CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Hmm weird. The download opens fine but once I try to open any of the chronicles it says that they are either deleted or moved to a different location and is unable to open them.
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Hmm.. He was up on the map when I posted. I must have crossed posts. Will alter target to the dog then as I would have only been able to make it the 20 feet and not able to reach purple.
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
With their leader down and the Cyphermage's wounds under control Ranor rushes past Lionel and slams his flail at the pirate in the orange shirt. Flail: 1d20 + 6 ⇒ (18) + 6 = 24
Your boss is defeated. Drop your weapons now or you will all join her fate! Ranor touches himself and closes more of his wounds with the last of his meager healing ability. Swift action Lay on Hands: 1d6 ⇒ 2 That should place me at 15/22 HP
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Ranor gasps as he holds a hand to his wound from the bolt. He sighs deeply. You could have repented from your ways.... Swift Action Lay on Hands: 1d6 ⇒ 5 Ranor rushes forward and attempts to trip Aleija with the chain on his flail. Flail Trip: 1d20 + 5 ⇒ (9) + 5 = 14
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Ranor draws his flail as he hears the woman. Seeing her gripping the Cyphermage and about to kill him draws the anger out of Ranor. Lay down your weapon or I will be forced to end you malicious way here and now!
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Stealth: 1d20 + 2 - 6 ⇒ (7) + 2 - 6 = 3 Not much in the way of stealth Ranor's armor creaks loudly as it echoes throughout the cave's complex tunnels. Though the large man does not seem to mind his companions seem to cringe with each sound he makes.
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Ranor grasps Eveline's arm. You swimming in there on your own is a big risk. Though I admire it and you are quite valiant. If you get caught though...this...this Alejia woman will be on high alert and quite ready for us.
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Perhaps we should track down some people that actually know what they are doing. Ranor says as he sits down on an overturned barrel.
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Ranor follows her orders and begins pulling on ropes near where he climbed. Where exactly is the anchor? Once the anchor is up Ranor moves over and begins checking on the men as he ties them up with rope from around the ship and places them into the hold for the time being.
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Sure, why not. Though I don't know if I would travel around in a known pirate ship. It could be asking for trouble. Ranor says as he turns his head to look back at the dwarf.
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Seeing the pirates being pushed back Ranor decides to advance, though it seems he is not quite used to combat on a ship as the small waves cause him to lose his balance. Mwk light flail: 1d20 + 6 ⇒ (2) + 6 = 8
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Hearing the shouts of battle Ranor begins to climb again. Climb: 1d20 + 2 - 4 ⇒ (17) + 2 - 4 = 15 Move Action Ranor is finally able to make it to the top where he assumes a defensive posture. The large man gets into position just as he sees Lionel get pushed right over the edge. Damnit...I hope he can swim Full defense
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Hearing the noise Ranor attempts to climb the anchor behind Numair but slips off just as soon as he grabs ahold of it. Climb: 1d20 + 2 - 4 ⇒ (4) + 2 - 4 = 2 Move Action Grabbing ahold again he tries again. Climbing: 1d20 + 2 - 4 ⇒ (8) + 2 - 4 = 6 Standard Action Once again he slips and falls back down immediately.
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Ranor blushes as he whispers. I am not so stealthy, I am afraid. The large man points to his armor. I may make too much noise removing it.
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
That seems fair indeed.Ranor pulls out his money pouch once again and hands a gold piece to the dwarven woman. Seeing Eveline and Lannior return and not running for their lives relaxes Ranor as it tells him the thugs are still there and have not reported them yet. When can we head out?
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Back at the wharf Ranor grabs one of the potions and drinks it to tend to his wounds. CLW: 1d8 + 1 ⇒ (3) + 1 = 4 That sap stung... The large man walks with a slight limp as he gets into the small boat, massaging his bruised muscle. *************************************************************** Ranor bows, causing his armor to creak and moan. Thank you for all of you assistance Lady iatha. Looking to the rest of the group the large man's hands tighten their grip on the handle of his flail. Should we check with the harbormaster with this new information?
