Pregen Quonx's page

46 posts. Alias of Big Joe.


RSS


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

Quonx dances her little heart out and programs the ships computer to never use the word pet.


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

Chronicle obtained. Thanks for running Shifty.


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

"That looks like it hurt. No worries, doctor nurse Quonx will fix you up as soon as I get done with this feisty computer programming." Quonx waits for the zapping sounds to fade and enters behind Gaz. She spies the final node and launches herself at it. "Come to me you naughty A.I." Quonx lets her fingers roaming across the keyboard as she messes with the computer.

Computers, Take 10: 10 + 9 = 19


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

Quonx looks into the room and steels herself to enter. She then rushes head long into the space trying her best to limit her exposure time. This is a stupid idea.

Computers, Take 10: 10 + 9 = 19
Fortitude: 1d20 + 3 + 4 ⇒ (10) + 3 + 4 = 17


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

Computers: 1d20 + 9 ⇒ (3) + 9 = 12

Quonx saddles on up to the computers node and lets her fingers fly on the keyboard. "Lets see how it likes this." Quonx giggles.


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

Int Check #1: 1d20 + 3 ⇒ (8) + 3 = 11
Int Check #2: 1d20 + 3 ⇒ (18) + 3 = 21
Int Check #3: 1d20 + 3 ⇒ (5) + 3 = 8

Quonx pops open the hatch and dives headfirst into the ducts. "Weeee!"


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

Quonx fires off another overcharged shot at the robot.

Attack: azimuth Laser Rifle: 1d20 + 4 + 1 ⇒ (1) + 4 + 1 = 6
Damage: Fire, Overcharge: 1d8 + 1d6 ⇒ (4) + (6) = 10


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

"Keep up your rate of fire. We'll end this threat soon enough." Twitch overcharges his next shot.

Attack: Azmimuth Laser Rifle, Get 'em: 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24
Damage: Fire, Overcharge: 1d8 + 1d6 ⇒ (1) + (4) = 5


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

"That is a bad Friend! Time to go night night now." Quonx flips her reticle into place and fires again.

Attack: Azimuth Laser Rifle, Combat Tracking: 1d20 + 4 + 1 ⇒ (11) + 4 + 1 = 16
Damage: Fire: 1d8 ⇒ 2


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

I am back and ready to continue. Where are we at in the initiative?


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

"I am not sure Nako but I am fairly sure I could fix it." Quonx takes aim at the monstrosity before her and fires.

Attack: Azimuth Laser Rifle, Combat Traking, Get Em: 1d20 + 4 + 1 + 1 ⇒ (8) + 4 + 1 + 1 = 14
Damage: Fire: 1d8 ⇒ 2


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

Quonx looks back and forth between the cockpit door and the stairs (and the very pretty light fixture) before shaking her head. No, no Quonx. Nakonechkin said we are to go to the bridge.

Quonx approaches the control/access panel. Standing before the panel she pulls out a kit and sets on the floor beside her. She grabs her data jack cable and connects to the panel and begins to manipulate the access panel while all the while describing exactly what she is doing.

Computers: 1d20 + 9 ⇒ (13) + 9 = 22


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

"Bad machine! No massage!"

Attack: Azimuth Laser Rifle, Combat Tracking: 1d20 + 4 + 1 ⇒ (15) + 4 + 1 = 20
Damage: Fire: 1d8 ⇒ 5


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

Quonx whips her rifle out, pops her reticle in place, and fires into the stupid table. "Die you piece of junk!"

Attack: Azimuth Laser Rifle, Combat Tracking: 1d20 + 4 + 1 ⇒ (17) + 4 + 1 = 22
Damage: Fire: 1d8 ⇒ 2


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

"Drat! I thought that might work a bit differently than it did. I will have to make note of that once I am free of this contraption." Quonx wiggles about trying free herself from the blasted chair.

Escape Grapple: CMB+Gappler: 1d20 + 1 + 0 - 2 + 2 ⇒ (11) + 1 + 0 - 2 + 2 = 12


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

"Ow! Put me down you stupid chair! If charm doesn't work perhaps my little explosive balls might. Quonx pulls a frag grenade 1 off of her belt, arms it, and drops it onto the chair.

