn, add monster to 5PS, reset hand, drawing 3.

    Raz wrote:

    Hand: Camel, Tripartite Spear +2, Sistrum of Bastet, Warhorse, Ring of Stony Flesh, Life Lantern,

    Displayed:
    Deck: 14 Discard: 3 Buried: 0
    Hero Points: 7
    Shirt reroll: not used
    NOTES:
    Available Support: Use any/all. Tomb Artisan adds d6 to local Knowledge, Perception, or Stealth checks
    Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
    Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

    Skills and Powers:
    SKILLS

    Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
    Melee: Strength +2
    Dexterity d8 ☐ +1 ☐ +2
    Constitution d6 ☐ +1 ☐ +2
    Intelligence d4 ☐ +1
    Wisdom d6 ☑ +1 ☐ +2
    Divine: Wisdom +1
    Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
    Diplomacy: Charisma +2

    Role: Fair Trader
    Favored Card: Ally
    Hand Size: 4 ☑ 5☑ 6
    Proficiencies:
    Armors, Weapons, Divine
    Powers:
    You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
    On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
    When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
    □ You may recharge a Mount card to give a card to another character (□ and they may give you a card). This power may not be used during an encounter.
    When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
    Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
    Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
    Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


    Female Gnome Combat Paladin, Tier 6, Deck Handler

    Griffon upgrade replaces one of my Warhorses. Take Loot: Life Lantern, swapping out Belt of Charging. visit Sunburst Marker, and trade Impervious Fortress Plate for a Camel. Start with the group.

    Raz wrote:

    Hand: Camel, Retriever, Flaming Longsword +3, Tripartite Spear +2, Hatchetbird, Frost Lance +2,

    Displayed:
    Deck: 16 Discard: 0 Buried: 0
    Hero Points: 7
    Shirt reroll: not used
    NOTES:
    Available Support: Use any/all. Tomb Artisan adds d6 to local Knowledge, Perception, or Stealth checks
    Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
    Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

    Skills and Powers:
    SKILLS

    Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
    Melee: Strength +2
    Dexterity d8 ☐ +1 ☐ +2
    Constitution d6 ☐ +1 ☐ +2
    Intelligence d4 ☐ +1
    Wisdom d6 ☑ +1 ☐ +2
    Divine: Wisdom +1
    Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
    Diplomacy: Charisma +2

    Role: Fair Trader
    Favored Card: Ally
    Hand Size: 4 ☑ 5☑ 6
    Proficiencies:
    Armors, Weapons, Divine
    Powers:
    You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
    On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
    When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
    □ You may recharge a Mount card to give a card to another character (□ and they may give you a card). This power may not be used during an encounter.
    When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
    Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
    Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
    Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


    Female Gnome Combat Paladin, Tier 6, Deck Handler

    I typoed, my first preference was for Ally 6, as Griffon is an ally, not a weapon. Looks like I still lose out to others wanting allies, so I'll hopefully get the weapon.


    Female Gnome Combat Paladin, Tier 6, Deck Handler

    6th xp at tier 6. Bank hero point, bringing total to 7.

    No Interest in new loot cards.

    Upgrades:
    Weapon 6: 1d1000 ⇒ 418: Griffon
    Weapon 6: 1d1000 ⇒ 977: Defiant Nodachi +3
    Blessing 6: 1d1000 ⇒ 445: Oathkeeper


    Female Gnome Combat Paladin, Tier 6, Deck Handler

    Forgot to transmogrify Pard. Rando ally: Miau Pakhet (assuming P cards are counted as # level). Fixing hand:

    Raz wrote:

    Hand: Spellsword +2, Glacial Hunga Munga, Horn Lamellar, Miau Pakhet, Ring of Stony Flesh, Blessing of the Lord in Iron,

    Displayed: Tomb Artisan,
    Deck: 11 Discard: 9 Buried: 1
    Hero Points: 6
    Shirt reroll: used
    NOTES:
    Available Support: Use any/all. Tomb Artisan adds d6 to local Knowledge, Perception, or Stealth checks
    Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
    Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