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
You were giving a chance to live. Why would you not take it you fool? Ranor slams his flail downward at the prone thug. Flail: 1d20 + 6 ⇒ (5) + 6 = 11
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Seeing 6he orange thug fall to the ground unconcious. Ranor steps in and sweeps the chain of his flail under the red thugs legs. Provoke AoO Stand down before you lose your life also! This is not worth it. Flail Trip CMB: 1d20 + 5 ⇒ (19) + 5 = 24 1d20 + 6 ⇒ (11) + 6 = 17
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Ranor tries to draw the attention of all of the thugs onto him. Stay away from them. Your fight is with me! Flail vs Orange: 1d20 + 6 ⇒ (10) + 6 = 16
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Ranor swings his flail high over his head, bringing it down at the red thug. how is it we are always finding trouble like this..... Mwk Light Flail: 1d20 + 6 ⇒ (12) + 6 = 18
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Ranor nods his head as he pulls out his small sack of money. He hands the man the 7 silver pieces as the thugs come running into view. Quick to react Ranor nearly drops his sack of gold into the water as he draws his flail and scampers back onto the dock. he nearly capsizes the vessel as he exits. The boat rocks violently in the waters below.
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Ranor nods his head in agreement at tying the men up rather than outright murdering them in cold blood. ****************************************
Sense Motive: 1d20 ⇒ 15
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Killing these unarmed men will serve us no purpose. They are bound. We should turn them over to the authorities. Ranor grimaces at the thought of killing me that are unable to defend themselves.
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Ranor continues to hold his head where the large crate struck him just mere moments earlier while the others interrogate the thugs. He pulls out a wand to tend to his wounds. CLW: 1d8 + 1 ⇒ (1) + 1 = 2
Regaining his senses once again he notices the woman. Are you alright M'lady?
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Ranor continues to smsh crates with his flail in an attempt to bring the man crashing down to the ground. Get down here! Flail: 1d20 + 6 ⇒ (16) + 6 = 22
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Ranor stands, holding a hand to his head. A small trickle of blood drips from his brow as he sees stars. Placing a hand to his head he is able to stop the bleeding momentarily. Move action to stand; swift action to lay on hands Lay on Hands: 1d6 ⇒ 2 Shaking his head Ranor grips his flail once again and swings it at the man dropping crates. If the guy is out of reach Ranor will start smashing crates from underneath the thug. Flail: 1d20 + 6 ⇒ (15) + 6 = 21
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Ranor continues to push on towards the men as quickly as his armor will allow him to. You are very well spoken for common thugs. Double Move
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Ranor rushes around the corner as he sees Numair has laid one of the thugs out. You got him? Ranor calls out to Numair. Double move
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
After them. Ranor yells as the boxes fall all around him. The large splinters bounce off of his thick shield. As the smoke begins to fill the area Ranor looks about frantically as he does not want to strike any of his comrades. Ranor begins to try to climb the crates but has little luck. Climb: 1d20 + 3 - 4 ⇒ (5) + 3 - 4 = 4 Seeing little chaince of the large man climbing a crate he turns and leaves out the side door. I am going to circle around to the back.
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Knowing that he would have a difficult time making it to the roof Ranor moves to the side door and prepares to tear it open once everyone is ready. Str check Take 20: 20 + 3 = 23
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Ranor follows Eveline as he is unable to protect everyone. Ranor looks to the worried man with compassion. Worry not. We shall keep a low profile. Are you able to tell us anything further about our mission?
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
The sound of loud footsteps and armor clinking and clanging down the hallway is prevalent as a large young human male enters the room. He drops his bag to the ground and rests his shield against the wall. The shield emblazoned with what appears to be a giant dark green octopus face. A multitude of tentacles dangling from the bottom of the portrait. The creature seems to be glaring with a series of ten eyes painted upon the beast. The young man nods his head full of brown hair. Greetings, I am Ranor. What is this I hear about pirates?
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
This is Tyranius. Level 2 Paladin Tank Player name: Ranor (Core) Paladin lvl 2
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Fort Save: 1d20 + 7 ⇒ (12) + 7 = 19
Ranor rubs the water from his eyes and places a quick hand on his wound. Swift action Lay on Hands: 1d6 ⇒ 6 Able to see again he swings his flail at the undead creature. BEGONE FROM THIS WORLD! Flail: 1d20 + 6 ⇒ (14) + 6 = 20
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Reflex: 1d20 + 4 ⇒ (3) + 4 = 7 Turning towards the snarling creature Ranor gets a spray of water in his eyes. Raising his shield he moves closer towards the sound of the creature and swings his flail as defensively as he can as he can towards the sound of the snarl. Flail: 1d20 + 6 - 4 ⇒ (10) + 6 - 4 = 12
Ranor's flail strikes the wall. Got it!
CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50
Ranor slowly enters the room watching the cracks in the walls with unease. Taking a moment he makes his way to the northern alcove and inspects the sarcophagus. Perception: 1d20 + 1 ⇒ (18) + 1 = 19 |
