
Probotector |

Hi there!
I've just taken over for our old DM and am currently running the second part of Age of Worms adventure path. "The Spire of Long Shadows" is coming along nicely, so I'm already preparing for "The Prince of Redhand".
My problem is this [SPOILERS]:
I don't understand why Lashonna has created the Ebon Triad in the first place. What's the point? What has the Ebon Triad achieved for her? She doesn't seem to need it anymore, but why did she ever need it?
I'd like to give my players the chance to take out the Ebon Triad for good (and the adventure provides an opprotunity to do just that via a list of members), but I fear I'll be hard pressed to explain this whole charade (i.e. Lashonna being behind it all) once it comes out later...
Any help, whether by explaining it to me or suggesting an explanation of your own, is very much appreciated.
On a related note, I feel that I can't let the players know about the 'Great Project' in Alahaster - they'll spot the implications of this structure a mile away. Instead, I'm planning to (a) just include a reference to extensive construction projects all over Alahaster, (b) cover up the map's legend, and (c) move the new ziggurat underground (to be raised through the ground via _wish_ (or whatever) when the time comes.
Best regards,
P.