Clegg Zincher

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219 posts. Alias of Abraham Z..


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Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

Save hero point (2 hero points now in reserve).

Use Blessing 3 upgrade to replace The Joke with Master of Masters.

Thanks for running, BR, and good playing with y'all!


Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

boon?: 1d20 ⇒ 4


Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

This is in addition to, or in lieu of, the 'everyone chooses one card'? Also, I had thought that the reward was that we each choose a card of any tier (up to 5) - was I confused about that?

Of the choices listed above the only upgrade that interests Radovan is:
Blessing 3: 1d1000 ⇒ 22


Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

It is the hour of The Cyclone
Hour Power: The difficulty of your non-combat check against a bane is increased by 3.

Reveal Grogul to recharge Snick from discards
Location Power: The difficulty to defeat story banes is increased by 2.

Give card: Silver Flute to Siwar

Free exploration
Shuffled Siege Deck 5, 10: 1d2 ⇒ 2

Siege Deck Card 10 is Ash Giant:

CotCT
Monster 4
Traits:
Giant
To Defeat:
Combat 22
Immune to Poison.
Damage from this monster is suffered by each local character; characters who suffer damage that is not reduced to 0 suffer the scourge Plagued.

Siwar reveals Binder's Tome
Radovan, Norge: 1d4+1 (+Fire)
Norge: banish Mammoth to +1d8+#
Combat 22, sai, belt: 1d8 + 6 + 1d4 + 2 + 1d4 + 1d4 + 1d4 + 1 + 1d8 + 5 ⇒ (7) + 6 + (4) + 2 + (2) + (1) + (4) + 1 + (4) + 5 = 36
Radovan displays Random Monster TBD on Norge

Discard Rodrick to draw the Uprising from Discards

Ask Siwar to display Silver Flute

Discard Grogul to explore

Siege Deck Card 5 is Ogre:

Core
Monster 0
Traits:
Giant
Ogre
Veteran
To Defeat:
Combat 12+##
Before acting, each local character suffers 1 Combat damage.

BA: Radovan and Siwar each take 1 Combat dmg. Radovan draws Moon Maiden Armor from Displayed to reduce by 2 to 0. Unless Siwar has a way to reduce the dmg, she takes 1 combat dmg and 1 card is discarded from the Lair and any unoccupied locations (I think only Ravine?)
Radovan displays another Random Monster TBD from his power on Norge

Siwar reveals Binder's Tome (does it stack with Silver Flute?)
Radovan, Norge, Fell: 1d4+3 (+Fire&Poison)
Norge: banish Ember Ghoul to +1d8+#
Combat 12+5+5=22, sai, belt: 1d8 + 6 + 1d4 + 2 + 1d4 + 1d4 + 1d4 + 3 + 1d8 + 5 ⇒ (7) + 6 + (1) + 2 + (2) + (4) + (3) + 3 + (8) + 5 = 41

We win!


Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

card to Kess: 1d6 ⇒ 4 Keren Rhinn

Evade wraiths


Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

On Siwar's turn: receive Grogul


Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

Off turn: Radovan displays Shining Child (5) on Quang at the end of his previous turn. On Siwar's turn: evade Cave Bear from Warband.

It is the hour of The Wind and the Waves
Hour Power: At the start of the turn, any character may recharge a card to move.

Lair Location Power: The difficulty to defeat story banes is increased by 2.

Free exploration, siege deck is shuffled and cards 1 & 2 are banished
Siege Deck: 1d8 + 2 ⇒ (4) + 2 = 6

Siege Deck Card 6 is Red Mantis Ambush:

CotCT
Barrier 4
Traits:
Red Mantis
Skirmish
To Defeat:
None 0
Before acting, a random character other than you summons and encounters the story bane Red Mantis Assassin, then a character other than you summons and encounters the story bane Ashwing Gargoyle.
Summon and encounter the story bane Red Mantis Assassin; if it is defeated, this barrier is defeated.

BA who summons and encounters Red Mantis Assassin? 1 Kess, 2 Siwar, 3 Talitha: 1d3 ⇒ 2
Siwar evades the Assassin to Radovan, who also evades it.
The assassins are perhaps not used to being out-stealthed!

BA who summons and encounters Ashwing Gargoyle? 1 Kess, 2 Siwar, 3 Talitha: 1d3 ⇒ 1
Kess has to summon and encounter an Ashwing Gargoyle

As pointed out in Discord, the choice of who summons the Ashwing Gargoyle is NOT random. Therefore, choose Siwar, who evades it to Radovan, who evades it.
What a stealthy bunch we are!

Radovan summons and encounters the story bane Red Mantis Assassin.
Before acting, succeed at a Wisdom or Perception 4+# check or the difficulty to defeat is increased by 1d6. I don't think the location power applies to this check, since this is not a check to *defeat* the story bane?
Siwar reveals Binder's Tome (Perception is a Cha skill for Radovan thanks to Quang)
Bury Orc Rager from Quang
BA Perception 4+5=9: 1d8 + 3 + 1d4 + 1d6 + 2 ⇒ (3) + 3 + (2) + (4) + 2 = 14

Reveal Sai, Belt (freely reveal), and Siwar's Binder's Tome
Radovan, Fell Viridio: 1d4+2 (+Poison)
Fell Viridio: banish Emperor Scorpion to +2d6+4
RMA Combat 10+5+5+2=22: 1d8 + 6 + 1d4 + 2 + 2d4 + 1d4 + 2 + 2d6 + 4 ⇒ (1) + 6 + (2) + 2 + (2, 4) + (3) + 2 + (1, 2) + 4 = 29

Radovan Power: draw Random Monster 2: Cave Bear (1) - display on Fell Viridio

Red Mantis Ambush (Siege Deck 6) is banished

Discard Appleslayer to Move to Swamp, examine top of location, then may explore
Siege Deck, can't be 6: 1d8 + 2 ⇒ (2) + 2 = 4

Swamp Location Power: When you fail a check to defeat a monster, suffer the scourge Wounded.

Siege Deck Card 4 is Knurlott:

CotCT
Story Bane 5
Type: Monster
Traits:
Skeleton
Undead
To Defeat:
Combat 14
THEN Combat 18
Immune to Acid, Cold, Electricity, Mental, and Poison.
Before acting, each local character must succeed at a Dexterity or Acrobatics 10 check or suffer 1d4 Acid damage.
When you discard cards as damage, you must first choose weapons, blessings, and/or Healing spells.

BYA, both Radovan and Talitha must succeed on a Dex/Acro 10 check
Radovan discards The Uprising to bless Talitha's check (not sure if this also blesses Radovan's BYA check? "On any check, discard to bless; against a bane, all subsequent checks to defeat it during this encounter are also blessed.")
Acro 10, belt: 1d8 + 6 + 1d4 ⇒ (8) + 6 + (4) = 18 If the blessing also applies to Radovan's check? Blessed?: 1d8 ⇒ 6

Both Combat checks vs Knurlott are blessed by Uprising

Reveal Sai, Belt (freely reveal)
Radovan, Norge: 1d4+1 (+Fire)
Combat 14: 2d8 + 6 + 1d4 + 2 + 1d4 + 1d4 + 1 ⇒ (7, 8) + 6 + (3) + 2 + (4) + (3) + 1 = 34

Reveal Sai, Belt (freely reveal)
Radovan, Norge: 1d4+1 (+Fire)
Combat 18: 2d8 + 6 + 1d4 + 2 + 1d4 + 1d4 + 1 ⇒ (1, 6) + 6 + (1) + 2 + (2) + (4) + 1 = 23

Radovan Power: draw random monster 3 - Emperor Scorpion (4) - display on Quang

Recharge Wayfinder to move to Lair and examine top 2 cards.

Lair Location Power: The difficulty to defeat story banes is increased by 2.

Siege Deck, can't be 4 or 6: 1d8 + 2 ⇒ (2) + 2 = 4
Siege Deck, can't be 4 or 6: 1d8 + 2 ⇒ (4) + 2 = 6
Siege Deck, can't be 4 or 6: 1d8 + 2 ⇒ (4) + 2 = 6
Siege Deck, can't be 4 or 6: 1d8 + 2 ⇒ (6) + 2 = 8

Siege Deck Card 8 is Catoblepas - TRIGGER:

CotCT
Monster 4
Traits:
Aberration
Trigger
To Defeat:
Combat 20
When examined, suffer 1 Poison damage, then you may shuffle this monster into its location.
If undefeated, each local character suffers the scourge Poisoned.

When examined, suffer 1 Poison damage, then you may shuffle this monster into its location.
Radovan Power: reduce Poison dmg to 0
Radovan Power: Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form. Draw Random Monster 4 - Chimera (3) - display on Quang
Fell Viridio: Once per turn, when you encounter a bane that invokes the Poison trait or when you are dealt Poison damage, you may display a monster from the box next to this card. Random Monster 5 is Red Mantis Initiate (2) - display on Fell.

Shuffle Catoblepas into location; then continue with examine from Wayfinder

Siege Deck, can't be 4 or 6: 1d8 + 2 ⇒ (4) + 2 = 6
Siege Deck, can't be 4 or 6: 1d8 + 2 ⇒ (7) + 2 = 9

Siege Deck Card 9 is Soul Mistress:

CotCT
Monster 5
Traits:
Hag
Outsider
To Defeat:
Combat 21
Immune to Cold and Fire. Resistant to Attack.
When you discard cards as damage, you must first choose items.
If undefeated, suffer the scourge Plagued.

Discard Savored Sting to explore

Reveal Sai, Belt (freely reveal), and Siwar's Binder's Tome
Radovan, Fell Viridio: 1d4+2 (+Poison)
Fell Viridio: banish Red Mantis Initiate to +2d6+2
RMA Combat 21: 1d8 + 6 + 1d4 + 2 + 2d4 + 1d4 + 2 + 2d6 + 2 ⇒ (2) + 6 + (1) + 2 + (2, 3) + (2) + 2 + (1, 4) + 2 = 27

Radovan Power - need another random monster to display - will display on Quang.

End turn

Reset Hand

Display Sable Company Leathers

Turn Summary:
* Radovan is at the Lair
* Radovan still needs to display (on Quang) on more random monster
* Siege deck has been shuffled; cards 1, 2, 4, 6, and 9 are all gone

Radovan wrote:

Hand: Adamantine Sai +2, Belt of Physical Might, Cleric of Nethys, Keren Rhinn, Rodrick,

Displayed: Mammoth (Norge 3), Ember Ghoul (Norge 5), Moon Maiden Armor, Cave Bear (Fell 1), Manticore (Quang 3), Emperor Scorpion (Quang 4), Gargoyle (Quang 4), Shing Child (Quang 5), Chimera (Quang 3) 2, Random Monster TBD (Quang), Sable Company Leathers,
Deck: 6 Discard: 4 Buried: 2
Current Location: Lair
Hero Points: 1
Paizo merch reroll: Available
NOTES:
Available Support: Blessings and other cards are available unless stated otherwise.

Movement: If location closes, move to: with the rest of the group, or if splitting up, to X

Other: If you are local to Radovan and you are dealt dmg by a bane, even if it's reduced to 0, please note it; Radovan displays a monster once/turn when this happens.

If you are local to Radovan and you encounter a monster and it is undefeated, please note it; Radovan displays a monster when this happens.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Alaeron, Zae, The Winged Serpent, The Joke
Recharged: Old Deadeye, Wayfinder (Core),
Discard Pile: Snick, Appleslayer, The Uprising, The Savored Sting,
Buried Pile: Chimera (Quang 3), Orc Rager (Quang 2),

Skills and Powers:
SKILLS
Strength d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Disable: Dex +2
Stealth: Dex +2
Acrobatics: Dex +2 (Quang)
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Fortitude = Con +2 (Norge)
Intelligence d4 ☐ +1
Wisdom d6 ☐ +1
Charisma d8 ☑ +1 ☐ +2
Diplomacy: Cha +2
Perception = Diplomacy (i.e. Cha +2) (Fell Viridio)

Favored Card: Ally
Hand Size: 5 ☑ 6
Proficiencies:
Weapons
POWERS:

  • At the start of the scenario, display any 1 devil form ([X] or 2 devil forms) ([X] or 3 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
  • Add 1d4 (☐ 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
  • Reduce Fire, Poison, or Ranged Combat damage (☐ or damage dealt by a summoned monster) dealt to you (☐ or to a character at your location) by 1 (☐ 2) (☐ 3).
    ☐ When a character at your location would encounter a monster, you may bury a card displayed next to a displayed devil form to encounter it instead.
  • When a monster encountered by a character at your location is undefeated ([X] or when you defeat a monster), display a monster from the box next to a displayed devil form.
  • Quang: you may evade your encounter.
  • Quang: When you acquire a boon, you may display it next to this card.
  • Quang: On your non-combat check, you may bury a card displayed next to this card to add 1d6 plus that card's adventure deck number.
  • Norge: reduce Fire damage dealt to you to 0.
  • Norge: Once per turn, when you encounter a bane that invokes the Fire trait or when you are dealt Fire damage, you may display a monster from the box next to this card.
  • Norge: On your combat checks that do not have the 2-Handed trait, add 1 and the Fire trait; you may additionally banish a card displayed next to this card to add another 1d8 plus the adventure deck number.
  • Fell Viridio: reduce Poison damage dealt to you to 0.
  • Fell Viridio: Once per turn, when you encounter a bane that invokes the Poison trait or when you are dealt Poison damage, you may display a monster from the box next to this card.
  • Fell Viridio: On your combat checks that do not have the 2-Handed trait, add 2 and the Poison trait; you may additionally banish a card displayed next to this card to add another 2d6 plus that card's adventure deck number.


  • Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    Correction for BR: Radovan is at the Lair, not the Ravine. He moved to the Ravine at the start of his turn, but just so he could set up moving back to the Lair when he played Appleslayer (which requires moving). I should have highlighted that.

    Therefore, when Kess took damage from Baykok at the start of Radovan's turn, no cards were discarded from Lair (occupied by both Radovan and Siwar) but 1 card should have been discarded from Ravine (unoccupied).

    It is the hour of Old Deadeye
    Hour Power: On your check, if you are at a Wild location, add 1d4.

    Kess examines and rearranges top 3 cards using Ambusher: put Wyvern on top, then Baykok, then Accursed Priest.

    Give card: Swipe to Siwar

    Move: Swamp
    Location Power: When you fail a check to defeat a monster, suffer the scourge Wounded.

    Free exploration

    Siege Deck Card 13 is Wyvern:

    CotCT
    Monster 4
    Traits:
    Dragon
    To Defeat:
    Combat 18
    OR Survival 12
    Damage suffered from this monster may not be reduced.
    Before acting, succeed at a Constitution or Fortitude 8 check or suffer 1 Poison damage and the scourge Poisoned.

    BYA Fort 8, Belt, hour power: 1d8 + 2 + 1d4 + 1d4 ⇒ (8) + 2 + (4) + (3) = 17
    Radovan, Norge, & Fell Viridio: 1d4+3 (+Fire + Poison)
    Combat 18, Belt, hour, reveal sai: 1d8 + 6 + 1d4 + 2 + 2d4 + 1d4 + 3 ⇒ (6) + 6 + (3) + 2 + (1, 3) + (1) + 3 = 25
    Radovan Power: draw Random monster 1 - Mammoth (3) - display on Norge.

    Discard Keren Rhinn to move to Lair, then explore

    Location Power: The difficulty to defeat story banes is increased by 2.

    Siege Deck Card 7 is Baykok:

    CotCT
    Monster 5
    Traits:
    Trigger
    Undead
    To Defeat:
    Combat 21
    When examined, suffer 1d6 Force damage.
    Immune to Mental and Poison.
    Before acting, if this is your first exploration of your turn, suffer 1d6 Force damage.
    If undefeated, each local character must succeed at a Wisdom 8 check or suffer the scourge Dazed.

    Radovan, Norge: 1d4+1 (+Fire)
    Ask Siwar to discard The Healing Light
    Combat 21, Belt, hour, reveal sai: 2d8 + 6 + 1d4 + 2 + 2d4 + 1d4 + 1 ⇒ (3, 3) + 6 + (4) + 2 + (3, 1) + (4) + 1 = 27
    The Healing Light: heal 1 card from Radovan - Keren Rhinn is the only card in discards
    Radovan Power: draw Random Monster 2 - Manticore (3) and display on Quang

    Recharge (because Wild location) Old Deadeye to explore

    Siege Deck Card 5 is Accursed Priest:

    Core
    Monster 1
    Traits:
    Cleric
    Undead
    Veteran
    To Defeat:
    Combat 11+##
    OR Divine 8+##
    Immune to Mental and Poison. No more than 1 Divine card may be played against this monster.
    After acting, a local character buries a blessing.

    Radovan, Norge: 1d4+1 (+Fire)
    Ask Siwar to discard Blessing of Abadar 1
    Combat 11+5+5=21, Belt, hour, reveal sai: 2d8 + 6 + 1d4 + 2 + 2d4 + 1d4 + 1 ⇒ (1, 1) + 6 + (4) + 2 + (4, 4) + (1) + 1 = 24
    AA: no local characters have any blessings in hand, so nothing to bury.
    Radovan Power: random monster 3 is Orc Rager (2) - display on Quang

    Discard Snick to explore
    Shuffled Siege Deck: 1d17 ⇒ 4

    Siege Deck Card 4 is Evoker:

    Core
    Monster 1
    Traits:
    Halfling
    Wizard
    Veteran
    To Defeat:
    Combat 10+##
    OR Intelligence
    Arcane 7+#
    Roll 1d6. This monster gains the trait and all damage is:
    1. Acid 4. Fire 2. Cold 5. Force 3. Electricity 6. Poison Before acting, a random local character suffers 1 damage.
    After acting, suffer 1d4 damage.