    Skills and Powers:
    SKILLS

    Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
    Melee: Strength +2
    Dexterity d8 ☐ +1 ☐ +2
    Constitution d6 ☐ +1 ☐ +2
    Intelligence d4 ☐ +1
    Wisdom d6 ☑ +1 ☐ +2
    Divine: Wisdom +1
    Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
    Diplomacy: Charisma +2

    Role: Fair Trader
    Favored Card: Ally
    Hand Size: 4 ☑ 5☑ 6
    Proficiencies:
    Armors, Weapons, Divine
    Powers:
    You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
    On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
    When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
    □ You may recharge a Mount card to give a card to another character (□ and they may give you a card). This power may not be used during an encounter.
    When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
    Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
    Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
    Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


    Female Gnome Combat Paladin, Tier 6, Deck Handler

    Start turn. Hour is Elements. Explore: Horn Lamellar. Reload ring to bless con check. Use Diplomacy.
    Con/Diplo 10: 2d10 + 4 ⇒ (8, 5) + 4 = 17 Acquired! Recharge Tripartite spear for odd die result.

    Discard Steed to move to Sepulcher of the Servant and explore: Blessing of Bastet.
    Divine 6: 1d6 + 2 ⇒ (4) + 2 = 6 Acquired!

    Discard Blessing of Bastet to examine/explore: Pard. Discard top of deck for paladin power: Dwarven Earthbreaker +1.
    Diplo 10: 1d10 + 4 + 1d6 + 2 ⇒ (6) + 4 + (1) + 2 = 13 Acquired!

    Attempt to close. Bury Flaming Longsword. Sepulcher of the Servant closed! End turn. Reset hand, drawing 3.

    Raz wrote:

    Hand: Spellsword +2, Glacial Hunga Munga, Horn Lamellar, Blessing of the Lord in Iron, Pillaging Mace, Blessing of the Inheritor,

    Displayed: Tomb Artisan,
    Deck: 10 Discard: 9 Buried: 1
    Hero Points: 6
    Shirt reroll: used
    NOTES:
    Available Support: Use any/all. Tomb Artisan adds d6 to local Knowledge, Perception, or Stealth checks
    Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
    Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

    Skills and Powers:
    SKILLS

    Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
    Melee: Strength +2
    Dexterity d8 ☐ +1 ☐ +2
    Constitution d6 ☐ +1 ☐ +2
    Intelligence d4 ☐ +1
    Wisdom d6 ☑ +1 ☐ +2
    Divine: Wisdom +1
    Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
    Diplomacy: Charisma +2

    Role: Fair Trader
    Favored Card: Ally
    Hand Size: 4 ☑ 5☑ 6
    Proficiencies:
    Armors, Weapons, Divine
    Powers:
    You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
    On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
    When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
    □ You may recharge a Mount card to give a card to another character (□ and they may give you a card). This power may not be used during an encounter.
    When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
    Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
    Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
    Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


    Female Gnome Combat Paladin, Tier 6, Deck Handler

    Start turn. Hour is Elements. Explore: Ice Storm.
    Divine 11: 1d6 + 2 ⇒ (6) + 2 = 8 Failed

    Discard Retriever to explore: Fire Gecko. Use Diplomacy.
    Diplo 4: 1d10 + 4 ⇒ (6) + 4 = 10 Acquired. Transmog into: Tomb Artisan

    Discard Mountain Dog to explore: Rolling Sphere. Discard top card for paladin power: Blessing of Shizuru.
    Dex 12: 1d8 + 1d6 + 2 ⇒ (6) + (2) + 2 = 10 Ask for Mavaro's Symbol of Fortune to add 3, defeating it.
    Shuffle into other open location: 1d3 ⇒ 2: Embalming Parlor

    Display Tomb Artisan, end turn, reset hand, drawing 2.

