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![]() Using the custom weapon rules would and dropping the swift action eject (because there's not a thing for that) and the perception check (also not a thing) they would cost 4 gp and have the same stat block. From what I've read the custom weapon rules are a little broken, lol. I would also be very happy if I could potentially craft them for half price using craft (traps) with the appropriate rolls. ![]()
![]() Could I propose a custom item? I've always wanted to build this and I think I've found a way to make it more than reasonable. Hidden Blade
I thought with the Kobolds natural trap building abilities if anyone were to figure out a way to build hidden blades they would. Assuming everyone is okay with the hidden blades here's my character: presenting Alt. ![]()
![]() I haven't scheduled my next semester in college but I'm definitely free on the weekends, and I could probably handle after 5 as well.
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![]() Sorry, my idea was a little out there. I didn't want to put all the work in to make a while sheet to have my idea vetoed based on the backstory. I believe the only thing you wanted that isn't in the backstory would be one of Cayde's fears. I suppose his deepest fear is probably that his father is found and assassins are sent after him, though after all these years he knows it's unlikely. ![]()
![]() I'm not exactly sure what you mean by the crunch? The Silk Road connects Kara Tur and Faerun, and Wa is a country in Kara Tur so I suppose you could say that? As far as archetypes I was going to go Legate, Oath if Vengance, and Tempered Champion, so leaning heavily towards fighter but with some neat divine tricks. I'll put together a sheet for Cayde later today and post a view link to the google doc @Fire Drake-whats the fun if it's not hardmode? ![]()
![]() Yeah there is a PbP tag but I notice a lot of people don't use it/I'm stupid and can't find it. Regardless I actually really like the idea of this so I'ma throw my hat into the ring. Cayde Kano:
Heishiro was student of this famous warlord in Wa, but the warlord was betrayed by one of his generals and his castle was destroyed. Heishiro managed to escape while his master held the general’s soldiers off. With his master’s sword he stowed away on a ship headed for the Cold Lands despite taking an arrow while escaping. He was found by the ship’s crew after he passed out from blood loss hiding in a barrel. The crew’s doctor nursed him back to health and he worked on the ship for the rest of the time to pay off his voyage. Heishiro walked into Knobs Mine without a single coin in his purse and nothing of value on him but his master’s sword. He’d been running since landing at port, fearing that assassins or worse might be after him. He was half starved and half frozen so when he finally found shelter in the towns tiny inn for the night he would have happily done just about anything for a warm meal and a night indoors. He knew a little common from his studies and a little more from the ships crew, though they had people willing to translate for him. He could communicate vaguely, but couldn’t hold much of a conversation. The townsfolk didn’t take to kindly to the foreign boy in their town with a strange sword and a half vacant, half dangerous look in his eyes, but they didn’t confront him. Nothing happened in their small town, no reason to stir up trouble.
Heishiro never did end up leaving the village. He settled down and helped with the inn as best he could, learning common and other crafts. He hid his sword in a locked chest in the attic of the inn but if anyone was interested in looking he could be spotted training behind the inn hours before dawn, when no one was around. The townsfolk got used to the foreign boy, and the inn keeper voguing for him was all many of them needed. There was gossip of course, as people are want to do in villages, rumors spread about the strange foreign boy who’d appeared one day and become a part of their lives. Heishiro eventually married a woman in the village and they lived together in the inn that Heishiro had ended up running when the inn keeper and his wife died. Their child had left long ago so the inn was left to Heishiro. He ran the inn well, though it haunted him that he seemed to get much in life from the deaths of those around him. Rose eventually bore Heishiro a son. He grew up doing chores around the inn, learning the trade as well as his fathers code. Heishiro had integrated into the village, but he never gave up his code of honor, and he passed it onto his son.
Cayde's Personality:
Cayde is the quiet type, he had a few friends but even as a child wasn't someone of many words. He would watch and listen instead of jumping into something. Which isn't to say that once he did jump into something he didn't jump in with both feet. Cayde's Build: Religion, honor, and swordplay making up a lot of Cayde's life he is going to be a Paladin, but much more offensively oriented than a normal paladin build. Thinking he's invincible he has a bad habit of throwing himself at the enemy without thinking.
Cayde's always been a bit of a loner so he'd like to use this as an opportunity to bond. It would also amuse me greatly to see his overconfidence get dashed as he faces enemies as good (better?) than he is. ![]()
![]() Are you potentially going to be using the Feat Tax Rules by any chance? You didn't say anything so I assumed not but thought I'd ask. No worries either way, and good luck with your move ![]()
![]() Roll: 4d4 ⇒ (4, 1, 3, 1) = 9
Edit
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![]() I would be playing a Fighter using the Brawler Archetype. My goal would be making a character that exclusively uses a shield as a weapon.
Hp 2nd Level: 1d10 ⇒ 9 Edit: Is each character starting at the level the rolled or are we somehow averaging it? Because if people are starting at 4 and 5 and I'm level 2 I'm going to be outmatched the whole game, lol ![]()
![]() Hi sorry, I have family over so I haven't had as much time to work on this as I would have liked. Here's Heishiro Kano Statblock:
Heishiro Kano Male Human (Wa-an) Paladin 1 (Oath of Vengence, Tempered Champion, Legate) LG Medium Humanoid (Human) Init +3
DEFENSE AC 16, touch 15, flat-footed 11
OFFENSE Spd 20 ft.
