"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
"Oh man, I am so pumped up! Rora! Guys!! That was so great!!" Quig says and hugs Scout, jumping up and down.
"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
Quig immediately starts to disable the bomb and is assisted by Scout! Scout aid Engineering: 1d20 + 4 ⇒ (1) + 4 = 5 Engineering: 1d20 + 10 ⇒ (10) + 10 = 20
"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
Scout perception bombs: 1d20 + 3 ⇒ (19) + 3 = 22 Quig perception bombs: 1d20 + 5 ⇒ (4) + 5 = 9 "Scout, I am losing patience. What are you doing? where are these bombs?!?"
"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
Scout perception bombs: 1d20 + 3 ⇒ (14) + 3 = 17 Quig perception bombs: 1d20 + 5 ⇒ (7) + 5 = 12 "Scout, where are these bombs?!?"
"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
Scout perception bombs: 1d20 + 3 ⇒ (8) + 3 = 11 Quig perception bombs: 1d20 + 5 ⇒ (10) + 5 = 15 "Guys, let us first find the bombs! Scout and I will start!"
"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
"Done! Scout and I take the bombs! You take the assassins!" Quig announces. "But how do we find the bombs ... hmmm ... do we really need to find the assassin first to tell us or do we have other possibilities to find them?" the Ysoki starts thinking.
"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
An Ysoki in the back seems to have waited in the shadows. He steps forward with a calm stance rarely seen when Ysokis are observed and his drone flies behind him producing little to no sound. "Hmmmm ... excuse my silence dear ladies and gentleman. I am Quig and very pleased to make your acquaintance. I just recently joined the Starfinder Society and was assigned as an engineer to this mission. I would also like to introduce Scout! He is my drone and dear friend!" he says and touches Scout warmly.
"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
perception: 1d20 + 5 ⇒ (19) + 5 = 24 "Oh wait a minute!! I recall having seen a staffer at the gala who matches this appearance working on the audiovisual setup for the event. We have to report this immediately to Luwazi Elsebo and Radaszam." and with that he send a message with the files so far to them.
"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
"Hey, of course! Let me check this out ... hmm ... not so easy to get in!" computers: 1d20 + 8 ⇒ (17) + 8 = 25
"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
perception: 1d20 + 5 ⇒ (11) + 5 = 16 perception: 1d20 + 5 ⇒ (9) + 5 = 14 computer: 1d20 + 8 ⇒ (11) + 8 = 19 perception: 1d20 + 5 ⇒ (12) + 5 = 17 computer: 1d20 + 8 ⇒ (5) + 8 = 13
"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
Quig - Iconic Mechanic wrote:
"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
Quig's drone Scout shoots at the flying creature. Scout tactical semi-auto pistol: 1d20 + 5 ⇒ (16) + 5 = 21
Quig takes a moment to shoot, too at the flying creature. Quig tactical semi-auto pistol: 1d20 + 2 ⇒ (3) + 2 = 5
"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
Quig's drone Scout is ready to act and also shoots at the flying creature that Schlak targeted. Scout tactical semi-auto pistol: 1d20 + 5 ⇒ (12) + 5 = 17
Quig takes a moment to build a small barricade and then shoots at the flying creature that was hit by Schlak. Quig tactical semi-auto pistol: 1d20 + 2 ⇒ (13) + 2 = 15
Move action to build a barricade that gives partial cover and has hardness 6 and 6 Hit Points:
Barricade As a move action, Quig can stack and reinforce objects too small to provide cover normally into a single adjacent square of partial cover. (The GM can rule that particularly barren areas lack the material needed to create a barricade.) If built in a square that already provided partial cover, the barricade instead provides cover. The barricade has hardness 6 and 6 Hit Points. If the barricade or a creature adjacent to it is hit by an attack, the barricade collapses 1d4 rounds later even if it has not yet been destroyed by damage. Normally there is not enough spare material to build a second barricade in the same square. Barricade collapses in # of rounds: 1d4 ⇒ 3
"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
"Yes, rest a while! Let me go in with Schlak and Scout." Quig moves in as well and directs his drone Scout to follow him. stealth: 1d20 + 5 ⇒ (17) + 5 = 22
"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
computer: 1d20 + 8 ⇒ (19) + 8 = 27 Please all see spoilers above Quig is very excited "Oh we have so much information ...! The assasin will not know what is coming!"
"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
"Now this is a mission for us! Stealth and espionage! Yes, yes, yes! So who is the source? And where is the assassin? Who is the assassin? Anything else you know?" Quig says excitedly.
"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
"Oh yes, Zargothrax. Ehhemm ... yes ... very true indeed ... oh how interesting life science can be! Especially testing! Oh ... yes ..." life science aid untrained as Zar' has the higher modifier: 1d20 + 3 ⇒ (1) + 3 = 4
"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
@GM: Can we aid another if a skill can only be used trained? We can hit the DC10 also untrained but just want your confirmation that you would be ok with that.
