Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
saving for level 3 as well...thanks again GM..
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
"I think we're done here. Better report back what we found out about this place."
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Sorry. Very new to this boons system. What are boon rolls for? And the scenario is done?! Time really flew on that one. I had fun. My first ever PbP AND Starfinder experience. Thank you everyone for this wonderful experience..=)
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Engineering: 1d20 + 11 ⇒ (4) + 11 = 15 Quig relays his findings regarding the hatch. "Pretty sure this material is adamantine. Sigh. I guess blowing it up won't work." Would my custom rig count as an appropriate storage device?
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Quig holds up Livewire's toolkit that they got from the Archer and shows them to Bago. "After the incident, she was captured and taken to prison. She really looked miserable in there when we talked to her. Other than that she's safe. As I said, she really misses her 'Hairless Monkey'. We can get her out of there, but I'm guessing you and your other half would have to take her place. Would you be willing to do this for your friend?" The drone hovers beside Quig and gives him images of the complex that it was able to take. "We really could use your help here as well. What can you tell us of this place?"
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
"Glad your other half had knocked some sense into you. Someone tie him up." Quig skitters over near Altronus and the hovering Scout.
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Quig does his best to command Scout to take care of Borgor. "Aim for the one on the left. No! I mean your left. Shoot the one that looks more menacing. And make it count this time." The drone hovers closer to the action and takes a shot with its pistol. Scout's pistol: 1d20 + 7 + 2 ⇒ (17) + 7 + 2 = 26 vs KAC for 1d6 + 2 ⇒ (5) + 2 = 7 Full defense as standard action.
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Quig stands up and commands Scout to take a shot at the baffled BorgorBago. "Alright, hard way it is. Go get him Scout!" The drone hovers 10 feet into the air, moves on over near Altronus and takes a shot at BorgorBago Tactical Pistol: 1d20 + 7 ⇒ (6) + 7 = 13 for Damage: 1d6 + 2 ⇒ (2) + 2 = 4
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
I always get anxious every time I go first in the initiative. LOL. Quig scampers out of the elevator shaft onto the mesh grating. "Hey you! Yeah you! Livewire says she misses her 'Hairless Monkey'. You can either come with us and do this the easy way, or we could do it the hard way." He ducks and takes cover as he waits for his companions. The drone whirs nearby. Taking Full Defense as my standard action, dropping prone as a swift action.
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Will: 1d20 + 2 ⇒ (19) + 2 = 21 Quig coughs heavily and tries to cover his snout. Feeling little effects from the spores he tries his best to shut the vents. Can I take 10? If not then...Engineering: 1d20 + 11 ⇒ (8) + 11 = 19
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Quig holds up his hands, looking oblivious. "I have no idea what these glyphs mean. And I don't wanna do something I might regret later on."
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Perception: 1d20 + 1 ⇒ (5) + 1 = 6 Quig is obviously focused on the damaged computer. He asks Raia if any of Livewire has a pair of tools. "Looks pretty bad. But we can get this thing working ASAP. I'll try to repair the system and you can get to hacking once the mainframe is fixed." Engineering, Repair: 1d20 + 13 ⇒ (11) + 13 = 24 "Just a few more...there! It should work fine by now. Alright Raia, the stage is yours."
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
The ysoki listens intently at the logs. "We should safeguard those. Might be able to clear Livewire's name." He follows Altronus up the catwalk. "Let's see what we can do with this door." He takes out his custom rig and tries to open the door. Engineering: 1d20 + 11 ⇒ (14) + 11 = 25
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Scout takes a picture of the number found on the goblins and shows it to Quig. "Good job. Those might come in handy."
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Sorry, got confused with the initiative. Feeling agitated from the hideous song of the goblins. Quig ducks for cover from the starship wing and focuses on controlling Scout. I'll take the full defense as my standard action and my move action to control the drone. The drone goes up another 10 ft. and moves forward just above the vesk and the remaining goblin. It then takes a shot at the remaining goblin. Scout's pistol: 1d20 + 7 ⇒ (10) + 7 = 17 Damage: 1d6 + 2 ⇒ (2) + 2 = 4
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Quig squinted his eyes as a blinding light shone from the direction of Altronus. "Let's try to keep one of 'em alive for questioning." The drone gives off a low, dissenting sound. Quig frowns upon hearing the drone. "Well, I did say try, didn't I?"
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
GM Tyranius wrote: Few too many actions there Quig. Your drone will only be able to stay at 10 feet. It is a move action for drawing the grenade; standard to attack with it. You drone only gets a move or standard unless you use your move action for it to get both. Though you needed your move to draw the grenade. Yah. My bad. Thank you. I thought the auto draw because of the BAB was with any move action.