    Raz wrote:

    Hand: Spellsword +2, Glacial Hunga Munga, Tripartite Spear +2, Mighty Steed, Flaming Longsword +3, Ring of Stony Flesh,

    Displayed: Tomb Artisan,
    Deck: 12 Discard: 6 Buried: 0
    Hero Points: 6
    Shirt reroll: used
    NOTES:
    Available Support: Use any/all. Tomb Artisan adds d6 to local Knowledge, Perception, or Stealth checks
    Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
    Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

    Skills and Powers:
    SKILLS

    Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
    Melee: Strength +2
    Dexterity d8 ☐ +1 ☐ +2
    Constitution d6 ☐ +1 ☐ +2
    Intelligence d4 ☐ +1
    Wisdom d6 ☑ +1 ☐ +2
    Divine: Wisdom +1
    Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
    Diplomacy: Charisma +2

    Role: Fair Trader
    Favored Card: Ally
    Hand Size: 4 ☑ 5☑ 6
    Proficiencies:
    Armors, Weapons, Divine
    Powers:
    You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
    On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
    When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
    □ You may recharge a Mount card to give a card to another character (□ and they may give you a card). This power may not be used during an encounter.
    When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
    Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
    Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
    Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


    Female Gnome Combat Paladin, Tier 6, Deck Handler

    Start turn. Hour is Wadjet. Move to Peasant Tombs. Explore the W6 Glacial Hunga Munga. Use Diplomacy. Discard top of deck for Paladin power: Warhorse, recharged.
    Diplo 13: 1d10 + 4 + 1d6 + 2 ⇒ (8) + 4 + (2) + 2 = 16 Acquired!

    Discard camel to explore: Coffer Corpse. reveal Spellsword on first check.
    Combat 8 (14): 1d8 + 6 + 1d8 + 2 ⇒ (7) + 6 + (4) + 2 = 19
    Combat 10 (16): 1d8 + 6 + 1d8 + 2 ⇒ (3) + 6 + (4) + 2 = 15 Shirt reroll the 3 to avoid a scourge
    Combat 10 (16): 1d8 + 6 + 4 + 2 ⇒ (1) + 6 + 4 + 2 = 13 Whelp, still defeated
    Scourge: 1d10 ⇒ 5: Curse of the Ravenous

    Discard Hatchetbird to move back to Garden and explore: Venomous Heavy Crossbow +2. Use Diplomacy.
    Diplo 10: 1d10 + 4 ⇒ (9) + 4 = 13 Acquired! Recharge Life Lantern for odd die roll

    End turn.
    Curse of Ravenous: 1d4 ⇒ 4: Items, none in discard.
    Reset hand, drawing 2.

    Raz wrote:

    Hand: Retriever, Mountain Dog, Spellsword +2, Glacial Hunga Munga, Tripartite Spear +2, Mighty Steed,

    Displayed: Curse of the Ravenous,
    Deck: 15 Discard: 3 Buried: 0
    Hero Points: 6
    Shirt reroll: used
    NOTES:
    Available Support: Use any/all.
    Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
    Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

    Skills and Powers:
    SKILLS

    Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
    Melee: Strength +2
    Dexterity d8 ☐ +1 ☐ +2
    Constitution d6 ☐ +1 ☐ +2
    Intelligence d4 ☐ +1
    Wisdom d6 ☑ +1 ☐ +2
    Divine: Wisdom +1
    Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
    Diplomacy: Charisma +2

    Role: Fair Trader
    Favored Card: Ally
    Hand Size: 4 ☑ 5☑ 6
    Proficiencies:
    Armors, Weapons, Divine
    Powers:
    You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
    On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
    When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
    □ You may recharge a Mount card to give a card to another character (□ and they may give you a card). This power may not be used during an encounter.
    When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
    Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
    Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
    Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []

    Reminder that this is my last post until roughly June 9th. Nathan has agreed to bot me in the mean time. Thanks!


    Female Gnome Combat Paladin, Tier 6, Deck Handler

    Go to Sunburst for a Camel, swapping out Impervious Fortress Plate, and Grab loot card: Life Lantern, swapping out Belt of Charging. Start at Garden of Symmetry in order to close this annoying location early.