    What kind of Evoker?: 1d6 ⇒ 6 A Poison evoker - Radovan's favorite kind!
    BA Radovan 1, Siwar 2: 1d2 ⇒ 2
    Siwar takes 1 Poison dmg. I don't think she has any way to reduce it, in which case banish the top card of Lair and Ravine (Trail is already closed).
    Radovan Power: Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form - Random Monster is Gargoyle (4) - display on Quang.
    Fell Viridio: Once per turn, when you encounter a bane that invokes the Poison trait or when you are dealt Poison damage, you may display a monster from the box next to this card - Random Monster is Emperor Cobra (3) - display on Fell Viridio.
    Fell Viridio: banish Emperor Cobra to +2d6+ its adventure deck number (3)
    Radovan, Norge, & Fell Viridio: 1d4+3 (+Fire + Poison)
    Combat 10+5+5=20, Belt, hour, reveal sai: 1d8 + 6 + 1d4 + 2 + 2d4 + 1d4 + 3 + 2d6 + 3 ⇒ (1) + 6 + (4) + 2 + (3, 3) + (2) + 3 + (1, 3) + 3 = 31
    Radovan Power: when defeat a monster, draw and display a monster. BR, we are out of random monsters. I'll display whatever monster is drawn on Quang.

    [ooc]End turn

    Reset Hand

    Turn Summary:
    * Gave Swipe to Siwar
    * Siege deck is still shuffled. Cards 1, 2, 4, 5, 7, 12, and 13 have all been banished.
    * Siwar discarded The Healing Light and Blessing of Abadar 1.
    * Then Siwar took 1 Poison dmg. If she isn't able to reduce it then in addition to the dmg, the top card of Lair and Ravine are both discarded.
    * Radovan is at the Lair
    * Radovan needs to display (on Quang) one additional random monster

    Radovan wrote:

    Hand: Adamantine Sai +2, Wayfinder (Core), Belt of Physical Might, Appleslayer, The Savored Sting, The Uprising,

    Displayed: Mammoth (Norge 3), Ember Ghoul (Norge 5), Moon Maiden Armor, Emperor Scorpion (Fell 4), Manticore (Quang 3), Orc Rager (Quang 2), Gargoyle (Quang 4), Random Monster TBD (Quang),
    Deck: 9 Discard: 1 Buried: 1
    Current Location: Lair
    Hero Points: 1
    Paizo merch reroll: Available
    NOTES:
    Available Support: Blessings and other cards are available unless stated otherwise.

    The Uprising: On any check, discard to bless; against a bane, all subsequent checks to defeat it during this encounter are also blessed.

    The Savored Sting: recharge to bless a local check; recharge to let any character avenge [Radovan will do this if anyone needs avenging]
    Movement: If location closes, move to: with the rest of the group, or if splitting up, to X

    Other: If you are local to Radovan and you are dealt dmg by a bane, even if it's reduced to 0, please note it; Radovan displays a monster once/turn when this happens.

    If you are local to Radovan and you encounter a monster and it is undefeated, please note it; Radovan displays a monster when this happens.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): The Joke, Rodrick, Cleric of Nethys, Sable Company Leathers, The Winged Serpent, Alaeron, Keren Rhinn, Zae
    Recharged: Old Deadeye,
    Discard Pile: Snick,
    Buried Pile: Chimera (Quang 3),

    Skills and Powers:
    SKILLS
    Strength d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
    Dexterity d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
    Disable: Dex +2
    Stealth: Dex +2
    Acrobatics: Dex +2 (Quang)
    Constitution d8 ☐ +1 ☐ +2 ☐ +3
    Fortitude = Con +2 (Norge)
    Intelligence d4 ☐ +1
    Wisdom d6 ☐ +1
    Charisma d8 ☑ +1 ☐ +2
    Diplomacy: Cha +2
    Perception = Diplomacy (i.e. Cha +2) (Fell Viridio)

    Favored Card: Ally
    Hand Size: 5 ☑ 6
    Proficiencies:
    Weapons
    POWERS:

  • At the start of the scenario, display any 1 devil form ([X] or 2 devil forms) ([X] or 3 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
  • Add 1d4 (☐ 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
  • Reduce Fire, Poison, or Ranged Combat damage (☐ or damage dealt by a summoned monster) dealt to you (☐ or to a character at your location) by 1 (☐ 2) (☐ 3).
    ☐ When a character at your location would encounter a monster, you may bury a card displayed next to a displayed devil form to encounter it instead.
  • When a monster encountered by a character at your location is undefeated ([X] or when you defeat a monster), display a monster from the box next to a displayed devil form.
  • Quang: you may evade your encounter.
  • Quang: When you acquire a boon, you may display it next to this card.
  • Quang: On your non-combat check, you may bury a card displayed next to this card to add 1d6 plus that card's adventure deck number.
  • Norge: reduce Fire damage dealt to you to 0.
  • Norge: Once per turn, when you encounter a bane that invokes the Fire trait or when you are dealt Fire damage, you may display a monster from the box next to this card.
  • Norge: On your combat checks that do not have the 2-Handed trait, add 1 and the Fire trait; you may additionally banish a card displayed next to this card to add another 1d8 plus the adventure deck number.
  • Fell Viridio: reduce Poison damage dealt to you to 0.
  • Fell Viridio: Once per turn, when you encounter a bane that invokes the Poison trait or when you are dealt Poison damage, you may display a monster from the box next to this card.
  • Fell Viridio: On your combat checks that do not have the 2-Handed trait, add 2 and the Poison trait; you may additionally banish a card displayed next to this card to add another 2d6 plus that card's adventure deck number.


  • Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    On Siwar's turn: all 5 cards in discards are shuffled in. Thanks!

    Radovan wrote:

    Hand: Adamantine Sai +2, Swipe, Old Deadeye, Belt of Physical Might, Snick, Keren Rhinn,

    Displayed: Ember Ghoul (Norge 5), Moon Maiden Armor, Emperor Scorpion (Fell 4),
    Deck: 11 Discard: 0 Buried: 1
    Current Location: Lair
    Hero Points: 1
    Paizo merch reroll: Available
    NOTES:
    Available Support: Blessings and other cards are available unless stated otherwise.

    Movement: If location closes, move to: with the rest of the group, or if splitting up, to X

    Other: If you are local to Radovan and you are dealt dmg by a bane, even if it's reduced to 0, please note it; Radovan displays a monster once/turn when this happens.

    If you are local to Radovan and you encounter a monster and it is undefeated, please note it; Radovan displays a monster when this happens.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Wayfinder (Core), Sable Company Leathers, The Winged Serpent, Appleslayer, The Uprising, Cleric of Nethys, The Joke, Alaeron, The Savored Sting, Zae, Rodrick
    Recharged:
    Discard Pile:
    Buried Pile: Chimera (Quang 3),

    Skills and Powers:
    SKILLS
    Strength d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
    Dexterity d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
    Disable: Dex +2
    Stealth: Dex +2
    Acrobatics: Dex +2 (Quang)
    Constitution d8 ☐ +1 ☐ +2 ☐ +3
    Fortitude = Con +2 (Norge)
    Intelligence d4 ☐ +1
    Wisdom d6 ☐ +1
    Charisma d8 ☑ +1 ☐ +2
    Diplomacy: Cha +2
    Perception = Diplomacy (i.e. Cha +2) (Fell Viridio)

    Favored Card: Ally
    Hand Size: 5 ☑ 6
    Proficiencies:
    Weapons
    POWERS:

  • At the start of the scenario, display any 1 devil form ([X] or 2 devil forms) ([X] or 3 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
  • Add 1d4 (☐ 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
  • Reduce Fire, Poison, or Ranged Combat damage (☐ or damage dealt by a summoned monster) dealt to you (☐ or to a character at your location) by 1 (☐ 2) (☐ 3).
    ☐ When a character at your location would encounter a monster, you may bury a card displayed next to a displayed devil form to encounter it instead.
  • When a monster encountered by a character at your location is undefeated ([X] or when you defeat a monster), display a monster from the box next to a displayed devil form.
  • Quang: you may evade your encounter.
  • Quang: When you acquire a boon, you may display it next to this card.
  • Quang: On your non-combat check, you may bury a card displayed next to this card to add 1d6 plus that card's adventure deck number.
  • Norge: reduce Fire damage dealt to you to 0.
  • Norge: Once per turn, when you encounter a bane that invokes the Fire trait or when you are dealt Fire damage, you may display a monster from the box next to this card.
  • Norge: On your combat checks that do not have the 2-Handed trait, add 1 and the Fire trait; you may additionally banish a card displayed next to this card to add another 1d8 plus the adventure deck number.
  • Fell Viridio: reduce Poison damage dealt to you to 0.
  • Fell Viridio: Once per turn, when you encounter a bane that invokes the Poison trait or when you are dealt Poison damage, you may display a monster from the box next to this card.
  • Fell Viridio: On your combat checks that do not have the 2-Handed trait, add 2 and the Poison trait; you may additionally banish a card displayed next to this card to add another 2d6 plus that card's adventure deck number.


  • Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    It is the hour of Incitation
    Hour Power: No effect.

    Reveal Appleslayer to recharge Zae from discards

    Give card: Ghost Whip to Siwar (If you prefer to have Swipe instead, then I will give that one instead - shouldn't matter for my turn)

    Move to: Ravine
    Location Power: The difficulty of combat checks is increased by #.

    Free exploration
    Shuffled siege deck, 1 is at the bottom and 21 is banished: 1d19 + 1 ⇒ (9) + 1 = 10

    Siege Card 10 is Giant Anaconda:

    CotCT
    Monster 3
    Traits:
    Animal
    Aquatic
    To Defeat:
    Combat 18
    Vulnerable to Cold.
    If undefeated, bury the top 1d4 cards of your deck and reload this monster into its location.

    Location Power: The difficulty of combat checks is increased by #.
    reveal Adamantine Sai to use Acrobatics skill + 1d4+2
    Radovan, Norge, & Fell Viridio: 1d4+3 (+Fire + Poison)
    Freely reveal Belt +1d4
    Norge: banish Ash Giant to +1d8+#
    Combat 18+5=23: 1d8 + 6 + 1d4 + 2 + 1d4 + 3 + 1d4 + 1d8 + 5 ⇒ (1) + 6 + (1) + 2 + (2) + 3 + (4) + (8) + 5 = 32

    Radovan Power: when you defeat a monster, display a monster from the box next to a displayed devil form: Ember Ghoul (5) displayed on Norge.

    Discard Appleslayer to move to Lair, then examine the top card of your location deck, then you may explore your location
    Location Power: The difficulty to defeat story banes is increased by 2.

    Shuffled siege deck, 1 is at the bottom and 21 is banished, can't be 10: 1d19 + 1 ⇒ (7) + 1 = 8

    Siege Card 8 is Sczarni Thief:

    CotCT
    Monster 1
    Traits:
    Human
    Rogue
    Veteran
    To Defeat:
    Combat 9+##
    OR Stealth 5+#
    Before acting, if you are the only local character, suffer 1d4-1 Ranged Combat damage.
    If undefeated, bury either a random item from your discards or the top card of your deck.

    BYA: Siwar is also present at the location, so no BYA
    Stealth 5+5=10, Belt: 1d8 + 6 + 1d4 ⇒ (8) + 6 + (1) = 15

    Radovan Power: random monster 2 is Emperor Scorpion (4) - display on Fell Viridio

    Discard the Joke to explore

    Shuffled siege deck, 1 is at the bottom and 21 is banished, can't be 8 or 10: 1d19 + 1 ⇒ (9) + 1 = 10
    Shuffled siege deck, 1 is at the bottom and 21 is banished, can't be 8 or 10: 1d19 + 1 ⇒ (16) + 1 = 17

    Siege Card 17 is Warning Bells:

    CotCT
    Barrier 5
    Traits:
    Curse
    Trigger
    To Defeat:
    Constitution
    Fortitude 13
    OR Intelligence
    Perception 15
    When examined or if undefeated, each local character suffers 1d4 Mental damage that cannot be reduced and the scourge Dazed.
    If defeated, examine your location until you find a Curse or Undead card. Shuffle the rest of the location, then reload or recharge the card into the location.

    Reveal Belt
    Ask Siwar for Bardsong
    Bury Chimera from Quang
    Fort 13: 1d8 + 2 + 1d4 + 1d4 + 1 + 1d6 + 3 ⇒ (7) + 2 + (4) + (1) + 1 + (1) + 3 = 19

    Examine location until finding a Curse or Undead card

    Shuffled siege deck, 1 is at the bottom and 21 is banished, can't be 8, 10, or 17: 1d19 + 1 ⇒ (1) + 1 = 2
    Shuffled siege deck, 1 is at the bottom and 21 is banished, can't be 8, 10, or 17: 1d19 + 1 ⇒ (9) + 1 = 10
    Shuffled siege deck, 1 is at the bottom and 21 is banished, can't be 8, 10, or 17: 1d19 + 1 ⇒ (7) + 1 = 8
    Shuffled siege deck, 1 is at the bottom and 21 is banished, can't be 8, 10, or 17: 1d19 + 1 ⇒ (8) + 1 = 9

    Siege Deck Card 9 is Ghoul, either reload or recharge (Siwar's choice:

    Core
    Monster 1
    Traits:
    Ghoul
    Undead
    Veteran
    To Defeat:
    Combat 11+##
    Immune to Mental and Poison.
    If undefeated, either banish an ally or suffer the scourge Dazed.

    End turn

    Reset Hand

    Turn Summary:
    * Used 1 bardsong from Siwar
    * Siege deck cards 8, 10, and 17 are gone (in addition to 21, which was previously gone)
    * Siege deck 9 is known (Ghoul) and is either on the top or the bottom of the deck (Siwar's choice)
    * Seige deck is shuffled

    Radovan wrote:

    Hand: Adamantine Sai +2, Swipe, Old Deadeye, Belt of Physical Might, Snick, Keren Rhinn,

    Displayed: Ember Ghoul (Norge 5), Moon Maiden Armor, Emperor Scorpion (Fell 4),
    Deck: 6 Discard: 5 Buried: 1
    Current Location: Lair
    Hero Points: 1
    Paizo merch reroll: Available
    NOTES:
    Available Support: Blessings and other cards are available unless stated otherwise.

    Movement: If location closes, move to: with the rest of the group, or if splitting up, to X

    Other: If you are local to Radovan and you are dealt dmg by a bane, even if it's reduced to 0, please note it; Radovan displays a monster once/turn when this happens.

    If you are local to Radovan and you encounter a monster and it is undefeated, please note it; Radovan displays a monster when this happens.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Rodrick, The Winged Serpent, The Savored Sting
    Recharged: Cleric of Nethys, Sable Company Leathers, Zae,
    Discard Pile: Alaeron, Wayfinder (Core), The Uprising, Appleslayer, The Joke,
    Buried Pile: Chimera (Quang 3),

    Skills and Powers:
    SKILLS
    Strength d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
    Dexterity d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
    Disable: Dex +2
    Stealth: Dex +2
    Acrobatics: Dex +2 (Quang)
    Constitution d8 ☐ +1 ☐ +2 ☐ +3
    Fortitude = Con +2 (Norge)
    Intelligence d4 ☐ +1
    Wisdom d6 ☐ +1
    Charisma d8 ☑ +1 ☐ +2
    Diplomacy: Cha +2
    Perception = Diplomacy (i.e. Cha +2) (Fell Viridio)

    Favored Card: Ally
    Hand Size: 5 ☑ 6
    Proficiencies:
    Weapons
    POWERS:

  • At the start of the scenario, display any 1 devil form ([X] or 2 devil forms) ([X] or 3 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
  • Add 1d4 (☐ 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
  • Reduce Fire, Poison, or Ranged Combat damage (☐ or damage dealt by a summoned monster) dealt to you (☐ or to a character at your location) by 1 (☐ 2) (☐ 3).
    ☐ When a character at your location would encounter a monster, you may bury a card displayed next to a displayed devil form to encounter it instead.
  • When a monster encountered by a character at your location is undefeated ([X] or when you defeat a monster), display a monster from the box next to a displayed devil form.
  • Quang: you may evade your encounter.
  • Quang: When you acquire a boon, you may display it next to this card.
  • Quang: On your non-combat check, you may bury a card displayed next to this card to add 1d6 plus that card's adventure deck number.
  • Norge: reduce Fire damage dealt to you to 0.
  • Norge: Once per turn, when you encounter a bane that invokes the Fire trait or when you are dealt Fire damage, you may display a monster from the box next to this card.
  • Norge: On your combat checks that do not have the 2-Handed trait, add 1 and the Fire trait; you may additionally banish a card displayed next to this card to add another 1d8 plus the adventure deck number.
  • Fell Viridio: reduce Poison damage dealt to you to 0.
  • Fell Viridio: Once per turn, when you encounter a bane that invokes the Poison trait or when you are dealt Poison damage, you may display a monster from the box next to this card.
  • Fell Viridio: On your combat checks that do not have the 2-Handed trait, add 2 and the Poison trait; you may additionally banish a card displayed next to this card to add another 2d6 plus that card's adventure deck number.


  • Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    It is the hour of Sands of the Hour
    Hour Power: No effect.

    Give card: Grogul to Siwar

    Lair Location Power: The difficulty to defeat story banes is increased by 2.

    When Kess examines and rearranges the top 3 cards of the siege deck place as: Rajambari, Skeleton, Garden Guardian (3, 2, 4)

    Free exploration

    Siege Card 3 is Rajambari:

    CotCT
    Monster 3
    Traits:
    Skeleton
    Undead
    To Defeat:
    Combat 17
    Immune to Cold, Mental, and Poison.
    Vulnerable to Bludgeoning.
    Before acting, each local character suffers 1 Combat damage.

    Rajambari Power: Before acting, each local character suffers 1 Combat damage. Siwar recharges Grogul to reduce Combat dmg by 1 to 0. Radovan draws Moon Maiden Armor from displayed to reduce Combat dmg by 2 to 0. No cards discarded from locations.

    Radovan Power: Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form. Draw Random Monster 1 - Ash Giant Zombie (5) - display on Norge.