"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
Guys, we probably have only a few rounds left. A little planning would be good! ;-) Quig has the following skills and could support with aid another. Who should he support? Acrobatics +3 (+8 to tumble through the space of a creature of Medium or larger size), Athletics +3, Computers +8 (1 rank), Engineering +10 (1 rank), Perception +5, Stealth +5, Survival +7
"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
1. Languages Akitonian, Brethedan, Common, Kasatha, Shirren, Ysoki 2. I like the spoiler in the thread idea too. Makes it easier after the game to go back and check what was going on chronologically.
"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
GM Psyblade wrote: Need 1 more succes for Naiaj and Zo! Thanks for the hint GM! Did you count my roll for round 5 just before you posted above with computers 22?
"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
Quig addresses the group "Ok team, I have to admit that the other guys are a little strange for my taste. So now that we have Naiaj in our pocket I would rather assist you in your interactions. So who needs me?" @GM: I hope I understood you correctly that Naiaj is convinced. Otherwise, Quig would continue to impress her.
"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
Thanks a lot GM! You really are turning this skill focused challenge into a living RP scenario! I really like the interaction! :) If it is still necessary to impress Naiaj then Quig will continue! Otherwise Quig moves on. Quig is now super hyped about his success and continues "I have to be careful now not to spoil the fun but I would also like to point out that sentient beings can also face dangers when sentient artificial lifeforms begin to act without the moral compass that a mortal civilization has developed. Especially with regard to this matter I have ready articles that indicate that ... computers: 1d20 + 8 ⇒ (14) + 8 = 22
"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
GM Psyblade wrote: Quig seems to make quite an impression on Naiaj as they dive deeper into his theories and at times she wants to correct him but his show of knowledge catches her off guard at times and she claps in her hands a few times in amusement and joy. Quig had only made checks for round 1 & 2 as I was late for 2. So I will now make the checks for 3 and 4. "Naiaj, I have to admit that I have rarely enjoyed a discussion on engineering as much as this one! I want to share some further insights with you but I hope you allow me to move to theories involving the creation of a new line androids, now! Have you heard of ..." engineering 3rd round: 1d20 + 10 ⇒ (20) + 10 = 30 If it is necessary to continue on Naiaj then see below. Otherwise I will change the 4th round action. engineering 4th round: 1d20 + 10 ⇒ (14) + 10 = 24
"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
"Oh dear Naiaj, you are so right! I am so sorry ... I was really only trying to impress you and am really nervous. Let me try again! I have developed own theories how the current options in use can be improved. I have never shown this to anyone ..." Quig says nervously. engineering: 1d20 + 11 ⇒ (19) + 11 = 30
"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
GM Psyblade wrote: Naiaj looks up from her datapad and regard the Ysoki approaching her with mild interest. When Quig speaks you notice she keeps glancing back at her datapad, putting in info, pulling data and at the same time nodding at you in response before stopping for a moment and speaking up "Greetings... I am flattered you adress me as such and that I am seemingly an inspiration, what brought you to the Starfinder society and what are your skills?" "What brought me to the Starfinder Society is really the possibility to broaden my horizon. I am an engineer and would really like your opinion on the newest drift engine improvement options ..." Engineering: 1d20 + 11 ⇒ (2) + 11 = 13
"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
GM Psyblade wrote:
That was a natural 20 on diplomacy and she was so kind to me after the flattery and the role model discussion. ;-) So Quig must have made a good impression! :-D Do you want me to react to her words immediately or after you have announced round 2?
"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
Quig approaches Naiaj with great respect and a clear nervousness that is visible due to the fast movement of his tail. "I am very sorry to interrupt you Naiaj but I have heard that you are one of the Venture-Captains overseeing high-level operations from the Lorespire Complex. I have to admit that I find your expertise very impressive and want you to know that you are a rolemodel for many of the younger Starfinders, including myself." sense motive: 1d20 + 1 ⇒ (15) + 1 = 16 diplomacy: 1d20 ⇒ 20
"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
Quig and his drone silently listen to the very talkative group of Starfinders. "Oh guys! Once in my life I try to be silent because everybody always tells me to shut up and here I meet a group of people that talks more than I do!" the little Ysoki says with a sly smile. He looks at Rora and continues "It-Girl, I have no contacts in the show biz industry but let us wrap our tails together in this mission ... we rat-kin have to look after each other!" Then Quig looks at the senior Starfinders and says "My companion Scout and I are ready to go!" Acquisitive's Champion
"Quig" Male CN ysoki bounty hunter mechanic 1 | SP 7/7 HP 8/8 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +4; Will +1 | Init: +2 | Perc: +5, SM: +1; darkvision | Speed 30ft | Active conditions: None.
Another Ysoki in the back seems to have waited in the shadows. He steps forward with a calm stance rarely seen when Ysokis are observed and his drone flies behind him producing little to no sound. "Hmmmm ... excuse my silence dear ladies and gentleman as well as respected First Seeker. I am Qig and very pleased to make your acquaintance. I just recently joined the Starfinder Society and was assigned as an engineer to this mission." |