N (he/him) Dwarf Oracle 8 | HP 98/98 | AC 26 | F+12 R+15 W+17 (resolve) | Perc+13 | Stealth+3 | 25ft | Hero 1 | Active Conditions:
Rawiri reaches to his flames, and casts a fireball at the three giants Fireball, lvl 4, reflex DC 26 vs red blue white: 8d6 ⇒ (4, 6, 2, 2, 4, 5, 6, 2) = 31 Than he curses them "You will burn in my flames" Foretell harm, if they took any fire damage they suffer extra 8 + my curse goes to lvl 2 - burning 2 Than he shields himself
N (he/him) Dwarf Oracle 8 | HP 98/98 | AC 26 | F+12 R+15 W+17 (resolve) | Perc+13 | Stealth+3 | 25ft | Hero 1 | Active Conditions:
Rawiri gathers everyone close and casts a heal spell Heal spell, lvl 2, 3-action: 2d8 ⇒ (8, 6) = 14 Than he pulls out a heal scroll and heals Dran'Thul Heal, 2-action: 4d8 + 32 ⇒ (7, 8, 1, 3) + 32 = 51
N (he/him) Dwarf Oracle 8 | HP 98/98 | AC 26 | F+12 R+15 W+17 (resolve) | Perc+13 | Stealth+3 | 25ft | Hero 1 | Active Conditions:
Ok, let me remove the green from the map then. And yeah resistance 4 to fire Rawiri extends his hand and blast the caster with beam of holy light Holy Light @ yellow: 1d20 + 16 ⇒ (18) + 16 = 34
Than he shields himself
N (he/him) Dwarf Oracle 8 | HP 98/98 | AC 26 | F+12 R+15 W+17 (resolve) | Perc+13 | Stealth+3 | 25ft | Hero 1 | Active Conditions:
Rawiri touches the creature "I will suck life out of you!" Vampirich feast, fort save DC26, void damage: 6d6 ⇒ (3, 5, 3, 5, 1, 4) = 21 Than he shields himself Half of the damage comes as temp HP
N (he/him) Dwarf Oracle 8 | HP 98/98 | AC 26 | F+12 R+15 W+17 (resolve) | Perc+13 | Stealth+3 | 25ft | Hero 1 | Active Conditions:
Relfex save DC21: 1d20 + 13 ⇒ (5) + 13 = 18 Rawiri has resistance 4 to fire Rawiri throws a missile of fire at red Ignition@red: 1d20 + 16 ⇒ (12) + 16 = 28
Than he raises magical shield
N (he/him) Dwarf Oracle 8 | HP 98/98 | AC 26 | F+12 R+15 W+17 (resolve) | Perc+13 | Stealth+3 | 25ft | Hero 1 | Active Conditions:
Rawiri focuses and casts a spell, a large fireball flies and explodes on top of 3 dog like creatures Fireball, reflex save DC26: 8d6 ⇒ (3, 2, 4, 2, 2, 2, 4, 2) = 21 Targetting blue, red white Than he shields himself
N (he/him) Dwarf Oracle 8 | HP 98/98 | AC 26 | F+12 R+15 W+17 (resolve) | Perc+13 | Stealth+3 | 25ft | Hero 1 | Active Conditions:
Rawiri gathers the others and pulls out his scroll of healing Heal 3-action: 4d8 ⇒ (6, 4, 8, 1) = 19 "The day light is running out, let's push forwards" We are 90% healthy, so if we don't have to wait let's push forwards
N (he/him) Dwarf Oracle 8 | HP 98/98 | AC 26 | F+12 R+15 W+17 (resolve) | Perc+13 | Stealth+3 | 25ft | Hero 1 | Active Conditions:
Rawiri casts a spell and targets both enemies Blazing bolt @white: 1d20 + 16 ⇒ (19) + 16 = 35