    Display Moon Maiden Armor

    Radovan Power: Add 2d4 if you did not play a weapon.
    Norge: add 1 and the Fire trait
    Norge: banish Shining Child to +1d8+#
    Ask Siwar to recharge a card for bardsong 1d4+1
    Combat 17: 1d8 + 2d4 + 1 + 1d8 + 5 + 1d4 + 1 ⇒ (6) + (3, 1) + 1 + (5) + 5 + (2) + 1 = 24

    Radovan Power: When a monster encountered by a character at your location is undefeated ([X] or when you defeat a monster), display a monster from the box next to a displayed devil form: Random monster 2 is Mammoth (3) - display on Norge

    Discard Zae to explore

    Siege Deck Card 2 is Skeleton:

    Core
    Monster 0
    Traits:
    Skeleton
    Undead
    Veteran
    To Defeat:
    Combat 10+##
    Immune to Cold, Mental, and Poison.
    Vulnerable to Bludgeoning.

    Radovan Power: Add 2d4 if you did not play a weapon.
    Norge: add 1 and the Fire trait
    Norge: banish Mammoth to +1d8+#
    Ask Siwar to recharge a card for bardsong 1d4+1
    Combat 10+5+5=20: 1d8 + 2d4 + 1 + 1d8 + 5 + 1d4 + 1 ⇒ (6) + (4, 3) + 1 + (4) + 5 + (3) + 1 = 27

    Radovan Power: draw Random Monster 3: Chimera (3) - display on Quang.

    End turn

    Reset Hand, drawing 3

    Turn Summary:
    * Gave Grogul to Siwar, who then recharged it.
    * Siwar recharged two other cards for bardsong
    * Siege deck 2 & 3 are banished
    * The top card of the Siege deck is known: Card 4 Garden Guardian

    Radovan wrote:

    Hand: Adamantine Sai +2, Swipe, Ghost Whip, Belt of Physical Might, Appleslayer, The Joke,

    Displayed: Chimera (Quang 3), Ash Giant Zombie (Norge 5), Moon Maiden Armor,
    Deck: 8 Discard: 4 Buried: 0
    Current Location: Lair
    Hero Points: 1
    Paizo merch reroll: Available
    NOTES:
    Available Support: Blessings and other cards are available unless stated otherwise.

    Movement: If location closes, move to: with the rest of the group, or if splitting up, to X

    Other: If you are local to Radovan and you are dealt dmg by a bane, even if it's reduced to 0, please note it; Radovan displays a monster once/turn when this happens.

    If you are local to Radovan and you encounter a monster and it is undefeated, please note it; Radovan displays a monster when this happens.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Rodrick, Old Deadeye, Keren Rhinn, Snick, The Winged Serpent, The Savored Sting
    Recharged: Cleric of Nethys, Sable Company Leathers,
    Discard Pile: Alaeron, Wayfinder (Core), The Uprising, Zae,
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
    Dexterity d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
    Disable: Dex +2
    Stealth: Dex +2
    Acrobatics: Dex +2 (Quang)
    Constitution d8 ☐ +1 ☐ +2 ☐ +3
    Fortitude = Con +2 (Norge)
    Intelligence d4 ☐ +1
    Wisdom d6 ☐ +1
    Charisma d8 ☑ +1 ☐ +2
    Diplomacy: Cha +2
    Perception = Diplomacy (i.e. Cha +2) (Fell Viridio)

    Favored Card: Ally
    Hand Size: 5 ☑ 6
    Proficiencies:
    Weapons
    POWERS:

  • At the start of the scenario, display any 1 devil form ([X] or 2 devil forms) ([X] or 3 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
  • Add 1d4 (☐ 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
  • Reduce Fire, Poison, or Ranged Combat damage (☐ or damage dealt by a summoned monster) dealt to you (☐ or to a character at your location) by 1 (☐ 2) (☐ 3).
    ☐ When a character at your location would encounter a monster, you may bury a card displayed next to a displayed devil form to encounter it instead.
  • When a monster encountered by a character at your location is undefeated ([X] or when you defeat a monster), display a monster from the box next to a displayed devil form.
  • Quang: you may evade your encounter.
  • Quang: When you acquire a boon, you may display it next to this card.
  • Quang: On your non-combat check, you may bury a card displayed next to this card to add 1d6 plus that card's adventure deck number.
  • Norge: reduce Fire damage dealt to you to 0.
  • Norge: Once per turn, when you encounter a bane that invokes the Fire trait or when you are dealt Fire damage, you may display a monster from the box next to this card.
  • Norge: On your combat checks that do not have the 2-Handed trait, add 1 and the Fire trait; you may additionally banish a card displayed next to this card to add another 1d8 plus the adventure deck number.
  • Fell Viridio: reduce Poison damage dealt to you to 0.
  • Fell Viridio: Once per turn, when you encounter a bane that invokes the Poison trait or when you are dealt Poison damage, you may display a monster from the box next to this card.
  • Fell Viridio: On your combat checks that do not have the 2-Handed trait, add 2 and the Poison trait; you may additionally banish a card displayed next to this card to add another 2d6 plus that card's adventure deck number.


  • Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    Random card from hand: 1d5 ⇒ 1
    Bah. Radovan passes Deadeye Pistol +1 to Kess.

    Radovan evades his Wraith (and the one that Siwar will pass to him)


    Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    On Siwar's turn: summon and encounter Ancient Skeleton

    Lair Location Power: The difficulty to defeat story banes is increased by 2.

    Ancient Skeleton: BA suffer 1 Combat dmg.
    Radovan Power: Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form. - Random Monster 1 is Emperor Scorpion (4), display on Norge.
    Draw Moon Maiden Armor from displayed to reduce Combat dmg by 2 to 0.

    Reveal Deadeye Pistol
    Radovan Power: Add 1d4
    Norge: add 1 and the Fire trait
    Norge: banish Emperor Scorpion to +1d8+#
    Ask Siwar to recharge a card for bardsong

    Ancient Skeleton Combat 11+5+5+2=23: 1d8 + 4 + 1d6 + 1 + 1d4 + 1 + 1d8 + 5 + 1d4 + 1 ⇒ (5) + 4 + (6) + 1 + (3) + 1 + (1) + 5 + (4) + 1 = 31

    Radovan Power: when you defeat a monster, display a monster from the box next to a displayed devil form - Random monster 2 is Shining Child (5), display on Norge.

    Display Moon Maiden Armor

    Lashton:

    Story Bane 5
    Type: Monster
    Traits: Skeleton, Undead
    To Defeat: Combat 18 THEN Combat 21
    Immune to Cold, Mental, and Poison. Vulnerable to Bludgeoning.
    Before acting, each character may summon and encounter the story bane Ancient Skeleton. The difficulty to defeat this monster is increased by twice the number of characters who did not defeat an Ancient Skeleton.

    Kess, Siwar, and Radovan all encountered Ancient Skeletons, so the difficulty is increased by +2 (Talitha is the only one who didn't encounter AS)

    Reveal Deadeye Pistol
    Radovan Power: Add 1d4
    Norge: add 1 and the Fire trait
    Recharge Sable Company Leathers to add +6
    Discard The Uprising to bless (this will apply to Siwar's check as well)
    Ask Siwar to recharge a card for bardsong ONLY IF SHE WANTS ME TO TAKE THE HIGHER DC CHECK VS LASHTON

    Radovan check vs Lashton, spoilered so Siwar can decide if she wants me to take the higher check:

    Lashton Combat 18+2+2=22: 2d8 + 4 + 1d6 + 1 + 1d4 + 1 + 6 ⇒ (4, 6) + 4 + (4) + 1 + (4) + 1 + 6 = 30 Bardsong, if Siwar wants me to take the higher check: 1d4 + 1 ⇒ (2) + 1 = 3
    Since this is Siwar's encounter, I don't think this counts as Radovan "defeating a monster" even if he takes the second check. If that is incorrect he would get to display another monster on a devil.

    Radovan wrote:

    Hand: Deadeye Pistol +1, Ghost Whip, Grogul, Zae, Appleslayer,

    Displayed: Shining Child (Norge 5), Moon Maiden Armor,
    Deck: 11 Discard: 3 Buried: 0
    Current Location: Lair
    Hero Points: 1
    Paizo merch reroll: Available
    NOTES:
    Available Support: Blessings and other cards are available unless stated otherwise.

    Movement: If location closes, move to: with the rest of the group, or if splitting up, to X

    Other: If you are local to Radovan and you are dealt dmg by a bane, even if it's reduced to 0, please note it; Radovan displays a monster once/turn when this happens.

    If you are local to Radovan and you encounter a monster and it is undefeated, please note it; Radovan displays a monster when this happens.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): The Savored Sting, Rodrick, Old Deadeye, Belt of Physical Might, Adamantine Sai +2, Snick, The Joke, The Winged Serpent, Keren Rhinn
    Recharged: Cleric of Nethys, Sable Company Leathers,
    Discard Pile: Alaeron, Wayfinder (Core), The Uprising,
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
    Dexterity d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
    Disable: Dex +2
    Stealth: Dex +2
    Acrobatics: Dex +2 (Quang)
    Constitution d8 ☐ +1 ☐ +2 ☐ +3
    Fortitude = Con +2 (Norge)
    Intelligence d4 ☐ +1
    Wisdom d6 ☐ +1
    Charisma d8 ☑ +1 ☐ +2
    Diplomacy: Cha +2
    Perception = Diplomacy (i.e. Cha +2) (Fell Viridio)

    Favored Card: Ally
    Hand Size: 5 ☑ 6
    Proficiencies:
    Weapons
    POWERS:

  • At the start of the scenario, display any 1 devil form ([X] or 2 devil forms) ([X] or 3 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
  • Add 1d4 (☐ 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
  • Reduce Fire, Poison, or Ranged Combat damage (☐ or damage dealt by a summoned monster) dealt to you (☐ or to a character at your location) by 1 (☐ 2) (☐ 3).
    ☐ When a character at your location would encounter a monster, you may bury a card displayed next to a displayed devil form to encounter it instead.
  • When a monster encountered by a character at your location is undefeated ([X] or when you defeat a monster), display a monster from the box next to a displayed devil form.
  • Quang: you may evade your encounter.
  • Quang: When you acquire a boon, you may display it next to this card.
  • Quang: On your non-combat check, you may bury a card displayed next to this card to add 1d6 plus that card's adventure deck number.
  • Norge: reduce Fire damage dealt to you to 0.
  • Norge: Once per turn, when you encounter a bane that invokes the Fire trait or when you are dealt Fire damage, you may display a monster from the box next to this card.
  • Norge: On your combat checks that do not have the 2-Handed trait, add 1 and the Fire trait; you may additionally banish a card displayed next to this card to add another 1d8 plus the adventure deck number.
  • Fell Viridio: reduce Poison damage dealt to you to 0.
  • Fell Viridio: Once per turn, when you encounter a bane that invokes the Poison trait or when you are dealt Poison damage, you may display a monster from the box next to this card.
  • Fell Viridio: On your combat checks that do not have the 2-Handed trait, add 2 and the Poison trait; you may additionally banish a card displayed next to this card to add another 2d6 plus that card's adventure deck number.


  • Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    Resuming turn after everyone has dealt with the BYA from the Danse Macabre. KESS, please don't read the below until you've resolved your Wraith encounter.

    Hour Power: When you would discard a boon to bless a Strength or Constitution check, you may recharge it instead.

    Lair Location Power: The difficulty to defeat story banes is increased by 2.

    Ask Siwar to display Silver Flute, adding 1d4 to checks at the Lair for this turn.
    Danse Macabre, Acrobatics 11+2=13: 1d8 + 6 + 1d4 ⇒ (5) + 6 + (3) = 14 Danse Macabre is banished

    Discard Alaeron to explore

    Siege Deck Card 3 is Eternal Glyphs:

    CotCT
    Barrier 4
    Traits:
    Magic
    Trap
    To Defeat:
    Intelligence
    Knowledge 13
    OR Disable 12
    If undefeated and the result was less than 6, suffer 1d4 Mental damage that may not be reduced.
    If undefeated and the result was 6 or higher, suffer the scourges Drained, Entangled, and Exhausted.
    Then reload this barrier into its location.

    Disable 12, Silver Flute: 1d8 + 6 + 1d4 ⇒ (3) + 6 + (2) = 11
    Recharge Cleric of Nethys to add +2
    Eternal Glyphs banished

    Discard Wayfinder to examine the top card of your location, then you may shuffle your location, then you may explore.

    Siege Deck Card 4 is Danse Macabre:

    CotCT
    Story Bane 5
    Type: Barrier
    Traits:
    Skirmish
    Undead
    To Defeat:
    Combat 28
    OR Dexterity
    Acrobatics
    Wisdom 11
    Immune to Cold, Mental, and Poison.
    Resistant to Attack.
    Before acting, each character draws a random card from the hand of the character to the left, then either summons and encounters the story bane Wraith or buries a random card.
    If undefeated, suffer the scourges Drained and Exhausted.

    Before acting, each character draws a random card from the hand of the character to the left, then either summons and encounters the story bane Wraith or buries a random card.
    Radovan passes his only card in hand - Blackjack's Rapier - to Kess. (I'll miss that a lot more than the Poisoned Bullets!)
    Radovan receives ? from Siwar - going to roll this in case it matters
    Random card from Siwar's hand, can't be 3 (Silver Flute): 1d7 ⇒ 5 Radovan receives Ghost Whip from Siwar (maybe it'll keep getting passed like this until it gets back to Talitha!)
    Siwar presumably evades her Wraith to Radovan. Radovan evades both his own Wraith and Siwar's.
    Kess and Talitha both need to summon and encounter a Wraith or bury a random card.

    Danse Macabre, Acrobatics 11+2=13, Silver Flute: 1d8 + 6 + 1d4 ⇒ (8) + 6 + (1) = 15 Danse Macabre is banished

    End turn
    Siwar recharges Silver Flute

    Reset Hand, drawing 5

    Turn Summary
    * Siege Deck cards 2-4 are banished
    * Siwar recharged Silver Flute
    * Danse Macabre was encountered, causing cards to get passed around: Radovan passed Poisoned Bullets to Kess; Kess passed Fire Gecko to Talitha; Talitha passed Ghost Whip to Siwar; Siwar passed Cleric of Nethys to Radovan;
    * Danse Macabre triggered encounters with a Wraith for everyone: Radovan and Siwar both evaded; Talitha buried a blessing; Kess needs to summon and encounter a Wraith; not yet resolved as I post this.
    * A second Danse Macabre was encountered, causing cards to get passed around again: Radovan passed Blackjack's Rapier to Kess; Kess passed ? to Talitha; Talitha passed ? to Siwar; Siwar passed Ghost Whip to Radovan.
    * The second Danse Macabre triggered encounters with a Wraith for everyone: Radovan and Siwar both evaded; Talitha and Kess both need to summon and encounter a Wraith or bury a random card.

    Radovan wrote:

    Hand: Deadeye Pistol +1, Ghost Whip, Grogul, Zae, Appleslayer, The Uprising,

    Displayed: Moon Maiden Armor, Sable Company Leathers,
    Deck: 10 Discard: 2 Buried: 0
    Current Location: Lair
    Hero Points: 1
    Paizo merch reroll: Available
    NOTES:
    Available Support: Blessings and other cards are available unless stated otherwise.

    The Uprising: On any check, discard to bless; against a bane, all subsequent checks to defeat it during this encounter are also blessed.
    Movement: If location closes, move to: with the rest of the group, or if splitting up, to X

    Other: If you are local to Radovan and you are dealt dmg by a bane, even if it's reduced to 0, please note it; Radovan displays a monster once/turn when this happens.

    If you are local to Radovan and you encounter a monster and it is undefeated, please note it; Radovan displays a monster when this happens.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Snick, The Savored Sting, The Winged Serpent, Keren Rhinn, Belt of Physical Might, Adamantine Sai +2, The Joke, Rodrick, Old Deadeye
    Recharged: Cleric of Nethys,
    Discard Pile: Alaeron, Wayfinder (Core),
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
    Dexterity d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
    Disable: Dex +2
    Stealth: Dex +2
    Acrobatics: Dex +2 (Quang)
    Constitution d8 ☐ +1 ☐ +2 ☐ +3
    Fortitude = Con +2 (Norge)
    Intelligence d4 ☐ +1
    Wisdom d6 ☐ +1
    Charisma d8 ☑ +1 ☐ +2
    Diplomacy: Cha +2
    Perception = Diplomacy (i.e. Cha +2) (Fell Viridio)

    Favored Card: Ally
    Hand Size: 5 ☑ 6
    Proficiencies:
    Weapons
    POWERS:

  • At the start of the scenario, display any 1 devil form ([X] or 2 devil forms) ([X] or 3 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
  • Add 1d4 (☐ 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
  • Reduce Fire, Poison, or Ranged Combat damage (☐ or damage dealt by a summoned monster) dealt to you (☐ or to a character at your location) by 1 (☐ 2) (☐ 3).
    ☐ When a character at your location would encounter a monster, you may bury a card displayed next to a displayed devil form to encounter it instead.
  • When a monster encountered by a character at your location is undefeated ([X] or when you defeat a monster), display a monster from the box next to a displayed devil form.
  • Quang: you may evade your encounter.
  • Quang: When you acquire a boon, you may display it next to this card.
  • Quang: On your non-combat check, you may bury a card displayed next to this card to add 1d6 plus that card's adventure deck number.
  • Norge: reduce Fire damage dealt to you to 0.
  • Norge: Once per turn, when you encounter a bane that invokes the Fire trait or when you are dealt Fire damage, you may display a monster from the box next to this card.
  • Norge: On your combat checks that do not have the 2-Handed trait, add 1 and the Fire trait; you may additionally banish a card displayed next to this card to add another 1d8 plus the adventure deck number.
  • Fell Viridio: reduce Poison damage dealt to you to 0.
  • Fell Viridio: Once per turn, when you encounter a bane that invokes the Poison trait or when you are dealt Poison damage, you may display a monster from the box next to this card.
  • Fell Viridio: On your combat checks that do not have the 2-Handed trait, add 2 and the Poison trait; you may additionally banish a card displayed next to this card to add another 2d6 plus that card's adventure deck number.


  • Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    Random card given to Kess: 1d4 ⇒ 3 Lol. Kess receives Poisoned Bullets.

