230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
Raul binds Maudi into his smaller form and moves over to where the others are stripping the armor off of Gaspar. "Ought to let him bake in his steel," the hunter says.
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
Raul steps forward and looses an arrow at the (yellow) hobgoblin threatening Muadi. Actions:
Move: Move 15 ft Standard: Attack yellow hobgoblin Dice: Composite Shortbow, PBS, IC: 1d20 + 4 + 1 + 1 ⇒ (12) + 4 + 1 + 1 = 18 P, PBS, IC: 1d6 + 2 + 1 + 1 ⇒ (1) + 2 + 1 + 1 = 5
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
Raul calls upon the spirits of the wilderness to imbue his companion with greater destructive potential. "I trust you know what to do, Maudi," the hunter says. Actions: Move: Draw shortbow Standard: Cast acid maw on Maudi
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
"What's dead in gone in the desert," Raul says. "Let us focus on what is immediate: our own survival. The place to debate is within safe walls."
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
"Let us wrap Atmar and rouse Hokama," Raul says. "With this map, we should be able to make our way to Katheer."
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
Raul crawls up the statue for better vantage and then nocks an arrow on his hunting bow. He fires through the space between his saurian companion and the injured Gery. Actions:
Move: Move 10 ft at double cost Standard: Attack green harpy Dice: Composite Shortbow, PBS: 1d20 + 4 + 1 ⇒ (3) + 4 + 1 = 8 Precise Shot P, PBS: 1d6 + 2 + 1 ⇒ (2) + 2 + 1 = 5
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
"What?" Raul says, ears plugged with wax and cotton. When Hokama falls, he chants a short orison to knit the water merchant's wounds. Actions: Standard: Cast stabilize at Hokama
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
Raul draws his hunting bow and moves to defend the water merchant and his slave. Action (Contingent):
Move: Draw Bow If Harpy is dead: Move: Move 15 ft per arrow on map If Harpy is not dead: Standard: Attack vs. red harpy (see dice) Dice (Contingent): Composite Shortbow, PBS: 1d20 + 4 + 1 ⇒ (11) + 4 + 1 = 16 P, PBS: 1d6 + 2 + 1 ⇒ (3) + 2 + 1 = 6
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
Raul looks around in confusion. Atmar's cry brings his attention to the direness of the situation. He fishes in his pouch and then places plugs in his ears as defense against the song should the harpies take begin again.
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
Saving Throw:
Will: 1d20 + 2 ⇒ (7) + 2 = 9 Raul's face goes blank as he approaches the statue, and he begins to follow Hokama.
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
"Yes," he nods to Kembe. "The dromedary carrying Targos' body should be able to bear one more."
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
Raul lifts his wayfinder from his belt and flicks open the cover. He looks down at the compass and then at the direction that Gery is pointing. "No. I believe it would be that way," he says, pointing a little more northward than Gery. Survival (avoid becoming lost): 1d20 + 6 ⇒ (4) + 6 = 10
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
Raul wipes the goblin blood off of his halberd and inspects Maudi's wound. He sucks the air in through his teeth with a his. "That wound is awfully deep," he says with concern. "You will need to be careful. You are an effective deterrent, my friend, so we will leave you unbound until we find our ways or you start to scare the camels." He gives the saurian an affectionate pat and moves to check on the others, stepping over dismembered goblin bits. "Thank the gods that skirmish was brief."
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
Raul whistles sharply and loudly in the storm as he heads across the sand to engage the goblin and hobgoblin approaching the drovers. He swings his halberd at the armored (green dash) hobgoblin. Actions:
Move: Move 25 ft Standard: Attack vs. green dash hobgoblin Dice: Halberd, IC: 1d20 + 3 + 1 ⇒ (17) + 3 + 1 = 21 S, IC: 1d10 + 3 + 1 ⇒ (3) + 3 + 1 = 7
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
I forgot the inspire courage on round 2 of the goblin ambush. Should add 1 to all attack rolls and 1 to each damage roll for Raul and Maudi. Sorry.
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
Has it been 1 or 2 nights since the attack at Targos' body? I ask for reconciling Maudi's HP.
