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GM_Beernorg wrote:
Table and GM thoughts may vary, but as far is I see the RAI, the swords would be sized for the caster, regardless of the size of the weapon used as material component. I say this because there is no language regarding size penalties, either due to smaller or larger. In the end however, up to the GM of the game you are in, but I personally as a GM would go with sized for your PC regardless of material component sword size. Of course, that is just me.

Since the sword used is a material and not a focus, it would be destroyed after the spell and it's not like im about to carry any number of colosal swords, but maybe as last trump card.

Now thinking again the spell it's not against the touch ac as almost every spell, but a regular ranged attack and ignores spell resistance what is the most i like.

So to be sure, if you can copy giant swords, the oversize penalty would not apply since you are not wilding them?


I was making a magus and i found this spell:
https://www.d20pfsrd.com/magic/all-spells/s/storm-of-blades/

You must use some kind of sword as a material, then an amount of copies equal to half your level are propeled toward your enemies as ranged attacks, without penalties for using mele weapons as ranged or range increments.

My questions is, if you use a sword that is for a category larger than you as a material, the oversized penalties applies to the ranged attacks?

I think not because the spell throws them, tecnically your not even wielding it, but it sounds to pretty to be true. Five giants sword raining over your enemies sounds to cool af.


It was pummeling charge the feat i was looking for.
I also liked combat style master.
The idea was combining a brawler with just one level of style master monk to be able hold two styles at the same time.
At first levels i liked panthera style because it easyly gives you three extra attacks, so i would always have panthera style and using martial flexibility, choose the second style depending on the combat.
With combat style master and level 12 brawler, i can combine panthera style + pummeling style and when my turn is about to end, change back to snake style or crane style for defence.
Thank you guys a lot.


I'm currently making a brawler with the panthera style feats, so i can make a bunch of attacks just as a move action, but i would also like make all the attacks that the flurry can make as a standar action.
https://aonprd.com/FeatDisplay.aspx?ItemName=Panther%20Claw
I remember there was a feat or an item that let you do a full attack action as standar action or something but i cannot find it...
Any ideas pls?


I have a duobt about the number of attacks you can make if you have both feats.
Great cleave says "As a standard action, you can make a single attack at your full base attack bonus against a foe within reach. If you hit, you deal damage normally and can make an additional attack (using your full base attack bonus) against a foe that is adjacent to the previous foe and also within reach. If you hit, you can continue to make attacks against foes adjacent to the previous foe, so long as they are within your reach. You cannot attack an individual foe more than once during this attack action."
https://www.d20pfsrd.com/feats/combat-feats/great-cleave-combat/
So, if i hit goblin A, i can make an aditional attack against goblin B if he's adyacent to gonlin A and within my reach...
But then Cleaving finish says "If you make a melee attack, and your target drops to 0 or fewer hit points as a result of your attack, you can make another melee attack using your highest base attack bonus against another opponent within reach."
https://www.d20pfsrd.com/feats/combat-feats/cleaving-finish-combat
So, if I hit and Kill goblin A, i have two aditional attacks against the poor goblin B, because he's adyacent to goblin A and i also killed goblin A. Am i right or i'm missing something?
If that's right, and i get improved cleaving finish (that let's me do cleaving finish any number of times per round), and let's say i hit and kill goblin A, and following my great cleave i also kill in one shot goblin B, who is adyacent to goblin A and within my reach, then now i have the great cleave attack against a poor underpaid goblin C, who was adyacent to goblin B and within my reach and ¿I still have the two addictional attacks of improved cleaving finish beacuse i killed Goblin A and B?


I've found this 3ºd party spell:

https://www.d20pfsrd.com/magic/3rd-party-spells/adamant-entertainment-3rd-p arty-spells/readied-pistol

And says "target firearm is loaded and can be fired immediately". This means you can make an attack after casting the spell or you have to wait until your next turn?

And, if you have an special bullet loaded, can you make the five shots with that special bullet?


Diego Rossi wrote:
AoN wrote:

Grab (Ex)

Cleave (Combat)

Source PRPG Core Rulebook pg. 119
You can strike two adjacent foes with a single swing.
Prerequisites: Str 13, Power Attack, base attack bonus +1.

Benefit: As a standard action, you can make a single attack at your full base attack bonus against a foe within reach. If you hit, you deal damage normally and can make an additional attack (using your full base attack bonus) against a foe that is adjacent to the first and also within reach. You can only make one additional attack per round with this feat. When you use this feat, you take a –2 penalty to your Armor Class until your next turn.

Nothing stops you from using a different limb or weapon.

In the literal description of cleave says you can strike two creatures with a single swing, so yeah... it's not writed in stone, but like it's obvious how it should work. With the first strike you pierce over the first enemy to reach the one who is next to him, so that's why you have two make the second attack to see if your maneuver works and also hit the second enemy.

Two weapons = two swings, a single weapon = single swing.


bbangerter wrote:
Rael Madeus wrote:


First you make a grabe as a free action and the rules of pathfinder and D&D says you can't make the same free action two times in a round, turn o whatever.

There is no such rule, which is good since

You are right, i read that advanced firearms can only use a free action to reload a single shot 1 time per round using feats or other sources, and my brain mixed that with other rules.

thorin001 wrote:
Technically you can grab as many critters as you have attacks with the gab ability. The hitch comes on your next turn when you have to decide which critter you are going to spend your standard action on to maintain the grapple. The others get to go free.

I thought that at first too, but the real problem was the T-rex was a primal companion and it had the swallow whole ability.


I have seen this case recently. One of my players have an animal companion that is a Huge T-rex. It has grab in his bite and has de cleave feat.
So... In a realistic way he can grab even three creatures that are medium or smaller with one bite BUT the grab ability has two rules that doesn't let you do that.
First you make a grabe as a free action and the rules of pathfinder and D&D says you can't make the same free action two times in a round, turn o whatever.
The secon says you can use the part of the body with the grab ability to make the grab with a -20 in the chek, but you don't gain the grapled condition, so you can keep grabing more creatures with the bite in the next round but as i said before not in the same round.