    Radovan receives Cleric of Nethys from Siwar.

    Radovan summons, encounters, and evades (Quang) a Wraith.

    Kess and Talitha each need to either summon and encounter a Wraith (note it's a story bane so difficulty is +2 at the Lair; Also, Kess, don't forget the hour power) or bury a random card.


    Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    On Kess' turn: Display Moon Maiden Armor and Sable Company Leathers. Radovan encounters Wraith and evades it.

    It is the hour of Torag's Power
    Hour Power: When you would discard a boon to bless a Strength or Constitution check, you may recharge it instead.

    Lair Location Power: The difficulty to defeat story banes is increased by 2.

    Free exploration

    Siege Deck Card 2 is Henchman! Danse Macabre:

    CotCT
    Story Bane 5
    Type: Barrier
    Traits:
    Skirmish
    Undead
    To Defeat:
    Combat 28
    OR Dexterity
    Acrobatics
    Wisdom 11
    Immune to Cold, Mental, and Poison.
    Resistant to Attack.
    Before acting, each character draws a random card from the hand of the character to the left, then either summons and encounters the story bane Wraith or buries a random card.
    If undefeated, suffer the scourges Drained and Exhausted.

    Before acting, each character draws a random card from the hand of the character to the left, then either summons and encounters the story bane Wraith or buries a random card.

    Not quite sure how to do this in PbP so posting this for now and pausing my turn while we settle this. Probably won't be able to do the rest of my turn until tonight.


    Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    Lair sounds good to me. At the start of the first turn Radovan will display the two armor cards he drew.

    Radovan wrote:

    Hand: Blackjack's Rapier, Wayfinder (Core), Poisoned Bullets, Alaeron,

    Displayed: Moon Maiden Armor, Sable Company Leathers,
    Deck: 14 Discard: 0 Buried: 0
    Current Location: Lair
    Hero Points: 1
    Paizo merch reroll: Available
    NOTES:
    Available Support: Blessings and other cards are available unless stated otherwise.

    Movement: If location closes, move to: with the rest of the group, or if splitting up, to X

    Other: If you are local to Radovan and you are dealt dmg by a bane, even if it's reduced to 0, please note it; Radovan displays a monster once/turn when this happens.

    If you are local to Radovan and you encounter a monster and it is undefeated, please note it; Radovan displays a monster when this happens.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Keren Rhinn, Zae, The Winged Serpent, The Uprising, The Savored Sting, Rodrick, Deadeye Pistol +1, Grogul, Belt of Physical Might, Old Deadeye, The Joke, Appleslayer, Snick, Adamantine Sai +2
    Recharged:
    Discard Pile:
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
    Dexterity d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
    Disable: Dex +2
    Stealth: Dex +2
    Acrobatics: Dex +2 (Quang)
    Constitution d8 ☐ +1 ☐ +2 ☐ +3
    Fortitude = Con +2 (Norge)
    Intelligence d4 ☐ +1
    Wisdom d6 ☐ +1
    Charisma d8 ☑ +1 ☐ +2
    Diplomacy: Cha +2
    Perception = Diplomacy (i.e. Cha +2) (Fell Viridio)

    Favored Card: Ally
    Hand Size: 5 ☑ 6
    Proficiencies:
    Weapons
    POWERS:

  • At the start of the scenario, display any 1 devil form ([X] or 2 devil forms) ([X] or 3 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
  • Add 1d4 (☐ 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
  • Reduce Fire, Poison, or Ranged Combat damage (☐ or damage dealt by a summoned monster) dealt to you (☐ or to a character at your location) by 1 (☐ 2) (☐ 3).
    ☐ When a character at your location would encounter a monster, you may bury a card displayed next to a displayed devil form to encounter it instead.
  • When a monster encountered by a character at your location is undefeated ([X] or when you defeat a monster), display a monster from the box next to a displayed devil form.
  • Quang: you may evade your encounter.
  • Quang: When you acquire a boon, you may display it next to this card.
  • Quang: On your non-combat check, you may bury a card displayed next to this card to add 1d6 plus that card's adventure deck number.
  • Norge: reduce Fire damage dealt to you to 0.
  • Norge: Once per turn, when you encounter a bane that invokes the Fire trait or when you are dealt Fire damage, you may display a monster from the box next to this card.
  • Norge: On your combat checks that do not have the 2-Handed trait, add 1 and the Fire trait; you may additionally banish a card displayed next to this card to add another 1d8 plus the adventure deck number.
  • Fell Viridio: reduce Poison damage dealt to you to 0.
  • Fell Viridio: Once per turn, when you encounter a bane that invokes the Poison trait or when you are dealt Poison damage, you may display a monster from the box next to this card.
  • Fell Viridio: On your combat checks that do not have the 2-Handed trait, add 2 and the Poison trait; you may additionally banish a card displayed next to this card to add another 2d6 plus that card's adventure deck number.


  • Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    Ok, done. I think.


    Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    Radovan has the Dragon's Demand boon but doesn't typically take any of the cards.

    For upgrades, the top of my priority list is also an Item 5 (ring of regeneration). I'm also on the lookout for a Blessing 3.

    Strategy-wise, Radovan likes traveling with companions because of these powers:

  • If you are local to Radovan and you are dealt dmg by a bane, even if it's reduced to 0, please note it; Radovan displays a monster once/turn when this happens.

  • If you are local to Radovan and you encounter a monster and it is undefeated, please note it; Radovan displays a monster when this happens.

    Also, he especially likes encountering banes that invoke Fire or Poison (he gets to display monsters for that too) so feel free to send such banes my way when possible.

    Also, Radovan can freely evade encounters, so it might makes sense for him and Siwar to stick together since she has a power to evade as well - if she finds a nasty bane that we don't want to deal with she can evade it to me, and then I can evade it as well.


  • Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    Excellent!


    Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    Right now it's just the two of us, right? BR, are you playing too?


    Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    Discord is great for me - that's where my other PACG games are as well.


    Tiefling Rogue (Tier 5.3) | Radovan Deck Handler
    BR eddiephlash wrote:

    Scenario CCT-1A wrap-up:

    Please list the following, assuming this is not a replay:

  • What to spend your new Hero Point on, and your current remaining Hero Points.
  • XP and Tier upon completion of the scenario.
  • If you have a character (number) in mind you'd like to attach the Adventure reward(s) to.
  • Upgrade preferences. Remember 2 upgrades each, and 1 of them can be any tier # boon of your choice.

    Upgrade pool:
    Weapon - 444332
    Spell - 43211
    Armor - 4432222
    Item - 442
    Ally - 3
    Blessing - 44444444

    Con Boon roll
    [dice=BR Boon!]1d20

  • Wrap up questions already answered above for Radovan. In addition:

    For the special rewards: assign the Real Rabbit Prince reward to Aric (100198-1003). Assign the discard a Harrow Blessing reward to Ezren (100198-1001).


    Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    boon?: 1d20 ⇒ 5

    3rd xp at Tier 5.

    Spend hero point on Skill Feat (#5): +1 to CHA. This leaves Radovan with a balance of 1 hero point.

    Upgrade: Armor 4: 1d1000 ⇒ 634 - replace Shark Skin Armor with Moon Maiden Armor

    Bonus Upgrade: Blessing 3: 1d1000 ⇒ 811 - replace The Locksmith with The Savored Sting

    I think there should probably be sufficient Armor 4 and Blessing 3 in the upgrade pool already, in which case I'm happy to let someone else choose what card type to draw for the scenario reward to expanding the upgrade pool.

    Thanks for playing, everyone, and thanks for running, BR!


    Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    On Talitha's turn: reduce 1 Fire dmg to 0.

    On Hakon's turn: reload Deadeye Pistol; heal Rodrick; move to Lab.

    Radovan wrote:

    Hand: Blackjack's Rapier, Belt of Physical Might, Appleslayer, Zae,

    Displayed: Moon Maiden Armor, Wyvern Q4, Troll Q2, Ghoul Bat N,
    Deck: 11 Discard: 1 Buried: 5
    Current Location: Laboratory
    Hero Points: 1
    Paizo merch reroll: Available // Radovan has the following scourges marked:
    Poisoned:
    While Marked:
    After you reset, recharge a random card.

    When you would heal any number of cards, you may remove this scourge instead.


    NOTES:
    Available Support: Blessings and other cards are available unless stated otherwise.

    Movement: If location closes, move to: with the rest of the group, or if splitting up, to X

    Other: If you are local to Radovan and you are dealt dmg by a bane, even if it's reduced to 0, please note it; Radovan displays a monster once/turn when this happens.

    If you are local to Radovan and you encounter a monster and it is undefeated, please note it; Radovan displays a monster when this happens.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Snick, Rodrick, Deadeye Pistol +1, Sable Company Leathers, The Winged Serpent, Shark Skin Armor, Adamantine Sai +2, Keren Rhinn, Wayfinder (Core), Vindicator, Blackjack's Gear
    Recharged:
    Discard Pile: The Joke,
    Buried Pile: Alaeron, Grogul, The Uprising, The Waxworks Q1, The Theater,

    Skills and Powers:
    SKILLS
    Strength d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
    Dexterity d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
    Disable: Dex +2
    Stealth: Dex +2
    Acrobatics: Dex +2 (Quang)
    Constitution d8 ☐ +1 ☐ +2 ☐ +3
    Fortitude = Con +2 (Norge)
    Intelligence d4 ☐ +1
    Wisdom d6 ☐ +1
    Charisma d8 ☐ +1 ☐ +2
    Diplomacy: Cha +2
    Perception = Diplomacy (i.e. Cha +2) (Fell Viridio)

    Favored Card: Ally
    Hand Size: 5 ☑ 6
    Proficiencies:
    Weapons
    POWERS:

  • At the start of the scenario, display any 1 devil form ([X] or 2 devil forms) ([X] or 3 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
  • Add 1d4 (☐ 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
  • Reduce Fire, Poison, or Ranged Combat damage (☐ or damage dealt by a summoned monster) dealt to you (☐ or to a character at your location) by 1 (☐ 2) (☐ 3).
    ☐ When a character at your location would encounter a monster, you may bury a card displayed next to a displayed devil form to encounter it instead.
  • When a monster encountered by a character at your location is undefeated ([X] or when you defeat a monster), display a monster from the box next to a displayed devil form.
  • Quang: you may evade your encounter.
  • Quang: When you acquire a boon, you may display it next to this card.
  • Quang: On your non-combat check, you may bury a card displayed next to this card to add 1d6 plus that card's adventure deck number.
  • Norge: reduce Fire damage dealt to you to 0.
  • Norge: Once per turn, when you encounter a bane that invokes the Fire trait or when you are dealt Fire damage, you may display a monster from the box next to this card.
  • Norge: On your combat checks that do not have the 2-Handed trait, add 1 and the Fire trait; you may additionally banish a card displayed next to this card to add another 1d8 plus the adventure deck number.
  • Fell Viridio: reduce Poison damage dealt to you to 0.
  • Fell Viridio: Once per turn, when you encounter a bane that invokes the Poison trait or when you are dealt Poison damage, you may display a monster from the box next to this card.
  • Fell Viridio: On your combat checks that do not have the 2-Handed trait, add 2 and the Poison trait; you may additionally banish a card displayed next to this card to add another 2d6 plus that card's adventure deck number.


  • Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    It is the hour of The Teamster
    Hour Power: After your first exploration of your turn, you may discard a card to explore.

    Harrow Power for this turn: HARROW OF SHIELDS: When your hand is empty at the end of your turn or when you fail a Constitution or Fortitude check, bury a card from your discards.

    Give card: Poisoned Bullets to Hakon

    Move to: Waxworks #3
    Location Power: When you fail a check to acquire an ally, suffer damage as if it were a monster.

    Free exploration

    Waxworks #3 top Card is Card 2 is Unseen Sentinel:

    Core
    Monster 2
    Traits:
    Outsider
    To Defeat:
    Combat 11
    Before acting, succeed at a Perception 7 check or suffer 1 Force damage and the difficulty to defeat is increased by 3.
    Do not suffer damage from this monster as usual. Instead, discard the top 1d4 cards of your deck.
    This encounter cannot be avenged.

    Bury Waxworks from Quang
    BA Perception 7: 1d8 + 2 + 1d6 + 1 ⇒ (2) + 2 + (2) + 1 = 7

    Radovan Power: Add 2d4 if you did not play a weapon.
    Norge: add 1 and the Fire trait
    Fell Viridio: add 2 and the Poison trait
    Freely reveal Belt
    Combat 11: 1d8 + 2d4 + 3 + 1d4 ⇒ (6) + (1, 3) + 3 + (2) = 15 Banished
    Radovan Power: When a monster encountered by a character at your location is undefeated ([X] or when you defeat a monster), display a monster from the box next to a displayed devil form. - Random Monster 2 is Wyvern - display on Quang.

    Discard Rodrick to explore

    Waxworks #3 Card 3 is Firepelt Cougar:

    CotCT
    Ally 4
    Traits:
    Animal
    To Acquire:
    Wisdom
    Survival 12
    On a local combat check, reload to add 1d6.
    Discard to explore; if you have not attempted a combat check this turn, you may succeed at a Survival 9 check to recharge instead.

    Use Quang power to evade. Waxworks #3 is shuffled.

    End turn
    WITHERING: At the end of your turn, bury a random card from your discards. - The Theater is buried.
    Location Power: At the end of your turn, each local character suffers 1d4-2 Fire damage. - Radovan is the only character at Waxworks #3 and he reduces all Fire dmg to 0, so no effect.

    Reset Hand

    Poisoned:
    While Marked:
    After you reset, recharge a random card.
    When you would heal any number of cards, you may remove this scourge instead.

    Poisoned - recharge Snick

    Turn Summary:
    * Gave Poisoned Bullets to Hakon (just for health)
    * (Until next BR update) Waxworks #3 has been shuffled and consists of cards 3-8

    Radovan wrote:

    Hand: Deadeye Pistol +1, Blackjack's Rapier, Belt of Physical Might, Appleslayer, Zae,

    Displayed: Moon Maiden Armor, Wyvern Q4, Troll Q2, Ghoul Bat N,
    Deck: 9 Discard: 2 Buried: 5
    Current Location: Waxworks #3
    Hero Points: 1
    Paizo merch reroll: Available // Radovan has the following scourges marked:
    Poisoned:
    While Marked:
    After you reset, recharge a random card.

    When you would heal any number of cards, you may remove this scourge instead.


    NOTES:
    Available Support: Blessings and other cards are available unless stated otherwise.

    Deadeye Pistol: reload to add 1d6 to a local combat check. If the bane requires subsequent combat checks, add another 1d6 to each of those checks.
    Movement: If location closes, move to: with the rest of the group, or if splitting up, to X

    Other: If you are local to Radovan and you are dealt dmg by a bane, even if it's reduced to 0, please note it; Radovan displays a monster once/turn when this happens.

    If you are local to Radovan and you encounter a monster and it is undefeated, please note it; Radovan displays a monster when this happens.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Shark Skin Armor
    Recharged: Blackjack's Gear, The Winged Serpent, Sable Company Leathers, Keren Rhinn, Vindicator, Wayfinder (Core), Adamantine Sai +2, Snick,
    Discard Pile: The Joke, Rodrick,
    Buried Pile: Alaeron, Grogul, The Uprising, The Waxworks Q1, The Theater,

    Skills and Powers:
    SKILLS
    Strength d8 [ooc]☐ +1 ☐ +2 ☐ +3 ☐ +4
    Dexterity d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
    Disable: Dex +2
    Stealth: Dex +2
    Acrobatics: Dex +2 (Quang)
    Constitution d8 ☐ +1 ☐ +2 ☐ +3
    Fortitude = Con +2 (Norge)
    Intelligence d4 ☐ +1
    Wisdom d6 ☐ +1
    Charisma d8 ☐ +1 ☐ +2
    Diplomacy: Cha +2
    Perception = Diplomacy (i.e. Cha +2) (Fell Viridio)

    Favored Card: Ally
    Hand Size: 5 ☑ 6
    Proficiencies:
    Weapons
    POWERS:

  • At the start of the scenario, display any 1 devil form ([X] or 2 devil forms) ([X] or 3 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
  • Add 1d4 (☐ 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
  • Reduce Fire, Poison, or Ranged Combat damage (☐ or damage dealt by a summoned monster) dealt to you (☐ or to a character at your location) by 1 (☐ 2) (☐ 3).
    ☐ When a character at your location would encounter a monster, you may bury a card displayed next to a displayed devil form to encounter it instead.
  • When a monster encountered by a character at your location is undefeated ([X] or when you defeat a monster), display a monster from the box next to a displayed devil form.
  • Quang: you may evade your encounter.
  • Quang: When you acquire a boon, you may display it next to this card.
  • Quang: On your non-combat check, you may bury a card displayed next to this card to add 1d6 plus that card's adventure deck number.
  • Norge: reduce Fire damage dealt to you to 0.
  • Norge: Once per turn, when you encounter a bane that invokes the Fire trait or when you are dealt Fire damage, you may display a monster from the box next to this card.
  • Norge: On your combat checks that do not have the 2-Handed trait, add 1 and the Fire trait; you may additionally banish a card displayed next to this card to add another 1d8 plus the adventure deck number.
  • Fell Viridio: reduce Poison damage dealt to you to 0.
  • Fell Viridio: Once per turn, when you encounter a bane that invokes the Poison trait or when you are dealt Poison damage, you may display a monster from the box next to this card.
  • Fell Viridio: On your combat checks that do not have the 2-Handed trait, add 2 and the Poison trait; you may additionally banish a card displayed next to this card to add another 2d6 plus that card's adventure deck number.


  • Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    On Hakon's turn, discard The Joke

    Harrow of Stars (on Hakon's turn): 1d4 ⇒ 1 Ugh. Adamantine Sai is recharged.


    Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    It is the hour of The Publican
    Hour Power: When you would discard an ally, recharge it instead.

    Harrow Power for this turn: HARROW OF STARS:After your check that was not blessed, recharge a random card.

    Move to: Waxworks #4

    Location Power: When you fail a check to acquire an ally, suffer damage as if it were a monster.