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Quig searches for his frag grenade and tries to follow Altronus' lead. Frag grenade: 1d20 + 2 ⇒ (15) + 2 = 17 Damage: 1d6 ⇒ 2 15 ft. radius, DC 12 half green X After throwing the grenade, he reaches for his custom rig to control his drone. Scout goes up another 10 ft. (now 20 ft.) and shoots at the pink goblin. Scout's pistol: 1d20 + 7 ⇒ (4) + 7 = 11 Damage: 1d6 + 2 ⇒ (3) + 2 = 5
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
MOVE 4 squares Quig rushes in to join the fray. He tinkers with his custom rig and a shield envelops him, giving him protection. STANDARD Energy Shield for 7 temp HP. Having received no command from his creator, Scout goes up 10 feet, because the gravity is low I believe that will count as 10 feet and moves near Quig.
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Quig makes sure that Scout's pistol is all loaded up. With custom rig in one hand and a pistol on the other, he looks towards his companions (particularly on the heavily armored vesk). "Ready when you are, big fella." The drone hums beside him.
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
The whole scouting thing? I think it was built for that purpose because it had cameras and enhanced cameras as mods. =)
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Quig curses upon seeing the group of goblins through his custom rig. He skitters back to his companions with his drone and shows them the images of the goblins in his custom rig. "We do have a bit of goblin problems in our hands. Looks like we'll have to fight our way to get to the Archer."
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Yeah, I figured it would make modifications. I'll just let Quig set those explosives if ever. Thanks for the info. The ysoki turns to the big vesk soldier. "Whoa there, big guy! I also like the idea of bringing the fight to them, but we need to make sure we have the upper hand." Quig sets his drone in one of the spacecraft debris to assess the area. "Let's see what we've got here." I'm assuming this space wing is big enough to cover me. What can my drone see?
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Quig's the one with the grenades and we're suggesting that the hover drone drop it instead of one of us. The drone does have weapon mounts but I don't think that's also compatible with thrown grenade. Also, can I also have a token of my drone on the map?
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Sorry! Forgot to indicate the effects of each explosive. Stickybomb explosives [15 ft. entangled 2d4 rounds, DC 13], flash explosives [5 ft. blinded 1d4 rounds, DC 12], incendiary explosive [5 ft. 1d6 F plus 1d4 burn, DC 12]
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Do I need to make a check to recall information about the Archer? Or do we all remember well about Livewire's ship? "If we're planning on sneaking, might I suggest we plant one of these? Just in case you know -" Quig shows his collection of explosives to his comrades: two stickybomb explosives, two flash explosives and an incendiary explosive. He also motions towards the drone. "We could also let Scout, erm, 'scout' ahead and take shots. The cameras I've set up adjust automatically according to the available lighting."
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
"Your guess is as good as mine, Altronus. Whatever that signal is, I think it wants us to follow it. I'll go set up Scout's cameras so we can have extra eyes while exploring that false moon."
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Quig tries to redirect the power source to the ship's weapons this time around. Divert, weapons: 1d20 + 11 + 2 ⇒ (8) + 11 + 2 = 21 "Transferring power to the weapons. Altronus. Obozaya. Take that goblin down!"
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Quig concentrates really hard at the task at hand, knowing that a slight error would have huge consequences. "I'm gonna try to restore power to our shields. Just keep shooting those goblins." Divert, shields: 1d20 + 11 ⇒ (20) + 11 = 31 With energy pulsating from the power core, Quig is able to divert its power to their damaged shield. Not really sure how much is restored. It says 5% of the PCU so I'm guessing 8 (rounded down). Also, where do I see the part where it says we have +2 to any check. Kinda new to the system too.
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Quig roars with euphoria as he sees one of the goblin junker get blasted by Obozaya. "Nice shooting! Looks like one of them ain't looking so good." Divert, shields: 1d20 + 11 ⇒ (4) + 11 = 15 He tries to stabilize the shields but the alarms are too loud and the scanners all look distracting. "Blast it! I can't concentrate with all this ruckus!"
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Wow. Those goblins roll good. LOL "Oooh, gotta make sure the shield goes back - not now Scout." The drone makes a few humming sounds that Quig seems to understand. "Yes I do know that our shield is down. That's why I'm trying to fix it." Divert, shields: 1d20 + 11 ⇒ (11) + 11 = 22 "Alright! Diverting our power to get our shield back up." Quig will restore the starboard shield to full
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
We're using 4th level pregens. I believe your Intimidate should be higher than a +4.
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
"Take us out of the beam's line." Quig yells as he continues to divert power to the starship's weapons. "Witless goblins! The universe would be better off without them. Divert, weapons: 1d20 + 11 ⇒ (10) + 11 = 21 Just for flavor. Scout hovers over beside Quig and makes whirring noises. "I know, Scout, and I'm kinda busy at the moment".