Blazing bolt @Yellow: 1d20 + 16 ⇒ (11) + 16 = 27
N (he/him) Dwarf Oracle 8 | HP 98/98 | AC 26 | F+12 R+15 W+17 (resolve) | Perc+13 | Stealth+3 | 25ft | Hero 1 | Active Conditions:
Rawiri focuses on his mystery and enemies bursts again in flames Free action: Foretell harm eveyrone who was hurt wiht my fireball last time gets 6 points of fire damage Than he casts again this time, wrapping three enemies in infernal whispers Whispers of the void White yellow red, fort save DC26 Than he raises magical shield
N (he/him) Dwarf Oracle 8 | HP 98/98 | AC 26 | F+12 R+15 W+17 (resolve) | Perc+13 | Stealth+3 | 25ft | Hero 1 | Active Conditions:
Rawiri connects to the flames within "I think I have a spell for this" And he casts a fireball on all of the enemies Fireball, reflex DC 26: 6d6 ⇒ (2, 5, 3, 5, 6, 3) = 24 Then he casts a shield
N (he/him) Dwarf Oracle 8 | HP 98/98 | AC 26 | F+12 R+15 W+17 (resolve) | Perc+13 | Stealth+3 | 25ft | Hero 1 | Active Conditions:
WIll save, DC25: 1d20 + 17 ⇒ (18) + 17 = 35
Rawiri moves closer and he focuses on his inner flames roaring within "Make the world burn!" he opens his eyes and his skin begin to burn, as the temperature around him rises Incendiary aura 15 ft 3d4 persisten burning to anyone who gets fire damage within the aura, use those fire weapons folks!
N (he/him) Dwarf Oracle 8 | HP 98/98 | AC 26 | F+12 R+15 W+17 (resolve) | Perc+13 | Stealth+3 | 25ft | Hero 1 | Active Conditions:
"They seem to be vulnerable to fire!" yells Rawiri He takes a step back and casts a spell Casting Blazing armory on 5 of my allies "May the flames share their blessing with you!" Every one of my allies within 30 ft can choose 1 +1 striking flaming weapon - I suggest exactly the same one as they wield but with fire rune, unless you want to swing something different Step + Blazing armory
N (he/him) Dwarf Oracle 8 | HP 98/98 | AC 26 | F+12 R+15 W+17 (resolve) | Perc+13 | Stealth+3 | 25ft | Hero 1 | Active Conditions:
Rawiri looks at the Red ogre and shares his curse with it "Feel the flames consuming your body, dive with me deep into the mystery of fire." Debilitating Dychotomy, Will save DC26, mental damage: 9d6 ⇒ (5, 3, 3, 5, 5, 5, 2, 5, 2) = 35 Debilitating Dychotomy Both Rawiri and Red suffers above damage, but my saving throw counts as one level better than red's, stunned 1 on crit save Will save, DC26: 1d20 + 17 ⇒ (15) + 17 = 32 So Rawiri gets no damage, save gets upgraded to crit save,
N (he/him) Dwarf Oracle 8 | HP 98/98 | AC 26 | F+12 R+15 W+17 (resolve) | Perc+13 | Stealth+3 | 25ft | Hero 1 | Active Conditions:
Rawiri decides to ignore the trails, and just dodge teh mud ...