    Free exploration (location was shuffled after Hakon's failed combat against Marzalee)
    Top card is: 1d2 ⇒ 1

    Waxworks #4 Top Card is Marzalee the Weaver:

    TotH
    Story Bane 1
    Type: Monster
    Traits:
    Outsider
    Storykin
    Veteran
    To Defeat:
    Intelligence
    Craft
    Fortitude
    Knowledge 3+#
    THEN Combat 13+##
    Before acting, a random local character summons and encounters the story bane Wax Construct.
    After acting, suffer the scourge Poisoned.

    BA: Radovan (the only local character) summons and encounters Wax Construct. Quang power: evade the Wax Construct.

    Freely reveal Belt
    Fort 3+4=7: 1d8 + 2 + 1d4 ⇒ (4) + 2 + (2) = 8
    Harrow of Stars: 1d5 ⇒ 5 The Winged Serpent is recharged

    Reveal Vindicator to use Dex
    Freely reveal Belt
    Recharge Sable Company Leathers to add Acrobatics modifier
    Seoni freely recharges The First to bless
    Combat 13+4+4=21: 2d8 + 4 + 1d10 + 1 + 1d4 + 6 ⇒ (7, 3) + 4 + (6) + 1 + (3) + 6 = 30
    The check was blessed, so no harrow of stars.
    AA Radovan is poisoned
    Marzalee is banished.
    Radovan power: draw Random monster 1 - Troll - display on Quang.

    Waxworks 4 - When Closing: Summon and defeat the story bane Wax Construct

    Wax Construct:

    Story Bane
    Type: Monster
    Traits: Construct Veteran
    To Defeat: Combat 11+## OR CraftDisable 6+#
    Immune to Mental and Poison. Vulnerable to Fire. Resistant to Bludgeoning and Piercing. After acting, either discard a card or bury a card from your discards. If undefeated, suffer the scourge Dazed.

    Freely reveal Belt
    Disable 6+4=10: 1d8 + 6 + 1d4 ⇒ (6) + 6 + (3) = 15 Banished
    AA discard Keren Rhinn (hour power causes it to be recharged instead of discarded)
    Harrow of Stars: 1d3 ⇒ 1 Vindicator is recharged
    Radovan power: draw Random monster 2 - Ghoul Bat - display on Norge.

    When Permanently Closed: Each local character may heal an ally. Radovan is the only local character and he has no allies in discards.

    Waxworks 4 is closed. Radovan moves to the Lab to join the rest of the group.

    End turn
    WITHERING: At the end of your turn, bury a random card from your discards.
    Withering: 1d2 ⇒ 2 The Uprising is buried.

    Reset Hand

    Poisoned:
    While Marked:
    After you reset, recharge a random card.

    Wayfinder is recharged

    Turn Summary:
    * Seoni recharged The First
    * Waxworks 4 is closed

    Radovan wrote:

    Hand: Adamantine Sai +2, Poisoned Bullets, Belt of Physical Might, Rodrick, The Joke,

    Displayed: Moon Maiden Armor, The Waxworks Q1, Troll Q2, Ghoul Bat N,
    Deck: 12 Discard: 1 Buried: 3
    Current Location: The Lab
    Hero Points: 1
    Paizo merch reroll: Available // Radovan has the following scourges marked:
    Poisoned:
    While Marked:
    After you reset, recharge a random card.

    When you would heal any number of cards, you may remove this scourge instead.


    NOTES:
    Available Support: Blessings and other cards are available unless stated otherwise.

    The Joke: On any check, discard to bless. On any Craft, Diplomacy, Disable, or Stealth check, recharge to bless.
    Movement: If location closes, move to: with the rest of the group, or if splitting up, to X

    Other: If you are local to Radovan and you are dealt dmg by a bane, even if it's reduced to 0, please note it; Radovan displays a monster once/turn when this happens.

    If you are local to Radovan and you encounter a monster and it is undefeated, please note it; Radovan displays a monster when this happens.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Zae, Appleslayer, Blackjack's Rapier, Shark Skin Armor, Snick, Deadeye Pistol +1
    Recharged: Blackjack's Gear, The Winged Serpent, Sable Company Leathers, Keren Rhinn, Vindicator, Wayfinder (Core),
    Discard Pile: The Theater,
    Buried Pile: Alaeron, Grogul, The Uprising,

    Skills and Powers:
    SKILLS
    Strength d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
    Dexterity d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
    Disable: Dex +2
    Stealth: Dex +2
    Acrobatics: Dex +2 (Quang)
    Constitution d8 ☐ +1 ☐ +2 ☐ +3
    Fortitude = Con +2 (Norge)
    Intelligence d4 ☐ +1
    Wisdom d6 ☐ +1
    Charisma d8 ☐ +1 ☐ +2
    Diplomacy: Cha +2
    Perception = Diplomacy (i.e. Cha +2) (Fell Viridio)

    Favored Card: Ally
    Hand Size: 5 ☑ 6
    Proficiencies:
    Weapons
    POWERS:

  • At the start of the scenario, display any 1 devil form ([X] or 2 devil forms) ([X] or 3 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
  • Add 1d4 (☐ 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
  • Reduce Fire, Poison, or Ranged Combat damage (☐ or damage dealt by a summoned monster) dealt to you (☐ or to a character at your location) by 1 (☐ 2) (☐ 3).
    ☐ When a character at your location would encounter a monster, you may bury a card displayed next to a displayed devil form to encounter it instead.
  • When a monster encountered by a character at your location is undefeated ([X] or when you defeat a monster), display a monster from the box next to a displayed devil form.
  • Quang: you may evade your encounter.
  • Quang: When you acquire a boon, you may display it next to this card.
  • Quang: On your non-combat check, you may bury a card displayed next to this card to add 1d6 plus that card's adventure deck number.
  • Norge: reduce Fire damage dealt to you to 0.
  • Norge: Once per turn, when you encounter a bane that invokes the Fire trait or when you are dealt Fire damage, you may display a monster from the box next to this card.
  • Norge: On your combat checks that do not have the 2-Handed trait, add 1 and the Fire trait; you may additionally banish a card displayed next to this card to add another 1d8 plus the adventure deck number.
  • Fell Viridio: reduce Poison damage dealt to you to 0.
  • Fell Viridio: Once per turn, when you encounter a bane that invokes the Poison trait or when you are dealt Poison damage, you may display a monster from the box next to this card.
  • Fell Viridio: On your combat checks that do not have the 2-Handed trait, add 2 and the Poison trait; you may additionally banish a card displayed next to this card to add another 2d6 plus that card's adventure deck number.


  • Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    On Hakon's turn, discard The Uprising to bless.


    Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    Following Hakon's suggestion in Discord, please note that on Radovan's last turn, instead of passing Shield of Resistance to Hakon, instead Radovan passed it to Seoni, (which I think means that it is now in Seoni's discards, since she had to discard her whole hand when she closed the Storehouse).

    Also, Seoni, if it turns out we are at the same location in the future and you still have Limning Starknife in hand, this weapon would be useful to Radovan (but no big deal, he has other weapons to use at present).

    Off turn:

    When Storehouse closes, Radovan moves to wherever Talitha is going.

    Per discussion in Discord, Talitha wants to move to a random Waxworks: 1d3 + 2 ⇒ (3) + 2 = 5 Talitha is now at Waxworks 5, and Radovan moves there as well.

    Receive (from Hammers scenario boon) Vindicator.

    It is the hour of The Locksmith
    Hour Power: On your check, you may recharge a card to replace all d4s with d8s.

    Give card: The Locksmith to Talitha

    Move to: Waxworks Location #3
    Harrow Power for this turn: HARROW OF KEYS: When you do not move during your move step or when you fail a check to defeat a barrier, either discard the top card of your deck or bury a card from your discards.
    Waxworks Location Power: When you fail a check to acquire an ally, suffer damage as if it were a monster.

    Free exploration

    Waxworks #3 Location Card 1 is Firepelt Cougar:

    CotCT
    Ally 4
    Traits:
    Animal
    To Acquire:
    Wisdom
    Survival 12
    On a local combat check, reload to add 1d6.
    Discard to explore; if you have not attempted a combat check this turn, you may succeed at a Survival 9 check to recharge instead.

    Use Quang power to evade. Waxworks #3 has been shuffled.

    Discard Grogul to explore shuffled Waxworks
    Waxworks 3: 1d9 ⇒ 1 Ugh. Evade again, by the power of Quang. Location shuffled again.

    Discard the Theater to examine, then explore, Waxworks.
    Waxworks 3: 1d9 ⇒ 9

    Waxworks #3 top card is Card 9 - The Waxworks:

    CotCT
    Blessing 1
    Traits:
    Harrow
    Suit: Shields
    Veteran
    When this is the hour: At the start of your turn, discard a blessing or suffer the scourge Exhausted.
    To Acquire:
    Constitution
    Arcane 4+#
    On your check, discard this card and another card to bless twice.
    Discard to explore.

    Freely reveal Belt
    For the rest of the adventure, on checks to acquire a Suit: Shields blessing, add 1d8.
    Con 4+4=8: 1d8 + 1d4 + 1d8 ⇒ (6) + (3) + (4) = 13
    Harrow of Shields blessing acquired
    Display on Quang

    End turn
    WITHERING: At the end of your turn, bury a random card from your discards. - Grogul is buried.
    Waxworks Location Power: At the end of your turn, each local character suffers 1d4-2 Fire damage. Norge reduces this to 0, so no effect on Radovan.

    Reset Hand. Discard Blackjack's Rapier before resetting.

    At the start of Talitha's turn: recharge Blackjack's Gear to heal Blackjack's Rapier.

    Radovan wrote:

    Hand: Vindicator, Poisoned Bullets, Belt of Physical Might, Keren Rhinn, The Winged Serpent, The Uprising,

    Displayed: Moon Maiden Armor, Sable Company Leathers, The Waxworks Q1,
    Deck: 11 Discard: 1 Buried: 2
    Current Location: 3 Waxworks
    Hero Points: 1
    Paizo merch reroll: Available
    NOTES:
    Available Support: Blessings and other cards are available unless stated otherwise.

    Vindicator: On a distant character's combat check, freely reload to add 1d8.

    Winged Serpent: On a distant check, recharge to bless.

    The Uprising: On any check, discard to bless; against a bane, all subsequent checks to defeat it during this encounter are also blessed.
    Movement: If location closes, move to: with the rest of the group, or if splitting up, to X

    Other: If you are local to Radovan and you are dealt dmg by a bane, even if it's reduced to 0, please note it; Radovan displays a monster once/turn when this happens.

    If you are local to Radovan and you encounter a monster and it is undefeated, please note it; Radovan displays a monster when this happens.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Shark Skin Armor, Blackjack's Rapier, Zae, Deadeye Pistol +1, Rodrick, The Joke, Appleslayer, Adamantine Sai +2, Snick, Wayfinder (Core)
    Recharged: Blackjack's Gear,
    Discard Pile: The Theater,
    Buried Pile: Alaeron, Grogul,

    Skills and Powers:
    SKILLS
    Strength d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
    Dexterity d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
    Disable: Dex +2
    Stealth: Dex +2
    Acrobatics: Dex +2 (Quang)
    Constitution d8 ☐ +1 ☐ +2 ☐ +3
    Fortitude = Con +2 (Norge)
    Intelligence d4 ☐ +1
    Wisdom d6 ☐ +1
    Charisma d8 ☐ +1 ☐ +2
    Diplomacy: Cha +2
    Perception = Diplomacy (i.e. Cha +2) (Fell Viridio)

    Favored Card: Ally
    Hand Size: 5 ☑ 6
    Proficiencies:
    Weapons
    POWERS:

  • At the start of the scenario, display any 1 devil form ([X] or 2 devil forms) ([X] or 3 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
  • Add 1d4 (☐ 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
  • Reduce Fire, Poison, or Ranged Combat damage (☐ or damage dealt by a summoned monster) dealt to you (☐ or to a character at your location) by 1 (☐ 2) (☐ 3).
    ☐ When a character at your location would encounter a monster, you may bury a card displayed next to a displayed devil form to encounter it instead.
  • When a monster encountered by a character at your location is undefeated ([X] or when you defeat a monster), display a monster from the box next to a displayed devil form.
  • Quang: you may evade your encounter.
  • Quang: When you acquire a boon, you may display it next to this card.
  • Quang: On your non-combat check, you may bury a card displayed next to this card to add 1d6 plus that card's adventure deck number.
  • Norge: reduce Fire damage dealt to you to 0.
  • Norge: Once per turn, when you encounter a bane that invokes the Fire trait or when you are dealt Fire damage, you may display a monster from the box next to this card.
  • Norge: On your combat checks that do not have the 2-Handed trait, add 1 and the Fire trait; you may additionally banish a card displayed next to this card to add another 1d8 plus the adventure deck number.
  • Fell Viridio: reduce Poison damage dealt to you to 0.
  • Fell Viridio: Once per turn, when you encounter a bane that invokes the Poison trait or when you are dealt Poison damage, you may display a monster from the box next to this card.
  • Fell Viridio: On your combat checks that do not have the 2-Handed trait, add 2 and the Poison trait; you may additionally banish a card displayed next to this card to add another 2d6 plus that card's adventure deck number.


  • Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    Off turn: When Hakon closes the Ruin, move with him to the Storehouse.

    It is the hour of The Eclipse
    Hour Power: On your Intelligence or Wisdom check, the difficulty is increased by 3.

    Harrow Power for this turn: HARROW OF STARS:After your check that was not blessed, recharge a random card.

    Give card: Shield of Resistance to Hakon

    Free exploration

    Storehouse Card 1 is Moon Maiden Armor:

    CotCT
    Armor 4
    Traits:
    Light Armor
    Respect
    To Acquire:
    Constitution
    Fortitude
    Survival 12
    Display. While displayed:
    * When you suffer Cold or Combat damage, you may draw this card to reduce it by 2.
    * On your combat, Dexterity, or Acrobatics check, you may recharge to add your Wisdom die.
    If proficient, you may do this after the roll.

    Reveal Belt of Physical Might
    Ask Talitha to discard (or bury if she prefers, which I assume she does) Blessing of Angradd to bless. This also lets makes (?) her draw a card.
    Fort 12: 2d8 + 2 + 1d4 ⇒ (6, 5) + 2 + (3) = 16 Acquired.
    Display Moon Maiden Armor (not on a devil, but as regular armor)
    The check was blessed, so Harrow of Stars is not triggered

    Discard Alaeron to explore

    Storehouse Card 2 is Blackjack's Gear:

    CotCT
    Item 4
    Traits:
    Blackjack
    Clothing
    Loot
    Magic
    To Acquire:
    Dexterity
    Disable 10
    OR Wisdom
    Perception 13
    Display. While displayed:
    * You may recharge to heal a Blackjack weapon.
    * You may recharge to move. You may not use this power during an encounter.
    * On your Acrobatics, Disable, or Stealth check, you may recharge to add 1d8.

    Reveal Belt of Physical Might
    Recharge Zae
    Disable 10: 1d8 + 6 + 1d4 + 1d6 ⇒ (8) + 6 + (3) + (1) = 18 Acquired
    Harrow of Stars: 1d4 ⇒ 1 Shark Skin Armor is recharged
    Display Blackjack's Gear (not on a devil but as a regular card)

    End turn
    WITHERING: At the end of your turn, bury a random card from your discards - Alaeron is buried.

    Reset Hand
    Storehouse Location Power: Treat your hand size as 1 larger

    At the start of Talitha's turn: display Sable Company Leathers

    Turn Summary:
    * Gave Shield of Resistance to Hakon
    * Talitha to discard (or bury if she prefers, which I assume she does) Blessing of Angradd to bless. This also lets makes (?) her draw a card.

    Radovan wrote:

    Hand: Blackjack's Rapier, Poisoned Bullets, Belt of Physical Might, Grogul, The Theater, The Locksmith,

    Displayed: Moon Maiden Armor, Blackjack's Gear, Sable Company Leathers,
    Deck: 12 Discard: 0 Buried: 1
    Current Location: The Storehouse
    Hero Points: 1
    Paizo merch reroll: Available
    NOTES:
    Available Support: Blessings and other cards are available unless stated otherwise.

    Locksmith: On any Acrobatics or Disable check, discard to bless twice. (This seems super useful vs all these Wax Constructs, so unless it's needed beforehand, I will pass it to Talitha on my next turn so that she can use it with her bury/recharge power).
    Movement: If location closes, move to: with the rest of the group, or if splitting up, to X

    Other: If you are local to Radovan and you are dealt dmg by a bane, even if it's reduced to 0, please note it; Radovan displays a monster once/turn when this happens.

    If you are local to Radovan and you encounter a monster and it is undefeated, please note it; Radovan displays a monster when this happens.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Appleslayer, The Uprising, Adamantine Sai +2, Rodrick, Keren Rhinn, Wayfinder (Core), Snick, The Winged Serpent, Deadeye Pistol +1, The Joke
    Recharged: Zae, Shark Skin Armor,
    Discard Pile:
    Buried Pile: Alaeron,

    Skills and Powers:
    SKILLS
    Strength d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
    Dexterity d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
    Disable: Dex +2
    Stealth: Dex +2
    Acrobatics: Dex +2 (Quang)
    Constitution d8 ☐ +1 ☐ +2 ☐ +3
    Fortitude = Con +2 (Norge)
    Intelligence d4 ☐ +1
    Wisdom d6 ☐ +1
    Charisma d8 ☐ +1 ☐ +2
    Diplomacy: Cha +2
    Perception = Diplomacy (i.e. Cha +2) (Fell Viridio)

    Favored Card: Ally
    Hand Size: 5 ☑ 6
    Proficiencies:
    Weapons
    POWERS:

  • At the start of the scenario, display any 1 devil form ([X] or 2 devil forms) ([X] or 3 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
  • Add 1d4 (☐ 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
  • Reduce Fire, Poison, or Ranged Combat damage (☐ or damage dealt by a summoned monster) dealt to you (☐ or to a character at your location) by 1 (☐ 2) (☐ 3).
    ☐ When a character at your location would encounter a monster, you may bury a card displayed next to a displayed devil form to encounter it instead.
  • When a monster encountered by a character at your location is undefeated ([X] or when you defeat a monster), display a monster from the box next to a displayed devil form.
  • Quang: you may evade your encounter.
  • Quang: When you acquire a boon, you may display it next to this card.
  • Quang: On your non-combat check, you may bury a card displayed next to this card to add 1d6 plus that card's adventure deck number.
  • Norge: reduce Fire damage dealt to you to 0.
  • Norge: Once per turn, when you encounter a bane that invokes the Fire trait or when you are dealt Fire damage, you may display a monster from the box next to this card.
  • Norge: On your combat checks that do not have the 2-Handed trait, add 1 and the Fire trait; you may additionally banish a card displayed next to this card to add another 1d8 plus the adventure deck number.
  • Fell Viridio: reduce Poison damage dealt to you to 0.
  • Fell Viridio: Once per turn, when you encounter a bane that invokes the Poison trait or when you are dealt Poison damage, you may display a monster from the box next to this card.
  • Fell Viridio: On your combat checks that do not have the 2-Handed trait, add 2 and the Poison trait; you may additionally banish a card displayed next to this card to add another 2d6 plus that card's adventure deck number.


  • Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    Radovan starts at the Ruin.

    No weapon in my starting hand. Could be interesting.

    Radovan wrote:

    Hand: Shark Skin Armor, Poisoned Bullets, Belt of Physical Might, Alaeron, Zae, The Locksmith,

    Displayed:
    Deck: 14 Discard: 0 Buried: 0
    Current Location: The Ruin
    Hero Points: 1
    Paizo merch reroll: Available
    NOTES:
    Available Support: Blessings and other cards are available unless stated otherwise.

    Movement: If location closes, move to: with the rest of the group, or if splitting up, to X

    Other: If you are local to Radovan and you are dealt dmg by a bane, even if it's reduced to 0, please note it; Radovan displays a monster once/turn when this happens.

    If you are local to Radovan and you encounter a monster and it is undefeated, please note it; Radovan displays a monster when this happens.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Adamantine Sai +2, Wayfinder (Core), Blackjack's Rapier, Deadeye Pistol +1, The Winged Serpent, The Theater, The Uprising, Keren Rhinn, Appleslayer, Sable Company Leathers, Grogul, The Joke, Rodrick, Snick
    Recharged:
    Discard Pile:
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
    Dexterity d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
    Disable: Dex +2
    Stealth: Dex +2
    Acrobatics: Dex +2 (Quang)
    Constitution d8 ☐ +1 ☐ +2 ☐ +3
    Fortitude = Con +2 (Norge)
    Intelligence d4 ☐ +1
    Wisdom d6 ☐ +1
    Charisma d8 ☐ +1 ☐ +2
    Diplomacy: Cha +2
    Perception = Diplomacy (i.e. Cha +2) (Fell Viridio)

    Favored Card: Ally
    Hand Size: 5 ☑ 6
    Proficiencies:
    Weapons
    POWERS:

  • At the start of the scenario, display any 1 devil form ([X] or 2 devil forms) ([X] or 3 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
  • Add 1d4 (☐ 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
  • Reduce Fire, Poison, or Ranged Combat damage (☐ or damage dealt by a summoned monster) dealt to you (☐ or to a character at your location) by 1 (☐ 2) (☐ 3).
    ☐ When a character at your location would encounter a monster, you may bury a card displayed next to a displayed devil form to encounter it instead.
  • When a monster encountered by a character at your location is undefeated ([X] or when you defeat a monster), display a monster from the box next to a displayed devil form.
  • Quang: you may evade your encounter.
  • Quang: When you acquire a boon, you may display it next to this card.
  • Quang: On your non-combat check, you may bury a card displayed next to this card to add 1d6 plus that card's adventure deck number.
  • Norge: reduce Fire damage dealt to you to 0.
  • Norge: Once per turn, when you encounter a bane that invokes the Fire trait or when you are dealt Fire damage, you may display a monster from the box next to this card.
  • Norge: On your combat checks that do not have the 2-Handed trait, add 1 and the Fire trait; you may additionally banish a card displayed next to this card to add another 1d8 plus the adventure deck number.
  • Fell Viridio: reduce Poison damage dealt to you to 0.
  • Fell Viridio: Once per turn, when you encounter a bane that invokes the Poison trait or when you are dealt Poison damage, you may display a monster from the box next to this card.
  • Fell Viridio: On your combat checks that do not have the 2-Handed trait, add 2 and the Poison trait; you may additionally banish a card displayed next to this card to add another 2d6 plus that card's adventure deck number.


  • Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    Boon?: 1d20 ⇒ 8


    Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    * Spend 1 hero point on Card Feat (Armor). Fill new empty Armor slot with Sable Company Leathers (a level 3 card).

    * Current remaining hero points: 1.

    * Radovan is now Tier 5, 2 XP.

    * No interest in the new loot but Radovan will continue to take The Theater (loot) unless someone else wants it, swapping out Old Deadeye for it.

    * Upgrades:
    None (unless I need an Armor 3 upgrade for the new armor, in which case I would be interested in that one) Armor 3 if needed: 1d1000 ⇒ 696


    Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    At the end of Radovan's last turn:
    Draw Accursed Priest and display on Norge.

    It is the hour of The Twin
    Hour Power: On your check, the first item or ally played is played freely.

    Harrow Power for this turn: HARROW OF CROWNS: The difficulty of checks against summoned banes in increased by 4.

    Start of Turn:
    Location Power: When you examine a barrier from this location, it gains the Trigger trait and the power “When examined, summon and encounter this barrier, then shuffle your location.”

    Give card: The Winged Serpent to Talitha

    Free exploration

    Tangled Briar Card 1 is King of the Briar Patch (closing henchman):

    Story Bane 1
    Type: Monster
    Traits: Storykin Veteran
    To Defeat: Combat 10+## THEN Combat 12+## OR Perception Survival 4+#
    Before acting, suffer 1d4-1 Combat damage. If the check to defeat is blessed, reroll 1 die that has the highest value. After acting, suffer 1d4-1 Combat damage

    When you encounter a Proxy A (King of the Briar Patch), each character must succeed at an Acrobatics, Fortitude, Perception, or Survival 4+# (i.e. 8) check or discard the top card of their deck; if at least half the characters succeed, report a “Rabbit Spotted” success to the table coordinator.
    Acrobatics 4+4=8, Belt, Divine Fortune: 1d8 + 6 + 1d4 + 1d6 ⇒ (2) + 6 + (1) + (4) = 13 1 success

    BA Combat dmg: 1d4 - 1 ⇒ (3) - 1 = 2
    Recharge Adamantine Sai to reduce Combat dmg by 2, to 0.
    Radovan power (dmg from a bane) - draw random monster 1 - Mammoth - and display on Fell Viridio

    Reveal Blackjack's Rapier
    Freely reveal Belt of Physical Strength
    Radovan, Norge, & Fell Viridio: 1d4+3 (+Fire + Poison)
    Divine Fortune adds +1d6
    Fell Viridio: banish Vampire Spawn monster to +2d6+2
    Combat 10+4+4=18: 1d8 + 6 + 1d6 + 2 + 1d4 + 1d4 + 3 + 1d6 + 2d6 + 2 ⇒ (8) + 6 + (2) + 2 + (1) + (2) + 3 + (5) + (3, 6) + 2 = 40

    Reveal Blackjack's Rapier
    Freely reveal Belt of Physical Strength
    Radovan, Norge, & Fell Viridio: 1d4+3 (+Fire + Poison)
    Divine Fortune adds +1d6
    Norge: banish Unseen Sentinel to +1d8+#
    Combat 12+4+4=20: 1d8 + 6 + 1d6 + 2 + 1d4 + 1d4 + 3 + 1d6 + 1d8 + 4 ⇒ (3) + 6 + (6) + 2 + (3) + (1) + 3 + (1) + (7) + 4 = 36

    AA Combat dmg: 1d4 - 1 ⇒ (1) - 1 = 0
    Radovan power (defeat monster) - draw random monster 2 - Will-o-Wisp - and display on Norge

    Tangled Briar When Closing: Succeed at a Fortitude or Survival 5+# check or bury an armor or an ally.
    Divine Fortune adds +1d6
    Freely reveal Belt of Physical Strength
    Bury Sczarni Thief
    Fort 5+4=9: 1d8 + 2 + 1d6 + 1d4 + 1d6 + 1 ⇒ (6) + 2 + (3) + (1) + (2) + 1 = 15

    Location is NOT closed due to the presence of the final villain. All other cards in the location are banished.

    Discard The Joke to explore

    only remaining Tangled Briar Card is King of the Briar Patch (villain):

    Story Bane 1
    Type: Monster
    Traits: Storykin Veteran
    To Defeat: Combat 10+## THEN Combat 12+## OR Perception Survival 4+#
    Before acting, suffer 1d4-1 Combat damage. If the check to defeat is blessed, reroll 1 die that has the highest value. After acting, suffer 1d4-1 Combat damage

    BA Combat dmg: 1d4 - 1 ⇒ (4) - 1 = 3
    Radovan hand wipes. This should be interesting...

    Radovan, Norge, & Fell Viridio: 2d4+3 (+Fire + Poison)
    Divine Fortune adds +1d6
    Norge: banish Accursed Priest to +1d8+#
    Fell Viridio: banish Mammoth to +2d6+3
    Combat 10+4+4=18: 1d8 + 2d4 + 3 + 1d6 + 1d8 + 4 + 2d6 + 3 ⇒ (7) + (3, 3) + 3 + (1) + (3) + 4 + (3, 5) + 3 = 35

    Radovan, Norge, & Fell Viridio: 2d4+3 (+Fire + Poison)
    Divine Fortune adds +1d6
    Norge: banish Will-o-Wisp to +1d8+#
    Fell Viridio: banish Enormous Reefclaw to +2d6+3
    Combat 12+4+4=20: 1d8 + 2d4 + 3 + 1d6 + 1d8 + 4 + 2d6 + 3 ⇒ (1) + (3, 4) + 3 + (2) + (4) + 4 + (2, 3) + 3 = 29

    Fed up, Radovan strangles the final bunny with his bare hands. "These things breed like, well, rabbits!"

    We win!!!

    "Rabbit Captured"


    Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    Display Vampire Spawn on Fell Viridio

    Encounter - as a part of Warband, as part of attempting to close the Forest - Bogeyman.

    Bogeyman:

    CotCT Monster 3
    Traits: Fey
    To Defeat: Combat 14
    If you are marked with the scourge Frightened, the difficulty of your checks against this monster is increased by 4. Before acting, each local character must succeed at a Wisdom 8 check or suffer the scourge Frightened.

    BA Wis 8: 1d6 ⇒ 3 Radovan is Frightened (but this doesn't cause dmg to him now - as far as I can tell - since the encounter has already started)

    Reveal Blackjack's Rapier
    Freely reveal Belt
    Radovan, Norge, & Fell Viridio: 1d4+3 (+Fire + Poison)
    Combat 14+4=18: 1d8 + 6 + 1d6 + 2 + 1d4 + 1d4 + 3 ⇒ (5) + 6 + (1) + 2 + (3) + (4) + 3 = 24 Banished
    Radovan Power: after defeating a monster, draw a monster and display on a devil. BR, I need another random monster to display.
    Defeating Bogeyman causes Warband to be defeated, which closes Forest.
    Closing the location removes the Frightened scourge from Radovan.

    Radovan moves to Tangled Briar; Besieged: take 1 Ranged Combat dmg, which Radovan reduces to 0.

    Rabbit Spotted: search Tangled Briar. Banish Spectre. Shuffle Tangled Briar.

    End turn

    Reset Hand

    Radovan wrote:

    Hand: Blackjack's Rapier, Adamantine Sai +2, Belt of Physical Might, The Uprising, The Winged Serpent, The Joke,

    Displayed: Sczarni Thief Q1, Smoke Slayer Q2, Red Mantis Initiate Q2, Vampire Spawn FV2, Garden Guardian Q3, Enormous Reefclaw FV3, Basilisk Q3, Unseen Sentinel N,
    Deck: 11 Discard: 3 Buried: 2
    Current Location: Tangled Briar
    Hero Points: 1
    Paizo merch reroll: Available
    NOTES:
    Available Support: Blessings and other cards are available unless stated otherwise.

    Winged Serpent: On a local check, discard to bless. On a distant check, recharge to bless.

    The Joke: On any check, discard to bless. On any Craft, Diplomacy, Disable, or Stealth check, recharge to bless.

    The Uprising: On any check, discard to bless; against a bane, all subsequent checks to defeat it during this encounter are also blessed.
    Movement: If location closes, move to: with the rest of the group, or if splitting up, to X

    Other: If you are local to Radovan and you are dealt dmg by a bane, even if it's reduced to 0, please note it; Radovan displays a monster once/turn when this happens.

    If you are local to Radovan and you encounter a monster and it is undefeated, please note it; Radovan displays a monster when this happens.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): The Theater, Appleslayer, Deadeye Pistol +1
    Recharged: Zae, Snick, Alaeron, Poisoned Bullets, Wayfinder (Core), Wolverine, Keren Rhinn, Shark Skin Armor,
    Discard Pile: Rodrick, The Locksmith, Grogul,
    Buried Pile: Rajambari Q3, Mimic Q2,

    Skills and Powers:
    SKILLS
    Strength d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
    Dexterity d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
    Disable: Dex +2
    Stealth: Dex +2
    Acrobatics: Dex +2 (Quang)
    Constitution d8 ☐ +1 ☐ +2 ☐ +3
    Fortitude = Con +2 (Norge)
    Intelligence d4 ☐ +1
    Wisdom d6 ☐ +1
    Charisma d8 ☐ +1 ☐ +2
    Diplomacy: Cha +2
    Perception = Diplomacy (i.e. Cha +2) (Fell Viridio)

    Favored Card: Ally
    Hand Size: 5 ☑ 6
    Proficiencies:
    Weapons
    POWERS:

  • At the start of the scenario, display any 1 devil form ([X] or 2 devil forms) ([X] or 3 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
  • Add 1d4 (☐ 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
  • Reduce Fire, Poison, or Ranged Combat damage (☐ or damage dealt by a summoned monster) dealt to you (☐ or to a character at your location) by 1 (☐ 2) (☐ 3).
    ☐ When a character at your location would encounter a monster, you may bury a card displayed next to a displayed devil form to encounter it instead.
  • When a monster encountered by a character at your location is undefeated ([X] or when you defeat a monster), display a monster from the box next to a displayed devil form.
  • Quang: you may evade your encounter.
  • Quang: When you acquire a boon, you may display it next to this card.
  • Quang: On your non-combat check, you may bury a card displayed next to this card to add 1d6 plus that card's adventure deck number.
  • Norge: reduce Fire damage dealt to you to 0.
  • Norge: Once per turn, when you encounter a bane that invokes the Fire trait or when you are dealt Fire damage, you may display a monster from the box next to this card.
  • Norge: On your combat checks that do not have the 2-Handed trait, add 1 and the Fire trait; you may additionally banish a card displayed next to this card to add another 1d8 plus the adventure deck number.
  • Fell Viridio: reduce Poison damage dealt to you to 0.
  • Fell Viridio: Once per turn, when you encounter a bane that invokes the Poison trait or when you are dealt Poison damage, you may display a monster from the box next to this card.
  • Fell Viridio: On your combat checks that do not have the 2-Handed trait, add 2 and the Poison trait; you may additionally banish a card displayed next to this card to add another 2d6 plus that card's adventure deck number.


  • Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    On Hakon's turn:
    When Hakon takes dmg from the Giant Bunny, draw Random Monster 1 - Quivering Cube - display on Fell Viridio.
    When Hakon closes Glade, move to Ravine; Radovan's power reduces 1 Ranged Combat dmg from Besieged to 0.

    On Seoni's turn:
    Acrobatics 4+4=8, Belt: 1d8 + 6 + 1d4 ⇒ (4) + 6 + (2) = 12 One success!
    When Seoni takes dmg from the Giant Bunny, draw Random Monster 2 - Garden Guardian - display on Quang.
    When Seoni closes Ravine, move to Forest; Radovan's power reduces 1 Ranged Combat dmg from Besieged to 0.

    It is the hour of The Brass Dwarf
    Hour Power: The first time you discard cards as damage this turn, recharge 1 of them instead.

    Harrow Power for this turn: HARROW OF SHIELDS: When your hand is empty at the end of your turn or when you fail a Constitution or Fortitude check, bury a card from your discards.

    Location Power: When you defeat a monster, you may discard a card to explore.

    Free exploration

    Forest Card 1 is Deadfall Scorpion:

    Core
    Monster 2
    Traits:
    Poison
    Vermin
    To Defeat:
    Combat 13
    Immune to Mental. All damage is Poison damage.
    After acting, suffer 1 Poison damage.
    If undefeated, suffer the scourge Poisoned.

    Fell Viridio: Once per turn, when you encounter a bane that invokes the Poison trait or when you are dealt Poison damage, you may display a monster from the box next to this card. Random monster 3 is Enormous Reefclaw.

    Reveal Blackjack's Rapier
    Freely reveal Belt
    Radovan, Norge, & Fell Viridio: 1d4+3 (+Fire + Poison)
    Combat 13: 1d8 + 6 + 1d6 + 2 + 1d4 + 1d4 + 3 ⇒ (4) + 6 + (4) + 2 + (3) + (4) + 3 = 26 Banished
    AA: suffer 1 Poison dmg; Radovan's power reduces this to 0; Radovan's power (taking dmg) let's him draw random monster 4 - Basilisk - and display it on Quang.
    Radovan's power (defeat monster) let's him draw random monster 5 - Unseen Sentinel - and display on Norge.

