Goblin

Prox Greatscrum's page

36 posts. Alias of Moskau.


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Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

Prox howls in anger as he wings (pun intended) his shield away. That was my itchin' hand! he cries and he furiously stabs at the nearest squishy.

Hack n Slash: 2d6 + 2 ⇒ (2, 6) + 2 = 10
damage: 1d6 ⇒ 3


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

Prox, self-styled goblin leaping lord, decides that his legions can handle affairs without him, and leaps boldly toward the casters.

Defy Danger: 2d6 + 1 ⇒ (2, 4) + 1 = 7


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

Prox rolls to deftly escape the hand again using his goblin art of fleeing.

Defy Danger: 2d6 + 1 ⇒ (5, 5) + 1 = 11

He then looks around and looking for the finger wiggler the hand is coming from.

Discern Realities: 2d6 - 1 ⇒ (5, 3) - 1 = 7

Who's really in charge here?


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

My Damage: 1d4 + 2 - 3 ⇒ (3) + 2 - 3 = 2

Prox, using the ultimate form of goblin trickery known as squirming, attempts to shift and wiggle out of the grasp of the magic hand.

Defy Danger: 2d6 + 1 ⇒ (2, 1) + 1 = 4

It does not turn out well for Prox...


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

Prox believes in us all.


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

No problem chief. These things happen, and given circumstances, I completely understand.


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

Prox charges forth seeking to get the attention of the woman on the horse. He screams a blood curdling screech as he bolts toward the mounted woman, hoping to advert her attention while the other, slower goblins react.

Distraction: 2d6 + 1 ⇒ (1, 1) + 1 = 3

I feel like this random wildling.


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

Prox begins his battlejig while screeching WAAAAAAAAAAAAGH!!!!! in a quasi-euphoria, quasi-hyperactive toddler manner. He swings his pig sticker wildly around, not caring about his three legions. To hell with them, he thinks. This is WAAAAAAAAAAAGH


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

And now we await the answer to the question "what does the box say?"


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

Our skirmisher thinks about the big box of the past and tries to think of what big things this box might hold.

Spout Lore: 2d6 - 1 ⇒ (1, 4) - 1 = 4

Prox turns to Talks, while making sure his armaments are prepared. What's the tree say is inside? Box is made out of wood, so the tree ought to know, right?


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

Right, Prox says as his fodder is lined up before him. Pointing at one minion, You're First and Only legion, because you're first and only. The fodder goblin seems to beam with pride at the title. He further denotes fodderites as Second and Only, then Third and Only. First and Only make sure Second and Only doesn't run away. Second and Only make sure Third and Only doesn't run away. Now, Third and Only, you get most important job. You make sure First and Only legion doesn't run away. Chain of command falls apart if they do. Having issued sufficient command to his three legions, Prox dismisses them and contemplates the tactic implications of "Get 'em."


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

Prox scurries away from the collective gathering to call in various favors and attempt to gather his own hoard of followers. He is a very influential goblin, what with is being okay with sticking anyone he wishes to recruit but refuses.

Fodder: 2d6 + 0 ⇒ (1, 2) + 0 = 3

Not sure if fodder rolls can fail, and if they can, do we mark XP?


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

Prox gathers up the rest of the warband leaders. I no like him. Seems strange. Even more than usual hobgobblin. With that last comment, he makes sure he's outside easy striking range for any of the hobo. What we do?


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

Prox feels like knowing drow have collars, lingerie, and sex toys are important. It shows that drow have a hedonistic sadomasochistic culture and are not afraid utilize lesser races. Or, in Prox Speak, Drow do bad things to goblins. Kill spiderkissers!!!


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

Prox assumes a defensive stance with his pig sticker poking out from behind his shield. Who is you? he shrieks. Show me your faces or I will take them

Tower tobbled, magic, cool aid, bond, and drows have sex toys? 4 XP


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

Your brute exploits will be missed.


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

Is we leavin'? Prox asks, confused at the conflicting orders and lack of activity. With nothing better to do, he takes point if only because he can be own boss. Too many cooks...

Scout: 2d6 + 1 ⇒ (6, 1) + 1 = 8


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

Prox turns and shakes his head. "Definitely an oddgurl, that one. Definitely more dangerous than the oddboyz," he thinks to himself. It was getting to the point where the group needed to either make camp or march onward, but leadership seems lacking.

Who wants sleep? the skirmisher asks to no one in particular.


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

Prox stares intently at the fire wheel. Oh, I know what this is. Mama told stories about it. He used to tell me lots of stories when I ate too many spiders, Prox chimes.

Spout Lore: 2d6 - 1 ⇒ (6, 2) - 1 = 7


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

Prox smiles as the doo-dad ingests his spoils of war. Good. Now 'sgo. He props his ally up as he looks around warily.