Damage: Frag Grenade 1, Piercing (15 feet): 1d6 ⇒ 6


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

Hey everyone, I just want to let you know I will be attending Gen Con this year, once again as a volunteer GM for PFS events. I will be gone from July 31st - Aug 6th, 2018. I may be able to post a few times while there but it will not be consistent. Please BOT Quonx as needed while I am away.


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

"Coming right up." Quonx hops to her feet and scurries into the room. "Now lets see here. If with pull the control panel off we should be able to get the internals of mechanisms that control this fine chair."

Quonx pulls out a tool kit and quickly rooms the face of a control panel. She begins explains each and ever step she is taking to disable the chairs activity up to and including exactly the length of wire to cut away and the specific types of spices to make.

Engineering: 1d20 + 12 ⇒ (3) + 12 = 15
Computers: 1d20 + 9 ⇒ (4) + 9 = 13


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

Door. For the love of the Gods don't let Quonx choose where to go. Who knows where you might end up on that journey.

Quonx looks disappointed that she can't get any closer to the pretty light fixture no matter how many stairs she steps on. As such she tumbles back down the stairs in a clatter coming to a stop by Dakoyo. "So what's behind the door?"


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

Pick me! Quonx is going to make her prototype quantum reality spanner functional. :p


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

Quonx is slowing making her way up the stairs a step at a time. "Oh, so pretty." Her head is tilted up as she looks at the chandelier hanging overhead. "Hey! Can I have this for my room?" She points with two of her hands at the pretty light fixture.


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

Quonx rushes towards the other door hoping that it will open with just her approach.

If the door doesn't open.
Quonx quickly looks for a computer access panel or a switch panel. Something that she can manipulate with her many fingers and mechanical skill.

Computers: 1d20 + 9 ⇒ (14) + 9 = 23
Engineering: 1d20 + 12 ⇒ (1) + 12 = 13


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

"Well it would appear that those crystals must have been linked to both the creatures and the darkness. I wonder if they can be calibrated to raise and lower the darkness level?"


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

Quonx retracts her reticle and fiddles with the rifle for a brief moment before taking aim once more. "Why won't you just leave us be?" She pleads as she fires off a shot.

Overcharge shot. Targeting Red.

Ranged Attack: Azimuth Laser Rifle: 1d20 + 4 ⇒ (20) + 4 = 24
Damage: Fire, Overcharge: 1d8 + 1d6 ⇒ (6) + (3) = 9
Critical Damage: Fire: 1d8 ⇒ 8


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

Quonx pops her reticle into place, takes aim, and fires her rifle at the closest enemy (Red). "Leave my friends alone!

Ranged Attack: Azimuth Laser Rifle: 1d20 + 4 + 1 ⇒ (14) + 4 + 1 = 19
Damage: Fire: 1d8 ⇒ 4


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

Quonx takes up a defensive position and readies to fire her rifle the moment she can see a target.

Attack: Azimuth Laser Rifle: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: Fire: 1d8 ⇒ 1


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

I think it might be mine. My apologies. I was dealing with some significant real life issues.

Physical Science: 1d20 + 9 ⇒ (19) + 9 = 28

Trying to remember where one of the creatures was Quonx snaps off a shot from her rifle.

Attack: Azimuth Laser Rifle: 1d20 + 4 ⇒ (7) + 4 = 11
Damage: Fire: 1d8 ⇒ 5


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

Quonx walks forward through the room towards the door. She is thankful that she can see a bit beyond the light in this room. She keeps a careful eye out for danger and makes sure to have her rifle at the ready.

Perception: 1d20 + 5 ⇒ (15) + 5 = 20


1 person marked this as a favorite.
Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

"Dakoyo says I get to be the computer doctor. You can be computer nurse though." Quonx beams with a big cheesy grin on her face.


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

"YES! We here rescue captain. You see him?" Quonx face takes on a hopeful look. "What do you mean the computer has gone mad? I read books on doctoring; maybe I can help." A wide grin spreads across her face as she scampers over to the injured crew member.

Medicine: 1d20 + 8 ⇒ (6) + 8 = 14


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

"No robots. No pets either. Just looking for Nakonechkin. You see him?"