    Discard Grogul to explore

    Forest Card 2 is King of the Briar Patch (closing henchman):

    Story Bane 1
    Type: Monster
    Traits: Storykin Veteran
    To Defeat: Combat 10+## THEN Combat 12+## OR Perception Survival 4+#
    Before acting, suffer 1d4-1 Combat damage. If the check to defeat is blessed, reroll 1 die that has the highest value. After acting, suffer 1d4-1 Combat damage

    When you encounter a Proxy A (King of the Briar Patch), each character must succeed at an Acrobatics, Fortitude, Perception, or Survival 4+# (i.e. 8) check or discard the top card of their deck; if at least half the characters succeed, report a “Rabbit Spotted” success to the table coordinator.
    Acrobatics 4+4=8, Belt: 1d8 + 6 + 1d4 ⇒ (1) + 6 + (4) = 11 1 success

    BA Combat dmg: 1d4 - 1 ⇒ (3) - 1 = 2
    Recharge Shark Skin Armor to reduce 2 Combat dmg by 2 to 0

    Reveal Blackjack's Rapier
    Freely reveal Belt
    Radovan, Norge, & Fell Viridio: 1d4+3 (+Fire + Poison)
    Combat 10+4+4=18: 1d8 + 6 + 1d6 + 2 + 1d4 + 1d4 + 3 ⇒ (7) + 6 + (5) + 2 + (3) + (4) + 3 = 30

    Reveal Blackjack's Rapier
    Freely reveal Belt
    Radovan, Norge, & Fell Viridio: 1d4+3 (+Fire + Poison)
    Fell Viridio: banish Quivering Cube to +2d6+2
    Combat 12+4+4=20: 1d8 + 6 + 1d6 + 2 + 1d4 + 1d4 + 3 + 2d6 + 2 ⇒ (2) + 6 + (5) + 2 + (4) + (3) + 3 + (5, 5) + 2 = 37 Banished
    AA Combat dmg: 1d4 - 1 ⇒ (1) - 1 = 0
    Radovan power: after defeating a monster, draw a monster and display on a devil form. BR, need another random monster; no need for me to pause though since Radovan already has monsters on a all his devils.

    Forest Closing: Summon and defeat the danger.
    Danger: A new barrier

    Random barrier 1 is Warband:

    Core
    Barrier 1
    Traits:
    Skirmish
    Veteran
    Trigger
    To Defeat:
    None 0
    When examined, succeed at a Stealth 7+# check or encounter this barrier.
    Summon and encounter a monster, then each other local character summons and encounters it. If the one you summoned is defeated, this barrier is defeated; otherwise, shuffle this barrier into a random location.

    Warband requires Radovan to summon and encounter a monster but there are no more random monsters. Pausing for BR update.

    Still need to do, after completing Warband:

    End turn
    Harrow Power for this turn: HARROW OF SHIELDS: When your hand is empty at the end of your turn or when you fail a Constitution or Fortitude check, bury a card from your discards.
    Recovery Phase:
    Reset Hand

    Turn Summary:
    * Everyone needs to make another Rabbit check (Acro/Fort/Perc/Surv 8)
    * Radovan needs to draw another random monster to display on a devil.
    * Radovan also needs another random monster to encounter (as part of encountering Warband). If the random monster is defeated, then Warband is defeated, in which case Forest is closed. If Forest closes, Radovan will move to Tangled Briar to join the others (reducing 1 Ranged Combat dmg from moving from Besieged to 0).


    Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    It is the hour of The Sickness
    Hour Power: When you suffer damage, suffer the scourge Plagued.

    Harrow Power for this turn: HARROW OF SHIELDS: When your hand is empty at the end of your turn or when you fail a Constitution or Fortitude check, bury a card from your discards.

    Give card: Divine Fortune to Hakon

    Move to: Glade
    BESIEGED: After you move, suffer 1 Ranged Combat damage. Radovan's power reduces Ranged Combat dmg by 1, so this (ordinarily) has no effect on him, but because of the Hour Power, he is Plagued.
    Glade Location Power: When you would encounter a non-story bane monster or barrier, you may instead summon and encounter the danger. If you do, and do not defeat it, shuffle the original bane into its location; if you defeat it, banish the original bane.

    Free exploration

    Glade Location Card 1 is King of the Briar Patch (closing henchman, not villain):

    Story Bane 1
    Type: Monster
    Traits: Storykin Veteran
    To Defeat: Combat 10+## THEN Combat 12+## OR Perception Survival 4+#
    Before acting, suffer 1d4-1 Combat damage. If the check to defeat is blessed, reroll 1 die that has the highest value. After acting, suffer 1d4-1 Combat damage

    When you encounter a Proxy A (King of the Briar Patch), each character must succeed at an Acrobatics, Fortitude, Perception, or Survival 4+# (i.e. 8) check or discard the top card of their deck; if at least half the characters succeed, report a “Rabbit Spotted” success to the table coordinator.
    Acrobatics 4+4=8, Belt: 1d8 + 6 + 1d4 ⇒ (3) + 6 + (2) = 11 1 success

    Discard Rodrick to draw Grogul from Discards

    BA Combat dmg: 1d4 - 1 ⇒ (1) - 1 = 0

    Reveal Blackjack's Rapier
    Freely reveal Belt
    Radovan, Norge, & Fell Viridio: 1d4+3 (+Fire + Poison)
    Combat 10+4+4=18: 1d8 + 6 + 1d6 + 2 + 1d4 + 1d4 + 3 ⇒ (2) + 6 + (3) + 2 + (2) + (4) + 3 = 22

    Reveal Blackjack's Rapier
    Freely reveal Belt
    Radovan, Norge, & Fell Viridio: 1d4+3 (+Fire + Poison)
    Combat 12+4+4=20: 1d8 + 6 + 1d6 + 2 + 1d4 + 1d4 + 3 ⇒ (1) + 6 + (5) + 2 + (3) + (3) + 3 = 23
    Defeated and banished.
    AA Combat dmg: 1d4 - 1 ⇒ (1) - 1 = 0
    Radovan power - after defeating a monster, draw a random monster - Mimic - and display on a devil - choose Quang.

    Attempt to close The Glade: Either recharge 3 boons or suffer the scourge Exhausted. Recharge Wayfinder, Wolverine, Keren Rhinn.

    Villain Proxy C is present at the Glade. Location is not closed. All other cards besides Villain Proxy C are banished.

    End turn

    Plagued:
    While Marked:
    At the start of your turn, each other local character must succeed at a Constitution or Fortitude 5+# check or suffer this scourge.

    At the end of your turn, succeed at a Constitution of Fortitude 3+# check or bury the top card of your deck; if you succeed by 5 or more, remove this scourge.


    Bury Mimic from Quang
    Freely reveal Belt
    Fort 3+4=7(12): 1d8 + 2 + 1d6 + 2 + 1d4 ⇒ (8) + 2 + (2) + 2 + (2) = 16 Remove the Plagued scourge

    Reset Hand

    Turn Summary:
    * Everyone needs to make a Acro/Fort/Percep/Survival 8 or discard the top card of their deck (note that this doesn't count as damage for the purposes of the nasty Hour Power). Note that Hakon can (and probably should) display the Divine Fortune spell that Radovan just gave him, which will give everyone local to Hakon +1d6 on this check (and all other checks until the start of Hakon's turn).
    * Radovan moved to the Glade and cornered one of the villains there. The location is now empty except for 1 villain that we can take care of when we choose.

    Radovan wrote:

    Hand: Blackjack's Rapier, Shark Skin Armor, Belt of Physical Might, Grogul, The Winged Serpent, The Joke,

    Displayed: Sczarni Thief Q1, Smoke Slayer Q2, Red Mantis Initiate Q2,
    Deck: 12 Discard: 2 Buried: 2
    Current Location: Glade
    Hero Points: 1
    Paizo merch reroll: Available
    NOTES:
    Available Support: Blessings and other cards are available unless stated otherwise.

    Winged Serpent: On a local check, discard to bless. On a distant check, recharge to bless.

    The Joke: On any check, discard to bless. On any Craft, Diplomacy, Disable, or Stealth check, recharge to bless.
    Movement: If location closes, move to: with the rest of the group, or if splitting up, to X

    Other: If you are local to Radovan and you are dealt dmg by a bane, even if it's reduced to 0, please note it; Radovan displays a monster once/turn when this happens.

    If you are local to Radovan and you encounter a monster and it is undefeated, please note it; Radovan displays a monster when this happens.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Appleslayer, Adamantine Sai +2, The Uprising, Deadeye Pistol +1, The Theater
    Recharged: Zae, Snick, Alaeron, Poisoned Bullets, Wayfinder (Core), Wolverine, Keren Rhinn,
    Discard Pile: Rodrick, The Locksmith,
    Buried Pile: Rajambari Q3, Mimic Q2,

    Skills and Powers:
    SKILLS
    Strength d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
    Dexterity d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
    Disable: Dex +2
    Stealth: Dex +2
    Acrobatics: Dex +2 (Quang)
    Constitution d8 ☐ +1 ☐ +2 ☐ +3
    Fortitude = Con +2 (Norge)
    Intelligence d4 ☐ +1
    Wisdom d6 ☐ +1
    Charisma d8 ☐ +1 ☐ +2
    Diplomacy: Cha +2
    Perception = Diplomacy (i.e. Cha +2) (Fell Viridio)

    Favored Card: Ally
    Hand Size: 5 ☑ 6
    Proficiencies:
    Weapons
    POWERS:

  • At the start of the scenario, display any 1 devil form ([X] or 2 devil forms) ([X] or 3 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
  • Add 1d4 (☐ 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
  • Reduce Fire, Poison, or Ranged Combat damage (☐ or damage dealt by a summoned monster) dealt to you (☐ or to a character at your location) by 1 (☐ 2) (☐ 3).
    ☐ When a character at your location would encounter a monster, you may bury a card displayed next to a displayed devil form to encounter it instead.
  • When a monster encountered by a character at your location is undefeated ([X] or when you defeat a monster), display a monster from the box next to a displayed devil form.
  • Quang: you may evade your encounter.
  • Quang: When you acquire a boon, you may display it next to this card.
  • Quang: On your non-combat check, you may bury a card displayed next to this card to add 1d6 plus that card's adventure deck number.
  • Norge: reduce Fire damage dealt to you to 0.
  • Norge: Once per turn, when you encounter a bane that invokes the Fire trait or when you are dealt Fire damage, you may display a monster from the box next to this card.
  • Norge: On your combat checks that do not have the 2-Handed trait, add 1 and the Fire trait; you may additionally banish a card displayed next to this card to add another 1d8 plus the adventure deck number.
  • Fell Viridio: reduce Poison damage dealt to you to 0.
  • Fell Viridio: Once per turn, when you encounter a bane that invokes the Poison trait or when you are dealt Poison damage, you may display a monster from the box next to this card.
  • Fell Viridio: On your combat checks that do not have the 2-Handed trait, add 2 and the Poison trait; you may additionally banish a card displayed next to this card to add another 2d6 plus that card's adventure deck number.


  • Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    On Hakon's turn:

    Discard The Locksmith to bless Hakon's check vs The Foreign Trader, instead of Seoni's Asmodeus' Tyranny, which was already played.

    What is the random character burying a card from?


    Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    When Talitha takes dmg from the King, Radovan draws another monster - Red Mantis Initiate - and displays it on Quang.

    Move with Talitha to Ravine; power reduces 1 Ranged Combat dmg from Besieged to 0.


    Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    King of the Briar Patch on Talitha's turn: Acrobatics 4+4=8, Belt: 1d8 + 6 + 1d4 ⇒ (7) + 6 + (4) = 17 If one other PC makes this check then we get another "rabbit spotted" success.

    Second combat vs King of the Briar Patch
    Reveal Blackjack's Rapier
    Freely reveal Belt of Physical Might
    Radovan, Norge, & Fell Viridio: 1d4+3 (+Fire + Poison)
    Combat 12+4+4=20 (25): 1d8 + 6 + 1d6 + 2 + 1d4 + 1d4 + 3 ⇒ (7) + 6 + (2) + 2 + (2) + (1) + 3 = 23 defeated but Harrow of Hammers causes top card of deck to be discarded: Grogul.


    Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    Adventure Power reminders:

    For the rest of the adventure, on checks to acquire a Suit: Keys blessing, add 1d8.
    For the rest of the adventure, on checks to acquire a Suit: Stars blessing, add 1d8.
    Adventure Power: when you would discard a non-Harrow blessing for its power, bury it instead; when you would recharge it for its power, discard it instead. (This should be moot now since I have no non-Harrow blessings in my deck)
    Adventure Power: When you fail a check to acquire a Harrow blessing, you may shuffle it into your location.

    Scenario Power reminders:

    * When you encounter a Proxy A (King of the Briar Patch), each character must succeed at an Acrobatics, Fortitude, Perception, or Survival 4+# (i.e. 8) check or discard the top card of their deck; if at least half the characters succeed, report a “Rabbit Spotted” success to the table coordinator. Acrobatics 4+4=8: 1d8 + 6 ⇒ (3) + 6 = 9 | Acrobatics 4+4=8, Belt: 1d8 + 6 + 1d4 ⇒ (4) + 6 + (2) = 12
    * When you defeat a Proxy A (King of the Briar Patch), you may choose not to attempt to close your location; if you do, shuffle a Proxy A and a number of new blessings equal to 1 less than the number of locations in a stack, then shuffle 1 into each location.
    * After you encounter or evade a Proxy A (King of the Briar Patch), you may banish it.

    On Seoni's turn:
    Both Radovan and Seoni succeeded (and Hakon still needs to make a check, and then - if unblessed - recharge a random card from Harrow of Stars) on the check for spotting the henchman so we have one "Rabbit Spotted" success to report.
    [ooc]When Seoni takes dmg from the henchman, it triggers: Radovan Power: Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form. Random monster 1 is Rajambari - display on Quang.

    When Seoni fails the defeat the King of the Briar Patch, it triggers: Radovan Power: When a monster encountered by a character at your location is undefeated ([X] or when you defeat a monster), display a monster from the box next to a displayed devil form. Random monster 2 is Smoke Slayer - display on Quang.
    Also, Seoni could have banished the King of the Briar Patch (per the scenario rule that says you can banish it after encountering or evading it) but I assume we wouldn't want to since then the location would be real tough to close (especially with Wearisome in effect). In any case, she didn't say that she was doing that, so I'll assume it was shuffled back in.

    It is the hour of The Eclipse
    Hour Power: On your Intelligence or Wisdom check, the difficulty is increased by 3.

    Harrow Power for this turn: HARROW OF STARS:After your check that was not blessed, recharge a random card. Ugh, more Harrow of Stars!

    Start of Turn:
    Location Power: At the start of your turn, succeed at a Dexterity or Survival 4+# check or suffer the scourge Entangled.
    Dex 4+4=8, Belt: 1d8 + 4 + 1d4 ⇒ (8) + 4 + (2) = 14
    Harrow of Stars: 1d5 ⇒ 4 Recharge Snick

    Free exploration
    Shuffled Thicket: 1d8 ⇒ 2

    Thicket Card 2 is Cave Bear:

    Core
    Monster 1
    Traits:
    Animal
    Veteran
    To Defeat:
    Combat 11+##
    OR Survival 6+#
    Before acting, succeed at a Combat 6+# # or Survival 3+# check or suffer 1d4 Combat damage.
    After acting, if you suffered damage from this monster that was not reduced, suffer the scourge Wounded.

    Bury Rajambari
    BA Survival 3+4=7: 1d4 + 1d6 + 3 ⇒ (1) + (4) + 3 = 8
    Harrow of Stars: 1d4 ⇒ 4 Recharge Alaeron

    Reload Blackjack's Rapier
    Freely reveal Belt of Physical Might
    Radovan, Norge, & Fell Viridio: 1d4+3 (+Fire + Poison)
    Combat 11+4+4=19: 1d8 + 6 + 1d6 + 2 + 1d4 + 1d4 + 1d4 + 3 ⇒ (4) + 6 + (5) + 2 + (1) + (3) + (1) + 3 = 25
    Harrow of Stars: 1d2 ⇒ 1 Recharge Poisoned Bullets

    Radovan Power: When a monster encountered by a character at your location is undefeated ([X] or when you defeat a monster), display a monster from the box next to a displayed devil form. - Random Monster 3 is Sczarni Thief - display on Quang.

    End turn

    Reset Hand

    Radovan wrote:

    Hand: Blackjack's Rapier, Wayfinder (Core), Belt of Physical Might, Rodrick, Keren Rhinn, The Locksmith,

    Displayed: Sczarni Thief Q1, Smoke Slayer Q2,
    Deck: 13 Discard: 0 Buried: 1
    Current Location: Thicket
    Hero Points: 1
    Paizo merch reroll: Available
    NOTES:
    Available Support: Blessings and other cards are available unless stated otherwise.

    The Locksmith: On any check, discard to bless. On any Acrobatics or Disable check, discard to bless twice.
    Movement: If location closes, move to: with the rest of the group, or if splitting up, to X

    Other: If you are local to Radovan and you are dealt dmg by a bane, even if it's reduced to 0, please note it; Radovan displays a monster once/turn when this happens.

