Skywin Freeling

RRho's page

103 posts. Organized Play character for Kirill.Storm.


Full Name

Klara Rrho

Race

Halfling - Investigator 3 | HP=33 | AC=18| Fort=6, Ref=9, Will=9| Perception +9

Classes/Levels

Char sheet

Gender

Fem

Size

Small

Age

22

Alignment

N

Deity

Calistria...

Homepage URL

https://pathbuilder2e.com/launch.html?build=678927

Strength 10
Dexterity 14
Constitution 12
Intelligence 18
Wisdom 14
Charisma 10

About RRho

THIS IS JUST TEMPLATE
CHARSHEET linked to a short description.

[Gender:] alignment (gender if desired) ancestry (heritage) class level |

[Race:] HP #/# | AC # | F +# R +# W +# | Perc +# | Stealth +# |

[Classes/Levels:] speed | Hero 1/3 | focus #/# | spells 1 #/# 2 #/# etc | Active Conditions: ---

REFERENCE

Proficiency Bonus:
U = 0
T = 2 + Level
E = 4 + Level
M = 6 + Level
L = 8 + Level

PROFILE TEMPLATE

PFS Information:

PFS Number:
Experience:
Fame:
Gold:

Training: Scrolls (#), Spells (#), Swords (#) or Field Agent

Major Factions
Envoy’s Alliance:
Grand Archive:
Horizon Hunters:
Vigilant Seal:
Minor Factions
Radiant Oath:
Verdant Wheel:
All Faction Reputation
Total (Sum of the Above) Reputation:

Purchased Boons (use this for boons bought w/ Fame, which don’t come w/ a Chronicle)
(Faction) Champion (Faction) (0 Fame) (the Champion boon for your first faction is free)
Boon #2 (type) (cost)

(character name):
(optionally, replace this spoiler with Character Name)
Ethnicity:
Nationality:
Birthplace:
Age:
Gender & Pronouns:
Height:
Weight:
Physical Appearance:
(/end personal details spoiler)
ancestry (heritage)
background
class (subclass if applicable, e.g. Druid Order); Level: #; Experience: #
size traits (e.g. Medium Humanoid Human or Small Humanoid Halfling)
alignement, patron deity or faith (if applicable)
Associations: Pathfinder Society, Organization 2, etc.
Languages:
____________________
ABILITY SCORES

STR ## (+#), DEX ## (+#), CON ## (+#)
INT ## (+#), WIS ## (+#), CHA ## (+#)
____________________
SENSES
Perception: +## ((wis) + (prof) + (item)) [T/E/M/L]
Special Senses:
____________________
DEFENSES

HIT POINTS: ##/##

ARMOR CLASS
AC: ## (10 + (dex) + (prof) + (item))
Shield: +## Hardness # Max HP ## / BT # Current HP ##

Unarmored: [U/T/E/M/L], Light: [U/T/E/M/L], Medium: [U/T/E/M/L], Heavy: [U/T/E/M/L]

SAVING THROWS
Fortitude: +## ((con) + (prof) + (item)) [T/E/M/L]
Reflex: +## ((dex) + (prof) + (item)) [T/E/M/L]
Will: +## ((wis) + (prof) + (item)) [T/E/M/L]
Notes: (conditional modifiers, reactions, resistances, immunities, etc.)
____________________
OFFENSE

Class DC: ## (10 + (key stat) + (prof) + (item)) [T/E/M/L]

Speed: ## Movement Types: (e.g. climb, burrow, fly)

Melee Strikes
weapon +# ((str or dex if applicable) + (prof) + (item) [T/E/M/L]
damage (dice + (str)) [B/P/S] (traits)

Ranged Strikes
weapon +# ((dex) + (prof) + (item) [T/E/M/L]
damage (dice + (special)) [B/P/S] (traits)

Weapon Proficiencies
Simple: [U/T/E/M/L], Martial: [U/T/E/M/L], Other (weapon): [U/T/E/M/L]
____________________
MAGIC

Magic Traditions
Arcane: #
Divine: #
Occult: #
Primal: #

Spell Attack Roll (tradition): ## = ((key) + (prof)) [T/E/M/L]
Spell DC (tradition): ## = (10 + (key) + (prof)) [T/E/M/L]

Focus Points: #/# (maxiumum)

Spell Slots per Day
1st: # 2nd: # … 10th: #

Spells Known/Memorized
Cantrips (cantrip level):
1st:
2nd:...
____________________
SKILLS

Acrobatics: ## = (dex) + (prof) + (item) - (armor) [U/T/E/M/L]
Arcana: ## = (int) + (prof) + (item) [U/T/E/M/L]
Athletics: ## = (str) + (prof) + (item) - (armor) [U/T/E/M/L]
Crafting: ## = (int) + (prof) + (item) [U/T/E/M/L]
Deception: ## = (cha) + (prof) + (item) [U/T/E/M/L]
Diplomacy: ## = (cha) + (prof) + (item) [U/T/E/M/L]
Intimidation: ## = (cha) + (prof) + (item) [U/T/E/M/L]
Lore (type): ## = (int) + (prof) + (item) [U/T/E/M/L]
Medicine: ## = (wis) + (prof) + (item) [U/T/E/M/L]
Nature: ## = (wis) + (prof) + (item) [U/T/E/M/L]
Occultism: ## = (int) + (prof) + (item) [U/T/E/M/L]
Performance: ## = (cha) + (prof) + (item) [U/T/E/M/L]
Religion: ## = (wis) + (prof) + (item) [U/T/E/M/L]
Society: ## = (int) + (prof) + (item) [U/T/E/M/L]
Stealth: ## = (dex) + (prof) + (item) - (armor) [U/T/E/M/L]
Survival: ## = (wis) + (prof) + (item) [U/T/E/M/L]
Thievery: ## = (dex) + (prof) + (item) - (armor) [U/T/E/M/L]
____________________

FEATS:

Ancestry Feats and Abilities
Special 1st: (e.g. low-light vision)
Heritage 1st: (feat)
1st: (feat)

Skill Feats
Background: (feat)
2nd: (feat)

General Feats
3rd: (feat)

Class Feats and Abilities
Feature 1st: (e.g. druidic order (leaf))
Feature 1st: (e.g. wild empathy)
1st: (e.g. reach spell)

Bonus Feats
Feat Name (Source)
E.g. Shield Block (Class)
____________________
EQUIPMENT

Combat Gear:
Other Gear:
Magic Items:

Invested Items:
(increase as needed for feats or class features that increase maximum investment)
1. magic item
2. magic item
3. magic item
4. magic item
5. magic item
6. magic item
7. magic item
8. magic item
9. magic item
10. magic item

Bulk: # (Encumbered at: ## = 5 + (str); Maximum at: ## = 10 + (str))

Coins: # copper # silver # gold # platinum (or total in gold)
____________________

CHRONICLES

1. PFS(2) #-##: title:

Boon: description
Reputation(s): +# (faction) (e.g. +4 Vigilant Seal, or sometimes +4 Vigilant Seal, +2 Envoy’s Alliance)
Fame Earned:
Fame Spent:
Gold Earned:
Downtime: (may be additional coin from Earn an Income, might be crafting, might be retraining, might be recovering a dead animal companion, etc)