Well he steps into a grand pool of mud that begins to suck him in, he tries to quickly recover... Acrobatics, hero point: 1d20 + 15 ⇒ (3) + 15 = 18 That is still crit fail 'facepalm'
N (he/him) Dwarf Oracle 8 | HP 98/98 | AC 26 | F+12 R+15 W+17 (resolve) | Perc+13 | Stealth+3 | 25ft | Hero 1 | Active Conditions:
Rawiri focuses on teh flames within to find his balance, his skin stop burning. Refocusing to loose cursed and burnign condition, the damage should be healed by aeon stone within the 10 minutes
N (he/him) Dwarf Oracle 8 | HP 98/98 | AC 26 | F+12 R+15 W+17 (resolve) | Perc+13 | Stealth+3 | 25ft | Hero 1 | Active Conditions:
Rawiri laughs and focus on the targets hit by his fireball "You are doomed!" Free action: Foretell harm all 3 will suffer 8 fire damage at teh beggining of their turn due to being harmed by my fireball last round Rawiri gathers magic arround him and casts a spell at red and blue, they both are sourrounded with whispers of their doom 2 action to cast Whispers of the Void Fort save DC 26 Than he shields himself
N (he/him) Dwarf Oracle 8 | HP 98/98 | AC 26 | F+12 R+15 W+17 (resolve) | Perc+13 | Stealth+3 | 25ft | Hero 1 | Active Conditions:
Rawiri burns and focuses on his flames. He focuses on them as long as the flames grow into large enough ball that he tosses at all three creatures Fireball, lvl 4 relfex save dC26: 8d6 ⇒ (5, 5, 5, 3, 5, 4, 2, 1) = 30 Than he shields himself
N (he/him) Dwarf Oracle 8 | HP 98/98 | AC 26 | F+12 R+15 W+17 (resolve) | Perc+13 | Stealth+3 | 25ft | Hero 1 | Active Conditions:
Yurika Scaevina wrote: Sorry to hear that mate, hope now its working better or that it gets fixed sooner rather. As mentioend no presure just wante dto make sure there was not something waiting on our side. Hey @G4lkun, just FYI, Rawiri also has oracular warning, so he can use it as well, for him it is just burning 1 ;) so not end of the world, if the clumsy bothers you, but Rawiri is lvl 9 so only +4 tmp HP
N (he/him) Dwarf Oracle 8 | HP 98/98 | AC 26 | F+12 R+15 W+17 (resolve) | Perc+13 | Stealth+3 | 25ft | Hero 1 | Active Conditions:
Rawiri looks at the swamp "Not my favorite type of land to be honest" but he begins to look for the trails, dragon should leave trail that is not easy to miss Survival, DC26: 1d20 + 13 ⇒ (11) + 13 = 24
N (he/him) Dwarf Oracle 8 | HP 98/98 | AC 26 | F+12 R+15 W+17 (resolve) | Perc+13 | Stealth+3 | 25ft | Hero 1 | Active Conditions:
"To approach the dragon, shouldn't there be 13 dwarves a wizard and a halfling? I think we may be badly assembled" chuckles Rawiri refering to the well known tale of dragons
N (he/him) Dwarf Oracle 8 | HP 98/98 | AC 26 | F+12 R+15 W+17 (resolve) | Perc+13 | Stealth+3 | 25ft | Hero 1 | Active Conditions:
Rawiri walks cheerfully down the road "Rawiri at your service", he wears leather boots and brown trousers alongside a white shirt. His skin has a bit metallic look and his hair are firey, in both color and the way how they move. Without any question you can say that there is a bit of Ifrit blood in this one "So many trees..." he comments without giving much more explanation
N (he/him) Dwarf Oracle 8 | HP 98/98 | AC 26 | F+12 R+15 W+17 (resolve) | Perc+13 | Stealth+3 | 25ft | Hero 1 | Active Conditions:
See see ;) Good to be at your table mate! Ok, Rawiri has Oracular warning granting everyone +2 status bonus to init and +4 temp HP in 20 ft range. The curse goes that he begins to burn (burning 1, 2 and 3 for progressions) ;) The rest of the Oracle is fairly straight forward, he has a bit of kamikadze feat on lvl 8:
N (he/him) Dwarf Oracle 8 | HP 98/98 | AC 26 | F+12 R+15 W+17 (resolve) | Perc+13 | Stealth+3 | 25ft | Hero 1 | Active Conditions:
Rawiri is fairly tanky => dwarf with plenty of Con, so I don't think we would be in problem, we are at the level where we have enough points for revivals ;) So play what you want, sometimes it is fun to play squishy
N (he/him) Dwarf Oracle 8 | HP 98/98 | AC 26 | F+12 R+15 W+17 (resolve) | Perc+13 | Stealth+3 | 25ft | Hero 1 | Active Conditions:
Rawiri looks around and reaches for more flames Ignition@yellow: 1d20 + 15 ⇒ (4) + 15 = 19
Than he moves closer in hope of reaching the enemy
N (he/him) Dwarf Oracle 8 | HP 98/98 | AC 26 | F+12 R+15 W+17 (resolve) | Perc+13 | Stealth+3 | 25ft | Hero 1 | Active Conditions:
Rawiri moves closer to have clear shot at Enava and reaches for the flames again "You can kiss, I give you that, but let me share some holy flames with you" Holy Light@Enava: 1d20 + 15 ⇒ (15) + 15 = 30
Move closer + holy light
N (he/him) Dwarf Oracle 8 | HP 98/98 | AC 26 | F+12 R+15 W+17 (resolve) | Perc+13 | Stealth+3 | 25ft | Hero 1 | Active Conditions:
Will save, DC22, resolve: 1d20 + 16 ⇒ (1) + 16 = 17
Rawiri almost gave up, but he held his mind protected and rebuked all ideas about his allies being to blame. Rawiri reaches for the flames and throw three blasts at Enava, and two Elegecides Blazing bolt, 3-action@blue Elegecide: 1d20 + 15 ⇒ (1) + 15 = 16
Blazing bolt, 3-action@yellow Elegecide: 1d20 + 15 ⇒ (9) + 15 = 24
Blazing bolt, 3-action@Enava: 1d20 + 15 ⇒ (5) + 15 = 20
Will save, DC22, resolve vs doom: 1d20 + 16 ⇒ (5) + 16 = 21
N (he/him) Dwarf Oracle 8 | HP 98/98 | AC 26 | F+12 R+15 W+17 (resolve) | Perc+13 | Stealth+3 | 25ft | Hero 1 | Active Conditions:
Rawiri calls for magic and reaches to the flames within he quickly tosses the biggest fireball that he can muster at Sharkskin and Enava Fireball lvl 4, Reflex save DC25: 8d6 ⇒ (3, 5, 4, 5, 3, 2, 6, 4) = 32 Than he walks closer "Surrender to the flames! Reborn in fire"
N (he/him) Dwarf Oracle 8 | HP 98/98 | AC 26 | F+12 R+15 W+17 (resolve) | Perc+13 | Stealth+3 | 25ft | Hero 1 | Active Conditions:
Religion, DC23, Shemhazian: 1d20 + 12 ⇒ (1) + 12 = 13 No Religion, DC23, Vrolikai: 1d20 + 12 ⇒ (15) + 12 = 27 The grand vrolikai are the most powerful of demons. Religion, DC23, Omox: 1d20 + 12 ⇒ (16) + 12 = 28 Omox demons have long polluted the world around them. Religion, DC23, Brimorak: 1d20 + 12 ⇒ (8) + 12 = 20 No Religion, DC23, Vrolikai: 1d20 + 12 ⇒ (2) + 12 = 14 No
About Lalia SilverstromLalia Silverstorm
Defense:
AC 11, touch 10, flat-footed 11 (+1 padded armor) hp 8 (1d8+0) Fort +2, Ref +0, Will +6 Offense:
Speed 30 ft. Melee quarterstaff +0 (1d6+0/19-20) Ranged sling +0 (1d4) Druid Spells Prepared (CL 1st; concentration +5) . . 1st (DC 15)—cure light wounds (used), good berry (used) . . 0th (at will)—stabilize, detect magic, guidance Statistics:
Str 10, Dex 11, Con 10, Int 15, Wis 19, Cha 9 Base Atk +0; CMB +0; CMD 10 Feats Animal affinity Traits reactionary, devotee of the green Skills Handle animal +8, Heal +8, Knowledge (nature) +6, Perception +8, Sense Motive +8, Spellcraft +6, Survival +8, Swim +3 Languages Auran, Common, Druidic, Sylvan Other Gear Blanket Tarp (oiled canvas?)(using camo canvas stats for now) Animal whistle kit x16 : rat (feeding), rabbit (mating), pigeon (mating), deer (mating), crow (feeding), pig (feeding), bat (mating), wolf (territory declaration), wolf (non-agressive howl), warbler (territory challenge), barred owl (mating), red tailed hawk (mating), bullfrog (mating), spring peepers [frog] (mating), coyote (territory challenge), coyote (non-agressive howl) Rations x5