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Ok, so I'm very new to Starfinder (and starship combat at that) so just feel free to correct me. Quig scans the monitors and tries to divert power to the ship's weapons. "Everything's stable at the moment. Let's show those goblins what we got". Divert, weapons: 1d20 + 11 ⇒ (10) + 11 = 21 So since the DC is 18 (10 + 2x Starship Tier) I'm guessing that's a success? (Quig has both +11 in his Engineering and Computers)
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
I'll take the Engineer role.
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Don't you worry about a thing Livewire, we'll get you out of there. Quig then starts monitoring the computers and makes sure that all are working at optimum levels. He skitters towards Scout and inputs a few programs in preparation for their trek on the false moon. "Wakey wakey Scout, a family member needs some saving.
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Quig | Ysoki Mechanic 4 wrote:
I got a 15 from this check, will this not count? I was thinking that this aid another check will count for the next diplomacy check. But if not, I'll just roll another. Aid Another, Diplomacy: 1d20 + 1 ⇒ (17) + 1 = 18
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Quig looks at Livewire and gives a long sigh before bidding farewell. He scampers off towards the rest of his companions as they return to the ship.
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Quig shudders at the thought of goblins and tractor beams. "Bah, goblins!" He growls, sounding revolted. "Looks like we gotta watch out for those nasty things. Assuming that your ship survived the incident, what do you want us to do when we find it?"
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Quig turns to Obozaya and nods appreciatively. "Yes my Vesk friend, we could start with one of those." He then turns his attention to Livewire. "We'll do what we can to get you those commodities. Even though they are considered contraband, I'll bet the Warden will look the other way given the proper donations."
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Quig nods upon learning Livewire's thoughts from Raia. "While you're talking about the events that happened on that false moon, is there anyway I can help out with your current situation? I notice that you're feeling uncomfortable here. Can I get you something to feel more comfortable?" I would assume that Quig would be more inclined to assist in the well-being of Livewire knowing that they are both of the same race
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Whoops, my bad. Didn't notice that someone already made a Diplomacy check
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Quig walks on over towards his comrades and joins in the conversation. He seems concerned that a fellow Ysokian is held in custody and is looking uncomfortable. He tries to comfort Livewire with his words. "You don't look so good. As what my companion here has just said, we want to know all about what happened during your mission in Salvation's End. And maybe there's something we can help you with as well? He looks to his companions for signs of approval from what he just told the prisoner. Aid Another, Diplomacy: 1d20 + 1 ⇒ (14) + 1 = 15
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Quig turns to the Warden and tries his best to stomach in the stench of foreign delicacies. "Proudest moments? I could have shown you, but he's back at the ship of ours." He seems glad to have been given the opportunity to talk about his drone. "I customized myself a companion of mine. I call him Scout, and he has been a great help in my operations."
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Sense Motive: 1d20 + 1 ⇒ (19) + 1 = 20 Quig stares at the Warden with curiosity. Never has he seen a creature with such bizarre features. He walks over to the tray, holds his breath as to not smell the stench so much. "Well, bottoms up." He raises his glass and quickly drinks the opaque, milky substance. I hope this isn't what I think it is Bluff: 1d20 + 1 ⇒ (6) + 1 = 7 "Yup! This is one amazing drink." He tries his best, but his voice is obviously shaky.
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Quig leaves his arms, hesitates a moment and decides also to set Scout in one corner of the Pride of Holdare. I'm not taking any chances, my friend. He scampers off with his companions.
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
As the mechanic, I'm guessing I'd be the Enginner
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
Quig programs Scout to make a quick survey of the ship's exterior structures using the drone's camera. Inside, he observes the computers and other control units, making the needed modifications. He skitters past engineers, mechanics and techs who are all busy giving the newly christened Pride of Holdare its needed makeover. "Now this is my idea of celebration." He squeals with excitement, just as Scout lands next to him. He examines the images taken and pats the drone lightly.
Init +2 | SP 32/32 HP 26/26 RP 5/5 | Darkvision 60 ft., Perception +8 | EAC 17, KAC 17 | F +5, R +6, W +2 | Speed 30 ft. | Tactical semi-auto pistol +4 (1d6+2 P; analog) Drone 4 | HP 40/40 | Darkvision 60 ft., Low-light vision, Perception +8 | EAC 17, KAC 17 | F +1, R +6, W +0 | Speed 30 ft., fly 30 ft. | Tactical semi-auto pistol +7 (1d6+2 P; analog)
"Ha! Just let me and Scout handle security. You have our services." The ysoki straps on his goggles and starts tinkering with his makeshift drone. Metals clanging as he smiles with enthusiasm. "By the way, the name's Quig. And while we're having this briefing, is there anything else we need to know about the prisoner that needs interviewing?"
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