STATISTICS Str 18 , Dex 12, Con 14, Int 8, Wis 10, Cha 16
Skills (1 Pali +1 human +2 Background)
Trained:
Background:
Non-combat gear
Feats
Traits
Racial abilities:
Class abilities:
Background:
He was student of this famous warlord in Wa, but the warlord was betrayed by one of his generals and everyone loyal to the warlord was killed. Heishiro managed to escape with his masters sword and stow away on a boat despite being hit by an arrow while escaping. He was found by the ships crew after he passed out from blood loss but not knowing that he was important in any way they decided to nurse him back to health and drop him off at an orphanage in Selgaunt. His masters sword was sold to a wealthy collector to pay for some of his bills. When Heishiro turned 16 he went to the collector and asked that his masters sword be returned, but of course a sword crafted for a master isn't cheap, so Heishiro ended up as a guard for caravans of goods to "work off his debts". Of course the collector never intended to return the sword, but after being the soul survivor of an attack on a shipment of gold the collector decided his debt had been paid, as Heishiro could have just as easily pointed the collectors caravan the other direction and stolen all his gold. After working for the collector for two years Heishiro was glad to be free of him and set off to make a name for himself and find a home of some sort in this foreign land. Heishiro is slow to trust but loyal to his friends, honorable, charitable, sarcastic, and pretty introverted. I like the idea that Heishiro is still attempting to follow the Path of Enlightenment but since he has not been in a land that follows it for so long it's sort of been eroded and changed a bit as he's been exposed to various things throughout the years. (I combined bits of the code of Shizuru and the Path of Enlightenment. I looked into the worship of Shar but it doesn't really mesh) Path of Enlightenment: My blade will be as steady as the sun and my training will be as consistent; I shall respect what I have mastered and seek to impart this training to others. I will honor that which has gone before me. For the past is eternal. My personal honor reflects on my ancestors and my liege; I will conscientiously maintain my reputation for the sake of theirs, even on the battlefield. Engage in no base thing, nor commit murder, for to strike another in the name of anger is not li. As I respect the Emperor of Heaven, so will I respect my sworn liege. Do honor to those you must rule, for under the eye of Heaven, they are your equals. Be fair to those you rule
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![]() My character would be someone who never quite felt right in the world, someone who felt like they were born to be something different and for some reason what they were in a mixup and ended up being born in the wrong place. They always felt like they were supposed to go on this grand adventure that just never started. So they feel like this new world is where they were supposed to be this whole time.
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![]() I posted on your other thread as well but I'd like to throw that character back in the ring for this as well. I had already flushed him out and was prepped up to start a home brew before the group fell apart. I was going to do a samurai character using swashbuckler, paladin, and bloodrager as my classes. I have a full write up of his backstory and such that I can send upon request ![]()
![]() I would be playing a samurai type character using Paladin with several archetypes as my main class and one level dips into both swashbuckler and bloodrager for a more anime-esc feel. As a paladin my alignment would be lawful good but I'm not a huge fan of the judgy paladin achetype so no need to worry about be ruining other peoples plans/fun. I have a digital sheet set up on google docs that I can make some edits to. Pm me for a full background write up and view permissions for the google doc. His basic backstory is that he fled from Tian Xia First Set
Second Set
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![]() If you're still looking for players I would be interested in playing. I would be playing a samurai type character using Paladin with several archetypes as my main class and one level dips into both swashbuckler and bloodrager for a more anime-esc feel. As a paladin my alignment would be lawful good but I'm not a huge fan of the judgy paladin achetype so no need to worry about be ruining other peoples plans/fun. I have a digital sheet set up on google docs that I can make some edits to. Pm me for a full background write up and view permissions for the google doc. ![]()
![]() An Id Rager with the Dedication Emotional Focus gains the aditional powers of the Dedication Phantom, one of which is Iron Will, but only gains these powers while raging. Iron Will gives you an untyped +2 bonus to will saves.
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![]() So I play PFS and I'm trying to build a ninja. I've been looking at using the Extra Rogue Talent feat to pick up a few extra tricks. As far as my long and weary quest has told me there is no FAQ or official ruling on this. Some people argue no because the Ninja Trick Class Feature isn't the Rogue Talent Class Feature and everyone on the other side says yes because almost every class has a feat to grab more class features like that and it was probably just an oversite. So I was just wondering what your oppinion was oh great and powerfull knower of the things, and writer of the stuffs. ![]()
![]() So I'm sure this is illegal somehow but I have a character concept that basically a barbarian who uses twf. My question is if I was using a bastard sword (or similar weapon that counts as one handed) why can't I two hand it for the first attack, then let it go with one hand (free action) to then use my second attack with an unarmed strike basically getting full barb damage and a free hit to boot. Like I said very much doubt it's legal but knowing exactly why would be nice. ![]()
![]() I mean only if they deserve it of course. I'm more looking for how to make it so rather than who would approve, lol. I was thinking I might be able to go MS 1/Fighter 3/Juggler Bard 2, but that doesn't give me a very solid stat block. For feats I could just take Improv Wpn Prof, Dodge, Mobility, and Deft Shootist but that's a pretty large feat tax before even adding Precise Shot and Point Blank ![]()
![]() So I was looking through the gods listings and I noticed that a worshipper of the god of ale, if they have a level in fighter can trade shield proficiency for the ability to use a mug as a weapon (light mace) and I had this idea of a pirate who goes around shooting people and bashing them in the face with a mug full of ale. Currently the build has levels in Juggler Bard (2), Savage Technologist Barbarian (x), Unbreakable Fighter (1), and because I was going to use this in pfs the easiest way to get a gun is to take a level in Mysterious Stranger Gunslinger which keeps the mad down but you can still see the problems with this. The other thing I've noticed is Sword and Gun lets you fire, but not reload. The deft shootist deed lets you do both but for that you need dodge and mobility, on top of all the two weapon fighting feats Id need without Savage Technologist. So my basic problems are reloading in combat, feat starvation, and multiclassing. Open to any and all ideas |