Half-Orc

Raphael de Leon's page

2 posts. Alias of Thralleon.


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Raphael doesn't speak much about his past, though the tattoo of a weeping eye over a sword and mountain and constant awareness of his surroundings suggests his departure was not on friendly terms. What he does show is an ability to support any team fielded by the Pathfinder Society, whether it's with divine healing, careful casting, or a shining blade.

finished profile is here


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Preliminary stats are in my profile. Still working on equipment and spells. Lvl 8 Cleric of Count Ranalc.

profile:

Raphael de Leon
Male half-orc cleric of Count Ranalc 8
CN Medium humanoid (human, orc)
Init +2; Senses darkvision 120 ft.; Perception +15
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Defense
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AC 11, touch 11, flat-footed 10 (+1 Dex)
hp 67 (8d8+24)
Fort +10, Ref +6, Will +11
Defensive Abilities sacred tattoo[APG]
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Offense
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Speed 0 ft.
Special Attacks channel positive energy 6/day (DC 17, 4d6)
Domain Spell-Like Abilities (CL 8th; concentration +11)
At will—dimensional hop (80 feet/day)
6/day—touch of darkness (4 rounds)
Cleric Spells Prepared (CL 8th; concentration +11)
D Domain spell; Domains Darkness, Travel (Exploration[APG] subdomain)
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Statistics
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Str 10, Dex 14, Con 14, Int 10, Wis 16, Cha 16
Base Atk +6; CMB +6; CMD 18
Feats Blind-fight, Fencing Grace[UI], Selective Channeling, Weapon Finesse, Weapon Focus (rapier)
Traits fate's favored, seeker
Skills Diplomacy +10, Perception +15, Sense Motive +10
Languages Common, Orc
SQ door sight, eyes of darkness (4 rounds/day), orc blood
Other Gear 33,000 gp
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Special Abilities
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Blind-Fight Re-roll misses because of concealment, other benefits.
Cleric Channel Positive Energy 4d6 (6/day, DC 17) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Darkness) Granted Powers: You manipulate shadows and darkness. In addition, you receive Blind-Fight as a bonus feat.
Cleric Domain (Exploration)
Darkvision (120 feet) You can see in the dark (black and white only).
Dimensional Hop (16 5-ft inc/day) (Sp) As a move action, teleport with no AoO to seen destination. Spend an equal distance to carry others.
Door Sight (6/day) (Su) By touching a door for 1 minute, use clairvoyance on the other side.
Eyes of Darkness (4 rounds/day) (Su) As a standard action, gain the ability to see in any darkness.
Fencing Grace Use Dexterity on rapier damage rolls
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Sacred Tattoo +1 to all saves.
Selective Channeling Exclude targets from the area of your Channel Energy.
Touch of Darkness (4 rounds, 6/day) (Sp) With a melee touch attack, target suffers 20% miss chance