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I would say no, because that would give an unfair advantage to a simple PC race. The hag coven spells are ridiculously powerful. I think that mechanic mostly exists not for players to take advantage of, but for the ST to craft stories that combine hags and witches. A similar question arises if you changeling player wants to "grow up" without cost into a full blown hag. She would need a level adjustment. If you are going to grant access to that much power there should be a recalculation of whether it requires a level adjustment to play a changeling. Of course, if you as the ST don't intend to allow any changelings as PCs, or don't mind granting disproportionate perks for the sake of story, then go right ahead. But I would say the plain meaning of the text says that changelings are not hags.


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I decided to include AA by creating an alter ego that all the WW minions refer to simply called "the Gebbite". Geb is a great false origin for the main villain. It's so full of necromancy people almost expect it. AA is supposed to be well traveled, so when he appears to people he appears in costume, all black and gold Pharoah's funeral garb style and with a Gebbite accent.

All the while AA is rolling with the party helping then and spying on them while they are looking for villains with foreign origins.