Diplomacy: 1d20 ⇒ 16


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

"Whoa, whoa! No shoot!" Quonx put all six arms in the air. "We just here looking for Nakonechkin. You see him?" Quonx attempts to gesture the general size and shape of Nakonschkin as she speaks.


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

"Wait for me! Quonx rushes across the hall to help pry the door open leaving her potential prize behind. Throwing three out of six arms into the mix she does her best.

Strength, Aid: 1d20 ⇒ 9


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

Quonx walks into the game room. "I want this for us. Do you think we could get it on the ship?" Qounx says while looking up at one of the dart boards. She spends time trying to figure out how to get the board off the wall.

Perception: 1d20 + 5 ⇒ (7) + 5 = 12


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

Quonx follows the count with her own fingers as she steps up to the door and makes ready to open it.


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

Quonx follows Nako out into the corridor. "Well at least nothing out here is calling us pets. Now which door do you think Nakonechkin is hiding behind?" Quonx twirls around in a circle and stops with two of her six arms pointing at the door opposite of Nako. "I think he is behind this one."


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

Quonx begins looking around the airlock for a computer access panel. "If I can just find an access panel perhaps I can reprogram the computer to not identify us as pets."

Perception: 1d20 + 5 ⇒ (3) + 5 = 8


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

"Leave Nako be! She is not a pet you darn techno junk!"

Quonx raises her azimuth laser rifle, keeps her reticle over her right eye, and fires on the red robot.

Ranged Attack: Azimuth Laser Rifle, Combat Tracking: 1d20 + 5 ⇒ (11) + 5 = 16
Damage: Fire: 1d8 ⇒ 5


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

"What? Pet! No, no, no, no! Stupid, poorly programmed, scrap heaps. I am going to have to fix that mistake." She says just before getting zapped. "Ouch!"

Quonx raises her azimuth laser rifle, pops her reticle over her right eye, overcharges the shot, and fires on the robot that struck her.

Ranged Attack: Azimuth Laser Rifle, Combat Tracking: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: Fire, Overcharge: 1d8 + 1d6 ⇒ (5) + (1) = 6
Burn: 1d6 ⇒ 3


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

"Oh, I do! Now move out of the way while I work." Quonx glides into place and hooks her data jack to the panel. "So what I am doing is using a random code breaker number/letter generation system to bypass the security access code for the airlock door. You see what most folks do is use something special to themselves as a password or just leave it set to whatever the default password or code was at the time of install." Quonx says almost without taking a breath. Mean while she has also partially disassembled the access panel and is rerouting wires.

Engineering: 1d20 + 12 ⇒ (13) + 12 = 25


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

Reflex Save: 1d20 + 5 ⇒ (17) + 5 = 22

"Oh look. Pretty." Quonx easily dodges the meteorites as she admires the beauty of it all. "And it is situations like this that make the need for a quantum reality spanner a great idea. Why with it I could move this meteor shower away from us. That is of course once I can get it working."


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

Quonx adjusts the fit on her armor and grabs her various kits, tools, and weapons for the trip. "Do you think this might take long? All this talk has me looking forward to a good meal." She says while double checking the battery on her laser rifle and walking up to the airlock.


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

"I do want to turn my fur white. I like it just the color it is. But I am hungry." Ouonx gives an involuntary shudder at the mere thought of her fur changing colors.


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

"Do you have any lemons? I am kinda hungry now." Quonx rubs her tummy with one hand. "Nako, you strong. You could get the aft airlock open."


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

Nothing like work deciding it wanted attention in the middle of posting.

Giving the computer a once over she lets her fuzzy digits fly.
Computers: 1d20 + 9 ⇒ (3) + 9 = 12


Female Skittermander Mechanic 2 | HP 14/14 | SP 6/12 | RP 4/4 | KAC 15 | EAC 13 | F +3, R +5, W +0 | Init +2 | Perc +5 (low-light vision) |

Quonx looks askew at Nako. "But we ordered not to leave Clutch. Perhaps we can use the Clutch to help Nako though." Okay time for you to give up details on Nako silly computer.

Quonx stretches all six arms and walks up to the ships computer.