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
Raul chops at the (black) goblin in front of him and then steps back, trying to lure it into a disadvantageous position. Actions:
Standard: Attack vs. black goblin Other: 5 ft step Dice: Halberd: 1d20 + 3 ⇒ (17) + 3 = 20 S: 1d10 + 3 ⇒ (1) + 3 = 4
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
Raul draws his halberd from over his shoulder as the goblins press toward them, dancing away from a scimitar's blade. He chops at the (black) goblin. "Maudi!" he shouts over the windstorm. "Protect the drovers." Actions:
Move: Draw Weapon Standard: Attack vs. black goblin Dice: Halberd: 1d20 + 3 ⇒ (6) + 3 = 9 S: 1d10 + 3 ⇒ (8) + 3 = 11
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
Raul pulls a scarf across his face as the wave of wind and sand crashes across the caravan. He aids Maudi off of his shoulder and holds him to the side. "'iitlaq sarah!" He loses sight of the caravan. Perception: 1d20 + 7 ⇒ (5) + 7 = 12
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
The night before departure... Raul tends to Maudi's wounds before they settle down for the rest of the evening to guard Targos' body. Heal:
Heal: 1d20 + 2 ⇒ (1) + 2 = 3 -- - -- The first leg of the journey... While Raul is silent most of the journey, conserving his body's water, he does occasionally socialize with others in the caravan. He rides up to Hokama and his slave, offering them both water. "Do you travel this route often?" -- - -- The second leg of the journey... While his druidic magics keep him comfortable, he is not blind to the tole the heat takes on the others. The hunter keeps everyone's waterskins fulls, and even offers to dampen their clothes if they like. He kindly refills Mahmoud's waterskin after the man empties it over himself. Noting Grey's suffering, he says to his companions, "I can ward two more of you from the environment, but it will leave my magics depleted. How fair you?" Maudi:
Fortitude, Kembe's Survival: 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 19 Whether it is Kembe's kindness or a natural affinity for the desert, the monitor does not seem bothered by the heat.
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
I intend to have Raul cast endure elements on himself daily. He already has hot weather clothing. "Indeed. Whatever works," he murmurs to Aki with a raise of a suspicious eyebrow. He nods to Jamila as the caravaneer has agreed to allow them to follow her on the way to Katheer. "Thank you." Turning his attention to the others and provisioning, he says, "I am used to sleeping in the wild and can manage in the desert, but I should buy a tent in case of sandstorm." "Beyond the sun, the wind, the sand, the lack of water, and the cold at night, what other dangers do you anticipate?" he asks Kembe. Knowledge (?): 1d20 ⇒ 12 +3 geography/+6 nature 2 x Small Tents, 10 gp each. One for Raul. One for Targos' corpse.
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
Ah. Jamila came off as 'Bah, go away,' so I interpreted it as either: these aren't your real guides, you failed your diplomacy check start making Survival checks, or I'm confused. :)
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
That’s where I am too: we’ve got camels and food but no guide. My confusion stems from their physical proximity to our camels. Are they the only choice, were they just the closest, are they ambushing us? As a personal pet peeve: requiring a single skill check to even begin the adventure. But nothing to do about that.
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
Extrapolating on my confusion: So are these the only guides and they just happen to be sitting next to our camels, or are there other guides and these just happened to be the closest to our camels? (Or they’re there to attack us, is always possible) Given the picture painted, I think it’s reasonable to sort out IC, other than whether there are more guides to choose from.
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
"I, myself, am confused," the Garundi man says. "If it has not been pre-arranged for you to guide us, what are you doing loitering beside our bought-and-paid camels and supplies? Are you in league with the Lamashtu cultists who tried to defile Targos' body?" I really am confused by this set-up. Maybe I misread.
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
Raul takes the time to make more thorough introductions and further explain their agenda in detail. Diplomacy: Diplomacy: 1d20 + 5 ⇒ (12) + 5 = 17
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
”Greetings, Jamila al-Shafa,” Raul says with a polite bow, Maudi balancing on his shoulder in lizard form. ”We seek to bring our Venture-Captain home to Katheer.”
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
Raul looks over the slain cultist. "May the Mother of Souls guide yours to your proper fate." He nods to Maudi and approaches to inspect the saurian's wound. "This is deep, Maudi. You will need to be careful. However, for the meanwhile..." The hunter rests a hand upon the spinosaur and says, "Rabt." Osirani:
"Bind." Maudi shrinks down into the form of a monitor lizard once more and climbs up to perch on the hunter's shoulder. --- - --- "Thank you, Janira," Raul says. "I am glad that we were able to stop the cultists from defiling the Venture-Captain's body, whatever their purpose was."