Regain 10 HP or one debility. Prox isn't the smartest goblin, so a tummy ache is a good enough reason to chug one to him


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

Ah! Prox too has gone overboard on spider eating says the skirmisher with a sympathetic nod. You'll get better talky. Drink this! I offer her a healing potion from my bandoleer.


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

Prox straps on the bandoleer and puts the collar on his belt. Prox has his shinies. You! Prox says, pointing to the fodder goblins. hurry scurry! Loot with fury. motioning to the pile of stuff that doesn't hold his fancy. He picks up his sheild and goes to the group hovering over Talks. We need to leave. Beastie might be back.


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

Prox awakens in a pile of rubble, and adjusts his floppish plumed helm before standing haggardly. Proud of the results of his anti-Jelly crusades, he starts to proudly gather up his strewn combat equipment before searching around in the rumble for shinies, danger, and cohorts, in that order.

Discern Realities: 2d6 + 1 ⇒ (3, 6) + 1 = 10

  • What is most valuable or useful to me?
  • What should I be on the lookout for?
  • What here is not what it appears to be?


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

Heeheeheehee Goblin shenanigans are bleeding out.


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

Come back here jiggly jelly. I want you gone. Prox half screeches, half whines. He scrambles to his big pig sticker, and throws it in frustration, hoping to hit near his old wound.

Spear Throw: 2d6 + 1 ⇒ (4, 6) + 1 = 11
Damage: 1d6 ⇒ 2


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3
Blibberblab wrote:

Good thing there's an implicit rule in Dungeon World to not duplicate classes. Two skirmishers and the infinite chain of stabbing ;)

I figured this would be a better place for this. In my advanced 6-10 moves, I have one where I can be my own fulcrum. They explicitly state opportunity strike does not trigger itself.


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

Prox, sensing that he might have be slightly in over his head, throws his out of the way and dives toward it, cursing the jelly all the way.

Defy danger: 2d6 + 1 ⇒ (5, 5) + 1 = 11

He cries out in joy with a little dance to honor his gods. Jiggly jelly didn't get Prox! taunts our goblin skirmisher. Now, Prox squish squash jiggly! He pulls off another javelin from his bundle of sharp sticks.

Volley: 2d6 + 1 ⇒ (6, 5) + 1 = 12
Damage: 1d6 ⇒ 5


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

I love how my presence in the game is leading to goblin-spider hybrids. It's a fun little playbook, built mostly for jumping, using webbing, and poisoning. Also uses a mechanic that requires you to inject and drain sustenance from living victims. You know, spider things.

Might make an interesting choice for one of the multiclass abilities.


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

Prox glares and bares his teeth, but as he is best goblin, he decides to end the jelly without help. He bounds forward, and starts to climb the foe.

What's my roll?


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

Chewie,Prox cries in his shrill voice, Let jelly chase you and I squish it!

Prox throws his shield aside, revealing a collection of sticks crafted into javelins. He hurriedly selects one and tosses it in his off hand, aiming for the the black spot.

Volley: 2d6 + 1 ⇒ (3, 3) + 1 = 7
Damage: 1d6 ⇒ 2

Throwing so I don't lose my spear, I'll take what I can get

Subtract from damage: 1d6 ⇒ 3


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

I know a real life goblin spearman who would stop making my drinks if I did anything else.


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

Opportunity Strike: 1d6 ⇒ 3

Btw, that metal hurlant damage should be 2. You deal +1 on all damage thanks to me being so awesome that you feel more awesome near me

Die jelly! Prox cackles with glee. He thrusts his mighty pig sticker over the top of his over-sized shield, hoping to take a bit of life out of the squishy fiend.

Hack and Slash: 2d6 + 2 ⇒ (4, 4) + 2 = 10
damage: 1d6 ⇒ 2


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

Grim World. There's a pdf in the recruitment thread of the Grim World playbooks. I got in on the kickstarter, and it's one of the two book I really wanted to try. (The other is playing a large, intelligent spider that I bought separately Obviously, a goblin spider wouldn't work.)


Male Goblin Skirmisher 1 [7XP]/ 18|20 HP/Javelins 2/ Damage d6/ Armor 3/Followers 3

Stupid blibber. First you make me give shinies, now you're gonna get me killed, Prox mutters has he charges through the herd of followers. Bearing his shield and spear, he takes up a defensive position near his leader. Prox, with a hostile look on his face, barks, I keep shinies now! I keep living now! You're not boss of me no more! His peace being said, the skirmisher rallies, Let's squish da jelly!

Blibberblab, you're now my fulcrum. You get +1 to damage while you stay Near me. When I aid you, I get +1. When you take damage, I deal damage. When you attack and deal damage, I deal damage.


All done except for bonds. (It ate my profile twice so third times the charm) I'm going with Blibberblab, but I want to read up a bit before I declare my bonds.


We spoke on reddit about me joining in with a skirmisher. What do you need from me?

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