    Raz wrote:

    Hand: Hatchetbird, Life Lantern, Retriever, Mountain Dog, Spellsword +2, Camel,

    Displayed:
    Deck: 16 Discard: 0 Buried: 0
    Hero Points: 6
    Shirt reroll: available
    NOTES:
    Available Support: Use any/all.
    Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
    Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

    Skills and Powers:
    SKILLS

    Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
    Melee: Strength +2
    Dexterity d8 ☐ +1 ☐ +2
    Constitution d6 ☐ +1 ☐ +2
    Intelligence d4 ☐ +1
    Wisdom d6 ☑ +1 ☐ +2
    Divine: Wisdom +1
    Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
    Diplomacy: Charisma +2

    Role: Fair Trader
    Favored Card: Ally
    Hand Size: 4 ☑ 5☑ 6
    Proficiencies:
    Armors, Weapons, Divine
    Powers:
    You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
    On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
    When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
    □ You may recharge a Mount card to give a card to another character (□ and they may give you a card). This power may not be used during an encounter.
    When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
    Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
    Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
    Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


    Female Gnome Combat Paladin, Tier 6, Deck Handler

    5th xp at tier 6. Bank hero point, up to 5. Bonus Adventure reward feat bumps this up to 6.
    No interest in loot allies without the mount trait.

    Upgrades:
    Blessing 5: 1d1000 ⇒ 260 Inheritor

    Trader: Sunburst Market for a camel.


    Female Gnome Combat Paladin, Tier 6, Deck Handler

    Off turn, receive Flaming Ranseur +3. Then do a combat that was already processed, and took some damage that was already reduced.

    Start turn. Ring of regen heals: Blessing of Bastet. Give Blessing of the Lady of Graves to Ezren. Move to Volcanic Vents. Skip explore.

    End turn, Ring of regen heals: Camel. Reset hand, drawing 0.

    Raz wrote:

    Hand: Sistrum of Bastet, Ring of Regeneration, Falcon Crown, Impervious Fortress Plate, Ring of Stony Flesh, Flaming Ranseur +3,

    Displayed:
    Deck: 12 Discard: 10 Buried: 1
    Hero Points: 4
    Shirt reroll: available
    NOTES:
    Available Support: Use any/all.
    Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
    Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

    Skills and Powers:
    SKILLS

    Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
    Melee: Strength +2
    Dexterity d8 ☐ +1 ☐ +2
    Constitution d6 ☐ +1 ☐ +2
    Intelligence d4 ☐ +1
    Wisdom d6 ☑ +1 ☐ +2
    Divine: Wisdom +1
    Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
    Diplomacy: Charisma +2

    Role: Fair Trader
    Favored Card: Ally
    Hand Size: 4 ☑ 5☑ 6
    Proficiencies:
    Armors, Weapons, Divine
    Powers:
    You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
    On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
    When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
    □ You may recharge a Mount card to give a card to another character (□ and they may give you a card). This power may not be used during an encounter.
    When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
    Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
    Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
    Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


    Female Gnome Combat Paladin, Tier 6, Deck Handler

    Off turn, re-receive Ring of Regeneration. Then on Red Raven's turn, discard Pegasus to CHARGE. Choose to auto fail, bury Mountain Pattern Armor to reduce damage.

    Start turn. Reveal Ring to heal 1: Belt of Charging. Stay here, I guess, and explore: Ice Storm.
    Divine 12: 1d6 + 2 ⇒ (4) + 2 = 6 Banished

    Discard Bo Gozreh to explore: Akhentepi's Armor. Auto acquire loot card.

    End turn. Reveal Ring, healing 1: Dwarven Earthbreaker +1. Reset hand, recharging Ebon Thorn and Akhentepi's Armor.

