Beaver: +4 Craft
Chameleon: +4 Disguise
Eagle: +2 Charisma
Fox: +4 Bluff
Frilled Lizard: +4 Intimidate
Octopus: +4 Escape Artist
Raccoon: +4 Sleight of Hand
Songbird: +4 Perform
Courtly Companion (Ex): The companion’s type changes to magical beast (augmented animal), but this doesn’t change any of its statistics and it counts as an animal, not as a magical beast, for the purposes of determining all effects, prerequisites, and so on. It does not learn tricks, but it does have an Intelligence score equal to that of a familiar belonging to a wizard of the courtly hunter’s hunter level. Levels in other classes that grant animal companions do not stack with levels of courtly hunter for the purpose of determining the abilities of her courtly companion.
Nature Training (Ex): A hunter counts her total hunter level as both druid levels and ranger levels for the purpose of qualifying for feats, traits, and options that modify or improve an animal companion.
Share Spells with Companion (Ex): Can cast spells with a target of "you" on animal companion, as touch spells.
Subtle Companion (Su): Raul can transform Maudi into a Tiny lizard to allow him to hide easily or even blend in and act as a spy. This functions as a polymorph effect, and the animal companion gains a +2 size bonus to Dexterity and a –4 size penalty to Strength (use the polymorph table on page 212 of the Pathfinder RPG Core Rulebook to adjust its ability score if the animal companion is larger than Medium). As a standard action, the courtly hunter can touch her animal companion to transform it.
Track (Ex): +1 to Survival skill checks to follow tracks.
Wild Empathy: +2 to influence the attitude of animals.
Chronicles
1. PFS 5-08: The Confirmation:
Confirmed Field Agent: Having successfully completed and documented your Confirmation, one of the Three Masters has formally recognized you as a field agent and given you a wayfinder engraved with your name and the date of your graduation. You may acquire this wayfinder by spending 1 Prestige Point. Furthermore, you reduce the Prestige Point cost of any wayfinder enhancement vanities you purchase to modify this wayfinder by 1 (minimum 1).
Explore, Report, Cooperate: As a free or immediate action, you may consider whether a particular action you name would help realize the goals of the Pathfinder Society. The GM then informs you whether the action’s impact would be positive (contributes to meeting a secondary success condition for the scenario), negative (opposes the secondary success condition), or negligible (neither contributes to nor opposes the secondary success condition). In none of these three accurately reflects the action’s impact on the PC’s fulfillment of the secondary success conditions, the GM may respond with a phrase of five words or less. Once you use this boon, cross it off your Chronicle sheet.
Friend of Janira Gavix: Janira helps you perform research, granting you a +1 bonus on Knowledge checks attempted while you are in the Grand Lodge.
2. PFS 6-10: The Wounded Wisp:
Explore, Report, Cooperate: See above (5-08)
Prized Find: If you would fail to earn a Prestige Point at the end of an adventure due to failing a success condition, you may cross this boon off your Chronicle sheet to remind your superiors of your past breakthroughs and earn the 1 Prestige Point as if you had successfully fulfilled the condition. You may only use this boon if you would also gain at least 1 XP for completing the adventure.
3. We Be Goblins (GM):
You Be Goblin!: You have special insight into the distractible and sadistic mind of a goblin. You gain a +2 bonus on all Bluff, Diplomacy, Intimidate, and Sense Motive checks made against goblins.
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Maudi
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Male Animal Companion (level 2)
NG Medium magical beast (augmented animal)
Init +; Senses Perception +5, Sense Motive +1
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DEFENSE
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AC 15, touch 12, flat-footed 13 (+2 dexterity, +3 natural armor)
hp 21 (3d8+6)
Fort +5, Ref +5, Will +2
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OFFENSE
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Speed: 30 ft. Swim 20 ft.
Melee: bite +6 (1d6+4), claw/claw +6 (1d4+4)
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STATISTICS
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Str 18, Dex 15, Con 15, Int 6, Wis 13, Cha 3
Base Atk +2; CMB +6; CMD 18
Feats: intimidating prowess, skill focus (intimidate)
Skills
Intimidate +10’’’ +2 alternate FCB
Perception +5’
Swim +13’
Languages: Taldane (common)
SQ: share spells
Special Abilities: refined focus (frilled lizard) +4 intimidate