Ratfolk Sage

Quig Pre-gen's page

38 posts. Alias of WerePox47.


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Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

Thanks for picking it up Shifty!


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

"We made a deal to return the belt. We should honor the deal, but perhaps the Society can get her released instead of us returning to that dreadfully hot place.. We could use someone with her talents."


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

"Well that was ridiculous.. Where to next?"


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

Sorry folks been at the hospital unexpectantly for the last two days.


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

Quig and his robot fires again at the brute..

Attack: 1d20 + 5 + 1 ⇒ (18) + 5 + 1 = 24
Dam: 1d6 + 1 ⇒ (3) + 1 = 4

Bot: 1d20 + 7 + 1 ⇒ (2) + 7 + 1 = 10
Dam: 1d6 + 1 ⇒ (1) + 1 = 2


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

Quig takes a 5' step back into the corner and then fires his weapon..

Attack: 1d20 + 5 ⇒ (20) + 5 = 25
Dam: 2d6 + 4 ⇒ (1, 5) + 4 = 10

Scout fires his weapon at the creature as well..

Attack: 1d20 + 7 ⇒ (14) + 7 = 21
Dam: 1d6 + 2 ⇒ (6) + 2 = 8

"Take that big ugly!"


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

Quig and his bot ove into the room and fire at the two headed thing.

Quig: 1d20 + 5 ⇒ (19) + 5 = 24
Dam: 1d6 ⇒ 1

Scout does the same..

Attack: 1d20 + 7 ⇒ (11) + 7 = 18
Dam: 1d6 ⇒ 6

Not sure the range increment on the pistol, I think it's 20'? If so -4 to attacks I beleive.


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

"Interesting sight. Shall I send Scout in for a closer look?"


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

Quig assists in the rewiring if needed..

Engin: 1d20 + 13 ⇒ (9) + 13 = 22


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

Sry folks, had to go out of town for work today and just got back.

"Seems the ship had a bit of discontinuity on it. I suppose we should look around a bit more and see if we can find the value here we were sent to find."


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

Quig and his bot fire at white!

Attack: 1d20 + 6 ⇒ (3) + 6 = 9
Dam: 1d6 + 2 ⇒ (1) + 2 = 3

Attack Scout: 1d20 + 8 ⇒ (2) + 8 = 10
Dam: 1d6 + 2 ⇒ (3) + 2 = 5

But are having some difficulties..

As a move action he builds a barricade to provide himself partial cover from white.


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

Quig moves and fires at the one on the catwalk.. Scout follows and does the same.

Attack: 1d20 + 5 + 1 ⇒ (1) + 5 + 1 = 7
Dam: 1d6 + 2 ⇒ (4) + 2 = 6

Scout: 1d20 + 6 ⇒ (11) + 6 = 17
Dam: 1d6 + 2 ⇒ (2) + 2 = 4


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

My attacks above were round one GM. He moved for his surprise round.


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

Surprise..

Quig moves into position to attack, as does his robot.

--------------------

Quig fires his pistol at green, as does scout. Both vs KAC I believe as their weapons are analog.

Attack Quig: 1d20 + 5 + 1 ⇒ (19) + 5 + 1 = 25
Dam: 1d6 + 2 ⇒ (6) + 2 = 8

Attack Scout: 1d20 + 7 + 1 ⇒ (19) + 7 + 1 = 27
Dam: 1d6 + 2 ⇒ (1) + 2 = 3

"Nice shot Scout!"


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

Quig brings the bot back with the news of not much.. Seeing Iseph move up safely..

We can probably get a bit closer without mich issues..

Take 10 for a 20 stealth and move up to 100 feet..


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

"Let me send in Scout for a closer look.."

The flying bot has a range of 2500 feet for relaying information. My goal is to get a closer look without getting to close with it. Flying 60' up or so may help it go unnoticed.. It is tiny afterall. Taking 10 it gets an 18 perception and 21 stealth.


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

+1


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

Cough.. GM?


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

Just realized my robot can be taking an action as well.. Will do in future rounds.


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

Quig diverts power to restore some of the forward shields..

Engin: 1d20 + 15 ⇒ (15) + 15 = 30


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

When it's back to the engin phase Quig works quickly to divert power to re-up the port shields..

Engin: 1d20 + 13 + 2 ⇒ (12) + 13 + 2 = 27

Restores 9 to port shields I think?


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

Quig attempts to scan the enemy space ships then..

Computers: 1d20 + 11 + 4 ⇒ (10) + 11 + 4 = 25


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

Quig is good at engineering, but I've not done ship combat before. I assume I need to divert energy to something, but I'm not sure what is best for opening combat.. Maybe speed? He can probably make the computer checks as well if someone else wants to do the engineering..


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

"Indeed.."


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

Spend the gold for sure.. It wouldn't have been given if they were hurting for it..

"Aye, we will do what we can to return your things.."

Aid Dip: 1d20 ⇒ 15


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

"We are needing some information about Salvation’s End. We are headed there for some scouting and need to know what happened to your crew? In return perhaps we can make your life here a bit easier or possibly get your sentenced reduce.. What do you say?"

Diplomacy: 1d20 ⇒ 16


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

"Seems like a good opportunity to bring in some extra income for sure.."

Aid Diplomacy: 1d20 ⇒ 13


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

"Quig was part of a demolition team on Aucturn once. We were in charge of clearing an area for a new exploratory station when we unexpectedly opened up a nest of Orocoran's.. Nasty beasts let me tell yea. Quig barely escaped with his fur that day, many were not so lucky. There's not to much a liberal application of explosives will not fix however. I'm pretty sure a new location was selected after that day."


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

Quig remains silent and does not try the food. He instead reamins vigilant of the surroundings..

Perc: 1d20 + 8 ⇒ (16) + 8 = 24


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

Sense Motive: 1d20 + 1 ⇒ (2) + 1 = 3 Oblivious he is..


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

Mostly complying Quig stores his gear on board, but hides his pistol and ammo in his cheek pouches before exiting the ship. Scout uses it's internal storage to hide it's pistol as well before flying over his master's shoulder..


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

Quig reminds the group of what Luwazi said..

"We are investigators hired by an unnamed corporation looking to remain anonymous. You’re researching a rash of disappeared spacecraft that have gone missing when their flight path took them too close to Salvation’s End.”

"Probably best to let the captain do the talking however.."


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

"I'll take the engineering spot, unless someone had their eyes on it. I'm decent at that sort of thing.. I think New Hope sounds like a good name, so I'll second that name."


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

Quig and his robot companion take a good look around the ship and pay extra details to the computer systems..

"Very nice indeed!! I'm sure she flies great.."


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

"Sounds good to me!"


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

The Ysoki sits and takes it all in.. "And what would you consider valuable enough to report back? No sense in searching the whole place if we can get lucky.."

Any pertinant knowledge checks here?


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

"RAWR"


Male Ysoki Bounty Hunter Mechanic 4 | SP 30/32 | HP 26/26 | RP 5/5 | EAC 17; KAC 17 | Fort +5; Ref +6; Will +2 | Init: +2 | Perc: +8; Darkvision
Scout:
HP 40/40 | EAC 17; KAC 17 | Fort +1; Ref +6; Will +0 | Perc: +8; Darkvision, Low-Light Vision

Gonna play the Mechanic..