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
Raul draws another arrow and releases it toward the jackal-masked priest. "Lamashtu cultists are always getting into things they should not," the hunter counters as he moves to block the door to Targos' body. Composite Short Bow, PBS, Precise: 1d20 + 4 + 1 ⇒ (8) + 4 + 1 = 13
That looks like a hit on Maudi unless there was an unseen penalty (or my eyes are playing tricks on me).
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
Oh! Apologies. I didn't notice that Maudi has his own initiative. Makes more sense since he's independent, anyhow. I'm sorry!
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
Raul draws his bow as he moves back from the priest and his guards. He quickly draws an arrow and looses it at the leper on Ben-Garri's right. "Lamashtu? I knew that I smelled an ill spirit upon you!" Actions:
Move: Move 15 ft & Draw Weapon Standard: Attack | PBS Dice: Composite Short Bow, PBS: 1d20 + 5 ⇒ (18) + 5 = 23 vs. Flat-footed Blue Composite Short Bow, PBS: 1d6 + 3 ⇒ (2) + 3 = 5
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
Dice:
Sense Motive: 1d20 + 7 ⇒ (15) + 7 = 22 Sense Motive: 1d20 + 7 ⇒ (13) + 7 = 20 The Garundi hunter looks visibly crestfallen as he realizes that his kindness has been misplaced on someone with fell motives. The confusion of the other mourners sealing the realization in his gut. He speaks softly as the striped monitor lizard on his shoulder spirals down his body to the ground, "این قلب من را تحمل می کند تا این چنین مناسبت مهمی را مختل کند." Kelish:
"It breaks my heart to disrupt such a solemn occasion." He bends to touch his lizard upon the head: "'iitlaq sarah!" Osirani: "Release!"
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
Dice:
Perception: 1d20 + 7 ⇒ (19) + 7 = 26 Perception: 1d20 + 7 ⇒ (12) + 7 = 19 "Odd. You were not mentioned in our briefing," Raul says dubiously. He turns to the leper at the door and asks, "Do you know this Ben-Garri? I get an ill feeling about him."
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
Dice:
Heal: 1d20 + 2 ⇒ (9) + 2 = 11 Knowledge (local): 1d20 + 2 ⇒ (18) + 2 = 20 Raul slows as they are greeted at the door, gracefully side-stepping his distracted companions. "Thank you," he says as the leper moves to create passage through the doorway. "Targos was a generous man, and I am certain that many in Lopul will feel his absence." He fishes in his pouch for a coin--finding a Chelaxian Sail--and gently places it in the leper's bandaged hand. "An offering to you to honor the late Venture-Captain, although I know it is a paltry shadow to what he has done. We are here to escort his body home. Do you know to whom we should speak?" -1 gp Diplomacy (Aid): 1d20 + 5 ⇒ (16) + 5 = 21
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
"I agree," Raul says in response to Kembe's assessment of their destination. "I have spent too long on Kortos. I will need to check my old, traveling clothes for moth holes." The black and yellow striped monitor lizard clinging to his shoulder simply flicks its tongue. ------ Once the spirit of their guide has left the body, he looks to the lizard riding his shoulder as if in consultation and then shakes his head. The lizard gives the impression of disappointment. ------ The bronze-skinned Garundi follows Kembe toward the center of the caravan city and the permanent structures.
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
I went with a more grounded character since we're going to a funeral. Player: Tim M (Blake's Tiger)
The thing to know is that as a courtly hunter, my animal companion has familiar level, self-directing intelligence. The other thing to know is that my animal companion is made available through a 2018 GenCon charity auction boon. I'll dig it out and scan it sometime reasonably soon... like Monday.
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
Raul moves forward and readies an arrow to fire. Readied Attack: Shortbow, PBS, Precise: 1d20 + 4 ⇒ (15) + 4 = 19 Shortbow, PBS: 1d6 + 1 ⇒ (6) + 1 = 7
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
"Let's see if we can find some place to use this coin," Raul says as he begins to systematically search the alcove where the statue stands. Perception, Take 20: 20 + 6 = 26
230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)
"Look, here are the three names on Adolphus' letter [ooc](Handout #2 we recovered): Doulgonir Caskmail, Hollis Thorne, and Karina Clamp. The last is the name on the letter in Fimbrik's house." He watches Vina repeat the password over and over. "It's only a solid glass wall." |