    Raz wrote:

    Hand: Blessing of the Lady of Graves, Sistrum of Bastet, Ring of Regeneration, Falcon Crown, Impervious Fortress Plate, Ring of Stony Flesh,

    Displayed:
    Deck: 10 Discard: 12 Buried: 1
    Hero Points: 4
    Shirt reroll: available
    NOTES:
    Available Support: Use any/all.
    Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
    Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

    Skills and Powers:
    SKILLS

    Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
    Melee: Strength +2
    Dexterity d8 ☐ +1 ☐ +2
    Constitution d6 ☐ +1 ☐ +2
    Intelligence d4 ☐ +1
    Wisdom d6 ☑ +1 ☐ +2
    Divine: Wisdom +1
    Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
    Diplomacy: Charisma +2

    Role: Fair Trader
    Favored Card: Ally
    Hand Size: 4 ☑ 5☑ 6
    Proficiencies:
    Armors, Weapons, Divine
    Powers:
    You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
    On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
    When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
    □ You may recharge a Mount card to give a card to another character (□ and they may give you a card). This power may not be used during an encounter.
    When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
    Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
    Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
    Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []


    Female Gnome Combat Paladin, Tier 6, Deck Handler

    Off turn, receive Ring of Regen. Beat up a swarm.

    Start turn, hour is Ancient. Ring recharges: Camel from discards. Give Ring of Regeneration to Ezren. Don't move. Explore: Ossumental Swarm. Reveal and discard Earthbreaker. Bludgeoning adds d8. Discard top of deck for Paladin power: Spellsword +2. Recharge Hatchetbird.
    Combat 20 (24,30): 1d8 + 6 + 2d6 + 1 + 1d6 + 1d8 + 1d6 + 2 + 1d6 ⇒ (3) + 6 + (6, 6) + 1 + (3) + (5) + (6) + 2 + (1) = 39 Boom! Avoid cold damage and draw a blessing: Blessing of the Lady of Graves - Nice!
    Fewer than 6 cards remain, attempt to close. Summon rando weapon: Sistrum of Bastet. Use Diplo. Reveal Mountain pattern armor for d4. Discard top of deck: Pillaging Mace for paladin power.
    Diplo 13: 1d10 + 4 + 1d4 + 1d6 + 2 ⇒ (5) + 4 + (2) + (6) + 2 = 19 Acquired!

    Scorched Ruins closed! End turn. Reset hand, recharge fortress plate and draw 1.

    "

    Raz wrote:

    Hand: Pegasus, Mountain Pattern Armor, Blessing of Gozreh, Blessing of the Lady of Graves, Sistrum of Bastet, Ebon Thorn,

    Displayed:
    Deck: 10 Discard: 12 Buried: 0
    Hero Points: 4
    Shirt reroll: available
    NOTES:
    Available Support: Use any/all.
    Movement: Will discard a mount ally to move to your location and take your monster encounter. Feel free to Bot this.
    Other: Uses diplomacy for acquisitions, can turn them into random cards of the same type

    Skills and Powers:
    SKILLS

    Strength d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
    Melee: Strength +2
    Dexterity d8 ☐ +1 ☐ +2
    Constitution d6 ☐ +1 ☐ +2
    Intelligence d4 ☐ +1
    Wisdom d6 ☑ +1 ☐ +2
    Divine: Wisdom +1
    Charisma d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
    Diplomacy: Charisma +2

    Role: Fair Trader
    Favored Card: Ally
    Hand Size: 4 ☑ 5☑ 6
    Proficiencies:
    Armors, Weapons, Divine
    Powers:
    You may discard the top card of your deck to add 1d6 ( ☑ + 1 ☑ + 2) to your check. If that card has the Mount trait, you may recharge it instead.
    On your check to acquire a weapon or armor ☑ or an item or an ally, you may use Diplomacy instead of any listed skill.
    When a distant character encounters a monster, you may bury ( ☑ or discard ) a card with the Mount trait to allow that character to evade the monster, you then move to that location and encounter it.
    □ You may recharge a Mount card to give a card to another character (□ and they may give you a card). This power may not be used during an encounter.
    When you acquire a weapon or armor, you may exchange it for a random card of the same type from the box.
    Amateur Swashbuckler: Check a box to add/remove the Swashbuckling trait from your check. [x] [] [] []
    Treasure Hunter: After you win a scenario, check an unchecked box that precedes this reward to gain an additional deck upgrade. [x] [x] []
    Stick with Me! On your check during recovery, check a box to add 1d6. [x] [] []

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