    If you are local to Radovan and you encounter a monster and it is undefeated, please note it; Radovan displays a monster when this happens.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): The Theater, Grogul, The Winged Serpent, Deadeye Pistol +1, The Joke, Shark Skin Armor, Appleslayer, The Uprising, Adamantine Sai +2
    Recharged: Zae, Snick, Alaeron, Poisoned Bullets,
    Discard Pile:
    Buried Pile: Rajambari Q3,

    Skills and Powers:
    SKILLS
    Strength d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
    Dexterity d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
    Disable: Dex +2
    Stealth: Dex +2
    Acrobatics: Dex +2 (Quang)
    Constitution d8 ☐ +1 ☐ +2 ☐ +3
    Fortitude = Con +2 (Norge)
    Intelligence d4 ☐ +1
    Wisdom d6 ☐ +1
    Charisma d8 ☐ +1 ☐ +2
    Diplomacy: Cha +2
    Perception = Diplomacy (i.e. Cha +2) (Fell Viridio)

    Favored Card: Ally
    Hand Size: 5 ☑ 6
    Proficiencies:
    Weapons
    POWERS:

  • At the start of the scenario, display any 1 devil form ([X] or 2 devil forms) ([X] or 3 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
  • Add 1d4 (☐ 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
  • Reduce Fire, Poison, or Ranged Combat damage (☐ or damage dealt by a summoned monster) dealt to you (☐ or to a character at your location) by 1 (☐ 2) (☐ 3).
    ☐ When a character at your location would encounter a monster, you may bury a card displayed next to a displayed devil form to encounter it instead.
  • When a monster encountered by a character at your location is undefeated ([X] or when you defeat a monster), display a monster from the box next to a displayed devil form.
  • Quang: you may evade your encounter.
  • Quang: When you acquire a boon, you may display it next to this card.
  • Quang: On your non-combat check, you may bury a card displayed next to this card to add 1d6 plus that card's adventure deck number.
  • Norge: reduce Fire damage dealt to you to 0.
  • Norge: Once per turn, when you encounter a bane that invokes the Fire trait or when you are dealt Fire damage, you may display a monster from the box next to this card.
  • Norge: On your combat checks that do not have the 2-Handed trait, add 1 and the Fire trait; you may additionally banish a card displayed next to this card to add another 1d8 plus the adventure deck number.
  • Fell Viridio: reduce Poison damage dealt to you to 0.
  • Fell Viridio: Once per turn, when you encounter a bane that invokes the Poison trait or when you are dealt Poison damage, you may display a monster from the box next to this card.
  • Fell Viridio: On your combat checks that do not have the 2-Handed trait, add 2 and the Poison trait; you may additionally banish a card displayed next to this card to add another 2d6 plus that card's adventure deck number.


  • Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    When Seoni encounters the King of the Briar Patch
    Reveal Belt of Physical Might
    Acrobatics 8: 1d8 + 6 + 1d4 ⇒ (7) + 6 + (4) = 17
    Harrow of Stars: 1d6 ⇒ 5 Recharge Zae


    Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    Join Seoni at the Thicket.

    Loot: take The Theater (unless someone else wants it), swapping Old Deadeye for it.

    Radovan wrote:

    Hand: Blackjack's Rapier, Poisoned Bullets, Belt of Physical Might, Snick, Zae, Alaeron,

    Displayed:
    Deck: 13 Discard: 0 Buried: 0
    Current Location: Thicket
    Hero Points: 1
    Paizo merch reroll: Available
    NOTES:
    Available Support: Blessings and other cards are available unless stated otherwise.

    Alaeron: Discard this card to add 1d6 and the Fire or Poison trait to a combat check by a character at your location.
    Movement: If location closes, move to: with the rest of the group, or if splitting up, to X

    Other: If you are local to Radovan and you are dealt dmg by a bane, even if it's reduced to 0, please note it; Radovan displays a monster once/turn when this happens.

    If you are local to Radovan and you encounter a monster and it is undefeated, please note it; Radovan displays a monster when this happens.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Keren Rhinn, Grogul, The Winged Serpent, The Locksmith, The Joke, Shark Skin Armor, Rodrick, Adamantine Sai +2, Wayfinder (Core), Appleslayer, The Uprising, The Theater, Deadeye Pistol +1
    Recharged:
    Discard Pile:
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
    Dexterity d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
    Disable: Dex +2
    Stealth: Dex +2
    Acrobatics: Dex +2 (Quang)
    Constitution d8 ☐ +1 ☐ +2 ☐ +3
    Fortitude = Con +2 (Norge)
    Intelligence d4 ☐ +1
    Wisdom d6 ☐ +1
    Charisma d8 ☐ +1 ☐ +2
    Diplomacy: Cha +2
    Perception = Diplomacy (i.e. Cha +2) (Fell Viridio)

    Favored Card: Ally
    Hand Size: 5 ☑ 6
    Proficiencies:
    Weapons
    POWERS:

  • At the start of the scenario, display any 1 devil form ([X] or 2 devil forms) ([X] or 3 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
  • Add 1d4 (☐ 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
  • Reduce Fire, Poison, or Ranged Combat damage (☐ or damage dealt by a summoned monster) dealt to you (☐ or to a character at your location) by 1 (☐ 2) (☐ 3).
    ☐ When a character at your location would encounter a monster, you may bury a card displayed next to a displayed devil form to encounter it instead.
  • When a monster encountered by a character at your location is undefeated ([X] or when you defeat a monster), display a monster from the box next to a displayed devil form.
  • Quang: you may evade your encounter.
  • Quang: When you acquire a boon, you may display it next to this card.
  • Quang: On your non-combat check, you may bury a card displayed next to this card to add 1d6 plus that card's adventure deck number.
  • Norge: reduce Fire damage dealt to you to 0.
  • Norge: Once per turn, when you encounter a bane that invokes the Fire trait or when you are dealt Fire damage, you may display a monster from the box next to this card.
  • Norge: On your combat checks that do not have the 2-Handed trait, add 1 and the Fire trait; you may additionally banish a card displayed next to this card to add another 1d8 plus the adventure deck number.
  • Fell Viridio: reduce Poison damage dealt to you to 0.
  • Fell Viridio: Once per turn, when you encounter a bane that invokes the Poison trait or when you are dealt Poison damage, you may display a monster from the box next to this card.
  • Fell Viridio: On your combat checks that do not have the 2-Handed trait, add 2 and the Poison trait; you may additionally banish a card displayed next to this card to add another 2d6 plus that card's adventure deck number.


  • Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    Item 3: 1d1000 ⇒ 662

    If no one else wants the Item 3 upgrade, Radovan will use it to replace Red Mantis Mask with Wayfinder. If that's not available then Radovan chooses no upgrades.


    Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    On Seoni's turn: Radovan takes 1 Combat dmg from Mammoth BA and discards The Uprising (Note: Radovan's power only reduces Ranged Combat dmg by 1, not all Combat dmg); this also allows Radovan to draw a monster - Random 1 is Mimic - and display on a devil - give to Quang.

    It is the hour of The Empty Throne
    Hour Power: On your check, you may banish a boon to reroll a die.
    Harrow Power: HARROW OF CROWNS: The difficulty of checks against summoned banes in increased by 4.

    Start of Turn:
    Tavern Location Power: You may recharge an ally to explore.

    Send Zellara's Harrow Deck to Recovery to examine the top 3 cards of Tavern - Midwife, Wax Construct (closing henchman), Nightspear. Reorder as: Midwife, Nightspear, Wax Construct.

    Free exploration

    Card 1 is The Midwife:

    CotCT
    Blessing 1
    Traits:
    Harrow
    Suit: Stars
    Veteran
    When this is the hour: At the start of your turn, summon and encounter a monster.
    To Acquire:
    Wisdom
    Divine 4+#
    When a local character would encounter a boon or a non-story bane, discard to exchange that card with a new card of the same type instead; all checks against it are blessed.
    Discard to explore. This exploration, the first time you would encounter a boon or a non-story bane, you may exchange it with a new one of the same type instead.

    For the rest of the adventure, on checks to acquire a Suit: Stars blessing, add 1d8.
    Wisdom 4+4=8: 1d6 + 1d8 ⇒ (4) + (1) = 5 Banished

    Recharge (due to location power) Keren Rhinn to explore

    Nightspear:

    CotCT
    Ally 4
    Traits:
    Agathion
    Outsider
    To Acquire:
    Wisdom
    Survival 11
    OR Divine 9
    At the end of a local character's turn, discard to heal that character 1d4+1 allies and blessings.
    Discard to explore. This exploration, the first blessing you play may be shuffled into your deck instead of discarded.

    Bury Mimic from Quang
    Ask Hakon to send Good Omen to Recovery
    Wisdom 11: 1d6 + 1d6 + 2 + 1d6 + 4 ⇒ (1) + (6) + 2 + (4) + 4 = 17 Acquired

    Recharge Real Rabbit Prince to explore (treating RRP as an ally and using location power to recharge)

    Wax Construct:

    Story Bane
    Type: Monster
    Traits: Construct Veteran
    To Defeat: Combat 11+## OR CraftDisable 6+#
    Immune to Mental and Poison. Vulnerable to Fire. Resistant to Bludgeoning and Piercing. After acting, either discard a card or bury a card from your discards. If undefeated, suffer the scourge Dazed.

    Recharge The Joke to bless
    Recharge Snick
    Disable 6+4=10: 2d8 + 6 + 1d6 ⇒ (3, 6) + 6 + (1) = 16 Banished
    AA: discard Deadeye Pistol +1
    Radovan Power: after defeating a monster, display a monster - random monster 2 is Sneak - display on Quang.

    When Closing: Each local character reveals an ally. - Radovan reveals Nightspear. Seoni reveals Noble or Korvosan House Drake.

    Tavern is closed.

    When Permanently Closed: Each local character may heal a card: Radovan (randomly) shuffles The Uprising into his deck. Seoni may heal a card.

    Radovan moves to The Office. Seoni also needs to move.

    End turn
    WITHERING: At the end of your turn, bury a random card from your discards: only card in discards is Deadeye Pistol - it is buried.

    Recovery Phase:
    Hour is Harrow, which adds 1d4
    Seoni reveals Fate-Reader Lenses
    Recharge Zellara's Harrow Deck? Perception 12: 1d8 + 2 + 1d4 + 1d10 ⇒ (6) + 2 + (1) + (2) = 11 Discarded

    Reset Hand
    CONFUSING, after your reset, shuffle a random card into your deck: 1d6 ⇒ 3 Shuffle Poisoned Bullets into deck

    Turn Summary:
    * Hakon sent Good Omen to Recovery
    * Tavern is closed.
    * Seoni is healed 1 (though I don't think she has any discards at present).
    * Seoni needs to move.

    Radovan wrote:

    Hand: Blackjack's Rapier, Adamantine Sai +2, Snick, Nightspear, The Real Rabbit Prince,

    Displayed: Sneak Q0,
    Deck: 15 Discard: 1 Buried: 2
    Current Location: The Office
    Hero Points: 1
    Paizo merch reroll: Available
    NOTES:
    Available Support: Blessings and other cards are available unless stated otherwise.

    Nightspear: At the end of a local character's turn, discard to heal that character 1d4+1 allies and blessings.
    Movement: If location closes, move to: with the rest of the group, or if splitting up, to X

    Other: If you are local to Radovan and you are dealt dmg by a bane, even if it's reduced to 0, please note it; Radovan displays a monster once/turn when this happens.

    If you are local to Radovan and you encounter a monster and it is undefeated, please note it; Radovan displays a monster when this happens.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): The Uprising, Shark Skin Armor, The Theater, Appleslayer, Keren Rhinn, The Winged Serpent, Alaeron, Zae, Belt of Physical Might, The Joke, Red Mantis Mask, Poisoned Bullets, Rodrick, Grogul, The Locksmith
    Recharged:
    Discard Pile: Zellara's Harrow Deck,
    Buried Pile: Mimic Q2, Deadeye Pistol +1,

    Skills and Powers:
    SKILLS
    Strength d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
    Dexterity d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
    Disable: Dex +2
    Stealth: Dex +2
    Acrobatics: Dex +2 (Quang)
    Constitution d8 ☐ +1 ☐ +2 ☐ +3
    Fortitude = Con +2 (Norge)
    Intelligence d4 ☐ +1
    Wisdom d6 ☐ +1
    Charisma d8 ☐ +1 ☐ +2
    Diplomacy: Cha +2
    Perception = Diplomacy (i.e. Cha +2) (Fell Viridio)

    Favored Card: Ally
    Hand Size: 5 ☑ 6
    Proficiencies:
    Weapons
    POWERS:

  • At the start of the scenario, display any 1 devil form ([X] or 2 devil forms) ([X] or 3 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
  • Add 1d4 (☐ 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
  • Reduce Fire, Poison, or Ranged Combat damage (☐ or damage dealt by a summoned monster) dealt to you (☐ or to a character at your location) by 1 (☐ 2) (☐ 3).
    ☐ When a character at your location would encounter a monster, you may bury a card displayed next to a displayed devil form to encounter it instead.
  • When a monster encountered by a character at your location is undefeated ([X] or when you defeat a monster), display a monster from the box next to a displayed devil form.
  • Quang: you may evade your encounter.
  • Quang: When you acquire a boon, you may display it next to this card.
  • Quang: On your non-combat check, you may bury a card displayed next to this card to add 1d6 plus that card's adventure deck number.
  • Norge: reduce Fire damage dealt to you to 0.
  • Norge: Once per turn, when you encounter a bane that invokes the Fire trait or when you are dealt Fire damage, you may display a monster from the box next to this card.
  • Norge: On your combat checks that do not have the 2-Handed trait, add 1 and the Fire trait; you may additionally banish a card displayed next to this card to add another 1d8 plus the adventure deck number.
  • Fell Viridio: reduce Poison damage dealt to you to 0.
  • Fell Viridio: Once per turn, when you encounter a bane that invokes the Poison trait or when you are dealt Poison damage, you may display a monster from the box next to this card.
  • Fell Viridio: On your combat checks that do not have the 2-Handed trait, add 2 and the Poison trait; you may additionally banish a card displayed next to this card to add another 2d6 plus that card's adventure deck number.


  • Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    Start at the Tavern with Seoni.

    Besides drawing the Item posted by the BR, Radovan also draws Random Blessing 1 (The Real Rabbit Prince) as part of the Harrow: Stars condition being met.

    Radovan wrote:

    Hand: Blackjack's Rapier, Deadeye Pistol +1, Zellara's Harrow Deck, Keren Rhinn, Snick, The Joke, The Uprising, The Real Rabbit Prince,

    Displayed:
    Deck: 13 Discard: 0 Buried: 0
    Current Location: The Tavern
    Hero Points: 1
    Paizo merch reroll: Available
    NOTES:
    Available Support: Blessings and other cards are available unless stated otherwise.

    Zellara's Harrow Deck: Reload to examine the top 3 cards of any character's deck and return them in any order. Banish to Recovery to examine the top 3 cards of any location and return them in any order.

    The Joke: On any check, discard to bless. On any Craft, Diplomacy, Disable, or Stealth check, recharge to bless.

    The Uprising: On any check, discard to bless; against a bane, all subsequent checks to defeat it during this encounter are also blessed.
    Movement: If location closes, move to: with the rest of the group, or if splitting up, to X

    Other: If you are local to Radovan and you are dealt dmg by a bane, even if it's reduced to 0, please note it; Radovan displays a monster once/turn when this happens.

    If you are local to Radovan and you encounter a monster and it is undefeated, please note it; Radovan displays a monster when this happens.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Poisoned Bullets, Grogul, Appleslayer, Alaeron, The Theater, The Winged Serpent, The Locksmith, Adamantine Sai +2, Shark Skin Armor, Red Mantis Mask, Belt of Physical Might, Rodrick, Zae
    Recharged:
    Discard Pile:
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
    Dexterity d8 ☑ +1 ☑ +2 ☑ +3 ☑ +4
    Disable: Dex +2
    Stealth: Dex +2
    Acrobatics: Dex +2 (Quang)
    Constitution d8 ☐ +1 ☐ +2 ☐ +3
    Fortitude = Con +2 (Norge)
    Intelligence d4 ☐ +1
    Wisdom d6 ☐ +1
    Charisma d8 ☐ +1 ☐ +2
    Diplomacy: Cha +2
    Perception = Diplomacy (i.e. Cha +2) (Fell Viridio)

    Favored Card: Ally
    Hand Size: 5 ☑ 6
    Proficiencies:
    Weapons
    POWERS:

  • At the start of the scenario, display any 1 devil form ([X] or 2 devil forms) ([X] or 3 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
  • Add 1d4 (☐ 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
  • Reduce Fire, Poison, or Ranged Combat damage (☐ or damage dealt by a summoned monster) dealt to you (☐ or to a character at your location) by 1 (☐ 2) (☐ 3).
    ☐ When a character at your location would encounter a monster, you may bury a card displayed next to a displayed devil form to encounter it instead.
  • When a monster encountered by a character at your location is undefeated ([X] or when you defeat a monster), display a monster from the box next to a displayed devil form.
  • Quang: you may evade your encounter.
  • Quang: When you acquire a boon, you may display it next to this card.
  • Quang: On your non-combat check, you may bury a card displayed next to this card to add 1d6 plus that card's adventure deck number.
  • Norge: reduce Fire damage dealt to you to 0.
  • Norge: Once per turn, when you encounter a bane that invokes the Fire trait or when you are dealt Fire damage, you may display a monster from the box next to this card.
  • Norge: On your combat checks that do not have the 2-Handed trait, add 1 and the Fire trait; you may additionally banish a card displayed next to this card to add another 1d8 plus the adventure deck number.
  • Fell Viridio: reduce Poison damage dealt to you to 0.
  • Fell Viridio: Once per turn, when you encounter a bane that invokes the Poison trait or when you are dealt Poison damage, you may display a monster from the box next to this card.
  • Fell Viridio: On your combat checks that do not have the 2-Handed trait, add 2 and the Poison trait; you may additionally banish a card displayed next to this card to add another 2d6 plus that card's adventure deck number.


  • Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    Upgrades:

    Blessing 4: replace Blessing of Abadar with The Joke.

    Bonus Upgrade: Blessing 4: replace The Savored Sting with The Locksmith.

    Loot: Radovan takes The Theater, temporarily setting aside Old Deadeye.


    Tiefling Rogue (Tier 5.3) | Radovan Deck Handler
    Hakon the Smasher wrote:

    Since we will often need to use support on banes we don't want to waste much on unwanted boons. Wanted boons on the other hand are worth getting.

    What level 4 and below boons are each of us looking for?

    High priority
    Item 4 Wand of Restorative Touch

    Low priority
    Armor 3 Magic Spiked Full Plate
    Weapon 4 Thundering Earthbreaker
    Ally 4 Lyrune-quah Truthspeaker

    For Radovan, all Low priority:

    Item 3 Wayfinder
    Armor 3 Sable Company Leathers
    Armor 4 Moon Maiden Armor


    Tiefling Rogue (Tier 5.3) | Radovan Deck Handler

    boon?: 1d20 ⇒ 19