weight:
Special Abilities:
Orisons Spontaneous Casting (summon nature's ally) EXPLAIN WHAT THIS IS Animal CompanionSee Fyrra below Nature sense + 2 on Knowledge (nature) and Survival Wild Empathy HAVE TO WRITE WHAT THIS IS Eye for talent +2 to animal companion int (no extra feat for human) Animal Companion:
Fyrra Constrictor snake Neutral Medium animal Initiative +3; Senses: low-light vision, scent; Perception +1 -------------------- Defense -------------------- AC 16, touch 13, flat-footed 13 (+3 Dex, +3 natural) hp 11 (2d8+2) Fort +4, Ref +6, Will +1 -------------------- Offense -------------------- Speed 20 ft., climb 20 ft., swim 20 ft. Melee bite +3 (1d3+3 plus grab) -------------------- Statistics -------------------- Str 15, Dex 17, Con 13, Int 3, Wis 12, Cha 2 Base Atk +1; CMB +3 (+7 grapple); CMD 16 (can't be tripped) Feats: Improved Natural Armor Tricks: Attack, Attack, Attack Any Target, Come, Defend, Down, Fetch, Heel, Hunting, Seek, Stay, Track (? List on one from tom - ask about this) my list: attack, attack weird things, down, fetch, heel, detect, track, defend, stay, combat maneuver Skills: Acrobatics +3 (-1 to jump), Climb +10, Escape Artist +4, Perception +1, Stealth +7, Swim +10 Special Qualities: attack any target, come, defend, hunting, stay --------------------
-------------------- History:
Born a member of a small Zenj tribe, Lalia grew up in the jungle and learned early to bond with animals and with nature. While still a child, she happened upon a monitor lizard devouring a clutch of eggs. She chose to chase off the lizard before it consumed the final egg and took this egg home to hatch. A month later, a baby reticulated python emerged. She named this python Fyrra and it became her constant companion. A few years later, an elderly druid of the tribe accepted her as an apprentice. She spent some years learning from her new master, but as she approached adulthood, she realized that she wanted more independence and greater opportunity to use her druidic knowledge. While her relatively untouched area of jungle was excellent for learning the ways of nature, she decided to seek out areas that were more impacted by sentient races. At the age of 18, Lalia and Fyrra parted with the tribe. Since then, Lalia and her faithful python have been exploring the world and helping to correct the balance of nature wherever they can. While they generally tend to avoid assisting with the problems of sentient races and gravitate towards restoration work, they often get involved regardless due to the interconnection of sentient species' problems with problems of the natural world. Appearance:
Size: Medium Height: 5' 6" Weight: 140 lb Eyes: Green Hair: Black Wavy Skin: Dark Lalia is a relatively tall woman with a lightly muscular build. She has black hair that is kept tied back, dark skin, and green eyes. She is accompanied by the female reticulated python Fyrra. Fyrra has orange eyes and is patterned in different shades of brown. Fyrra is still growing but has reached 10".
Personality:
Lalia is fiercely independent, relying only upon her snake Fyrra. She tends towards the taciturn as she has relatively low experience with society and little interest in it. However, she does show compassion at times, particularly when lacking an audience. Her main drive is the protection of nature and its creatures. Fyrra is an intelligent snake, but has limited interest in anyone except Lalia and is protective of her druid.
|
